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> Stars Without Number: Scions of the Stars, Ex astris intellectus
Buddha72
post Feb 17 2014, 10:51 PM
Post #301


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Hey All!

Just sounding off to say I'm here with the thread restart. Looking forward to seeing how it goes. (IMG:style_emoticons/default/smile.gif)
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Fenris
post Feb 19 2014, 04:15 AM
Post #302


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Still here as well!
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JxJxA
post Feb 23 2014, 04:59 AM
Post #303


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Okay, story is finally bumped. Sorry for taking so long, but it has been a tough and tiring week. Feel free to ask Ezri questions. If you're good, I'll bump you along again. ^_^
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JxJxA
post Feb 25 2014, 11:54 PM
Post #304


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Just quickly asking if anyone needs anything. Also, Lain and Fenris, you guys are welcome to stay at level 5, but you've got the xp to level up to 6... (IMG:style_emoticons/default/nyahnyah.gif)
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JxJxA
post Feb 27 2014, 12:58 AM
Post #305


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I'll give Fenris a few days to reply. If you're all good, I'll bump you all the way to the planet so I can get you closer to the action. ^_^
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JxJxA
post Mar 3 2014, 12:38 AM
Post #306


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Just a heads up, I'm bumping you along on Monday. If anyone *cough*Sereth*cough* has concerns, voice them before I post. Also, this is my last warning about leveling up. My challenges/bad guys are going to be around level 6, so...
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Buddha72
post Mar 3 2014, 07:58 PM
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Not sure if it helps but he's not posting to everything right now - for some reason he has gotten in a rut about posting in a timely fashion.
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JxJxA
post Mar 4 2014, 01:45 AM
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Haha, thanks for the heads up. I'll work on bumping you to the adventure now. Sorry it has been so long in happening.
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JxJxA
post Mar 4 2014, 04:35 AM
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Ok, big bump away. The Slipstream is a Mark 2 shuttle, with a class 3 spike drive, atmospheric conversion, extended stores x2 for 8 weeks of provisions, fuel bunkers, 2 tons of cargo space, a sandthrower weapon, and hardened polymer overlay for -5 to all incoming weapon AP. I'll get a better summary of it up later.

Fenris-I need Sereth to make an Int+Science roll. That'll tell you which planet you are going to.
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Fenris
post Mar 4 2014, 06:01 AM
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Okay, Int + Science: Int (1) + Science (1) (2d6+2=13)

w00t!

And yes, I suck lately, definitely not anything specific to this game. Trying to get back into the groove of quicker posting, just a mental shift, I think.
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JxJxA
post Mar 4 2014, 06:06 AM
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No worries, glad you're still here. Also, good roll. I'll have to keep one of my story threads in my pocket for a little while longer...

Also, sorry for the change in tone with Ezri. If it makes you feel any better, at least you're not relegated to watching the fuel gauge like Alice... (IMG:style_emoticons/default/nyahnyah.gif)
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Fenris
post Mar 6 2014, 07:56 AM
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lol...nah, it's fine. We'll work around it. Everything can't be lollipops and rainbows all the time, you occasionally have to work with people you don't like in the real world, too. I find it more tolerable when they're really competent (IMG:style_emoticons/default/biggrin.gif)
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JxJxA
post Mar 6 2014, 11:02 AM
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If it makes you feel any better, she's not all that fond of you guys, either... (IMG:style_emoticons/default/nyahnyah.gif)
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Lain
post Mar 6 2014, 04:33 PM
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Updated character to Level 6 (finally)
also is neural net common knowledge? Would it affect Psionics?
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JxJxA
post Mar 6 2014, 04:39 PM
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Basically, it's acting like a brain network. As for whether it'll affect psionics, that'd be telling. Especially when there are some perfectly good skills to roll along wiht Int (like Science or Tech(Pretech)...
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Lain
post Mar 6 2014, 04:41 PM
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Ha Skills?? What are those.. (IMG:style_emoticons/default/smile.gif)
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JxJxA
post Mar 6 2014, 11:55 PM
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Ah, the famous last known words of all soon to be dead PCs. (IMG:style_emoticons/default/nyahnyah.gif)

You all just leveled, got 2 skill points, and it only costs 2 skill points to get a 0-level non-class skill. Just sayin'... (IMG:style_emoticons/default/ork.gif)
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JxJxA
post Mar 7 2014, 03:46 AM
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@ Fenris: Added a little more to your sensor roll. Sometimes I write before I think, and I figured you should get that information, too.
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Fenris
post Mar 9 2014, 09:54 PM
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Fair enough, JxJxA, thanks.

Another [Int + Science] for the Mandate tech...and Lain's note reminded me that I haven't updated my character either, so, I did so (IMG:style_emoticons/default/biggrin.gif) Weird that you re-roll all your hitpoints every level.

Int + Science (2d6+2=(IMG:style_emoticons/default/cool.gif)

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Lain
post Mar 9 2014, 11:00 PM
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yea thankfully it doesnt go down (IMG:style_emoticons/default/smile.gif) otherwise I'd be squished on the first attack next time. HP stayed the same
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JxJxA
post Mar 10 2014, 12:35 AM
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We could change the HP rule to how we do it in tabletop games. Full for the first hit die, and then roll the others with the mercy rule (no less than half the hit die). The system is pretty lethal already.

@ Fenris: That will not hit the DC I'm thinking of (just because Mandate tech is pretty archaic). However, it will take more than an hour to reach the planet, so you are welcome to use the expert reroll. ^_^
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Fenris
post Mar 10 2014, 04:38 AM
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Thanks JxJxA, was just re-reading the rules today and thinking I need to use that more (IMG:style_emoticons/default/biggrin.gif)

I'm fine with the HP system, was just commenting on it.

Annnddddd worse - Int + Science (Expert re-roll) (2d6+2=4)


So, no, nothing there (IMG:style_emoticons/default/smile.gif)

Quick question to the GM - Are the backpacks I bought TL 1 or TL 4? I can't remember, honestly, though I think I'd have sprung for the better ones if they're available.
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JxJxA
post Mar 10 2014, 04:59 AM
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I was thinking the HP system is kind of weird. However, if you are all happy with it that's cool. ^_^

I'm assuming you all have T4 backpacks. They only cost 50 credits, so it's no biggie. ^_^
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Fenris
post Mar 10 2014, 05:10 AM
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So, adding to other people's backpacks (delighted to see that everyone brought a backpack!). Number in parentheses is the encumbrance values of the additions. Assuming everyone's bringing all their stowed gear.

Alice - added 7 encumbrance.
  • Rations x3 days (3)
  • Binoculars (1)
  • Lazarus patch (1)
  • Thermal Flare x5 (*)
  • Climbing Harness (1)
  • Rope, 20 meters (1)


Ravenna - added 7
  • Rations x3 days (3)
  • Binoculars (1)
  • Lazarus patch (1)
  • Thermal Flare x5 (*)
  • Climbing Harness (1)
  • Rope, 20 meters (1)
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JxJxA
post Mar 10 2014, 02:44 PM
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Ok, just to keep us rolling along, let me know what you are taking with you when you land. Once we have that, I'll bump you planet-side. ^_^

Here is the dossier on Perath from my wiki:

Perath:
Type: Small rocky world
Atmosphere: Breathable Mix
Temperature: Warm
Biosphere: Immiscible
Population: None
Tech Level: N/A
Summary: Perath is a small, rocky planet. It appears to have a native biosphere incompatible with Human life.

Don't worry about the Tech Level entry. Obviously, you know that it has Level 5 Tech on the planet, but it doesn't have a known colony/society that is using it (as far as you know (IMG:style_emoticons/default/ork.gif) ).
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