New Meta Magic, Safety Bubble (Name Pending) |
New Meta Magic, Safety Bubble (Name Pending) |
Jul 29 2014, 12:29 PM
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#1
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Moving Target Group: Members Posts: 120 Joined: 26-November 13 Member No.: 177,727 |
see if this technique makes any sense
i'm willing to re-write anything in it love opinions Safety Bubble Advanced Meta Magic Technique Prerequisite Meta Magic: Shielding (Physical) Cost f-2 x5 meters bubble size Magic+Spellcasting When the user casts Safety Bubble, a solid bright neon sphere appears. This sphere is softer then any pillow you've felt and completely impenetrable by knife, bullet, or automobile. When something hits the bubble it makes no sound and is soft enough to absorb any impact without damaging the item nor will it rebound it up & out. It could be used to catch a small item in the air like a weapon or datachip or summoned to catch a flying person or car. The bubble can not move and will be sustained until the user dismisses it or he/she is knocked out. Only one bubble can be summoned at a time. In the Astral the bubble also appears but has the properties of a bubble and is 'pop-able' through an attack. The force x2 spent is the bubble's damage track before it actually pops. Any creature in the astral has the option of passing threw the bubble without popping it. On a side note, each magician's bubble is unique by sight in the physical and astral to that magician and is near impossible to make change. if it's popped instead of dismissed it will leave a strong mark in the astral that will remain hazy for force x 30 minutes. so basically if you see someone knocked off a building, you can use this spell to catch them right before they hit the ground. or see some vital being knocked away and catching it. It can also be used to make a make shift bed to have someone sleep on, besides the user, if someone's very injured and needs a clean surface/bed to lay on. I thought it should be regarded as an Advanced Meta-Magic Technique and therefore not for the newest conjurers. slot & run chummers |
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Jul 29 2014, 01:49 PM
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#2
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Moving Target Group: Members Posts: 100 Joined: 21-July 07 Member No.: 12,332 |
Honestly, this sounds more like a spell than a metamagic.
-Temperance |
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Jul 29 2014, 01:54 PM
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#3
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Honestly, this sounds more like a spell than a metamagic. -Temperance This is the horrible Slow spell from War! Just as a Metamagic instead. (IMG:style_emoticons/default/frown.gif) Wanna keep someone from falling, or have a soft spot to lay upon, use Levitate. Wanna not take damage, use any number of spells. I do not like this particular Metamagic Technique. Feels like trying to game the system. I mean really... per the description, you take no damage from any physical attacks (Impenetrable shield - Hey, look at me I am immune to Thor Shots now). It is Just broken. |
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Jul 29 2014, 02:03 PM
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#4
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Moving Target Group: Members Posts: 120 Joined: 26-November 13 Member No.: 177,727 |
ahh all good points
it was an idea, that's why i posted it. but true, it doesn't hold up. oh well. |
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Jul 29 2014, 06:55 PM
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#5
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
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Jul 29 2014, 07:01 PM
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#6
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Jul 29 2014, 08:58 PM
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#7
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Or if it acted like a divisor, the same way Movement does. Bullets would be slowed but not stopped (reduced DV?) whereas cars would be unaffected (too much mass).
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