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> OOC: Daughter of Deep Silence, The place for dice rolls & out of character chatter
Buddha72
post Sep 18 2012, 02:32 AM
Post #1


Great Dragon
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From: San Diego, CA
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Ok here the list of characters for the thread (format is character name/board name):

Fat Man/UmaroVI Gear Post Up & Complete Updated Character Received
?/JxJxA Gear Post Up & Complete Updated Character Received
Fleet/Fenris Gear Post Up & Complete Updated Character Received
Rikik/BishopMcQ Gear Post Up & Complete Updated Character Received
Emilio/Emilio Gear Post Up & Complete Updated Character Received
Jon/Lain Gear Post Up & Complete Updated Character Received On Hiatus

Current Karma Total
260 (as of 4-14-14)

This is a continuation of Deep Vengeance and the previous IC & OOC threads can be found here:
IC: http://forums.dumpshock.com/index.php?showtopic=32904
OOC: http://forums.dumpshock.com/index.php?showtopic=32906

Posting Conventions (IC):
I'd like to follow something akin to a normal literary template for posts. I realize that we have a riot of color, fonts, etc. available to us, but if I have to stop and think about what a particular format means I lose some of the enjoyment of the reading. So here goes:

Please pick and use a single font (except as listed below) throughout the life of your posts in the IC thread.

"Speech should be set off like this, in double quotes. Please make sure to end paragraphs before lines of spoken dialogue, and to start new paragraphs after the dialogue. Just like a book. Please use this color - the code is #00FFFF"

Any internalized comments or monologues should be italicized, like so.

Dialogue or information passed in a digital format should use the font=Times New Roman and Color=Light Yellow tags, as I've done here. This includes texts, files, maps, etc. The color code is #FFFACD.

If it's in a language other than English, please set it off in orange. That's the easiest way to distinguish, since otherwise it should look like any other dialogue or internal conversation. The color code is #FF8C00.

Please bold the names of characters or NPCs to make it easier for me to find elements within the posts. Feel free to bold proper nouns if you want such corporations or locations like the Looking Glass etc but its not a requirement - I just need the names.

Posting Conventions (OOC):
I would like everyone to please use Invisible Castle which can be found here. Then copy and paste your dice rolls to the OCC thread please. Please detail dice rolls out with notes so all the dice can be accounted for. For example, a social adept trying to lie his way out a ticket from local law enforcement:

Con + Charisma (+3 from Tailored Pheromones and +2 from Improved Ability: Con)

Something like that is what I am looking for.

Optional Rules Being Used
Learning Metagmagics (Street Magic pg 52)
Learning Echoes (Unwired pg 145)
Spellcasting Drain (net hits do not add to the Drain Value)

Improving Characters
*Most skills can be improved at any time. Any number of skills can be increased, however, no skill can be raised more than one point per week. The week resets on Monday each week.
*Martial Arts will require an instructor or tutorsoft, and martial arts advantages require a flesh-and-blood tutor.
*Spells require spell formulae
*Initiation and Submersions require in-game components
*Metamagics require magician or free spirit tutors.
*All other rules (like time for bonding foci) all still apply.

Every one please make your first post here a Gear Carried/Worn list and whenever you're changing the gear your character is wearing or carrying, please edit the post. I will check for that post of "Gear Worn/Carried" entry for your character and assume that's what you're wearing/carrying. Same for PAN settings and False ID's. Astral and AR/VR states I'll take from IC posts, unless you explicitly state something here.

In this thread I would like you to answer any of the above questions/concerns. Also feel free to ask questions here or if you prefer more privacy then PM me.

You will get 1 karma a week every Monday starting next week plus additional points rewarded (roleplaying, pushing the story forward, completing a major goal, etc) by me in this thread. Please PM me with any karma expenditures you make. I will ask for updated character sheets from time to time so make sure you have a current copy.
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BishopMcQ
post Sep 18 2012, 03:11 AM
Post #2


The back-up plan
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Rikik Gear
SIN: Ricky Bannister (R4)

Normal Armor: 6/2
FFBA with NonConductivity 6, Thermal Damping 2

Working Armor: 12/6
FFBA with NonConductivity 6, Thermal Damping 2
Chameleon Suit with Chemical Protection 6, Fire Resistance 4, Shock Frills

Gear:
Earbuds Rtg 3
--Audio Enhancements Rtg 3
--Spatial Recognizer
Glasses Rtg 3
--Vision Enhancement Rtg 3
--Smartlink
--Flare Compensation
Tag Eraser
Handheld Scanner (Cyberware Scanner 6, NLJD 6, Radio Signal Scanner 6)
Non-Linear Junction Detector
20x Security RFID tags
20x Stealth RFID tags
20x Plastic Restraints

Weapons:
Ares Crusader (SA/BF) Gas Vent 2, Smartgun
Loaded with Stick/Shock
DV 6S (e) AP 1/2

Edge [X|_]

Stun Track [_|_|_|_|_|_|_|_|_|_]
Physical Track [_|_|_|_|_|_|_|_|_|_|_]
Overflow [_|_|_|_|_|_|_|_|_|_|_]

The Van
Physical Track [X|X|X|X|X|X|X|X|X|_|_|_|_|_|_|_|_]
Overflow [_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_]
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Emilio
post Sep 18 2012, 03:12 AM
Post #3


Moving Target
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Joined: 4-September 11
From: San Diego
Member No.: 37,361



Emilio Gear

SIN: Henry Cooper (R4)
Carry Permits (R4): Aries Predator, AK97, Smartlink

Contact Lenses R3
Image Link
Smartlink
Goggles R6
Low-Light
Flare Comp
Vision Enhancement 3

Sub-vocal Mic
Comm Link: Novatech Airwave running Novatech Navi, Basic+ (Analyze 3, Browse 3, Command 1, Edit 3)

Weapons:
Aries Predator, Personalized grip, Silencer, Smartgun

Guns at "the office" but not always carried:
AK-97, Personalized Grip, Smartgun, Detachable folding stock
Aries Alpha, GV 3, Smartgun, Underbarrel Grenade Launcher, Integral RC 2,

All guns have regular, gel and EX rounds at the office. Would walk out the door with a clip of regular in the Predator, a backup regular, and two of gel, and one of EX.
Grenade Launcher has Normal, Smoke, Thermal Smoke, and Flash-Bangs.

Has explosives not at the office.

Form-Fitting Half-Body suit
Visible Armor: Bike Racing armor

Medkit R6, supplies.
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Fenris
post Sep 18 2012, 03:15 AM
Post #4


GM of DOOM!
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Fleet Gear

Current State: AR
Commlink: Passive
Current ID: Thomas Ferris (R4)

Stashed at Safe House
[ Spoiler ]


Worn/Carried Gear:
[ Spoiler ]


Commlink spam:
[ Spoiler ]


Scripts:
[ Spoiler ]


Group Vehicles:
[ Spoiler ]
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UmaroVI
post Sep 18 2012, 03:58 AM
Post #5


Shooting Target
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Fat Man's current gear is the Assault Gear set.

Appearance: Fat Man is a short, barrel-shaped, long-armed Asian man of indeterminate age. He has thick pale-blonde-white hair, beard, and mustache, except for some black patches around his upper cheeks.

Fat Man's Gear
Buddha: Also, a note: Fat Man is dual-natured, and so he normally uses Masking/Extended Masking to hide his aura as mundane because he can't turn it off. It's possible for people to see through this. If you would rather roll tests yourself, he would oppose Assensing+Intuition with Magic(6)+Intuition(6)+Power Focus(4)+Initiate Grade(4)=20d6. He also has active foci hidden by the same Extended Masking (because they let him make it harder to see through, and if he's busted he's busted anyways, foci or no).

Counterspelling
Fat Man defaults to providing counterspelling to anyone who is on his team and in LOS, even if they aren't currently expecting trouble. This would, under normal circumstances, include the other PCs.

Discrete
Magical Gear
Force 4 Power Focus [form: a brass ring with a square hole in the middle. He'll normally wear it on a metal band, over the FFBA but under his clothes] (active, hidden by Extended Masking)
x4 Force 3 Sustaining Focus [form: black bands around upper arms and legs, normally worn under clothing] (3/4 are active and hidden by Extended Masking)
Combat Fetish [form: large metal ring worn on thumb of left hand]
Detection Fetish [form: large metal ring worn on thumb or right hand]

Weapons
Telescoping Staff

Armor/Clothing
FFBA and PPP under full Vashon Island and Top Hat Helmet, Ramirez Linked Cloak, Scarf

Other Gear
MetaLink with Vector Xim and Skinlink, runs in public mode and displays fake SIN (turned off entirely when not in a place that requires broadcasting a SIN)
Modified Commlink rating 4 (runs in hidden mode)
Browse 4
Analyze 6, Optimization 2
Encrypt 6, Optimization 2
Agent Rating 3
Home Ground Autosoft 3

The agent’s routine is to stay in the commlink, maintain dynamic encryption, and Analyze any icons it sees. If it sees an unauthorized user, it will sound an alert and then contact Cypher with a pre-programmed message, or if it can’t, shut down the node.

Rating 4 Goggles with Image Link, Ultrasound, Vision Enhancement 3
Rating 3 Contacts with Image Link, Flare Compensation, Low Light Vision
Rating 3 Earbuds with Audio Enhancement 3
Betel x20

Obvious
Magical Gear
Force 4 Power Focus [form: a brass ring with a square hole in the middle. He'll normally wear it on a metal band, over the FFBA but under his clothes] (active, hidden by Extended Masking)
x4 Force 3 Sustaining Focus [form: black bands around upper arms and legs, normally worn under clothing] (all are active, 3/4 are hidden by Extended Masking)
Combat Fetish [form: large metal ring worn on thumb of left hand]
Detection Fetish [form: large metal ring worn on thumb or right hand]

Weapons
Telescoping Staff

Armor/Clothing
FFBA and PPP under SWAT Armor and SWAT Helmet with Simrig, Ramirez Linked Cloak, Scarf

Other Gear
MetaLink with Vector Xim and Skinlink, runs in public mode and displays fake SIN (turned off entirely when not in a place that requires broadcasting a SIN)
Modified Commlink rating 4 (runs in hidden mode)
Browse 4
Analyze 6, Optimization 2
Encrypt 6, Optimization 2
Agent Rating 3
Home Ground Autosoft 3

The agent’s routine is to stay in the commlink, maintain dynamic encryption, and Analyze any icons it sees. If it sees an unauthorized user, it will sound an alert and then contact Rikik with a pre-programmed message, or if it can’t, shut down the node.

Rating 4 Goggles with Image Link, Ultrasound, Vision Enhancement 3
Rating 3 Contacts with Image Link, Flare Compensation, Low Light Vision
Rating 3 Earbuds with Audio Enhancement 3
Betel x20


Guardian Spirit Equipment (for giving to Guardian Spirits, armor assumes Force 6)
SWAT Armor, SWAT Helmet, PPP Helmet, Ruhrmetall HMG on Gyrostabilizer, Holoprojector.
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Hamagen
post Sep 18 2012, 04:14 AM
Post #6


Moving Target
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Member No.: 50,651



SIN
Fake SIN (Rating 4) - Daniel Feldman

Commlink
Erika Elite (Iris Orb) - Active and Broadcasting

Concealed Gear
Palming to conceal the guns
Fichetti Security 600 w/ Hidden Arm Slide
Ares Viper w/ Concealable Holster

Visible Gear
Armor Vest
Ceramic Knife strapped to his leg
Commlink
Back Pack

Clothes
Street Clothes (Usual look)
Raggedy Shirts and jeans (most torn in some way)
Piercings, tattoos,
Hair color changes often, usually spiked in some way (when not spike hair is shoulder length)

Inside Back Pack
Ammo: Gel Rounds (for both pistols)
Ammo: Regular Rouns (for both pistols)
Chisel
Glasscutter
Grapple Gun
Grenade Flash x5
Keycard copier rating 1
Lockpic set
Miniwelder
Monofilament Chainsaw
Plastic Restraints x10
Tag Eraser x3
Wire Clippers
Zen x3
Chameleon Suit

Street Apperance
Variety of Tattoos up and down his arms, back and chest (can be seen up to his neck)
Shoulder lenght hair which is normally spiked in some for or another (color varies every few months)
Piercings in the nose, lip, tongue, ears, nipples and left eyebrow
Generally dressed in worn jeans, t-shirt, leather jackets and boots
Obvious scarring from a variety of tools on his upper back and chest

On the Job Apperance
Tattoos covered up with long sleeve clothes
No piercings
Hair slicked back and usually covered with a black beenie
Dark Clothes, shirt tucked in clean look
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JxJxA
post Sep 18 2012, 04:55 AM
Post #7


Neophyte Runner
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Posts: 2,162
Joined: 14-June 10
From: San Diego, CA
Member No.: 18,704



Zerone "Zero" Rhomicron: Time to start using his actual Shadowrunning Handle
Link to Char Sheet (I will try to keep this updated)

Day-to-Day:
Street clothes
Leather Jacket (Custom look)
Comlink w/ sim module and trodes-Novatech Airwave running Novatech Navi (Response:3, Signal:3, Firewall:4, System:4)
Linguasoft (Rating 4, if in non-English, non-Sperethiel speaking area)
Fake SIN (Rating 4-Zerone Rhomicron)
Pocket Mage Library (Rating 3, written in Sperethiel if possible)
Modified Yamaha Pulsar in concealed holster and 4 loaded spare clips (Extended clip, additional clip, advanced safety electro-shocker, smartgun system, gecko grip)

Running Gear:
(Includes Day-to-Day gear, except Fake SIN)
Backpack
Modified Form-Fitting Full Body Suit Armor (Skinlink, Biomonitor, Fire Resistant 2, Insulation 2, Nonconductivity 2)
Power Focus Force 3 (wicked-looking elven pendant carved with Sperethiel chants, looks like something inspired by the Path of the Wheel)
Sustaining Focus(Health) Force 4 (small prayer box pendant)
Sustaining Focus(Health) Force 3 ( Jesus fish pendant with the Greek letters Iota, Chi, Theta, Upsilion, Sigma)
Counterspelling Focus Force 3 (silver crucifix pendant)
Goggles Rating 6 (Smartlink, Vis Enh 3, Ultrasound, Thermographic)
Earbuds Rating 3 (Audio Enh 2, Spatial Recognizer)
Medkit Rating 6 and spare medkit supplies
Survival Kit
Flashlight

Home:
Lifestyle Type: Middle (Comforts-2, Entertainment-3, Necessities-3, Neighborhood-2, Security-3)
Magic Lodge (Force 6, Assembled)
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Notsoevildm
post Sep 18 2012, 07:37 AM
Post #8


Shooting Target
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From: PAN Hidden
Member No.: 18,869



Eklipse

Standard running gear:

2 Commlinks: Novatech Airware + Novatech Navi OS + upgraded firewall 4 (Response 3, Signal 3, Firewall 4, System 3) + Sim Module (cold) + Trode net + Analyze 4 + Browse 4
- 1 active with SIN Josef Schmidt (R1), one hidden with SIN Jakob Myers (R4) - all gear including the active link are slaved to the second link.
Contact Lenses (R:3) with flare compensation and smartlink

Chameleon suit (non-conduct. 5, thermal damp. 4) 6/4
Top end bike helmet (image link, HUD, thermo, vision enh. R3, audio enh. R3) 1/2 + respirator R6
Form fitting vest 3/0
SecureTech forearm guards 0/1
SecureTech shin guards 0/1
Total armor: 10/8

Tote bag containing:
HK227X, smartlink, suppressor, retractable stock, RC 1(2), SA/BF/FA, 28c, conc. 0, 5P + chameleon coating + personalized grip + ceramic components (1)
+ 4 clips regular
+ 2 clips explosive
Katana (weapon focus +3) 5P, -1AP
5 Flash-Bang Grenades
5 Thermal Smoke Grenades
2 Expendable Jammers (R:1)
Medkit (R:6)
2 Plasteel restraints
Stealth Rope 100m
Grapple Gun
Rappeling Gloves
Survival Kit

Mr Johnson outfit
2 Commlinks: Novatech Airware + Novatech Navi OS + upgraded firewall 4 (Response 3, Signal 3, Firewall 4, System 3) + Sim Module (cold) + Trode net + Analyze 4 + Browse 4
- 1 active with SIN Josef Schmidt (R1), one hidden with SIN Jakob Myers (R4) - all gear including the active link are slaved to the second link.
Contact Lenses (R:3) with flare compensation and smartlink

Actioneer business clothes 5/3
Form fitting vest 3/0
SecureTech forearm guards 0/1
SecureTech shin guards 0/1
Total armor: 8/5

Rappeling Gloves
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copperheed
post Sep 18 2012, 02:20 PM
Post #9


Moving Target
**

Group: Members
Posts: 236
Joined: 7-August 12
Member No.: 53,116



Appearance: Q has several appearances which are layered like a parfait or Russian dolls.
First outer layer: This is a magical disguise that effects all the senses including taste and smell. Q is a mildly handsome orc with a scar over his left eye which only enhances his appearance, giving him a tough but not mutilated look. He is wearing an armored leather trenchcoat with under armor beneath and has an Ares Predator in a side holster. There is also a large 2-handed wrench strapped across his back. ((Defeated with Intuition+Counterspelling Threshold 4))

Second middle layer: This is a physically donned disguise that only affects his appearance. This Q has a flat, lumpy face that has been mutilated on the left side. He is wearing a set of Industrious Line heavy duty foreman line technician coveralls. He still has the large 2-handed wrench strapped across his back. ((Defeated with Intuition+Perception Threshold 4))

Third innermost nuggety layer: For Budda's eyes only!

Q's Gear list:
while Running:

MetaLink with Vector Xim in hidden mode
Fake Sin (Jason Smith) attached to Metalink commlink
Modified NovaTech Airware with Custom OS in passive mode (Do I write its specs here to save you time Budda?)
Modified Form-Fitting Full Body Suit Armor
SecureTech PPP Armor System
Modified Industrious Line Jumpsuit and Coverall
Modified Industrious Line Helmet (SecureTech PPP Helmet and Death mask attached)
Power Focus Force 3 (Giant 2-handed wrench. slung across his back)
Counterspelling Force 3 Focus (ring with a tiny tree frog encased in amber.worn under Industrious Line gloves)
Sustaining Focus Force 3 (vial of blessed water from a holy spring near his home town)
Sustaining Focus Force 3 (haven't decided yet)
Fetishes
Glasses r4 with Skinlink
Contact Lenses r2 with Skinlink
Earbuds r2 with skinlink
Simrig with Trodes
Microsensor with Motion Sensor, skinlinked
Microsensor with Radio Signal Scanner 6, skinlinked
Survival Knife
Flashlight
Stealth RFIDs x3
Hardware Toolkit
Rappelling Gloves
Small hand mirror
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Strangeglove
post Sep 18 2012, 04:22 PM
Post #10


Moving Target
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Group: Members
Posts: 182
Joined: 21-July 12
Member No.: 53,067



Strangeglove's Gear

Combat gear list
Armor:
Light Milspec + Helmet (magically transformed to look like normal clothing)
Mods: Gel Packs, Chem Prot 6, Fire Resist 6, Insulation 6, Non-Conductive 6, EMP Hardening 6
Form Fit Full Body

Weapons:
MGL-12. Mods: Firing mod (BF/FA), additional mag
HK Urban Combat SMG
Stun baton
Vibrosword
Grenades. So many grenades. Flash Bang, Flash-Pak, Frag, HE, Gas, Smoke, Thermal Smoke, Incindiary, White Phosphorous, Barrier(R6) Armor Debonder(R12)

Comms: Commlink Battle Buddy Basic. Addons: Biometric Reader, Satelite Link, Skinlink, Subvocal Mic, EMP hardening 6.
Backup commlink (powered off)

Comms gadgetry:
Earbuds 3: Audio enh 3, Select sound filter 3, Spatial recognizer, EMP Hardening 6
Contacts: Image Link, Smartlink, Vision enhance 3, EMP Hardening 6
Helmet: Flare compensation, Vision magnification, EMP Hardening 6

Misc Gear:
Voluminous jacket, Holo projector, Tag Eraser, Endoscope, Zipties, Glue sprayer, GloWand, GPS, Gecko tape gloves, Chisel, Ruthenium ziplock bag, Antidote patch 6, Stim patch 5 x4, Trauma patch, Grapple gun, Medkit 6... I know there's more than this...
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Lain
post Sep 19 2012, 08:27 PM
Post #11


Moving Target
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Joined: 3-August 12
Member No.: 53,106



Worn/Carried
Armored Jacket (fire Resistant 3, concealed holsters, NonCond 3)
Fake Sin (lvl4) Juan Valdez
Smartlink
2 Medkits (lvl4)
Ammo
explosive rounds
2 Ares Light Fire 70 Silenced
Erika Elite Comlink

Duffel bag
Ares Alpha w/Underbarrel Grenade Launcher/SMartgun Integral Recoil Comp2
HE Grenades

Vehicle
Suzuki Mirage w/ Spoof Chip & Morphing License Plate
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JxJxA
post Sep 19 2012, 09:18 PM
Post #12


Neophyte Runner
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From: San Diego, CA
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I realized this a while back, but didn't think Zerone would be confident to mention it yet, but can I switch to using his actual running handle, Zero, and not his first name?

I admit, this is my fault because I'll embolden any and every name, and I think I introduced him as that... Still, any chance I can switch to what it should be? (IMG:style_emoticons/default/biggrin.gif)
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BishopMcQ
post Sep 19 2012, 10:34 PM
Post #13


The back-up plan
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copperheed--Now that everyone has posted and I can reply, did you get the answer to your question about "hidden" mode?
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copperheed
post Sep 19 2012, 10:59 PM
Post #14


Moving Target
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JxJxA:
I'm cool with calling you Zero.
QUOTE
Pocket Mage Library (Rating 3, written in Sperethiel if possible)
And what is it? Sounds cool.

BishopMcQ:
I believe so, though let me recap to see if I understand. The modes are a state of the commlink's interaction with the world around them. Active mode is when reaching out for things like using a search engine or hacking something; also allows other commlinks/nodes to send you AR stuff in real time. Passive mode is when you're not using programs outside your commlink, but people can still look at you and see basic stuff; it also prevents annoying AR spam and such. Hidden mode is when you're trying not to be noticed by other commlinks/nodes and don't return their ping; many upper scale neighborhoods regard this as indicators of criminal intent and it makes policing people and drones look twice.

Cypher was in passive mod when letting people download the data packets. He's connected to other devices but only receiving requests not making them. Am I correct?
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BishopMcQ
post Sep 19 2012, 11:17 PM
Post #15


The back-up plan
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Copperheed--Pretty much. Mechanically, Active and Passive nodes can also be found as a free action, if I query them. Hidden Nodes require a specific test to find, meaning most lay folk won't be able to do it, but tech folks can.
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Buddha72
post Sep 20 2012, 01:33 AM
Post #16


Great Dragon
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JxJxA I have no problem with you wanting to change your name - good luck with getting the other characters to go along with it since this is an odd bunch.
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JxJxA
post Sep 20 2012, 07:17 AM
Post #17


Neophyte Runner
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Group: Members
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Joined: 14-June 10
From: San Diego, CA
Member No.: 18,704



@ Buddha: Thanks ^_^ It will give Zerone another reason not to call people Mr. or Ms. (IMG:style_emoticons/default/nyahnyah.gif)

@ Copperheed: Thanks ^_^ The Pocket Mage library lets me do data searches on various paranormal and magical phenomena, adding its rating to a data search on the subject. It's on p.67 in Augmentation. I figured it's always useful to have.
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Buddha72
post Sep 20 2012, 04:30 PM
Post #18


Great Dragon
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Ok all thanks for getting your place holders up!

Next step is get your gear filled out for those that still need to. I would like to have that done by the end of next week - let's say Friday of next week. I was going to let the roleplay go on till Monday then bump to the recon unless you all are ready to bump now. I don't want to rush things - just keep them bouncing along. Let me know.

Fenris if you want you could deploy the drones while the meet and greet are going on and I could feed you the results of those rolls/actions.

All was there any other outstanding rolls I need to address - contacts called etc?
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BishopMcQ
post Sep 20 2012, 05:15 PM
Post #19


The back-up plan
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I think Emilio called Bakatare
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Strangeglove
post Sep 20 2012, 11:11 PM
Post #20


Moving Target
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I'm always in favor of bumping along. There's always time for roleplaying, even during runs.
Conversation is always more interesting when there are bullets whizzing overhead.
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JxJxA
post Sep 21 2012, 12:01 AM
Post #21


Neophyte Runner
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From: San Diego, CA
Member No.: 18,704



Rolling to contact Dr. Rebecca Huxtable (C3/L4) regarding digitally mapping Zero's DNA: Rolled a 1.
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copperheed
post Sep 21 2012, 01:23 AM
Post #22


Moving Target
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Did I kill the IC post? If so, that's the 3rd one in 3 days (IMG:style_emoticons/default/frown.gif)
I'd figured it was polite to alert ones allies to morally questionable (among shadowrunners even) powers so that a new group isn't surprised. It has turned out poorly for him in the past with a different set of runners overreacting due to lack of knowledge of Magic. And no I don't plan to use it on party. Zero and Fat Man can also easily put a stop to it as well.
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JxJxA
post Sep 21 2012, 02:02 AM
Post #23


Neophyte Runner
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From: San Diego, CA
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LOL, no, you didn't kill it. I've got writer's block right now, but I'll try and toss something up soon. (IMG:style_emoticons/default/nyahnyah.gif)
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copperheed
post Sep 21 2012, 02:50 AM
Post #24


Moving Target
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@ JxJxA: Pocket Mage Library looks quite cool. I'll add it to my wish list. Don't feel rushed, I was just checking.

@ Budda: I've a roll to look at the astral around the Safehouse and its area: 5d6.hits(5) → [1,6,6,2,1] = (2) This was done before people showed up is specifically for the safehouse and it area.

Secondly, where would you like our appearances? And are rolls against the others PC's needed? I'm content to go with defaults since I've a superstition against rolling dice needlessly.
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UmaroVI
post Sep 21 2012, 04:10 AM
Post #25


Shooting Target
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Extended Masking: http://invisiblecastle.com/roller/view/3703601/

copperhead: that would get you that Fat Man is healthy, he is calm and relaxed, and he is Awakened. He has no cyberware, and is a Magician. He does not have any visible active spells or foci.

While we're at it, Fat Man would also be assensing the new people.

http://invisiblecastle.com/roller/view/3703605/ why can't I roll like that for something more important (IMG:style_emoticons/default/frown.gif)
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