OOC: Gate Technologies, Stargate: 2064 |
OOC: Gate Technologies, Stargate: 2064 |
May 7 2004, 12:42 AM
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#151
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Reaction: 2, 2, 3, 5, 5, 5, 14
Quickness: 2, 2, 3, 5, 7, 15 |
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May 7 2004, 12:48 AM
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#152
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Perception: 2, 2, 3, 10
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May 7 2004, 01:29 AM
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#153
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Moving Target Group: Members Posts: 596 Joined: 18-February 03 Member No.: 4,112 |
Reaction: 4, 3, 2, 4, 5, 3, 2
(3 successes) Quickness: 5, 3, 4, 1, 9, 3, 3, 1 (1 success) Weapons: Ares Alpha(+accessories): 4 clips regular, 2 clips EXex, 16 mini-grenades Ares Viper(+accessories): 2 clips flechette Cougar Fineblade Longknife 2 dual charge (IPE concussion, Flash) 2 IR smoke grenades Armour: Desert Cams 5/3 FFBA (full) 4/1 Helmet 1/2 Gear: Candy bars Collapsible shelter Grapple gun w/100ms line Medkit Metal restraints x2 Micro-transceiver (6) (+2 ECCM) Multi-pliers Pocket computer Pocket flashlight Ration bars (10 days) Respirator w/pressure regulator Small mirror Stim patches (3) x4 Survival kit Tranq patches (4) x4 Trauma patches x2 Water (2 canteens) |
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May 7 2004, 01:45 AM
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#154
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
reaction4 test : 8 2 4 3 4 1 3 5 (4-1=3 successes)
Quickness (6): 2 4 9 3 4 (1success) time to edit the post I think... hey Shadow, do I need to make my list public? |
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May 7 2004, 02:04 AM
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#155
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
Oh fine, here it is.
Carried on Person HK MP5TX w/3 loaded clips 6M Smart2 Predator 3 w/2mags 9M 2 Ares Crusader w/4 mags 6L Smart2 2 Ares Lightfire w/2 mags 6L Smart2 The two paired sets are in their concealable holsters, Crusaders under arms and LightFires at small of back Forearm Guards +1 Impact armor, not currently worn Boonie hat Light Sec Helmet w/ Battletac and Coms +1/+1 3 4L water bags 1 Collapsible shelter 4 1L canteens 1 pair shaded goggles 1 days rations In duffel #1 (across back) Ares Alpha and two clips 8M Slings for Ares Alpha and MP5 4 Splash Slipsray handgrenades 1 clip of 6 Concussion Minigrenades for the AresAlpha's GrenLn 1 Clip of 6 Superflash Minigrenades for the AresAlphas's GrenLn In Duffel #2 (thrown through gate) 2 50megaton fusion-pumped nuclear fission weapons 1 Cascade Fusion warhead/ [ Spoiler ]
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May 7 2004, 02:11 AM
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#156
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
1) curse you for taking the nuke. I was gonna!! :(
2) I just gave two rather famous quotes. What movie, hotshots? :) |
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May 7 2004, 02:23 AM
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#157
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
Chase here....I feel so funky - Ghost Busters
See ya on the other side - Poltergeist |
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May 7 2004, 02:43 AM
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#158
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Very good.
"See ya on the other side" was also Ghostbusters. :D |
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May 7 2004, 03:42 AM
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#159
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Moving Target Group: Members Posts: 803 Joined: 16-March 02 From: The Great White North Member No.: 2,386 |
Reaction (4) Test: 3.3.5.7.8.11
Quickness (6) Test: 1.2.3.4.5 (how often do you see that?!) If Enhanced Articulation applies the last roll is a 2 .. no matter one way or another.... |
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May 7 2004, 11:06 AM
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#160
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Moving Target Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
Perception check on Whisper's Temple: (Using Electronic Mag 3 Cybereyes) 02 07 03 11 02 02
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May 7 2004, 05:14 PM
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#161
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
Perception Test (with Passive Sensors 5): 5 11 4 4 3 4 4 4 5 1 3 20
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May 7 2004, 05:37 PM
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#162
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Weapons:
HK227S on assault sling 5 clips regular ammo. One loaded. USP Tactical (w/ silencer) in quick draw holster-extended hip. 4 clips regular ammo. One loaded. Dart Pistol in quick draw holster-shoulder 2 clips Narcojet darts. One loaded Glock36 in quickdraw/concealable holster-back 2 clips ExEx. One loaded. Survival Knife Thumb Operated Lockblade Knife 2 IR/Smoke Grenades 2 Dual Charge Grenades (Flash/IPE Bang) Armor: FFBA (4/1): Fire Resistance(3), Nonconductive(2) Desert Camo (5/3) Forearm Guards (0/1) Total: 7/3 (or 7/4 vs. melee combat) Gear: Small Military Rucksack Medkit Load Bearing Vest Boonie Hat Tinited Goggles Thermo Goggles Compact Survival Kit Roll of Duct Tape 2 Packs of Chewing Gum Insect Repellent Sun Screen (SPF 250) 5 Days Ration Bars Camelbak Hydration System Microtranciever w/ subvoc mic (10) Pocket Flashlight Gas Mask Gas Detection System (4) Binocculars: Low Light Antidote Patch (8 ) 3 Stim Patches (6) Trauma Patch Micro Camcorder Micro Flare Launcher (6 flares) Pocket Computer (500mp) So, does an "inertial compass" work differently than a normal one? |
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May 7 2004, 08:15 PM
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#163
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Running Target Group: Members Posts: 1,113 Joined: 26-February 02 Member No.: 1,189 |
Astral Perception Test , 2nd look around: 10, 3, 11, 5, 4, 5
Astral Perception Test on Snoopy: 1, 1, 4, 3, 3, 8 Sorcery Test, all spell pool saved for drain: 5, 4, 9, 1, 5, 1 Drain Test + spell pool: 9, 7, 10, 4, 3, + 1, 4, 2, 4, 4 |
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May 7 2004, 09:13 PM
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#164
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Jesus Freak Group: Dumpshocked Posts: 3,141 Joined: 23-April 04 From: Anaheim, CA Member No.: 6,274 |
I just got promoted at work (yay!), which means that I'm going to start becoming much busier and won't have as much time to game (boo!). Unfortunately, I'm going to have to drop from this game. Feel free to NPC my character until he/she can be removed cleanly or keep using them as an NPC as long as you like. I'm sorry to do this, but life calls...
(And man it was a tough call for this one. I really wanted to stick with this one, but you guys already post too fast for me to keep up. I'm terribly sorry.) |
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May 7 2004, 09:40 PM
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#165
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Moving Target Group: Members Posts: 803 Joined: 16-March 02 From: The Great White North Member No.: 2,386 |
An inertial compass has two functions. Firstly, it does serve as a normal compass (will that even work here, I wonder?). The second function of the compass is that it can be calibrated to a starting point and will remain keyed to that location.
And congrats on the promotion! :) :( |
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May 7 2004, 10:05 PM
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#166
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Moving Target Group: Members Posts: 803 Joined: 16-March 02 From: The Great White North Member No.: 2,386 |
Oh, one more thing that I forgot .... Is it possible to look up at the sky to see how far from night we may be? If possible, it's better to do most of our moving around once the sun goes down; better to conserve our energy (read: sweat) by waiting a few hours.
<edit: I don't think you can stammer while subvocalizing ... > This post has been edited by Morgannah: May 7 2004, 10:14 PM |
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May 7 2004, 10:51 PM
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#167
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Crap. Now I have to edit my IC. Oh well, Congrats, man. Good luck with that! |
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May 7 2004, 10:53 PM
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#168
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
About the compass: Does everyone know how to use it? Like, can Chase or is it more of a tech thing?
Either way, we should set the doo-hicky so the Gate is start point. Hmmmm, maybe that will be part of my new edit.. |
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May 8 2004, 12:36 AM
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#169
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
I can't stress enough (even to myself) how important it is for everyone to read all the posts.
Chase and James just gave the same order.... |
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May 8 2004, 12:39 AM
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#170
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Good luck Grey, you suck for quitting!
Quitter :P :grinbig: OK on to the game, the compass is standard issue, everyone knows how to use it. In 'normal' mode the compass points in the general direction of the temple. So that could be north. As for the sky, the sun is beating down directly on you. It looks like it is noon. |
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May 8 2004, 12:47 AM
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#171
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
I read it! I just dont agree with his assessment of who should be doing what!
:-P |
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May 8 2004, 01:06 AM
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#172
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Runner Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 |
Well, then maybe you should post something IC to that effect?
I figured Chase would take some initiative. He and Os have complementary skills and good recon potential. If you want James to go punch the clock w/ the hot elf chic, that's cool w/ me. ;) Either way, James was slated as "Team Leader" (I assume b/c he has the highest Leadership skill) but he's not doing much in that area aside from alienating various teammembers. Chase recognises his Leadership--he did call James "sir"--so he'll probably follow James' lead. |
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May 8 2004, 01:09 AM
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#173
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
James leads by example, you'll catch on soon enough... if I have a handle on where this is going at least.. I may be wrong.
And no, James just thinks that Chase and Os would be better suited nearby, he knows he can deal with *any* non magical ranged threat (in his opinion) |
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May 8 2004, 01:20 AM
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#174
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
Planting a mine in your locker and telling everyone to basically piss off usually isn't the best way to "lead by example." :)
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May 8 2004, 01:40 AM
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#175
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Shooting Target Group: Members Posts: 1,616 Joined: 15-March 04 Member No.: 6,158 |
Cosmo is mostly just trying to get the memory chips downloaded out of the devestated drones. If possible, I'd also like to try and verify exactly what happened to them (defaulting from Electronics B/R if necessary). I'll go ahead and include two rolls for each drone; the first is the one to get the memory working, the other to figure out what happened. If they have any chance to be salvaged (even using both to create a new one), I'd like to try that out, too.
DRONE #1 Electronics B/R: 3 7 5 4 7 2 1 3 1 Electronics B/R (defaulting from Walkers B/R): 1 10 1 1 2 2 4 4 11 DRONE #2 Electronics B/R: 1 1 4 5 9 9 1 1 10 Electronics B/R (defaulting from Walkers B/R): 1 2 3 1 9 2 8 3 3 SALVAGING ATTEMPT Electronics B/R (defaulting from Walkers B/R): 3 3 4 5 11 4 5 2 11 |
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