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> OOC: SRM04-02 Extraction, Artifact Rush, Part 1
Kiirnodel
post Jul 11 2013, 03:07 AM
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The summoned plant spirit is force 6 if I remember right.
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ChromeZephyr
post Jul 11 2013, 05:34 PM
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I'll hold my actions until Needle and Co. is passing me, then shoot the pursuing truck. What's modifier am I looking at for Called Shots to the front tires?
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Slacker
post Jul 11 2013, 06:03 PM
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QUOTE (ChromeZephyr @ Jul 11 2013, 11:34 AM) *
I'll hold my actions until Needle and Co. is passing me, then shoot the pursuing truck. What's modifier am I looking at for Called Shots to the front tires?

Called shot to the tire is -4.
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ChromeZephyr
post Jul 11 2013, 06:17 PM
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Looks like IC hates everyone today...

Free Action: Call shot (passenger's side front tire)

Simple Action: Take Aim

Simple Action: Shoot Predator III.

Agility 7 +Pistols 4 + Aim 1 + Smartlink 2 - Called Shot 4 = 1 hit. Nearly a glitch, too. Phew.

Damage before net hit is 6P, AP -2.
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Slacker
post Jul 11 2013, 08:17 PM
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Even with the hefty penalty for your Chameleon suit, the driver somehow managed 5 hits on his perception test to exceed your last infiltration test. So he gets to roll reaction at the sound of your gunfire....

And he manages 3 hits on his reaction test. So, no damage this time. But you'll get another chance to shoot at him next pass.
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ChromeZephyr
post Jul 11 2013, 08:20 PM
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No chameleon suit for TW, Slacker, that's Silas. So, yeah, he saw me easily. Hopefully I can get another shot off without the KE's seeing me fire.
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Slacker
post Jul 11 2013, 08:43 PM
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QUOTE (ChromeZephyr @ Jul 11 2013, 02:20 PM) *
No chameleon suit for TW, Slacker, that's Silas. So, yeah, he saw me easily. Hopefully I can get another shot off without the KE's seeing me fire.

Oh wow. I thought you had one too. Oh well, I'll still count off the dice for him being distracted because the GM is too distracted to properly keep up with who's wearing what.
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Mach_Ten
post Jul 13 2013, 08:06 PM
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QUOTE (Slacker @ Jul 10 2013, 03:09 PM) *
Um....I'm thinking you will really regret saying I could roll the dice for you....On 19 dice for charging the helicopter pilot...you only got 2 hits!?!

QUOTE (Slacker @ Jul 10 2013, 03:09 PM) *
Um....yeah...I think i'm going to let us wait until Silas is back if he we need any more rolls from him.


I Go away for ONE lousy week ! LMAO (IMG:style_emoticons/default/biggrin.gif) I can quite happily get myself killed without GM intervention thankyouverymuchsir!
So, what am I rolling for ? another attack on helicopter boy ?
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Slacker
post Jul 13 2013, 09:10 PM
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QUOTE (Mach_Ten @ Jul 13 2013, 03:06 PM) *
I Go away for ONE lousy week ! LMAO (IMG:style_emoticons/default/biggrin.gif) I can quite happily get myself killed without GM intervention thankyouverymuchsir!
So, what am I rolling for ? another attack on helicopter boy ?

If you have edge and want to use it, you can spend it to refill the 16 failed dice on your damage resistance. If you don't spend edge you just took 5 boxes of stun damage.

Following that, feel free to take your next turn. (IMG:style_emoticons/default/smile.gif)
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Mach_Ten
post Jul 13 2013, 11:29 PM
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QUOTE (Slacker @ Jul 13 2013, 10:10 PM) *
If you have edge and want to use it, you can spend it to refill the 16 failed dice on your damage resistance. If you don't spend edge you just took 5 boxes of stun damage.

Following that, feel free to take your next turn. (IMG:style_emoticons/default/smile.gif)

no edge left since we jumped off a sky scraper (IMG:style_emoticons/default/smile.gif)

I've no problem with taking the damage, I think I would have rolled about as well (IMG:style_emoticons/default/smile.gif)

okay let's kill this fragger
2-handed chop
1 reach for attack
(18d6.hits(5)=7)


8P + hits
-2 AP
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Slacker
post Jul 15 2013, 09:07 PM
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QUOTE (Mach_Ten @ Jul 13 2013, 06:29 PM) *
no edge left since we jumped off a sky scraper (IMG:style_emoticons/default/smile.gif)

I've no problem with taking the damage, I think I would have rolled about as well (IMG:style_emoticons/default/smile.gif)

okay let's kill this fragger
2-handed chop
1 reach for attack
(18d6.hits(5)=7)


8P + hits
-2 AP

Sorry for the delay, busy weekend and busier work day so far.

Let's see. The pilot only manages to get 2 hits on his dodge attempt. So he needs to resist 13P -2AP. Ouch. He only managed 4 hits and takes 9 boxes of physical damage. The cuts deep into his chest easily slicing through the body armor. It slides cleaning out as the pilot falls to the ground due to the trauma.

He's still alive, but the damage was enough to knock him down.

--------------------------

We already did Tundra Wolf's turn for this pass (IP2). And lacking any response from Gardner I'm assuming he's got nothing else to do.

So back to the NPCs. The close to dying pilot screams out "BASTARD!!!!" as he rips full auto out of his Ingram Smartgun in covering Fire attempting to get you to leave him. I'm thinking you'll be able to dodge it seeing he only got 1 hit.

Over on Maynard Ave, the passenger that fired at the clown van last pass start looking around for who just shot at the truck. Apparently he was focused too much on the clown van and gets disoriented when he tried looking to the side of the speeding vehicles. He spent both his Simple Actions trying to see Tundra Wolf but didn't get enough hits on either one. 2 hits and 2 hits.

Should you fire again while he's looking, he will be able to see you. But he has no other actions this combat turn.

--------------------

Time for IP3 of CT3!

Silas post what you are doing after you roll to dodge the suppressive fire.
Then TundraWolf is up.
Gardner can post too.


And Needle makes her attempt to turn onto Main St....Sadly failing miserably with 0 hits! (IMG:style_emoticons/default/frown.gif) This means she has lost control of the vehicle. I'll give her a crash test to avoid crashing, but success will mean she had to slam on the breaks to not crash.... Nope, no such luck. The van is definitely crashing. OUCH!!! Even with getting 10 hits on the damage resistance, the van is completely and utterly totalled from the remaining 30 boxes of damage in crashing at that speed.

The van hopped the curb, glanced against one of the trees close to the park's edge, spun around before slammnig against an 80 year old fir tree that ended up snapping the van in half.

I'm hand waiving damage to passengers inside of it, but you guys are without transportation now.
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Mach_Ten
post Jul 16 2013, 03:32 PM
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QUOTE (Slacker @ Jul 15 2013, 10:07 PM) *
Sorry for the delay, busy weekend and busier work day so far.

He's still alive, but the damage was enough to knock him down.
--------------------
Time for IP3 of CT3!

Silas post what you are doing after you roll to dodge the suppressive fire.

Reaction
(6d6.hits(5)=2)


Now, let's "Dis-Arm" him .. literally

Caled shot to bypass his armour ( I took a guess at 6 dice from his previous roll, there's enough dice on the end of the roll to subtract if necessary ... or use it as a called shot for more damage ... same end result i think)
Called shot : Weapon arm
(12d6.hits(5)=4)

and usual damage
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Slacker
post Jul 16 2013, 04:34 PM
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QUOTE (Mach_Ten @ Jul 16 2013, 09:32 AM) *
Reaction
(6d6.hits(5)=2)


Now, let's "Dis-Arm" him .. literally

Caled shot to bypass his armour ( I took a guess at 6 dice from his previous roll, there's enough dice on the end of the roll to subtract if necessary ... or use it as a called shot for more damage ... same end result i think)
Called shot : Weapon arm
(12d6.hits(5)=4)

and usual damage

He actually has 10 impact armor, but that's not enough to reduce your hits any more. Regardless he's failed to get even 1 hit on his dodge. I'm not going to bother rolling damage resistance. You've lopped off his right armor with a spray of blood and he quickly slips into unconsciousness (followed shortly by death) from the blood loss.
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Mach_Ten
post Jul 16 2013, 07:28 PM
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QUOTE (Slacker @ Jul 16 2013, 05:34 PM) *
He actually has 10 impact armor, but that's not enough to reduce your hits any more. Regardless he's failed to get even 1 hit on his dodge. I'm not going to bother rolling damage resistance. You've lopped off his right armor with a spray of blood and he quickly slips into unconsciousness (followed shortly by death) from the blood loss.

first full action on next round, retrieve weapon and grab spare clips if in a vest or holster

free action, tell TW that the pilot is taken care of
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Slacker
post Jul 16 2013, 07:45 PM
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QUOTE (Mach_Ten @ Jul 16 2013, 01:28 PM) *
first full action on next round, retrieve weapon and grab spare clips if in a vest or holster

free action, tell TW that the pilot is taken care of

No spare clip on him and if you bother to check there's only 3 bullets left in that gun.
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Mach_Ten
post Jul 17 2013, 10:02 AM
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QUOTE (Slacker @ Jul 16 2013, 08:45 PM) *
No spare clip on him and if you bother to check there's only 3 bullets left in that gun.

right now three is better than zero (IMG:style_emoticons/default/smile.gif)

If the van is coming back around for a pass, I'm getting back to roadside and will try to put 3 small holes in the chasing driver or his front tyre
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Slacker
post Jul 17 2013, 07:44 PM
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QUOTE (Mach_Ten @ Jul 17 2013, 04:02 AM) *
right now three is better than zero (IMG:style_emoticons/default/smile.gif)

If the van is coming back around for a pass, I'm getting back to roadside and will try to put 3 small holes in the chasing driver or his front tyre

Well, I'm not sure you can really call it chasing anymore since Needle just totalled the clown van crashing into the woods on the south side of the park. You're currently 40m or so away from the crash sight and all you can currently see is smoke coming from the wreckage and a massive tree leaning at a very bad angle.
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Mach_Ten
post Jul 17 2013, 09:53 PM
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QUOTE (Slacker @ Jul 17 2013, 08:44 PM) *
Well, I'm not sure you can really call it chasing anymore since Needle just totalled the clown van crashing into the woods on the south side of the park. You're currently 40m or so away from the crash sight and all you can currently see is smoke coming from the wreckage and a massive tree leaning at a very bad angle.

Drek!

Danny is gonna kill me
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Slacker
post Jul 18 2013, 03:01 PM
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Currently waiting on actions from TundraWolf for IP3 of CT3. You've just heard the van crash into the park when it tried to make the turn and Needle lost control. The truck is still a ways down Maynard Ave, maybe 30m away from you and 60 away from the crashed van. The passenger that had been shooting at the van is looking for you, but has yet to see you. And the Knight Errant patrolmen are still scrambling in the car to right themselves enough to take action.

Gardner can also post actions.
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Slacker
post Jul 22 2013, 02:25 PM
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Is it just me or does this game seem to be floundering? Last week, it was pretty much only Mach_Ten and I posting. And the week before that it was only ChromeZephyr and I.

I know, we've lost two players and Gardner has been finding it harder to post. Are you guys still interested in this game?
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Mach_Ten
post Jul 22 2013, 02:32 PM
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QUOTE (Slacker @ Jul 22 2013, 03:25 PM) *
Is it just me or does this game seem to be floundering? Last week, it was pretty much only Mach_Ten and I posting. And the week before that it was only ChromeZephyr and I.

I know, we've lost two players and Gardner has been finding it harder to post. Are you guys still interested in this game?

I was considering asking the same thing this morning ..

what with SR5 and everything (IMG:style_emoticons/default/frown.gif)

I'm happy to play or to finish it up ... maybe even convert Silas to SR5 and pick up a missions run with you when you start one ?

I'm around, and up for whatever
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Slacker
post Jul 22 2013, 03:13 PM
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QUOTE (Mach_Ten @ Jul 22 2013, 08:32 AM) *
I was considering asking the same thing this morning ..

what with SR5 and everything (IMG:style_emoticons/default/frown.gif)

I'm happy to play or to finish it up ... maybe even convert Silas to SR5 and pick up a missions run with you when you start one ?

I'm around, and up for whatever

Yeah, I know I've got a lot of SR5 stuff going on, but if people are still excited about this game, I'm totally for continuing it. Though, I guess right now would a good enough time to call it quits. With the wheels busted, you could scatter to the winds and say frag the money and frag Parker Acson.
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Mach_Ten
post Jul 22 2013, 03:21 PM
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QUOTE (Slacker @ Jul 22 2013, 04:13 PM) *
Yeah, I know I've got a lot of SR5 stuff going on, but if people are still excited about this game, I'm totally for continuing it. Though, I guess right now would a good enough time to call it quits. With the wheels busted, you could scatter to the winds and say frag the money and frag Parker Acson.

oh he's getting diced if he happens to be in my way (IMG:style_emoticons/default/smile.gif)
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Slacker
post Jul 22 2013, 03:22 PM
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QUOTE (Mach_Ten @ Jul 22 2013, 09:21 AM) *
oh he's getting diced if he happens to be in my way (IMG:style_emoticons/default/smile.gif)

hahaha... i think that sentiment is shared by everybody involved.
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Mach_Ten
post Jul 22 2013, 03:35 PM
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QUOTE (Slacker @ Jul 22 2013, 04:22 PM) *
hahaha... i think that sentiment is shared by everybody involved.

initiative roll to go first ... oh wait .. no one else here .. I call Dibs !

seriously though, hope the guys show up again, at least to finish this off

alternatively, I have a spot in the Hijacked thread if you still want an SR4 fix ... things just got ... interesting (IMG:style_emoticons/default/devil.gif)
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