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> You want to put a weapon in WHAT?
Shadoweyes
post Jun 23 2013, 07:32 PM
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thats easy, get a weapon that can either be hidden or appears not to be a gun, and then add weapon comlink.
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PittsburghRPGA
post Jun 24 2013, 06:17 PM
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Want to Weaponize Your Genitals? We've Got a Rule For That.

So, yeah, there's this.

E
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StealthSigma
post Jun 24 2013, 06:39 PM
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QUOTE (ShadowDragon8685 @ Jun 20 2013, 10:24 PM) *
hard to beat Willy Peter suddenly exploding


Penile implant with embedded grenades?
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Jaid
post Jun 24 2013, 06:59 PM
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QUOTE (StealthSigma @ Jun 24 2013, 02:39 PM) *
Penile implant with embedded grenades?


you've got the wrong willy peter.

http://en.wikipedia.org/wiki/White_phosphorus
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Nal0n
post Jun 24 2013, 07:15 PM
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A few years back (2010) there was that hilarious Idea to build a grenade into a drone that also counts as a Tacnet member. AND they come as cheap as 320 Nuyen a piece (IMG:style_emoticons/default/smile.gif)

My GM was sooooo mad about those ... until we decided "No, we do not want to go that way, Grenades are BAD!!!!1111eleveneleven" (IMG:style_emoticons/default/wink.gif)

In-detail description und Cost calculations by Udoshi in this Thread!
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tasti man LH
post Jun 24 2013, 07:18 PM
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QUOTE (Draco18s @ Jun 22 2013, 10:34 PM) *
Minus Tony Stark.

Or rather, if the Mk 42 was Stark's actual body.

Also, we had that idea about 5 years ago. Significantly before the current Iron Man movies.

Well I do say that by the end of Iron Man 3, Stark essentially became the ultimate Rigger.

(seriously, any rigger would just kill to have an arsenal of remotely-controlled power suits with a varied but versatile weapons loadout, AND unique specializations for every kind of situation imaginable!)
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KarmaInferno
post Jun 24 2013, 07:36 PM
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My SR4 Missions rigger* was on her way to that. She had three anthroform drone bodies, each tricked out for a different role (social, combat, and infiltration).

No character transfers to Season 5, though, alas.


-k

*- She is the pixie listed in my sig. For grins and giggles, one of the drones is sculpted to look like Robert Downey Jr.
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Udoshi
post Jun 24 2013, 09:08 PM
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QUOTE (Nal0n @ Jun 24 2013, 12:15 PM) *
A few years back (2010) there was that hilarious Idea to build a grenade into a drone that also counts as a Tacnet member. AND they come as cheap as 320 Nuyen a piece (IMG:style_emoticons/default/smile.gif)

My GM was sooooo mad about those ... until we decided "No, we do not want to go that way, Grenades are BAD!!!!1111eleveneleven" (IMG:style_emoticons/default/wink.gif)

In-detail description und Cost calculations by Udoshi in this Thread!


Bahahahaa.
Someone actually used that?

You should have seen the Smartgrenade RAM! A new spin on volatile memory, it involves clustering a bunch of grenades into an antenna and maybe a commlink and running hackware out of it. If you ever get caught, just press the big red button!
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Modular Man
post Jun 25 2013, 12:06 AM
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Now that I know of it, I just might (IMG:style_emoticons/default/nyahnyah.gif)
Thanks for the link to the smart grenades!
I was already considering Bust-a-Moves for tacnet and overall mischief and mayhem purposes...
Complete with fur dyed into dark violet/blue, some minor rearrangement of parts to look a little different, a distinct "Bamf" sound and a note of burnt sulfur, if you see my angle...
Also a lot of different setups for different tasks. I still need that car-stealing minidrone crew. Yes, that includes one model wielding a tool laser, so small weapon mounts are needed.

As for putting weapons onto minidrones, though they cannot take standard weapon mounts, a GM can permit you to use the "Special Machinery" modification to create something like a weapon mount, just much smaller. My GM gave me an Okay for that. I used the price of a normal weapon mount as a base, just added the limitation to smaller firearms.

From another forum I got the idea to consider cybereye lasers for minidrone weapnry, they're small, after all.
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Udoshi
post Jun 26 2013, 01:52 AM
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QUOTE (Modular Man @ Jun 24 2013, 05:06 PM) *
Also a lot of different setups for different tasks. I still need that car-stealing minidrone crew. Yes, that includes one model wielding a tool laser, so small weapon mounts are needed.


Wait, like a group of microdrone carjackers? To infiltrate and commandeer vehicles?

Also, nightcrawler drones. Hilarious. I recommend holo projectors too.
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quentra
post Jun 26 2013, 03:34 AM
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I was always curious. Couldn't you skinlink a microdrone to hack skinlinked opponents? Land the microdrone on 'em, and bam.
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Neraph
post Jun 26 2013, 03:45 AM
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QUOTE (quentra @ Jun 25 2013, 10:34 PM) *
I was always curious. Couldn't you skinlink a microdrone to hack skinlinked opponents? Land the microdrone on 'em, and bam.

Yes, except that when a skinlink is active it turns off wireless, IIRC.
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quentra
post Jun 26 2013, 03:47 AM
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What about having a direction antenna on the microdrone to direct a narrow band back to the hacker? (Or another drone with a repeater, etc)?
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Udoshi
post Jun 26 2013, 04:32 AM
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QUOTE (Neraph @ Jun 25 2013, 08:45 PM) *
Yes, except that when a skinlink is active it turns off wireless, IIRC.


There is absolutely no reason changed linked device mod can't fix that. Relay hacking is already a thing; the medium shouldn't matter
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Ephiral
post Jun 26 2013, 04:41 AM
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QUOTE (Modular Man @ Jun 24 2013, 08:06 PM) *
Now that I know of it, I just might (IMG:style_emoticons/default/nyahnyah.gif)
Thanks for the link to the smart grenades!
I was already considering Bust-a-Moves for tacnet and overall mischief and mayhem purposes...
Best of both worlds: Microgrenades are referenced in the corebook. Spy Games gives us the actual stats for them: About 15*25mm in size, damage and cost as full-size grenade. Arsenal tells us that minidrones such as the Bust-A-Move are 25 cm in size, and that Secondary Functioning gear requires only that the object you're hiding something in be at least 1.5 times the size of the hidden object. So we take our microgrenade, slap Secondary Function x6 on it for a total cost of 210 nuyen. At a -6 to Perception checks to find an object less than 10 cubic centimeters in size... good luck with that, chummer. Conveniently, the BaM has cameras and microphones, so we slap an enhancement or two on there for tacnet capability... I'm AFB, but unless there's something huge I'm missing, we should come out in the realm of 750 nuyen for a tacnet-node self-guided bomb that looks innocuous enough to make it past most corporate security checkpoints. We lose the launchable deployment of the original bombnet, but I think this makes up for it in stealth factor and added versatility.

And yes, if you want, I'm sure you could pack nitrogen triiodide and sulfur into the grenade so that, when it goes off, it leaves a cloud of indigo smoke and a distinct smell.
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The Overlord
post Jun 26 2013, 04:51 AM
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As useful as jamming a grenade inside something is, I don't find it to be particularly creative or interesting. Sure it could be cost efficient, but it ain't very cool or fun.... Ok putting a pressure activated explosive inside a toy (RC or not) that says "Squeeze ME!" in a annoyingly cute way is kinda funny the first time you do it, but it gets old fast. And if i really want a smart grenade I'd just buy the Halmdall.
Instead of sticking to just whats Cheap, think imaginative. Like....

-Taking a emotitoy or bust-a-move toy, increasing its effective strength, fitting it out with retractable claws and appropriate autosofts; than leaving it to be found by someone. when they go to pick it up, it jumps up and attacks.
-Taking a industrial barrel and using it as a platform for a deploy-able smart firing platform that pops up when sensors (its or yours, or whatever) detect enemies. Naturally you would install hidden armor and weigh it down as well. To cap things off, when the gun runs out or ammo or is destroyed, you could tip it over and roll it towards the enemies cover and detonate the high-explosives installed in the bottom (because i am that evil).

Are these ideas expensive? Yes. Are they fun? Very much so! >=D
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Ephiral
post Jun 26 2013, 08:37 AM
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It's less about cost and more about the trail of evidence. If everything goes wrong and you're on Plan M, trying to bug out under fire, chances of recovering your remote sensor platofrms are... not good. So you push the big red button, and suddenly their forensic data trail is a baggie full of useless shrapnel. Bonus points if it's got someone else's fingerprints on it.

Never let the corps get their hands on evidence that connects you to the run.
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MADness
post Jun 27 2013, 05:29 PM
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It lacks the explosivness of the discussed options, but my on lethal courier utilized slap patches laced with the strongest sedatives and non_lethal drugs he could find. After that, it was all a matter of slaping the opponent in the neck. Critical Glitch would be something like, "You grabbed the wrong side of the patch."
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