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#1
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
Been reading and re-reading the section on true drakes in Clutch Of Dragons, and still trying to figure something out. What does the true drake get for the extra 60 BP spent for the quality that the drake does not? I have tried searching around here, but it does not look like this question has been asked before.
I've managed to come up with a few ideas, but I am curious to what others here think about the points difference. |
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#2
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Running Target ![]() ![]() ![]() Group: Dumpshocked Posts: 1,003 Joined: 3-May 11 From: Brisbane Australia Member No.: 29,391 ![]() |
First they have 8 essence and a max edge of 8 regardless of metatype. The 8 essence may mean max magic of 8 + ini grade depending on interpretation. Plus you can either swap out powers a drake has for new ones or add the new ones for more BP.
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#3
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
Aside from the obvious, anything else? Figuring as if a true drake already has the Lucky quality, is 2 points of Essence worth 40 BP?
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#4
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Target ![]() Group: Members Posts: 37 Joined: 21-February 13 Member No.: 75,592 ![]() |
Aside from the obvious, anything else? Figuring as if a true drake already has the Lucky quality, is 2 points of Essence worth 40 BP? it can be, especially if it gives more magic. If it doesn't, less worth it. It is also easy access to decent hardened armor and regeneration. |
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#5
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Running Target ![]() ![]() ![]() Group: Dumpshocked Posts: 1,003 Joined: 3-May 11 From: Brisbane Australia Member No.: 29,391 ![]() |
Ok first for humans it is like the lucky quality everyone else is double lucky. Second you can SWAP your powers. So 4 hardened armour becomes 6, 4 astral armour becomes 6, pick up regeneration instead of claws etc.
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#6
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Target ![]() Group: Members Posts: 65 Joined: 12-July 08 Member No.: 16,137 ![]() |
I do not remember all of it but i think, true drakes have all their powers also in humanform? Can anyone confirm, since i do not have access to the sources at the moment.
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#7
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Target ![]() Group: Members Posts: 37 Joined: 21-February 13 Member No.: 75,592 ![]() |
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#8
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Egads. 60 additional BP? That pushes "drake" into neigh-unplayable territory.
Two extra armor is OK but not great and definitely not worth 40 BP. The extra essence will almost never come up, you won't have enough BP left to raise your magic that high. Forget that and just be an elf instead. Much better expenditure of points. |
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#9
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Moving Target ![]() ![]() Group: Members Posts: 504 Joined: 8-November 05 From: North Vancouver, BC Member No.: 7,936 ![]() |
Egads. 60 additional BP? That pushes "drake" into neigh-unplayable territory. Two extra armor is OK but not great and definitely not worth 40 BP. The extra essence will almost never come up, you won't have enough BP left to raise your magic that high. Forget that and just be an elf instead. Much better expenditure of points. Don't have my copy on me right now but I'm pretty sure it is up to 60bp not 60bp, with each extra power costing a portion of the BP that leads to the 60 |
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#10
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Still probably not worth the investment.
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#11
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
Plain Vanilla Drake costs 65 BP
True Drake with sprinkles on top costs 125BP , so yeah another 60 BP to get more options and call yourself 'True', with the option to swap their current powers for items from the added list OR keep all the basic package plus buy up to all 5 added powers at 5BP each, giving a cost range between 125 and 150 BP So it is a bit more expensive indeed. But you have to figure you are probably going to take a Hunted or Enemy of whatever dragon you got out from under, plus a few other quirks/problems to make it all look pretty. |
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#12
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
But you have to figure you are probably going to take a Hunted or Enemy of whatever dragon you got out from under, plus a few other quirks/problems to make it all look pretty. Base drake is already strapped for BP. I found one archetype that can actually make the drake's advantages an advantage and there's only about 20 BP floating to customize. The only reason it works: 1) Orriental drake (you have HANDS motherfucker, this quality outweighs any other drake-type feature (as a bonus your dracoform attribute bonuses are on top of your otherwise natural stats)) 2) Elf (for the low-cost attribute bonuses, especially for AGL and CHA) 3) Already capped out on qualities (obviously they're flexible, but you use up all 35 points of negatives and probably go light on the positives) 4) Charisma caster (you have all the CHA because Elf) 5) Mystic Adept (more flexible with spell/powers, e.g. picking up Improved Reflexes as a spell) 6) Absolutely no cyber or bio. It only works in (meta)human form. |
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#13
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Base drake is already strapped for BP. I found one archetype that can actually make the drake's advantages an advantage and there's only about 20 BP floating to customize. The only reason it works: 1) Orriental drake (you have HANDS motherfucker, this quality outweighs any other drake-type feature (as a bonus your dracoform attribute bonuses are on top of your otherwise natural stats)) 2) Elf (for the low-cost attribute bonuses, especially for AGL and CHA) 3) Already capped out on qualities (obviously they're flexible, but you use up all 35 points of negatives and probably go light on the positives) 4) Charisma caster (you have all the CHA because Elf) 5) Mystic Adept (more flexible with spell/powers, e.g. picking up Improved Reflexes as a spell) 6) Absolutely no cyber or bio. It only works in (meta)human form. Might be interesting to see what I can come up with - May give it some thought here soon. Not that I will be allowed to play it, but an interesting exercise none the less. (IMG:style_emoticons/default/smile.gif) |
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#14
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Might be interesting to see what I can come up with - May give it some thought here soon. Not that I will be allowed to play it, but an interesting exercise none the less. (IMG:style_emoticons/default/smile.gif) That's kind of what the character I built was. I used it in a game, but not all of the potential came out. Which was fine. Also don't forget to buy Exotic Weapon (your own firebreath), Unarmed (Claws), and Fly. |
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#15
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
And thus the Sons of Feng were born......
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#16
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Troll Western Drake Adept is viable also. In fact, it's a little scary.
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#17
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
So is anything built for melee at melee ranges.
At longarms range? Not scary. |
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#18
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
The Troll Drake Adept was built for damage soaking, so he ended up having 11/11 armor (maybe a point or two more) with decent Body. He could survive some shots.
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#19
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Well, more durable than the vampire melee monster I saw once. Thought he was invulnerable because of regeneration.
Got hit with a shotgun, went into overflow, and barely avoided dying. |
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#20
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 ![]() |
Everyone flips out about Regeneration, but my table has always been quite capable of taking out critters that sport it.
It's only really powerful in a drawn out fight in which you can't manage to deal more than a few boxes of damage to the enemy each turn. Land a good solid blow or two, though... ~Umi |
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#21
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
Were true drakes even listed in anything prior to SR4? So far the only thing I can figure to explain the points cost would be to have the true drake's abilities functioning in both forms, even though that's not per RAW.
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#22
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,087 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
Were true drakes even listed in anything prior to SR4? So far the only thing I can figure to explain the points cost would be to have the true drake's abilities functioning in both forms, even though that's not per RAW. I think true drakes were introduced earlier, though not statted...Dragons of the 6th World, probably |
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#23
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
Everyone flips out about Regeneration, but my table has always been quite capable of taking out critters that sport it. Hence why we told him he was crazy and he tried it anyway. No surprise he swapped characters again the next session. I think true drakes were introduced earlier, though not statted...Dragons of the 6th World, probably There were stats for them too. I don't recall offhand, but True were priority A and regular were B. Something like that. It's been too long since I read it and I've misplaced my pdf. |
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#24
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 ![]() |
Everyone flips out about Regeneration, but my table has always been quite capable of taking out critters that sport it. It's only really powerful in a drawn out fight in which you can't manage to deal more than a few boxes of damage to the enemy each turn. Land a good solid blow or two, though... ~Umi My Nosferatu was crazy-dangerous with Regen. Body 4, something like 10/9 or 11/10 armor, and a very high Magic rating meant that I could not only soak big hits but I could also regen the damage quickly. Reaction of like 5 with some hits on a Combat Sense meant he was a pain to land a big hit on too. You just need to build better when you have access to Regen to take full advantage of it. |
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#25
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
You just need to build better when you have access to Regen to take full advantage of it. The problem is that it's once per combat round not initiative pass. Even if you have 12 dice and can regen ~4 boxes a round, your opponents still have 2-3 passes in which to deal that damage. But yes. It can be quite powerful. It just wasn't as powerful as our player had initially thought. |
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