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> OOC: Back into the Barrens, Restart of the Barren's Game
Redjack
post Feb 16 2015, 05:10 AM
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The original game:
- IC Thread: Yes, this game ran FIVE years.
- OOC Thread

Current game:
- IC Thread
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Redjack
post Feb 16 2015, 05:10 AM
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Name: Vladamir Sukhodolskaia a.k.a Valery Strobokov
Archtype: Male Elven Street Samurai

CHARACTER SHEET
[ Spoiler ]

CURRENT GEAR
[ Spoiler ]


LOST GEAR
[ Spoiler ]

AWARDS
[ Spoiler ]

Clues and memories:
[ Spoiler ]

EDGE USED (of 3)
- Fighting Vory at the hospital [ Link ]
- All three escaping the hospital
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Redjack
post Feb 16 2015, 05:10 AM
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HARDWIRE
Archtype: Male Ork Technomancer

CHARACTER SHEET
[ Spoiler ]


CURRENT GEAR
[ Spoiler ]


LOST GEAR
[ Spoiler ]


AWARDS
[ Spoiler ]


Edge (of 2) Spends:
- Fighting goons at the hospital [ Link ]
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Redjack
post Feb 16 2015, 05:11 AM
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Name: Padrig "Paddy" Muchinsky aka Xander
Archtype: Male Dwarven Druid

CHARACTER SHEET
[ Spoiler ]


Current Gear
[ Spoiler ]


Background
[ Spoiler ]


Contacts
[ Spoiler ]
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Redjack
post Feb 16 2015, 05:11 AM
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PC alternate #2, if one ever exists.
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Redjack
post Feb 16 2015, 05:26 AM
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Had the flu last week so my post was delayed until today. I will be giving you both some Karma for the restart and will always post on Sundays, at a minimum. I'll post in more through the week if I'm able.
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Saytr
post Feb 16 2015, 06:42 AM
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sounds good. sorry flu sucks a lot. everyone I know has some sort of variant of it lol. glad I didn't get the vaccination.
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Redjack
post Feb 18 2015, 04:29 AM
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@Satyr: Val doesn't seem to have a comlink at the moment.
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Saytr
post Feb 18 2015, 05:38 AM
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Edited post sorry lol.
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Sengir
post Feb 18 2015, 01:16 PM
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Does that owl feel kinda matrix-y or is it just a case of pink elephants
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Redjack
post Feb 18 2015, 01:26 PM
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@Sengir
QUOTE (Sengir @ Feb 18 2015, 07:16 AM) *
Does that owl feel kinda matrix-y or is it just a case of pink elephants
As you take a moment to focus on the owl, it is not like the pink bunnies. It appears to be of the matrix, more than drug induced.

@Satyr
WIL(3) + Wil(3) nausea check[2] [4,2,6,4,6,1] = 2 hits
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Redjack
post Feb 18 2015, 05:43 PM
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Val: Body(4) + Willpower(3) [6,1,6,4,6,2,5] = 4 hits
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Sengir
post Feb 18 2015, 09:42 PM
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Woohoo, come here little floating owl (IMG:style_emoticons/default/wobble.gif)
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Redjack
post Feb 18 2015, 10:29 PM
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I imagine this much akin to how television portrays an acid trip.
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Sengir
post Feb 19 2015, 01:54 PM
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...only that by the 2070s you don't need any pharmaceuticals to see floating images or have the doorknob talk to you (IMG:style_emoticons/default/biggrin.gif)

But yeah, I imagine he's a bit dopey after three weeks
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Sengir
post Feb 19 2015, 05:11 PM
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I'm obviously trying to unplug myself from all that stuff, starting with the breathing tube

Since the question will come up, a preemptive "what's there to know about is this place" roll for the St. Francis Medical Center: Area Knowledge: Seattle (4) + Intuition (5) [4,1,1,3,5,5,6,2,6] = 4 hits
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Saytr
post Feb 20 2015, 04:16 AM
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Val is a accomplished medic perfectly capable of killing you by just removing your breathing tube wrong lol. j/k

medic 3 logic 6 9 dp http://invisiblecastle.com/roller/view/4782021/

9d6.hits(5) → [6,1,6,4,5,5,5,1,3] = (5)

val is also privately assessing Hardwires injuries from physical inspection. I guess he could also just check his chart which would be close by.
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Redjack
post Feb 20 2015, 05:00 AM
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Initiative:
- Val: [6,3,4,1,2,1,5,1,6,4] = 3 hits + 10 = 13(3)
- Hardwire: [2,1,1,6,6,4,2,5] = 3 hits + 8 = 11(1)
- NPC 1: [5,6,2,4,2,4,5,3,6] = 4 hits + 9 = 13(1)
- NPC 2: [6,4,2,3,6,3,6,3,2] = 3 hits + 9 = 12(1)

Pass #1:
- Val is up first
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Redjack
post Feb 20 2015, 04:31 PM
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Val: Unarmed Attack - AGL(8 ) + Default Unarmed(-1) [2,2,5,2,5,3,5] = 3 hits
Goon #1:
- Block - REA(5) + UnArmed(2) [5,6,6,5,5,3,3] = 5 hits
- Pistol Whip - AGL(4) + Clubs(2) [3,4,2,6,4,6] = 2 hits
Val
- Block - REA(6) + Unarmed(0) [6,6,5,3,6,1] = 4 hits


====
Hardwire is up.
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Saytr
post Feb 20 2015, 06:27 PM
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Next on purchase list unarmed combat lol
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Redjack
post Feb 20 2015, 07:14 PM
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QUOTE (Saytr @ Feb 20 2015, 12:27 PM) *
Next on purchase list unarmed combat lol
I've pretty much decided that every character needs that at least at a level 1.
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Redjack
post Feb 20 2015, 07:21 PM
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Hardwire's dice pool is AGL(3) + Default Unarmed(-1) + Charging(+2). Roll with that?
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Sengir
post Feb 20 2015, 07:24 PM
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That's why my characters always have a breakable tooth with some combat drug...well, not always because in this case I forgot that (IMG:style_emoticons/default/biggrin.gif)


Trying to bowl over Goon #1 (who is standing in front of #2, right?): AGI (3) - defaulting (1) + Charging (2) + Edge (2) → [[6, 2],3,1,3,4,2] = (1)
I need a tooth compartment with valium...

Edit: sorry for the short delay, got a call
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Redjack
post Feb 20 2015, 11:30 PM
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Goon #2: Block - REA(5) + Unarmed(2) [6,1,6,5,2,4,5] = 4 hits

Val is up again.
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Saytr
post Feb 21 2015, 02:45 AM
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Val will be using a edge point in a attempt to barrel through the first Russian and pick up push along hardwire in a attempt to get them both out of there.
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