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> Stars Without Number: Scions of the Stars, Ex astris intellectus
MrAres
post Jun 29 2013, 02:49 AM
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Hab ring sounds good.

@Fenris; If you consider Sereth at all intuitive, you would know that he wouldn't have any interest in working with the Steyger Corp. to bring in missing employees. He might take their money for more standard sorts of job but nothing that directly supports their treatment of employees.
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Fenris
post Jun 29 2013, 04:44 AM
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QUOTE (JxJxA @ Jun 26 2013, 09:28 PM) *
Trade
*Waypoint Station: Need party to deliver 80 tons spike drive fuel to Golwain in exchange for 90 tons of triticale. Will pay 10,000 credits.
Transport
*Private Party: 6 psychics looking for passage to Vishwa. Interested in demonstrating worth to study with the masters on the planet. Willing to pay 12,000 credits for passage.
Delivery
*Re: Survey stations on Matjar require repair supplies. Willing to pay 10,000 credits for job.
Search and Rescue
*Re: Have lost contact with relief cruiser Saving Grace and looking to hire ships to help in search effort. Please contact Re liaison on Waypoint for more details.


So, for each of the jobs above, I'm looking for the following questions:

1.) Any special requirements for transport?
2.) What's the total mass being moved? (Repair supplies, for instance, doesn't give tonnage, and do the 6 passengers have cargo, etc.)
3.) What's the deadline on accepting or completing the jobs? (This has to be done 24 hours after pickup, etc.)
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Buddha72
post Jun 29 2013, 06:21 AM
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Fine with the bump.
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JxJxA
post Jun 29 2013, 09:38 AM
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@Fenris: You'll have to contact the parties to find out. This also gives you a chance to use persuasion to see if you can bump up the price.

@All: Cool, I'll post a bump later on today because I'm good and drunk right now, and I doubt anything I write would be particularly legible.
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Fenris
post Jun 30 2013, 06:10 AM
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@JxJxA - Sorry if my post wasn't explicit enough, I ~was~ contacting the parties to get the info.
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JxJxA
post Jun 30 2013, 06:40 AM
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QUOTE (Fenris @ Jun 30 2013, 04:10 PM) *
@JxJxA - Sorry if my post wasn't explicit enough, I ~was~ contacting the parties to get the info.


Ok, didn't see that in IC. I'll put something up.
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Buddha72
post Jun 30 2013, 10:16 PM
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I have a question - with psychic powers that we have mastered that have an in-game impact how do you want to handle them? I have Omen and Terminal Reflection that I think apply in-game.

Also I'm out of town next week and if I post, it will be light but I will try.
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JxJxA
post Jun 30 2013, 10:51 PM
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@ Buddha: No worries, it's a holiday weekend and I expect posting to slow a bit. I'm going to treet omen and terminal reflection a bit differently because of the way that they work. Omen appears to require the psychic to actively focus on the specific choice of action, so I'll need you to tell me when you are using it. Terminal reflection reads as a reflexive power, so I'll give you the warning.
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JxJxA
post Jul 2 2013, 11:12 PM
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Let me know if you need anything else from me.

Also, you can do the missions all at once. It just depends on order (hint: go to Matjar before Golwain (IMG:style_emoticons/default/nyahnyah.gif) )...
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MrAres
post Jul 3 2013, 04:50 AM
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If you would like to run us through our meeting with the Re reps then I think we can decide what we'd like to do. Crap I didn't say in the Ic post but we would be looking for / following directions to their reps, which I believe had been mentioned before as the proper place to go if we were interested in the mission.
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JxJxA
post Jul 3 2013, 05:39 AM
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Sure, can do. Did you just want to go with Ravenna, or have Sereth and Alice join you?
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MrAres
post Jul 3 2013, 08:32 AM
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Justn Ravenna and I, though if the others manage to dig up additional info from less formal sources it'd be most appreciated
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Lain
post Jul 3 2013, 04:46 PM
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I noticed there are a few unwritten rules about IC posting you might want to add to the post requirements such as bolding names, and entering who compad info goes to (Such as Crew or a specific name)
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JxJxA
post Jul 4 2013, 03:35 AM
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Updating. I've been a little lax with the posting conventions because I'm not really that anal about it. Plus, they're more for your defense. Oh, you meant to think that line instead of say it out loud? Too late, buddy! (IMG:style_emoticons/default/ork.gif)
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Buddha72
post Jul 4 2013, 06:29 AM
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Using Omen on going to talk to the Re Delegates and will be using Empathy on the people we interact with.
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JxJxA
post Jul 4 2013, 06:51 AM
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Saving throws on Empathy:
Guard 1-Saves, Guard 2-Doesn't Save, Neil-Doesn't Save, Qotah-Saves
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Buddha72
post Jul 4 2013, 04:34 PM
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Ok wanted to clarify a few things, a little late it seems but there ya go. My understanding of the rules was that subjects of telepathy powers were normally unable to tell when powers were used? So their detection of it is extremely odd or I am misunderstanding the rules? I also saw Empathy as sensing their strong emotions not probing their minds which could be just an interpretion disconnect between player and GM. I had put out in the IC thread that was limiting myself to surface scans to avoid violating the station regulations though perhaps I should have just asked here for completeness sake.

As a GM would you prefer us asking you direct questions here in OOC as opossed to the back and forth between IC and OOC? I'd like to avoid this in the future since I personally dislike doing something in character that the character wouldn't but came about due to a misunderstanding about the game or its conventions. Fine with character mistakes not so much for my player ones. (IMG:style_emoticons/default/smile.gif)

I'm fine with rolling with the RP punches here but I think as a player I would like a little more clarity (OOC would be great) about how you are interpreting the rules in the context of the game since its new to me at least. I think after the game has been going on for a bit we will get to a place where this is less needful like our Payhfinder games etc.
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JxJxA
post Jul 4 2013, 06:59 PM
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@ Buddha: There's a general tag here in the Psionics section on p.26, last paragraph of the first column:

Even those that successfully resist a psychic power will not realize what has happened unless they have had prior experience in being psionically attacked- and even then, they will not necessarily know who has launched the attack.

This situation falls under that special circumstance. Two of the people you used Empathy on managed to resist. These are trained officers of a fairly advanced civilization working in a diplomatic capacity. They have been trained to recognize when psionics are unsuccessfully used against them. If you had used Empathy on some random person walking through the station, the odds are they would have no idea what happened even if they succeeded on the saving throw.

As it is, they have no idea who did it or what power was used against them. They only know that someone used psychic powers on them. Jexon only knows because the guard and the Qotah notified him via his Ghost Talker.

I was trying to give a bit of context to the emotions with Empathy which is why I gave some of the other thoughts connected with them. It still is a form of mind reading, and gives targets a saving throw. I kind of see the power akin to walking up to a fenced house and peeking through a knothole. It's not a particularly offensive thing, but if someone is out in the yard and sees you staring at them then they are likely going to be startled.

I'd like to have those questions in OOC. Sometimes I might miss it if I'm reading IC. In this case, I did remember you having Ravenna say that, but I hadn't read p.26 until just now. I probably should have posted it in OOC, but it didn't occur to me at the time so I apologize. (IMG:style_emoticons/default/frown.gif) That's another reason why Jexon's reply is pretty benign. The guard is just annoyed that someone is trying to use psionics on him, and Qotah are always angry.
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Buddha72
post Jul 5 2013, 07:58 AM
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Thanks for the clarification and taking the time to answer my questions.

Profession/Courtesan
2d6+3=13

Attempting to smooth things over with the Ensign.

Ok if I use a color (picked #98FB98) for telepathic communication but I will use whatever color you would prefer - just say the word.
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JxJxA
post Jul 5 2013, 09:22 AM
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@ Buddha: No worries, it's my fault for not making it clearer. (IMG:style_emoticons/default/smile.gif) The worst kept secret in the game is that Re is very similar to Starfleet in Star Trek. If you think Starfleet officers would be able to do something, then they're probably able to do it.

Also, updating the rules. That's a perfect font for telepathy. Very easy to see. (IMG:style_emoticons/default/smile.gif)

@ All: I'll update the thread sometime tomorrow because it's late.

@ Fenris & Lain: Do the two of you want to meet with the Waypoint liaison or the psychics while Buddha and MrAres meet with the Re official?
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Fenris
post Jul 6 2013, 01:07 AM
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I want one of the psychics to come talk to the psychics, so if Lain's amenable, I'd go with her.
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Lain
post Jul 6 2013, 02:43 AM
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Yep lets go!
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JxJxA
post Jul 7 2013, 11:06 PM
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I just realized that I kind of boxed Lain out with that last IC post. For right now, I'm going to assume that the four of you are freely exchanging info regarding jobs just to push the story along. I'm editing IC to include Alice in that communique from Jovyn.
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JxJxA
post Jul 8 2013, 09:52 PM
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Is anyone waiting on me for something?
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JxJxA
post Jul 8 2013, 10:23 PM
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Also, I updated the map with all of the system names in Chi Theta. I'm still working on write-ups for each system, but feel free to browse what I have so far. It would be information freely available for anyone searching the future version of the Internet. (IMG:style_emoticons/default/smile.gif)
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