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> OOC:SR5 Introduction/Milk Run, Out of Character Talk
Redjack
post Jul 15 2013, 07:15 PM
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How close is Bastard to having a character? Are we about ready for an IC thread?
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Slacker
post Jul 15 2013, 07:38 PM
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QUOTE (Redjack @ Jul 15 2013, 02:15 PM) *
How close is Bastard to having a character? Are we about ready for an IC thread?

Currently, getting a final character from Bastard is all we are waiting for. I'll likely start up the IC thread by Wednesday even if he hasn't quite finished his character yet.
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Thanee
post Jul 15 2013, 08:46 PM
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I still need to write down my background... I will see that I have it done by then. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
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Slacker
post Jul 15 2013, 09:10 PM
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QUOTE (Thanee @ Jul 15 2013, 03:46 PM) *
I still need to write down my background... I will see that I have it done by then. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee

That's cool.I'm less concerned about the background right now since the first scene is going to be combat test in the stuffer shack, though it's all connected to the actual run I'll be running you guys through once we are familiar with the mechanics (and it's all connected to the bits of past missions you guys have work on together if you can figure out the hints).
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Bastard
post Jul 15 2013, 09:41 PM
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Just downloaded SR5 and am creating Sledge. Sorry for the delay. At least I know the skills... I mostly got to spend my (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/nuyen.gif)



EDIT -

Ugh... still working on it.

Availability limits? The book says standard is 6 rating, 12 availability, and +4 on augments. Does this mean APDS (12F availability) okay?

Also, I forgot what to do with my 3 points I got from being Human as D option. That rolls over to Edge, and starting Edge is 4?

This post has been edited by Bastard: Jul 16 2013, 02:37 AM
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phlapjack77
post Jul 16 2013, 01:41 PM
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QUOTE (Bastard @ Jul 16 2013, 05:41 AM) *
Also, I forgot what to do with my 3 points I got from being Human as D option. That rolls over to Edge, and starting Edge is 4?
Humans start with 2 Edge, so you'd have Edge 5

Redjack, I was reading a thread where they mentioned that Critical Strike doesn't have levels, you can only buy it once for each combat skill. I just confirmed that in the book a moment ago. The good news is your character has 1.5 PP to spend now ! (IMG:style_emoticons/default/smile.gif)
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Slacker
post Jul 16 2013, 01:49 PM
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QUOTE (Bastard @ Jul 15 2013, 03:41 PM) *
Just downloaded SR5 and am creating Sledge. Sorry for the delay. At least I know the skills... I mostly got to spend my (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/nuyen.gif) (IMG:style_emoticons/default/nuyen.gif)



EDIT -

Ugh... still working on it.

Availability limits? The book says standard is 6 rating, 12 availability, and +4 on augments. Does this mean APDS (12F availability) okay?

Also, I forgot what to do with my 3 points I got from being Human as D option. That rolls over to Edge, and starting Edge is 4?

phplapjack is right about the Edge. Humans have a base 2 Edge, so you will have 5 Edge as a mundane with that Priority choice.

And yes, APDS ammo is legal at chargen.
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Redjack
post Jul 16 2013, 01:49 PM
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QUOTE (phlapjack77 @ Jul 16 2013, 07:41 AM) *
Redjack, I was reading a thread where they mentioned that Critical Strike doesn't have levels, you can only buy it once for each combat skill. I just confirmed that in the book a moment ago. The good news is your character has 1.5 PP to spend now ! (IMG:style_emoticons/default/smile.gif)
This is another case where the example contradicts the rule as written. The example shows a user buying levels of it.
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DireRadiant
post Jul 16 2013, 01:49 PM
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QUOTE (Bastard @ Jul 15 2013, 04:41 PM) *
Availability limits? The book says standard is 6 rating, 12 availability, and +4 on augments. Does this mean APDS (12F availability) okay?


Yep. APDS is available at Chargen.

Note that it isn't as directly powerful compared to SR4 APDS. However, coupled with a Desert Striker, which is also available at Chargen, it gets nasty.
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DireRadiant
post Jul 16 2013, 01:53 PM
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The character examples were not given a final pass through check after all the final rules changes. So the specific rules should take precedence over the example characters.
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Redjack
post Jul 16 2013, 01:59 PM
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QUOTE (DireRadiant @ Jul 16 2013, 07:53 AM) *
The character examples were not given a final pass through check after all the final rules changes. So the specific rules should take precedence over the example characters.
Two thoughts come to mind here:
1) Either the examples clarify the rules or they don't; in all cases. (This is not from an example character, rather from an example of character creation)
2) In regards to this specific rule: Did they really gimp physical adepts this badly?
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DireRadiant
post Jul 16 2013, 02:04 PM
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Everyone got gimped.
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Redjack
post Jul 16 2013, 02:09 PM
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QUOTE (SR5 @ pg308)
If your Magic Rating is 4, you get 4 Power Points, but could (for example) only buy 4 levels of Critical Strike (at a cost of 2 Power Points).
As you can see, this explicitely states that Critical Strike does have levels.
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phlapjack77
post Jul 16 2013, 02:19 PM
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QUOTE (Redjack @ Jul 16 2013, 10:09 PM) *
As you can see, this explicitely states that Critical Strike does have levels.

It's possible to buy Critical Strike more than once, just only once per skill. Having said that, the word "levels" does imply that it can be bought multiple times for the same skill.

But really, I agree with you that this would gimp unarmed adepts hard. With the "only once per skill" interpretation, it seems the best option would either to be a troll or get cyber/bio (or both). Neither seems fair to the pure unarmed adept concept though.

I can only think that this change was put in place to try to tone done cyber-adepts who had str 12 + 6 levels of crit strike or something. Baby with the bathwater...
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Slacker
post Jul 16 2013, 02:19 PM
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QUOTE (Redjack @ Jul 16 2013, 07:59 AM) *
Two thoughts come to mind here:
1) Either the examples clarify the rules or they don't; in all cases. (This is not from an example character, rather from an example of character creation)
2) In regards to this specific rule: Did they really gimp physical adepts this badly?

Considering Critical Strike was per level and half the cost in SR4. I'm willing to go with how it shows up in the archetype where you can take multiple levels of Critical Strike in a single skill. If this gets clarified in errata, we might address it again, but for now. I don't have any issue with Redjack's character.
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phlapjack77
post Jul 16 2013, 02:30 PM
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Are you keeping an eye on the errata thread? If so, will you incorporate any of that in this game?

Just curious...
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Slacker
post Jul 16 2013, 02:35 PM
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QUOTE (phlapjack77 @ Jul 16 2013, 08:30 AM) *
Are you keeping an eye on the errata thread? If so, will you incorporate any of that in this game?

Just curious...

I'm waiting for the official errata to come out before considering incorporating anything. For the most part, I'd prefer to run this strictly by the printed book to see how well it works for people.
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Redjack
post Jul 16 2013, 04:11 PM
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QUOTE (Slacker @ Jul 16 2013, 08:19 AM) *
I don't have any issue with Redjack's character.
Much appreciated.
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phlapjack77
post Jul 16 2013, 06:01 PM
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QUOTE (Slacker @ Jul 16 2013, 10:35 PM) *
I'm waiting for the official errata to come out before considering incorporating anything. For the most part, I'd prefer to run this strictly by the printed book to see how well it works for people.

<looks around carefully>I was just worried about perhaps certain...costs...being updated. Not that they would affect my character, a mystic adept with power points costing 2 karma per and all...no siree...<whistles innocently>
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Slacker
post Jul 16 2013, 06:06 PM
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QUOTE (phlapjack77 @ Jul 16 2013, 12:01 PM) *
<looks around carefully>I was just worried about perhaps certain...costs...being updated. Not that they would affect my character, a mystic adept with power points costing 2 karma per and all...no siree...<whistles innocently>

lol. Yeah, I know about that one. But I'm planning to run this as written and likely will keep it that way unless i see something that comes across as grossly overpowered that also gets errattaed.
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Thanee
post Jul 16 2013, 07:05 PM
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You mean, Mystic Adepts are not obviously grossly overpowered as written? (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee
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Thanee
post Jul 16 2013, 07:08 PM
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QUOTE (Redjack @ Jul 16 2013, 03:59 PM) *
Did they really gimp physical adepts this badly?


I think they just missed the "per level" behind the cost. (IMG:style_emoticons/default/smile.gif)

It doesn't make much sense for this power to not have levels, esp. with the raised cost (which was the prime reason, why it was so good in SR4).

Bye
Thanee
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Slacker
post Jul 16 2013, 07:22 PM
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QUOTE (Thanee @ Jul 16 2013, 01:05 PM) *
You mean, Mystic Adepts are not obviously grossly overpowered as written? (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee

Lol. Maybe, but I haven't run any through the paces yet to truly know. We'll find out when you get crushed to death playing through the first scene.
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Redjack
post Jul 16 2013, 07:22 PM
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QUOTE (Thanee @ Jul 16 2013, 01:08 PM) *
I think they just missed the "per level" behind the cost. (IMG:style_emoticons/default/smile.gif)

It doesn't make much sense for this power to not have levels, esp. with the raised cost (which was the prime reason, why it was so good in SR4).
Actually no. The SR4->SR5 conversion guide just came out and it explicitly states that critical strike does not have levels. I strongly disagree with this rule change. Grrrr...
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Slacker
post Jul 16 2013, 07:23 PM
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QUOTE (Thanee @ Jul 16 2013, 01:08 PM) *
I think they just missed the "per level" behind the cost. (IMG:style_emoticons/default/smile.gif)

It doesn't make much sense for this power to not have levels, esp. with the raised cost (which was the prime reason, why it was so good in SR4).

Bye
Thanee

That's what I'm thinking. And really, with the increase to damage codes on firearms I don't see much of an issue with giving something to increase the damage on unarmed attacks.
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