Extended axe weapons, For the bearzerker in all of us |
Extended axe weapons, For the bearzerker in all of us |
Aug 28 2013, 05:14 AM
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#1
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Target Group: Members Posts: 22 Joined: 17-June 10 Member No.: 18,721 |
I'm currently working on a 5e melee oriented character inspired from Norse mythologies. Looking at the suitable weapons it's basically just the Combat Axe and hatchet flavoured throwing knives, so I decided to try and design a few more axes based around the stats for the existing blade weapons. Thought I might as well post them on here and see if anyone has any feedback?
CODE Accur Reach Damage AP Avail Cost Battle Axe 5 1 (STR+3)P −3 9R 1,000 Axe 4 1 (STR+3)P −2 - 100 Combat Hatchet 5 - (STR+2)P −3 5 500 Survival Hatchet 4 - (STR+2)P −2 1 200 Hatchet 4 - (STR+2)P −1 - 30 Range Accuracy Damage AP Avail Cost Short Medium Long Extreme Throwing Hatchet Physical Limit − 1 (STR+1)P −2 5R 40 0 - STR to 2 STR to 3 STR to 4 STR Battle Axe A one-handed axe designed specifically for fighting, based on the Combat Axe stats. Being a shorter axe I feel it would be easier to handle giving it +1 accuracy but −1 reach. Smaller head gives −1 damage and lighter weight reduces inertia behind the swing removes −1 AP. Concealability modifier +6, probably overall smaller than a Katana but the shape would make it harder to hide (I also notice the Combat Axe isn’t listed in the concealability table, +10/fuggedaboutit?). Axe A normal axe designed for chopping wood, generally would be used two handed but a high strength character would be able to wield it one handed. Stats based on the battle axe as it will be more similar in design to it. Since it’s not weighted for fighting reduced the accuracy by 2, it retains the 1 reach as it’s a large melee weapon. Still has a similar sized head so keeps the same damage code, but since it’s more designed for cutting wood than armour removes −1 AP. Concealability +6. Combat Hatchet A small one-handed axe designed for fighting, based on the Combat Knife stats. Being slightly larger and having less damaging area gives it −1 accuracy, but other than that basically the same. Concealability 0. Survival Hatchet Basically the same as the survival knife, all the same extras hidden on it somehow. Has a bit more heft to it and stronger to be used for cutting through saplings and the like means it has an additional −1 AP at a −1 accuracy reduction. Concealability +2. Hatchet Basic hatchet for cutting up kindling, etc., same as a knife but −1 accuracy, +1 damage from larger size. Concealability +2. Throwing Hatchet Miniature sub-one-handed axe weighted and shaped to be thrown. Slightly larger than a throwing knife so −1 accuracy and −1 to final range multiplier but an additional −1AP. Would also contemplate going with only being able to ready AGI∕3 (round up) per Ready Weapon action to represent the hinderance when removing them. Concealability −2 individually. Just thinking about the concealability of the throwing hatchets brings up another point, what are the options for storing throwing weapons on the body? The Quick Draw and Ready Weapon actions mention melee and throwing weapons in sheathes. In the case of throwing weapons I would expect there to be some form of multi-weapon sheath, especially with the small size of shuriken. I guess if you’re using one the concealability would be based on the size of the sheath. I would also expect there to be concealable/quick draw variants of the sheathes for both melee and throwing weapons. |
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Aug 28 2013, 05:33 AM
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#2
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
Good idea, but I bet there will be stats for Axes in the....Run&Gun Compendium
You should add stats for the Wallacher Axe and the Centurion Laser Axe And a WiFi Bonus (in SR5 everything has a WiFi Bonus (have a look at the Throwing knifes)) Readying an Axe becomes a free Action instead of a simple Action with a WiFI Dance Medicineman |
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Aug 28 2013, 06:18 AM
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#3
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
Survival Hatchet Wireless Bonus: +2 DP bonus to any and all Survival tests
Hatchet Wireless Bonus: Can split a wood log for firewood as a Free Action rather than a Complex Action |
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Aug 28 2013, 08:58 AM
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#4
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Neophyte Runner Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 |
You know, a universal wilderness survival booklet stored on the internal memory of a survival knife/axe would actually be a decent idea. there are problems, sure, but I believe that Shadowrun battery life is sufficient that it would be viable.
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Aug 28 2013, 02:03 PM
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#5
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Target Group: Members Posts: 22 Joined: 17-June 10 Member No.: 18,721 |
Good idea, but I bet there will be stats for Axes in the....Run&Gun Compendium Good point, but how long till that will come out? I guess I could take a look at the 4e books to see what sort of stats they give. Survival Hatchet Wireless Bonus: +2 DP bonus to any and all Survival tests The survival hatchet is already giving a +2DP modifier to survival tests from the "Camping/survival gear on hand" situation. I would go with a bonus of +1 to limit of survival tests similar to datasofts/mapsofts. You know, a universal wilderness survival booklet stored on the internal memory of a survival knife/axe would actually be a decent idea. there are problems, sure, but I believe that Shadowrun battery life is sufficient that it would be viable. Battery life probably wouldn't even matter much, assuming it uses solid state storage to get around the potential knocks it would be taking, then when not being accessed it shouldn't use any power. The power required to access it would then be able to be recharged via induction when on wireless, at least according to the shock gloves bonus. When off wireless I could easily see it having multi-week battery life, and could also have a builtin motion charging system. I would be more worried about whatever device is being used to access it, unless there's been some major breakthrough in battery technology I wouldn't see a normal commlink having more than a weeks battery life. |
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Aug 28 2013, 04:44 PM
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#6
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
Was trying to make up a dumbass wireless bonus that would actually be extremely silly, like the regular hatchet. Was expecting that if you were to actually need that wireless bonus to Survival, you would be outside of matrix coverage short of having a real satellite link-up. Otherwise you'd be in an area where S&R could triangulate your exact location (assuming GPS isn't working) and you'd be home in time for tea and biscuits.
You know, a universal wilderness survival booklet stored on the internal memory of a survival knife/axe would actually be a decent idea. there are problems, sure, but I believe that Shadowrun battery life is sufficient that it would be viable. It'll never happen in SR5. At best, despite the virtually unlimited data storage space in everything electronic, it'll be a wireless bonus requiring access to the matrix in order to actually access said survival booklet.
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Aug 28 2013, 04:50 PM
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#7
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
....I wonder what happens if You Hack & Brick WiFI online Batteries....
with a Dance on the Wall Medicineman |
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Aug 28 2013, 04:53 PM
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#8
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
The object they're in takes Continual Acid Damage?
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Aug 28 2013, 04:55 PM
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#9
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
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Aug 28 2013, 05:08 PM
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#10
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Heh Better question is how would you fix a bricked battery? Obviously, you would stand and stare at it for an Hour, and it will then work again. (IMG:style_emoticons/default/smile.gif) |
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Aug 28 2013, 06:50 PM
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#11
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
Obviously, you would stand and stare at it for an Hour, and it will then work again. (IMG:style_emoticons/default/smile.gif) or, with enough hits, you can fix it in a few seconds (IMG:style_emoticons/default/smile.gif) |
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Aug 28 2013, 09:08 PM
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#12
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
or, with enough hits, you can fix it in a few seconds (IMG:style_emoticons/default/smile.gif) Accumulated by standing around and watching it, of course. (IMG:style_emoticons/default/nyahnyah.gif) |
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Aug 28 2013, 10:05 PM
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#13
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Moving Target Group: Members Posts: 598 Joined: 12-October 05 Member No.: 7,835 |
I created a few axe stats for 4E because I thought that the reach of the combat axe was too much.
I have a battleaxe, Ares Combat Axe, and a Dwarven axe that has a high minimum strength to wield. The Ares Combat Axe has lower damage than in the book. I don't know what the new stats would be because I've never played with weapon accuracy, so I've got no idea what would be appropriate. I'm lost so far on the new combat system damages. |
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Aug 29 2013, 03:35 AM
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#14
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
Accumulated by standing around and watching it, of course. (IMG:style_emoticons/default/nyahnyah.gif) well, you also have to hold an electronics kit in your hands, i think. but it helps if you also have more people staring at it (and they don't need to have electronics kits) if they're good at it. not to mention that you can also stare at things through other objects... you can, for example, stare at someone's reaction enhancers which are quite securely inside their body with no logical reason for any part to be external, according to the dev team. |
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Aug 29 2013, 09:46 AM
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#15
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Neophyte Runner Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 |
My god, the staring... they can see into my soul! *flees*
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Aug 29 2013, 10:55 AM
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#16
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Moving Target Group: Members Posts: 251 Joined: 29-April 02 Member No.: 2,659 |
You know, a universal wilderness survival booklet stored on the internal memory of a survival knife/axe would actually be a decent idea. there are problems, sure, but I believe that Shadowrun battery life is sufficient that it would be viable. You could do that, but without some means of displaying the information it would be useless. And if you've got some display-capable electronics (eyeglasses, simlink) etc then you should put all your books on that. I can see tools coming with a free (sponsored) copy of a survival manual though. Really, given a few days and a couple thousand nuyen a Shadowrun character should be able to load up his electronics with detailed textbooks on just about every non-classified topic imaginable, so he'll always have them without needing matrix access. Unless you're a luddite reference material should be pretty much assumed (and you get a penalty for not having it). |
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Aug 29 2013, 02:30 PM
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#17
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
well, you also have to hold an electronics kit in your hands, i think. but it helps if you also have more people staring at it (and they don't need to have electronics kits) if they're good at it. not to mention that you can also stare at things through other objects... you can, for example, stare at someone's reaction enhancers which are quite securely inside their body with no logical reason for any part to be external, according to the dev team. Indeed... The sheer power of the Stare is mind boggling. |
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Aug 29 2013, 02:32 PM
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#18
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
You could do that, but without some means of displaying the information it would be useless. And if you've got some display-capable electronics (eyeglasses, simlink) etc then you should put all your books on that. I can see tools coming with a free (sponsored) copy of a survival manual though. Really, given a few days and a couple thousand nuyen a Shadowrun character should be able to load up his electronics with detailed textbooks on just about every non-classified topic imaginable, so he'll always have them without needing matrix access. Unless you're a luddite reference material should be pretty much assumed (and you get a penalty for not having it). It could be sound enabled... no need for a display at all. (IMG:style_emoticons/default/smile.gif) AS for purchase of Knowsofts/Datasofts... Who doesn't do that? I always tend to fill in any gaps of Knowledge SKills with some choice Knowsofts/Datasofts. |
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Aug 31 2013, 01:40 PM
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#19
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Shooting Target Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 |
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Aug 31 2014, 08:15 PM
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#20
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
Personality software: Bear Grylls Could go one better and have it contain some CFD nanites with a Bear Gryllis sort of e-persona. (IMG:style_emoticons/default/nyahnyah.gif) |
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Sep 3 2014, 03:09 PM
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#21
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Moving Target Group: Members Posts: 252 Joined: 30-October 09 From: Shadows of Copenhagen Member No.: 17,824 |
This says more about me than you, but I immediately thought of telescoping-handled battle axes for cutting down pesky trolls, distant tree trunks and drones!
Damn, we have to dash together an Extended Handle modification now, don't we? (IMG:style_emoticons/default/biggrin.gif) |
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Sep 4 2014, 02:50 PM
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#22
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Running Target Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 |
Extended handles are for chumps! What we need is an Alita Battle Angel-type Rocket Axe!.
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Sep 4 2014, 08:59 PM
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#23
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Neophyte Runner Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
I thought he used a hammer, like the ork Tankbustas in WH40K.
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Sep 5 2014, 03:31 AM
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#24
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Running Target Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 |
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Sep 10 2014, 06:32 AM
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#25
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
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