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> OOC:SR5 Introduction/Milk Run, Out of Character Talk
Redjack
post Aug 20 2013, 06:38 PM
Post #351


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Stun damage: Agility(7) + Unarmed(6) + Martial Arts(2) + Wounds(-2) + Irritant(-2) [1,3,3,1,5,5,2,5,1,3,2] = 3 hits
I think I also get "Character has superior position +2". If so, here is that roll: [3,2] = CRAP!
Hopefully between his wound modifiers and {Defender prone –2}, I will be able to succeed with only 3 hits. I also chose an attack with the elbow over a stomping kick to hopefully give Takako some cover if there is another attacker hidden out here.
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Slacker
post Aug 20 2013, 06:52 PM
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QUOTE (Redjack @ Aug 20 2013, 01:38 PM) *
Stun damage: Agility(7) + Unarmed(6) + Martial Arts(2) + Wounds(-2) + Irritant(-2) [1,3,3,1,5,5,2,5,1,3,2] = 3 hits
I think I also get "Character has superior position +2". If so, here is that roll: [3,2] = CRAP!
Hopefully between his wound modifiers and {Defender prone –2}, I will be able to succeed with only 3 hits. I also chose an attack with the elbow over a stomping kick to hopefully give Takako some cover if there is another attacker hidden out here.

The negatives bring him down to only 2 dice to roll, but he will take a -5 to init so that he has a chance with a Block action. Even still he only manages to get 1 hit on 5 dice. And he doesn't come anywhere close to getting enough hits on resisting the damage. He is solidly out cold and half dead from that mighty blow.
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Slacker
post Aug 20 2013, 07:18 PM
Post #353


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Guess it's time for Mako. Well, I'm debating having him charge forward with the punk's body as a shield to smash straight through the cashiers counter, because that would just be cool..... but what's the point in giving a berserker troll the Throwing (Metahuman) specialization if you aren't going to use it, right?

He stands up to his full height with a deafening roar that shakes items off nearby shelves and launches the unconcious body of the remaining punk that started this whole mess right at the heat signature of Flowers. He's even frustrated enough to add his Edge to the beginning of this roll.... Only getting 4 hits (not even a single exploding 6, how lame).

Flowers does get to add +2 to his defense for the partial cover of the cashier's counter, but he's still suffering the -6 from the total darkness in store.

Following the throw, Mako begins running forward to leap on top of the cashiers counter, and next pass he will be trying leap down to crush Flowers beneath his massive shoulder.... that is if Flowers is somehow foolish enough to actually still be there next pass.
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Slacker
post Aug 20 2013, 07:24 PM
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Hmmm....Now it's time for the off camera NPC to do something....But that will have to wait until after Angel tells me if she did enter the Stuffer Shack host in pass 1.

So, we will move on to Swims-With-Sharks. What are you doing for pass 1. The berserker troll is only a couple meters from you now, though he's actually focused on Flowers at the moment (though I guess you can't really tell where his focus is with it being total darkness in the store. all you know is you just heard a heck of a lot of crashing and the sounds of a very large beast breathing is getting louder very quickly and is almost on top of you). Are you going to step up and get his attention on you instead?
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Thanee
post Aug 20 2013, 08:31 PM
Post #355


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QUOTE (Slacker @ Aug 20 2013, 05:02 PM) *
The host only managed to get 1 hit on it's Intuition + Firewall. So you were able to get 1 mark on it in pass 3 of combat turn 2.


Since I got 2 net hits, I also get one hit on Matrix Perception along with the Mark, right?

So, I will know at least something in advance. (IMG:style_emoticons/default/smile.gif)

I will ask for the Marks on the host, which are not its own (and not mine, of course).

QUOTE
Are you going to enter the host on pass 1 of combat turn 3?


Yep! Let's find out in what kind of trouble I am getting myself. (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee
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Slacker
post Aug 20 2013, 08:40 PM
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QUOTE (Thanee @ Aug 20 2013, 02:31 PM) *
Since I got 2 net hits, I also get one hit on Matrix Perception along with the Mark, right?

So, I will know at least something in advance. (IMG:style_emoticons/default/smile.gif)

I will ask for the Marks on the host, which are not its own (and not mine, of course).



Yep! Let's find out in what kind of trouble I am getting myself. (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee

You can see "the marks on an icon, but not their owners" with Matrix Perception. So you can see your mark, four marks that appears to be the Atzlan corporate logo, and three more marks that appear as smiley faces that are all white instead of yellow like this one: (IMG:style_emoticons/default/smile.gif)
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DireRadiant
post Aug 20 2013, 08:47 PM
Post #357


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Dodging Metahumans

Interrupt Action Full Defense -10 Initiative Score
Ranged Defend + Interrupt Action Reaction 5 + Intuition 5 + WIL 4 + Cover 2 - Darkness 6 + Edge 4 = 14 (14d6.hitsopen(5,6)=4)

Damage Resistance(in case needed)
Bod 3 + Cyber Arm Armor 2 + Actioneer Business Clothes Armor 8 = 13 (13d6.hits(5)=4)

Which means I will be there for that follow through shoulder. And that's gonna hurt.... (IMG:style_emoticons/default/smile.gif)
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Slacker
post Aug 20 2013, 09:09 PM
Post #358


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@Angel
BTW, I'm assuming that you are not "running silent" since you have not mentioned that or been taking the -2 dice pool modifier on all matrix actions for doing so.

So, when you entered the grid, another persona, should it already be on the host, would be able to see you... And try to hit you with a Data Spike from his ban Hammer by rolling Cybercombat + Logic [Attack] (-2 for running silent and -2 for being on a different grid). And he'd get 23 hits on his 6 dice. edit: forgot the different grid penalty does not apply when on a host.

You would then defend using Intuition + Firewall, thankfully Noise does not apply to defense tests.

Should said attack hit, you would instantly be able to spot a humanoid figure dressed all in white with white smiley face mask cover his face. If the attack doesn't succeed, you don't see him yet due to running silent.
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Slacker
post Aug 20 2013, 09:27 PM
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QUOTE (DireRadiant @ Aug 20 2013, 02:47 PM) *
Dodging Metahumans

Interrupt Action Full Defense -10 Initiative Score
Ranged Defend + Interrupt Action Reaction 5 + Intuition 5 + WIL 4 + Cover 2 - Darkness 6 + Edge 4 = 14 (14d6.hitsopen(5,6)=4)

Damage Resistance(in case needed)
Bod 3 + Cyber Arm Armor 2 + Actioneer Business Clothes Armor 8 = 13 (13d6.hits(5)=4)

Which means I will be there for that follow through shoulder. And that's gonna hurt.... (IMG:style_emoticons/default/smile.gif)

Full Defense adds you Willpower of 4, not your reaction to your defense (and lasts for the rest of the combat turn), but that's not enough to change how many hits you got. edit: was rushing at the end of the work day. Sorry about that.

This still means you didn't get hit directly.

However there is the rule that when you have cover, ties mean that the cover gets hit. So, I roll the cheap materials 2 structure and 4 armor to resist the total 13 damage (i think technically it would include the +4 from Mako's hits since barriers can't dodge, but that would just be cruel)....it actually manages to get 4 hits.

So you are left to resist the remaining 9S damage (stun because it didn't exceed your total armor rating). And you were able to reduce that down to taking only 5 boxes of Stun damage with your roll.
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Thanee
post Aug 20 2013, 10:18 PM
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QUOTE (Slacker @ Aug 20 2013, 11:09 PM) *
@Angel
BTW, I'm assuming that you are not "running silent" since you have not mentioned that or been taking the -2 dice pool modifier on all matrix actions for doing so.


Correct. (IMG:style_emoticons/default/smile.gif)

QUOTE
So, when you entered the grid, another persona, should it already be on the host, would be able to see you... And try to hit you with a Data Spike from his ban Hammer by rolling Cybercombat + Logic [Attack] (-2 for running silent and -2 for being on a different grid). And he'd get 23 hits on his 6 dice. edit: forgot the different grid penalty does not apply when on a host.

You would then defend using Intuition + Firewall, thankfully Noise does not apply to defense tests.


Intuition + Firewall + VR -> 1 hit (great roll, huh?) ... Edge! -> 4 more hits (much better!)

Bye
Thanee
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Thanee
post Aug 20 2013, 10:27 PM
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Hmm... Data Spike says Complex Action in the listup and Simple Action in the Action Overview. (IMG:style_emoticons/default/wink.gif)


Trying to figure out, whether there is anything useful to do with a second simple action (first will be to Command the Sprite, once my next turn comes up).


Oh, and here's the Initiative for the Sprite: 31.

Bye
Thanee
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DireRadiant
post Aug 20 2013, 11:56 PM
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Isn't defense test reaction + intuition?
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phlapjack77
post Aug 21 2013, 12:05 AM
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Yeah, I think you rolled your defense correctly. Normal Rea + Int, plus Wil for full defense, plus all those other modifiers...
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Slacker
post Aug 21 2013, 01:39 AM
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QUOTE (phlapjack77 @ Aug 20 2013, 07:05 PM) *
Yeah, I think you rolled your defense correctly. Normal Rea + Int, plus Wil for full defense, plus all those other modifiers...

Doh, must have just been rushing as I was trying to leave work at the time. On second look, Flowers did roll correctly on defense. But the result was the same either way.
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Slacker
post Aug 21 2013, 01:50 AM
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QUOTE (Thanee @ Aug 20 2013, 05:27 PM) *
Hmm... Data Spike says Complex Action in the listup and Simple Action in the Action Overview. (IMG:style_emoticons/default/wink.gif)


Trying to figure out, whether there is anything useful to do with a second simple action (first will be to Command the Sprite, once my next turn comes up).


Oh, and here's the Initiative for the Sprite: 31.

Bye
Thanee

I am using Data Spike as a Complex Action for the NPC. So that's what it would be for you too.

Oh interesting I forgot to read the rule on the illegal action of Attacks. Since the NPC failed to hit you, you didn't notice that there was an attack, yet your security software sent th attack back on the sender and he took 2 boxes of matrix damage that he can't resist (1 for each net hit you had on defense).

There really just aren't that many Matrix Actions that can be done with a Simple Action unfortunately.
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phlapjack77
post Aug 21 2013, 04:38 AM
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QUOTE (Slacker @ Aug 21 2013, 03:24 AM) *
So, we will move on to Swims-With-Sharks. What are you doing for pass 1. The berserker troll is only a couple meters from you now, though he's actually focused on Flowers at the moment (though I guess you can't really tell where his focus is with it being total darkness in the store. all you know is you just heard a heck of a lot of crashing and the sounds of a very large beast breathing is getting louder very quickly and is almost on top of you). Are you going to step up and get his attention on you instead?

Seems Swims is pretty SOL in total darkness. Yet another thing to put on the list of things to rectify if he survives (IMG:style_emoticons/default/smile.gif)

He'll cast Phantasm, somewhere next to him (close enough that he can get LOS but far enough that it's not on top of him (IMG:style_emoticons/default/smile.gif) ), the illusion will be one of the original tormentors of the troll. He'll be bloody but alive, and yelling the same taunts and curses as what started this whole thing. "What's wrong with you man? How'd ya got so drek shit ugly?"

Meanwhile, Swims will be trying to scrabble out of the way.

Phantasm(F5): Mag(5) + Skill(6) + spec-illusion(2) + wounds(-1) = 5 hits
Drain(4S): Chr(5) + Wil(5) = 5 hits, no drain
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Thanee
post Aug 21 2013, 06:12 AM
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QUOTE (Slacker @ Aug 21 2013, 03:50 AM) *
I am using Data Spike as a Complex Action for the NPC. So that's what it would be for you too.


Yeah, I thought that is the correct one, too.

QUOTE
Oh interesting I forgot to read the rule on the illegal action of Attacks. Since the NPC failed to hit you, you didn't notice that there was an attack, yet your security software sent th attack back on the sender and he took 2 boxes of matrix damage that he can't resist (1 for each net hit you had on defense).


That one is new to me, too... but I am not complaining. (IMG:style_emoticons/default/smile.gif)

QUOTE
There really just aren't that many Matrix Actions that can be done with a Simple Action unfortunately.


Looks like it...

Bye
Thanee
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Slacker
post Aug 21 2013, 01:04 PM
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QUOTE (Thanee @ Aug 21 2013, 01:12 AM) *
That one is new to me, too... but I am not complaining. (IMG:style_emoticons/default/smile.gif)

Yeah, I would say the Matrix chapter is the least organized of the chapters, little tidbits of info are scattered around in different places. This particular rule is on page 231 under the heading ILLEGAL ACTIONS: "IF you fail an Attack action, your target's security software refects your code, corrupting it and sending it back where it came from. If it was normal datea, then your system could check it for errors, but in this case it's some pretty vicious stuff designed to avoid Firewalls. For every net hit the target got on its defense test, you take 1 box of Matrix damage, which you can't resist."
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Slacker
post Aug 21 2013, 01:13 PM
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QUOTE (phlapjack77 @ Aug 20 2013, 11:38 PM) *
Seems Swims is pretty SOL in total darkness. Yet another thing to put on the list of things to rectify if he survives (IMG:style_emoticons/default/smile.gif)

He'll cast Phantasm, somewhere next to him (close enough that he can get LOS but far enough that it's not on top of him (IMG:style_emoticons/default/smile.gif) ), the illusion will be one of the original tormentors of the troll. He'll be bloody but alive, and yelling the same taunts and curses as what started this whole thing. "What's wrong with you man? How'd ya got so drek shit ugly?"

Meanwhile, Swims will be trying to scrabble out of the way.

Phantasm(F5): Mag(5) + Skill(6) + spec-illusion(2) + wounds(-1) = 5 hits
Drain(4S): Chr(5) + Wil(5) = 5 hits, no drain

Well, he managed to get 3 hits to resist the illusion. But that's not enough. He totally believes the illusion.
Since none of you can see in the dark it seems, I guess you'll have to wait until the troll gets another pass to know if it successfully distracted him though.....
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Slacker
post Aug 21 2013, 01:31 PM
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So now it's time for Sledge and a whole bunch of NPC's to go.

As Sledge is doing whatever he's doing on his turn (I'm assuming) getting up. He can hear the sound of running feet behind him and some NPC has even pulled out a small flashlight or something as the npc makes it to the emergency exit door and pushes it open in his rush to get away from this place....

Instantly, the sound of gun fire comes from outside as the Agent laying in wait gets his surprise attack. The Agent gets 5 hits which can't be resisted because the Doctor was surprised. That's 12P total damage resisted by Body only since the doctor wasn't wearing armor. The doctor manages to get 3 hits out of 4 dice which means he actually survives the ambush only taking 9 boxes of damage.

Other movement/sounds in the dark include more screaming from kid and loud cursing from her parents, a glass bottle falling to the floor and shattering somewhere in the vicinity of the door to the Employees Only section of the store, a woman screaming "DOCTOR" in horror by the emergency exit, and some whimpers and frantic movement from the supervisor who's trying to crawl away in a very big hurry.
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Redjack
post Aug 22 2013, 04:41 PM
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QUOTE (Slacker @ Aug 21 2013, 07:31 AM) *
Instantly, the sound of gun fire comes from outside as the Agent laying in wait gets his surprise attack. The Agent gets 5 hits which can't be resisted because the Doctor was surprised. That's 12P total damage resisted by Body only since the doctor wasn't wearing armor. The doctor manages to get 3 hits out of 4 dice which means he actually survives the ambush only taking 9 boxes of damage.
Outside, as in out front (with Takako) or out back?
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Slacker
post Aug 22 2013, 04:49 PM
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QUOTE (Redjack @ Aug 22 2013, 11:41 AM) *
Outside, as in out front (with Takako) or out back?

Outside as in the emergency exit into the alley behind the StufferShack.
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Redjack
post Aug 22 2013, 08:38 PM
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QUOTE (Slacker @ Aug 22 2013, 10:49 AM) *
Outside as in the emergency exit into the alley behind the StufferShack.
Is it fair that Takako would hear the gunfireoff behind the building?
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Slacker
post Aug 22 2013, 09:00 PM
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QUOTE (Redjack @ Aug 22 2013, 03:38 PM) *
Is it fair that Takako would hear the gunfireoff behind the building?

Hmm.. with all the racket inside with the flashbang going off, the troll roaring away and tossing bodies through walls, not to mention the pouring rain you are in, it's debatable that Takako could here it and identify it as coming from the back of the building.

But I willing to say you heard some loud noise that you suspect came from behind the building.
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Slacker
post Aug 24 2013, 01:20 AM
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We are currently still waiting on Bastard/ Sledge to post up his actions for this pass. As soon as we have that we can move forward to the next pass.
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