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#326
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#327
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Grand Nagus ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,074 Joined: 27-July 04 From: Almost Heaven Member No.: 6,518 ![]() |
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#328
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
I think I used Edge on both leadership rolls. Nope, only the second! Yeah, I just double checked too. You only used Edge on the one leadership roll. (IMG:style_emoticons/default/smile.gif) I'm thinking you'll be first in the new combat turn, but we'll wait until we have Angel's actions for pass 3 and everybody's initiative before starting the new combat turn. |
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#329
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
Between this game and Gen Con, I rules more than ever. The most broken character I have seen is the lucky, max edge human (Edge of 8).
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#330
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Between this game and Gen Con, I rules more than ever. The most broken character I have seen is the lucky, max edge human (Edge of (IMG:style_emoticons/default/cool.gif) . Edge of 8 is damn powerful, especially in the case of Convention games. I mean how many times do you really roll the dice in your average Con game? Home games you can at least mitigate it somewhat with a slower refresh rate on Edge, but even then 8 is a huge advantage. Hell, having the normal mundane human with Edge of 5 is damn powerful. Did you get in some good Shadowrun gaming at GenCon? |
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#331
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
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#332
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
The only one I got to play in was Shadowrun Live (the LARP). I ran 6 games though. I tried several game to get all 8 edge from that player; never happened. I did get all the edge from several with <= 5. Very cool. How was the LARP? I heard great things about it at Origins. |
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#333
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
Very cool. How was the LARP? I heard great things about it at Origins. I had quit playing several years ago and begun referring to it as the "Meat Grinder" as you churned around a room, without much direction unless you were one of the 1-2 teams focused on by the head GM. I tried again this year after hearing it was completely redone, new rules, actual planning, etc. I will not call it perfect, but I will say it was definitely worth doing again and I look forward to rule improvements (ergo: the current rules are a good starting baseline) in the future. I think everyone on my team agrees and all walked away with very positive impressions.
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#334
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
I got beat up so many times and people kept stealing my stuff in the LARP.
I am so sad and disappointed. |
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#335
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
And everybody can roll up new initiatives (remember to subtract and wound modifiers from your total init score). Swims-With-Sharks initiative: 7+3d6 -1 (wound modifier) = 14 |
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#336
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Man Behind the Curtain ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 ![]() |
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#337
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
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#338
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
Ok, it looks like because of wounds and everything, the only people that have a pass 3 are Angel and an off screen NPC. So, Thanee can post up actions for Angel. Done. (IMG:style_emoticons/default/smile.gif) QUOTE And everybody can roll up new initiatives (remember to subtract and wound modifiers from your total init score). New initiative -> 26 Bye Thanee |
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#339
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Angel can readily see the icon for the StufferShack's host in VR. It looks just like the StufferShack from the outside. To Enter the host, you will need to spend a Complex Action to get at least 1 mark through either Brute Force or Hack on the Fly. After that you will need to spend another Complex Action for the Enter Host action. You cannot interact or even see any icons that may be within the host until you have entered it. |
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#340
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Immediately following Angel's pass 3 in combat turn 2, the lights go out inside the Stuffer Shack. The giant neon sign outside even goes out.
edit: For Angel I should mention that the Stuffer Shack host stays online with no signs of any issues. |
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#341
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Combat Turn 3
Init Order: Flowers Angel Takako Mako Off camera NPC Swims-With-Sharks NPC-Doctor Sledge NPC-Dax the drunkard NPC-Agent 1 NPC-Agent 2 NPC-Family NPC-Amy NPC-Bob the supervisor So Flowers, Angel, and Takako can post up their actions. |
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#342
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
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#343
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
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#344
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,424 Joined: 26-February 02 Member No.: 463 ![]() |
Angel can readily see the icon for the StufferShack's host in VR. It looks just like the StufferShack from the outside. To Enter the host, you will need to spend a Complex Action to get at least 1 mark through either Brute Force or Hack on the Fly. After that you will need to spend another Complex Action for the Enter Host action. Hack on the Fly it is! Hacking:6 + Logic:6 + VR:2 [Sleaze:5] (deduct Noise from the back) -> 3 hits (don't think there will be enough negative modifiers to change that) Bye Thanee |
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#345
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Hack on the Fly it is! Hacking:6 + Logic:6 + VR:2 [Sleaze:5] (deduct Noise from the back) -> 3 hits (don't think there will be enough negative modifiers to change that) Bye Thanee The host only managed to get 1 hit on it's Intuition + Firewall. So you were able to get 1 mark on it in pass 3 of combat turn 2. Are you going to enter the host on pass 1 of combat turn 3? |
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#346
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Simple action - take aim
Simple Action - fire cyber shotgun, flechette on Narrow Spread - AgI 7 + Long arms 6 + Smart link 1 (While the gun is implanted the contacts aren't) + take aim 2 - Running 2 - Cover 2 = 12 (12d6.hits(5)=3) at the troll thingie Free Action - panic... Movement - continuing towards counter area and stopping there. ... not sure why I am drawing it's attention, but what the heck... |
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#347
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 ![]() |
Simple action - take aim Movement - continuing towards counter area and stopping there. ... not sure why I am drawing it's attention, but what the heck... Well don't bring it over here!! (IMG:style_emoticons/default/smile.gif) |
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#348
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
Simple action - take aim Simple Action - fire cyber shotgun, flechette on Narrow Spread - AgI 7 + Long arms 6 + Smart link 1 (While the gun is implanted the contacts aren't) + take aim 2 - Running 2 - Cover 2 = 12 (12d6.hits(5)=3) at the troll thingie Free Action - panic... Movement - continuing towards counter area and stopping there. ... not sure why I am drawing it's attention, but what the heck... The lights have gone out within the store and you are in total darkness, which low-light doesn't help with. So you are suffering a -6 from visibility. That means you only actually got 1 hit. The troll has thermographic vision, so he's only at a -3 from visibility and he gets another -1 fro the narrow spread on your shotgun, and his wound modifier. Damn....he must have smelled you coming (and been offended by your flowery scent). On 4 dice he rolled 3 hits. You did make it to the counter and have some cover now. Though you have an enraged troll heading your (and Swims') way now. Good job. (IMG:style_emoticons/default/smile.gif) |
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#349
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 ![]() |
So, what's Takako doing outside. I forgot to mention it before, but your previous attack did knock your target down to the ground. He's still conscious, but definitely not looking so hot.
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#350
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
My IC post may be a few days, still catching up at work etc...
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Lo-Fi Version | Time is now: 4th March 2025 - 09:35 AM |
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