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Jul 31 2012, 12:11 PM
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#76
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Running Target ![]() ![]() ![]() Group: Dumpshocked Posts: 1,003 Joined: 3-May 11 From: Brisbane Australia Member No.: 29,391 |
I guess we do have a bit different understanding of "consistent". The simple way to make consistant rules is the: Nothing stacks approach. You have two boni on the same thing (out of the same source), the higher one counts. You suggest SR should copy the other game? |
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Jul 31 2012, 01:22 PM
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#77
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
I guess we do have a bit different understanding of "consistent". The simple way to make consistant rules is the: Nothing stacks approach. Everything stacks would be just as consistent and even simpler. You would not need to hunt for different or unnamed bonuses as in The Other Game.
You have two boni on the same thing (out of the same source), the higher one counts. |
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Jul 31 2012, 02:10 PM
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#78
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Moving Target ![]() ![]() Group: Members Posts: 124 Joined: 23-December 02 Member No.: 3,782 |
Here are two TED talks I recently viewed. Marc's talk is more SR related (criminal cellphone network, printing weapons, etc). Anthony's is just fascinating from a medical perspective.
Marc Goodman - A vision of crimes in the future Anthony Atala - Printing a human kidney Enjoy! |
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Jul 31 2012, 02:41 PM
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#79
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
Everything stacks would be just as consistent and even simpler. You would not need to hunt for different or unnamed bonuses as in The Other Game. Nope. The point is you will run into problems, if you increase the size of the system. (As a matter of fact, there is NO System of which I know, which works like that. And no, shadowrun does not. Shadowrun tells you quite often what would stack, and what would not stack) And of course you have to rule not not everything stacks with itself... The other game has brought it to an extrem by using hundreds over hundreds of sources.... |
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Jul 31 2012, 03:14 PM
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#80
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Moving Target ![]() ![]() Group: Members Posts: 449 Joined: 9-July 09 From: midwest Member No.: 17,368 |
The problem with using Chemistry to make feedstock in order to cut cost is that feedstock is essentially just raw materials. The reason you save money making things with chemistry is because you start with raw materials to make a refined or specialized product....
your suggesting you take raw materials and make....raw materials.... You could still use it if for some reason you had a bunch of it but in a form that you couldn't use...for example if you have a bunch of Iron III Chloride and Zinc for some reason, you could combine them and get Iron as a precipitate. Which when you remove it from your Zinc chloride, you'll be left with powdered Iron! Hurray for Iron feedstock! But otherwise, you won't be saving a whole lot on making your own feedstock. The only reason you would do it is for tracability. |
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Jul 31 2012, 03:39 PM
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#81
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Jul 31 2012, 03:42 PM
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#82
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Moving Target ![]() ![]() Group: Members Posts: 449 Joined: 9-July 09 From: midwest Member No.: 17,368 |
Understood, I just wanted to make it clear for the conversation as a whole "why" chemistry would not be a "cost saver" regarding feedstock
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Aug 4 2012, 05:08 AM
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#83
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Just to haul things back (sort of?) on topic, to the idea of 3D printing and awesome technology and the SR future getting closer every day? Custom exoskeleton printed for little girl.
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Aug 4 2012, 06:55 AM
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#84
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Running Target ![]() ![]() ![]() Group: Dumpshocked Posts: 1,003 Joined: 3-May 11 From: Brisbane Australia Member No.: 29,391 |
(IMG:style_emoticons/default/smile.gif) Free Iron Will for some.
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Aug 5 2012, 04:56 PM
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#85
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Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 10-November 08 Member No.: 16,576 |
And it even uses erector set parts (IMG:style_emoticons/default/smile.gif)
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