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> best way to kill a f***ing vampire with regeneration., gm has a vampire NPC.
FuelDrop
post May 27 2014, 02:00 AM
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I do not like vampires. In fact, my default response to vampires is killing them. This one is supposedly on our side, but he's a bloodsucker and thus gotta die. Unfortunately, I am short on FAB3 at the moment so need alternatives. Suggestions?
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Cain
post May 27 2014, 02:23 AM
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Depends on which edition you're in. Vampires have a lot of vulnerabilities, and depending on the edition their vulnerability may or may not shut down their regeneration.
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psychophipps
post May 27 2014, 04:51 AM
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It all boils down to one thing (sometimes literally)...the cleansing power of fire. See my signature below.
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Cain
post May 27 2014, 05:13 AM
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QUOTE (psychophipps @ May 26 2014, 09:51 PM) *
It all boils down to one thing (sometimes literally)...the cleansing power of fire.

That also depends on the type of vampire it is.

If it's a standard vampire, wood works really well. If it's a Bain Sidhe, use iron.

But if it sparkles... burn it. Burn it with fire!
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FuelDrop
post May 27 2014, 05:35 AM
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So... best flamethrower for the job?

Also, anyone know a bulk supplier of napalm?
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Medicineman
post May 27 2014, 06:02 AM
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QUOTE (FuelDrop @ May 26 2014, 09:00 PM) *
I do not like vampires. In fact, my default response to vampires is killing them. This one is supposedly on our side, but he's a bloodsucker and thus gotta die. Unfortunately, I am short on FAB3 at the moment so need alternatives. Suggestions?

Do it like the Red Queen demands : Off with his Head

with a decapitative Dance
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Cain
post May 27 2014, 06:20 AM
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QUOTE (FuelDrop @ May 26 2014, 09:35 PM) *
So... best flamethrower for the job?

Also, anyone know a bulk supplier of napalm?

The Shiawase Blazer is almost concealable, so there's that option.

But if you want flexibility, carry a shotgun and pack some Big D's Dragon's Breath rounds. White Phosphorous with a hint of mint. (IMG:style_emoticons/default/cool.gif)
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Glyph
post May 27 2014, 07:59 AM
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Regeneration does not work against called shots to the head/spinal column, or magic (spells or an adept's killing hands). Be sure to put it down quick, because mist form gives a vampire a way to make a quick getaway.
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ravensmuse
post May 27 2014, 10:53 AM
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Okay, but why does the vampire need to go? Is he doing things against you guys? Does your character know this? Has he been a hassle, or a help?

Gotta stop and think about these things, man.
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FuelDrop
post May 27 2014, 11:00 AM
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QUOTE (ravensmuse @ May 27 2014, 06:53 PM) *
Okay, but why does the vampire need to go? Is he doing things against you guys? Does your character know this? Has he been a hassle, or a help?

Gotta stop and think about these things, man.

He's a vampire, what more do you want to know? Sure he's supposed to be on our side but... VAMPIRE!
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Sengir
post May 27 2014, 12:22 PM
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WP grenades are cheaper than flamethrowers and don't require an Exotic Weapons skill to use...
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Jaid
post May 27 2014, 01:17 PM
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in general, you kill vampires the way you kill everything else, you just do it faster.

no need to get fancy with your weapons or tactics. just use the same methods you would use to kill anything else that's exceptionally tough, then follow it up with a couple of bullets to the head. regeneration isn't unlimited, after all.
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Draco18s
post May 27 2014, 02:40 PM
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QUOTE (Jaid @ May 27 2014, 08:17 AM) *
regeneration isn't unlimited, after all.


It was in 3rd if you were (un)lucky enough to keep rolling a 6 on a single die.

In 4th its definitely not. Roll Magic: heal that many boxes. Once a combat round, not per pass. You load a vamp full of enough bullets, let his regen kick in, then load him full of more bullets if his heart is still beating.

Remember: If his regeneration check can't heal enough boxes to bring him back up to "not dead by normal measures" (i.e. the overflow isn't completely full) then he's "actually dead." He doesn't get to keep rolling unless he's got boxes of overflow left. And if he does, you didn't load him full of enough bullets.
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Sengir
post May 27 2014, 03:36 PM
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Regeneration depends on how it is played. The fat bullet sponge does not work, because there is just too much damage per combat turn. Hit-and-run, on the other hand...
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Draco18s
post May 27 2014, 04:00 PM
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QUOTE (Sengir @ May 27 2014, 10:36 AM) *
Regeneration depends on how it is played. The fat bullet sponge does not work, because there is just too much damage per combat turn. Hit-and-run, on the other hand...


Read what the OP is actually trying to do. (IMG:style_emoticons/default/nyahnyah.gif)
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X-Kalibur
post May 27 2014, 04:21 PM
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Long Burst called shot to the head ought to handle it...
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Sengir
post May 27 2014, 05:13 PM
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QUOTE (Draco18s @ May 27 2014, 06:00 PM) *
Read what the OP is actually trying to do. (IMG:style_emoticons/default/nyahnyah.gif)

Read what the GM will probably try to do (IMG:style_emoticons/default/nyahnyah.gif)

If he knows how to play Regeneration, he'll use the vampire's speed and Mist Form to GTFO, and come back with a vengeance...
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Stingray
post May 27 2014, 05:19 PM
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...cutting of head offf, combined with White phosphorus and acid..
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Jaid
post May 27 2014, 05:47 PM
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QUOTE (Sengir @ May 27 2014, 12:13 PM) *
Read what the GM will probably try to do (IMG:style_emoticons/default/nyahnyah.gif)

If he knows how to play Regeneration, he'll use the vampire's speed and Mist Form to GTFO, and come back with a vengeance...


if the vampire takes a high damage round, that will probably knock it straight into overflow, and quite possibly beyond.

the vampire then is no longer able to act until it is back into it's regular condition monitor.

so, if you can get a high powered rifle round on the vampire, and especially if you manage to bypass armour and the vampire is unaware and therefore does not get to try and dodge, there will be no hit and run. rather, it will be a more standard "get hit and then flop on the ground like a ragdoll" scenario, the proper response to which is to shoot the vampire a few more times just to make sure he's far enough into overflow that no, he isn't coming back.

so, like I said: you do it the same way you kill any other difficult target. from surprise, with a very big gun.
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X-Kalibur
post May 27 2014, 05:55 PM
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I hear rail guns work quite nicely...
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Tymeaus Jalynsfe...
post May 27 2014, 06:01 PM
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QUOTE (Jaid @ May 27 2014, 10:47 AM) *
so, like I said: you do it the same way you kill any other difficult target. from surprise, with a very big gun.


And then apply liberal amounts of Fire, just to be sure. (IMG:style_emoticons/default/smile.gif)
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Glyph
post May 27 2014, 06:02 PM
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QUOTE (Draco18s @ May 27 2014, 06:40 AM) *
It was in 3rd if you were (un)lucky enough to keep rolling a 6 on a single die.

In 4th its definitely not. Roll Magic: heal that many boxes. Once a combat round, not per pass. You load a vamp full of enough bullets, let his regen kick in, then load him full of more bullets if his heart is still beating.

Remember: If his regeneration check can't heal enough boxes to bring him back up to "not dead by normal measures" (i.e. the overflow isn't completely full) then he's "actually dead." He doesn't get to keep rolling unless he's got boxes of overflow left. And if he does, you didn't load him full of enough bullets.

In SR5, regeneration is more powerful - it is a (Body + Magic) roll, then you add Body to that number to get how much damage is healed. So it is likelier that it will be able to regenerate from overflow; what you need, if you are going for pure damage rather than magical attacks/called shots/exploiting its allergies, is for several people to deal killing blows within the course of one round. One on one, it is a lot harder to overload regeneration.
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Medicineman
post May 27 2014, 06:03 PM
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if its SR5 use the Rainforrest Carbine (with Flechette or Explo Ammo) thats 16 or 15 P & Net Hits & Aimed Shot for +2DV)

Hough!
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Remnar
post May 27 2014, 06:08 PM
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QUOTE
Regeneration does not work against called shots to the head/spinal column, or magic


Bingo.

Also as mentioned if you happen to have a spare pass, put it down with automatic fire then "off with its head". Worked wonders against that Wendigo we ran into back in 3rd ed. Tricky part was not killing ALL this corporate rich kids that were in his "death cult", we had to bring some of em back alive. If we didn't, my group's first instinct usually involved high explosives and grenade launchers.

Those where the days.
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Stahlseele
post May 27 2014, 06:10 PM
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The best way to kill a fucking vampire is to do it before he pulls out, because that way he is too distracted to do anything about it.
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