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> SR5 reviews
Larsine
post Jul 4 2013, 07:29 PM
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So the reviews of SR5 starts to come, and actual reviews based on the whole book, not just on previews and rumors.

Her are the links to the first two:

http://throatpunchgames.com/2013/07/04/rin...un-5th-edition/
(which can also be read here: http://rpggeek.com/thread/1001288/my-review-of-shadowrun-5e)

http://www.enworld.org/forum/content.php?1...gaCorp-Near-You
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tasti man LH
post Jul 4 2013, 07:41 PM
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......aaaand accusations of being yes-men or being paid off in 3...2...1...
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Tycho
post Jul 4 2013, 07:47 PM
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obviously these "reviewers"are being bought, one of them has the not jet released pdf Version of the book.

Also everybody who claims that 400BP Chargen is too complicated, obviously is not able to think independently.
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tasti man LH
post Jul 4 2013, 07:49 PM
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QUOTE (Tycho @ Jul 4 2013, 12:47 PM) *
obviously these "reviewers"are being bought, one of them has the not jet released pdf Version of the book.

Also everybody who claims that 400BP Chargen is too complicated, obviously is not able to think independently.

Well that didn't take long... (IMG:style_emoticons/default/sleepy.gif)

It's not that it's too complicated, it's that it takes too fucking long with players agonizing over squeezing every bit of BP they can and get EVERYTHING they want.
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Tzeentch
post Jul 4 2013, 07:56 PM
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These "reviews" don't actually say much. If they were bought and paid for, they didn't get a lot for the investment.
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Larsine
post Jul 4 2013, 07:56 PM
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QUOTE (tasti man LH @ Jul 4 2013, 09:41 PM) *
......aaaand accusations of being yes-men or being paid off in 3...2...1...

You were so wrong. It took nearly 18 minutes, and even 6 minutes after you wrote this (IMG:style_emoticons/default/smile.gif)
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Larsine
post Jul 4 2013, 08:01 PM
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QUOTE (Tycho @ Jul 4 2013, 09:47 PM) *
obviously these "reviewers"are being bought, one of them has the not jet released pdf Version of the book.

Load of reviewers have been given the PDF for free, so their review can come out just before the final release day. There was even a call for reviewers a few days ago, and they would all be given the PDF for free.

And the other reviewer has bought the Origins edition himself (or at least that's how I read it).

I used to do reviews for Danish gaming magazine, and even though I got all my review material for free, I was honest and thrashed things that need thrashing. You can't be expected to do reviews if you are not honest.
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bannockburn
post Jul 4 2013, 08:09 PM
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QUOTE (Tycho @ Jul 4 2013, 09:47 PM) *
obviously these "reviewers"are being bought, one of them has the not jet released pdf Version of the book.

Also everybody who claims that 400BP Chargen is too complicated, obviously is not able to think independently.


The only thing you consistently prove is your distinct lack of insight in matters big and small.
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binarywraith
post Jul 4 2013, 08:16 PM
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QUOTE (Tzeentch @ Jul 4 2013, 01:56 PM) *
These "reviews" don't actually say much. If they were bought and paid for, they didn't get a lot for the investment.


Indeed. Got a bit of an impression that they were clearly reviews by people who aren't really that familiar with the system, and only read the book real fast for the review rather than playing with it. Such is life.
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Sendaz
post Jul 4 2013, 08:16 PM
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Aye, sort of short. But then they may be breaking it into sections for more indepth later.

Will have to see what the Cannibal Halfling says.....
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DrZaius
post Jul 4 2013, 08:29 PM
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I think these reviews address what I'm hoping the new system has added.

1) Priority system at the expense of customization
I have a feeling that Dumpshockers in general play a somewhat different game from the general public. This is an unofficial fan forum, which lends itself to people who are *really* into Shadowrun. As I mentioned before, while I appreciate the customization available through the BP or Karma chargen, it is a HUGE obstacle to new players. A game system should not require an entire session to create characters; you should be able to come to the table with a concept and an hour later be ready to play. This addresses that.

2) Quality of the Materials
This I'm really glad to hear. As many of you who are only familiar with 4th may not know, Shadowrun has a checkered past with book quality. I think I own 2-3 copies of SR3 (I have one on my bookshelf that is rebound with office spirel). I am really glad to hear that SR5 is a quality, hefty book; basically just that they haven't reverted to SR3 quality.

3) Limits, 1 attack per round, etc.
I think I am going to like these changes. One of my friends who ran a game basically did this for SR4, because there was an abundance of cyberzombies who were also extremely persausive. I love the concept of a cheap gun being inherently less accurate than a $1,000 nuyen rifle. In addition, anything they have added to streamline the game without taking too much away (combining the class 2 SA attacks into a short burst, new hacker rules) will be a welcome addition to my table.

Again, I'm extremely pumped. I know there are things that people don't like for whatever reason, but I'm confident that this new edition will solve a lot of the headaches I've had as a GM, and give me a new system to work with that is less cumbersome than it's predecessors.

-DrZ

EDIT: Another note on the priority system. This can also help the new players just get started without making someone too unplayable. I know that it's taken me a while to figure out how I want to chunk out that 400 BP, and I've been playing SR4 since it came out. To someone brand new to the game, that inherent knowledge isn't hardwired. If they come to the table wanting to play a Troll, they can see now that there is a significant cost associated, and plan accordingly. It's significantly more idiot proof, and I think that's a great change (or in this case, reversion to a previous system).
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Not of this Worl...
post Jul 4 2013, 08:37 PM
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Both reviewers tackled the game from the perspective of transitioning from 4th to 5th.

I'm curious if there are any reviewers who are either new to Shadowrun or transitioning from an older edition.
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Cain
post Jul 4 2013, 08:38 PM
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I'm more interested in actual play reports. Production values I expected to be excellent (CGL is good at putting out shiny products), but actual playability is something that often gets missed.
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Neurosis
post Jul 4 2013, 08:42 PM
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I have actually play(test)ed SR5, but not the final version that was released.

It was pretty fun. During a pitched gun battle at the Fort Lewis Zoo, an elven decker PC wirelessly hacked a Chimera assassin's cortex bomb and detonated it. It was awesome.
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Sendaz
post Jul 4 2013, 08:51 PM
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Guess that is one way to get a head (IMG:style_emoticons/default/biggrin.gif)
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Jaid
post Jul 4 2013, 10:37 PM
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QUOTE (Sendaz @ Jul 4 2013, 03:51 PM) *
Guess that is one way to get a head (IMG:style_emoticons/default/biggrin.gif)

doubtful. the head was probably in a rather unusable condition, and you'd likely need a vacuum cleaner if you don't want to miss any of it (IMG:style_emoticons/default/wink.gif)
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Sengir
post Jul 5 2013, 11:55 AM
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What I find _slightly_ amusing is the second author's notion that priority gen will stop munchkin builds (IMG:style_emoticons/default/biggrin.gif)

Probably just a case of "everything was better in the past" bias, though...
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Mäx
post Jul 5 2013, 12:22 PM
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Yeah pretty meaningless previews, the second one especially was apparently fully based on just reading the book.
And not a single mention of the wireless bonuses BS in either preview, so much fail.
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DireRadiant
post Jul 5 2013, 02:12 PM
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QUOTE (Tycho @ Jul 4 2013, 01:47 PM) *
Also everybody who claims that 400BP Chargen is too complicated, obviously is not able to think independently.



QUOTE (bannockburn @ Jul 4 2013, 02:09 PM) *
The only thing you consistently prove is your distinct lack of insight in matters big and small.


Examples of posts that can get Warnings.
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Shortstraw
post Jul 5 2013, 02:24 PM
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I am the only person in my group that posts to DS although we have another that lurks from time to time. Not one of us has touched the 4th ed priority system with a 10' troll.
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Nath
post Jul 5 2013, 02:28 PM
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QUOTE (Shortstraw @ Jul 5 2013, 04:24 PM) *
I am the only person in my group that posts to DS although we have another that lurks from time to time. Not one of us has touched the 4th ed priority system with a 10' troll.

Which is kinda understandable when you know that 10' trolls no longer existed in 4th edition, the average size dropping from 9'2" to mere 8'2".
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Sendaz
post Jul 5 2013, 03:04 PM
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QUOTE (Nath @ Jul 5 2013, 10:28 AM) *
Which is kinda understandable when you know that 10' trolls no longer existed in 4th edition, the average size dropping from 9'2" to mere 8'2".

Guess it was some sort of trollback

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hermit
post Jul 5 2013, 03:20 PM
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Reviews catering to the casual gamer. Since 5E *does* fix a couple things that need fixing, the wifi boni and other problems I personally have are not at the surface of the system, so they were about what I expected. Visual quality seems outstanding, going by the previews; personally, I really like the black-red-white layout, and the return of tables so far, by and large.

Come jul 11, I'll just compose my own review.
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Falconer
post Jul 5 2013, 05:36 PM
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Ditto Hermit...

Overall the reviews seem well done. They focus a lot on the start of things... char gen. I have no issues with chargen & priority... as far as I'm concerned... priority or BP are about the same in their problems only BP is far more complicated and has problems with 'too much choice' for inexperienced players. Karmagen is the best idea (since advancement costs & buid costs are by definition the same... but SR4 made a complete dogs dish of it producing the worst chargen process by the rules by doing it).


The reviews don't really do much more than scratch the surface. Most of the complaints that are coming up in form aren't about the gloss, production value, layout etc. They're about core mechanical problems and editorial decisions by the line developer such as the decision to make attributes even more important than they already are in SR4 and make skills/skillgroups suck more in comparison.
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Daedelus
post Jul 5 2013, 05:40 PM
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QUOTE (Falconer @ Jul 5 2013, 10:36 AM) *
Ditto Hermit...

Overall the reviews seem well done. They focus a lot on the start of things... char gen. I have no issues with chargen & priority... as far as I'm concerned... priority or BP are about the same in their problems only BP is far more complicated and has problems with 'too much choice' for inexperienced players. Karmagen is the best idea (since advancement costs & buid costs are by definition the same... but SR4 made a complete dogs dish of it producing the worst chargen process by the rules by doing it).


The reviews don't really do much more than scratch the surface. Most of the complaints that are coming up in form aren't about the gloss, production value, layout etc. They're about core mechanical problems and editorial decisions by the line developer such as the decision to make attributes even more important than they already are in SR4 and make skills/skillgroups suck more in comparison.

Yes, but theses are the bar that new players to the system use to determine its appeal. New blood is the key to the continued survival of the game we all love. Without a profitable business model the continued growth of the game goes away.
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