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#151
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
I will be posting tomorrow - just got back into town and my head is spinning. (IMG:style_emoticons/default/twirl.gif)
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#152
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Target ![]() Group: Members Posts: 34 Joined: 16-June 10 Member No.: 18,711 ![]() |
Got food poisoning, yay!
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#153
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Ok, I updated the wiki with write-ups for Ibraheim and Welkin.
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#154
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Just trying to add a little clarity. I put the pinpoints on the map so that you didn't have a huge swath of the sector map to cover. It's going to be somewhere in there ('ll probably roll the dice to figure out which system). I'd recommend going to the two inhabited sectors first if only to do gather clues, but feel free to try something different. (IMG:style_emoticons/default/nyahnyah.gif)
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#155
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Sorry the days got away from me and I have posted. I say refuel and gather information then hit the outlying zones to start looking.
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#156
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
No worries. At this point, I think it's easiest to just ask you guys to vote on Ibraheim or Welkin as the first destination. I'll start tolling the discovery percentages after you arrive there.
Also, I'm still waiting for you all to tell me how many HP worth of materials you bought from the station... (IMG:style_emoticons/default/nyahnyah.gif) |
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#157
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
I bought 1 unit and I say Ibraheim!
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#158
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
So that's 1 unit and 1 vote for Ibraheim. Make sure you remind them that they owe you one, Buddha (IMG:style_emoticons/default/nyahnyah.gif)
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#159
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Moving Target ![]() ![]() Group: Members Posts: 145 Joined: 3-August 12 Member No.: 53,106 ![]() |
I'll vote for Ibraheim as well,
as far as HP is concerned, do we have enough for our own ship? |
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#160
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Whether or not you have enough HP for your ship is really a question for you guys. 1 HP of materials means you can repair 1 HP worth of damage to your ship's hull or repair one system that is brought down. I'd recommend reading the rules for starship travel and maintenance and repair on p.66 and 70 respectively. If you have a particularly unlucky drill roll, you could be stuck in space with all systems down.
There is also this bit of text in the repairing damaged fittings and weapons section: Occasionally a specific ship system is brought down, usually due to damage from a drill mishap or some exceptionally unlucky shot in battle. It doesn't mention anything about what kind of unlucky shot might do this. However, would you guys be interested in adopting a confirming critical hit roll like in Pathfinder/D&D? If you roll to confirm, you'll take down a random system on the ship with a "lucky shot". If you don't confirm, you'll still hit the ship but without the "lucky shot." Of course, this means your opponents would get to do the same thing as well. |
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#161
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GM of DOOM! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 20-March 03 From: San Diego Member No.: 4,296 ![]() |
As for the units of repair supplies, I've only got 900 - I'll toss it all, but I think it wasn't enough to get a full unit. Sounds like we have just enough to get the drill system back online if it fails and hope we don't run out of life support before we make it back to the station (IMG:style_emoticons/default/biggrin.gif)
I'll vote Ibraheim as well. |
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#162
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
@ Fenris: Well, you do have about 20 10' poles. Normally, I'd think 1 is enough... (IMG:style_emoticons/default/nyahnyah.gif)
@ All: Looks like Ibraheim it is. I'll have Ezri plot a course, and I'll get a post up sometime later. |
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#163
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Moving Target ![]() ![]() Group: Members Posts: 145 Joined: 3-August 12 Member No.: 53,106 ![]() |
Do we have a person who is responsible for the ship? repairs, maintenance etc? just want to check we have enough HP For our own ship (IMG:style_emoticons/default/smile.gif)
if not, I will buy a couple HP For our ship (3 @ 1k each) -5% |
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#164
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
@ Lain: Given the group's skill sets, Ezri is the only one who can fly the ship, navigate drill space, repair the ship and other post-tech. IC, she's in charge of making sure the ship gets from point A to point B and stays in one piece. OOC, it means I'm taking care of the ship as GM. I'm happy to do it---especially since we're all new to the system, but I do need you guys to pay the money and have the resources available for me to do so. (IMG:style_emoticons/default/nyahnyah.gif)
@ All: I've never had a chance to play a SWN game, so I can't say for sure how many HP you'll need. If you get FUBAR'd, you'll probably want at least 2-3 HP available (1 for life support, 1 for the spike drive, and 1 for engines) so that you can limp to a new system and get repairs. |
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#165
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Fenris called for the Captain's decision, so I'll wait for MrAres to post before moving us along. (However, I think Ibraheim is the chosen destination).
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#166
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
I'll ask MrAres to post so we can move forward. My posting will be light this week since I have a deadline at home I am working with and this is my week to get it done. I will try my best but it maybe next week when I can. Sorry all!
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#167
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Just going to do a quick recap for bookkeeping and convenience reasons:
New Gear: Purchased at 5% discount, current gear locked in if you have posted after departure from the station
Ship HP materials: Purchased at 5% discount (950/HP instead of 1000/HP), and occupying 2 tons/HP of shipping space
Destination Votes: Ibraheim or Welkin
Changes I have made/need to links:
Thanks! ^_^ |
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#168
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Moving Target ![]() ![]() Group: Members Posts: 145 Joined: 3-August 12 Member No.: 53,106 ![]() |
Money updated Thanks for the current status, would like to see this thread bump along a little
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#169
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
If I don't hear anything back by my Tuesday (your Monday), I'll bump the thread along. It sounds like the others are a little busy. I'm ready to go because I like sci-fi writing, and especially since I've got this whole system of doom thing ready to spring on y---I mean lots of presents and cake waiting for your PCs at the end of the jump... (IMG:style_emoticons/default/ork.gif)
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#170
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Just really fast, can I get a sound-off on everyone who is still interested in the game?
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#171
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Moving Target ![]() ![]() Group: Members Posts: 145 Joined: 3-August 12 Member No.: 53,106 ![]() |
Still interested
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#172
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
@ Lain: I'm not sure if you're back at the weekly game sessions, but maybe you give them a kick on my behalf? (IMG:style_emoticons/default/nyahnyah.gif)
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#173
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 ![]() |
Making a Nav roll for the drill: Base (7) + Each 2 Hexes (1) + Course Trimming Lvl (1) = 9
Rolled 2d6+3 for 9 Just a bit of a bump in case people are waiting for me to update. The snark is nothing personal, just the serrated edge of Ezri's sense of humor. (IMG:style_emoticons/default/nyahnyah.gif) |
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#174
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Sorry about the drop off - have a deadline looming on me for Wednesday for adoption stuff but after that my schedule opens up and I will be posting again.
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#175
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,316 Joined: 24-July 02 From: San Diego, CA Member No.: 3,026 ![]() |
Sorry about the drop off - have a deadline looming on me for Wednesday for adoption stuff but after that my schedule opens up and I will be posting again.
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Lo-Fi Version | Time is now: 28th February 2025 - 04:52 PM |
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