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> Augmented Reality vs. Holograms
SpellBinder
post Jan 16 2015, 12:03 AM
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Substantially cheaper than the holo-wear in Attitude, with the hood being the cheapest at ¥475, and apparently it's good enough to mess with facial recognition if you can't figure out you're looking at a hologram in the first place. The fluff mentions cops sometimes accosting people wearing a holo hood in high security areas because said hood messes with video surveillance.
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Sengir
post Jan 16 2015, 12:41 AM
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QUOTE (Bertramn @ Jan 7 2015, 09:29 AM) *
Also, what is visible to everyone in AR, by RAW?
If, for example, a PSA is projected within my vicinity, do I always see it? Do i have to be in range of the RFID that is projecting it? Is it just in the matrix?
If people are in the AR, are they always assumed to be, for example, on the Seattle City Grid? Would a PSA be projected on the City Grid as well as the 10 global grids?
Do I have to see everything anybody projects on their own body in AR, by RAW? Or do I, by default, not see such stuff?

The relationship between AR and VR has never been explained in a meaningful way, but my take is to treat AR as being separate from the matrix: AR is created by simple broadcast emitters talking to recipients within range, nothing is transmitted over the matrix. Of course you can also do private broadcasts within you PAN, so the email your commlink is displaying on your AR glasses is not visible to others.

The big advantage I see in public AR broadcasts would be that everybody in range gets the same crisp image (plus sound, or even more drastic cues), independently of how bad visibility is and how much stuff sits between you and the source. As Ixal said, a hologram isn't much different from a simple 2D sign.
Another advantage is that the display at the recipient's side can be "smart" -- AROs can carry an official signature to be treated differently than those without, they can be tagged as only relevant for pedestrians, a road sign can be visible from different distances depending on the current speed...
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Orffen
post Jan 26 2015, 04:42 AM
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QUOTE (Bertramn @ Jan 7 2015, 01:36 AM) *
Also I always hated having to describe to the players the location itself,
and then having to describe it with AR included, for those that use AR atm.
With Holograms one explanation suffices.


You could always just describe it once with AR embellishments - those not using AR can disregard that:

"The rain has finally let up, though quite a few in the crowds outside Dante's still have their umbrellas up. The wageslaves with their cheap corp-issued ones blaze out neon logos, but luckily your spam filters eliminate the barrage of AROs advertising their latest products. Dante's facade is the gates of hell itself, neon and LED lights setting the maw on fire, and the AR flames are so well done that you're surprised there's no heat coming off them. As you gaze longingly at the empty VIP line through your AR goggles you see the ghostly personas of matrix visitors materialise from the air, flash their ID at the bouncer who gives a cursory look, and then disappear down the hallway."
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