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> Shadowrun Anarchy
Prime Mover
post Apr 8 2016, 01:52 PM
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Gamerati mentioned in recent article Shadowrun Anarchy will be showing up at Gen Con. A trimmed down version of the rules for new players. Curious how this will differ from quick start rules.
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Sendaz
post Apr 8 2016, 02:41 PM
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There should just be a booklet in it that when you open it says 'There are no rules' (IMG:style_emoticons/default/nyahnyah.gif)
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Mantis
post Apr 8 2016, 05:08 PM
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Kind of says something about a game's complexity when the quick start rules are still too complex for new players to use at a convention.
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Sengir
post Apr 8 2016, 06:25 PM
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QUOTE (Sendaz @ Apr 8 2016, 04:41 PM) *
There should just be a booklet in it that when you open it says 'There are no rules' (IMG:style_emoticons/default/nyahnyah.gif)

It's not that we mind rules, just the rule-makers (IMG:style_emoticons/default/nyahnyah.gif)
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binarywraith
post Apr 8 2016, 07:16 PM
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Missed opportunity here to call it the Neo-Anarchist's Guide To Conventioneering.
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Critias
post Apr 8 2016, 09:46 PM
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It's not a stripped-down version of the quick start rules, it's an alternate rules set you can convert characters/NPCs/whatever into, to run the game with a lighter, more narrative-oriented, system.
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Zednark
post Apr 8 2016, 10:12 PM
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Hmmm. Seems interesting. Shadowrun World kinda already fills that niche, though.
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Sengir
post Apr 11 2016, 07:35 PM
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QUOTE (Critias @ Apr 8 2016, 11:46 PM) *
It's not a stripped-down version of the quick start rules, it's an alternate rules set you can convert characters/NPCs/whatever into, to run the game with a lighter, more narrative-oriented, system.

But you're not going Apocalypse World on us, are you?
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Sunshine
post May 9 2016, 10:40 AM
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QUOTE (Critias @ Apr 8 2016, 11:46 PM) *
It's not a stripped-down version of the quick start rules, it's an alternate rules set you can convert characters/NPCs/whatever into, to run the game with a lighter, more narrative-oriented, system.


Does anybody have a link to this Article or a download? Where can I get my hands on this?

Hi,
Sunshine
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Bull
post May 9 2016, 01:56 PM
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QUOTE (Sunshine @ May 9 2016, 06:40 AM) *
Does anybody have a link to this Article or a download? Where can I get my hands on this?


It's not out yet. No ETA on a release yet.
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binarywraith
post May 11 2016, 09:51 PM
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Well, keep us updated. I'm very interested, as from what I hear Anarchy is being somewhat based on the Shadowrun Returns style of rules, and I'd be interested in trying it out on my group since we've never really stopped having teething issues with SR5.
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Zednark
post May 11 2016, 10:31 PM
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Hopefully it's rules light enough for easy one shots.
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Prime Mover
post May 11 2016, 10:32 PM
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Critias drops some sanctioned info over at rpg.net forums.
https://forum.rpg.net/showthread.php?779798...ouncement/page9
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binarywraith
post May 12 2016, 02:45 AM
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Cautiously optimistic!
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Bodak
post May 28 2016, 01:16 PM
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If it's Critias's work that does sound very promising - the Urban Brawl rules got very positive reviews that I saw.
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carmachu
post Jun 1 2016, 07:27 PM
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QUOTE (Critias @ Apr 8 2016, 04:46 PM) *
It's not a stripped-down version of the quick start rules, it's an alternate rules set you can convert characters/NPCs/whatever into, to run the game with a lighter, more narrative-oriented, system.



Will that be for sale for the general problem later on?
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binarywraith
post Aug 2 2016, 12:32 PM
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Okay, my cautious optimism has run out.

This is apparently going to run on the Cue system they used for Valiant Universe, which is about as rules-light as they come... which is really a pretty poor decision so far as things I could think of to translate Shadowrun to. But hey, I suppose they already own the rights to the system, so it's got to be cheap at least!

http://www.shadowruntabletop.com/2016/07/s...-we-took-a-cue/
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Sengir
post Aug 3 2016, 02:23 PM
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QUOTE (binarywraith @ Aug 2 2016, 02:32 PM) *
which is about as rules-light as they come... which is really a pretty poor decision so far as things I could think of to translate Shadowrun to.

Uhm, wasn't that the expressed point of the whole exercise?
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Tymeaus Jalynsfe...
post Aug 3 2016, 06:11 PM
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Anarchy is an interesting approach to the game at large, to be sure. Will be interesting to see how it develops.
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Kesendeja
post Aug 4 2016, 09:41 AM
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I just hope it doesn't kill off the main line.
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Tymeaus Jalynsfe...
post Aug 4 2016, 01:04 PM
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It shouldn't... It is a different Flavor of game...
It will likely appeal to those who have a dislike for the complexities of the mechanics in Shadowrun, but LOVE the World and the narrative thereof.
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sk8bcn
post Aug 4 2016, 02:59 PM
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QUOTE (Sendaz @ Apr 8 2016, 04:41 PM) *
There should just be a booklet in it that when you open it says 'There are no rules' (IMG:style_emoticons/default/nyahnyah.gif)



Everything has a price!

(Gimme 5 bucks even for this)
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nezumi
post Aug 4 2016, 04:15 PM
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Sounds like a good move. A lot of people don't care for the mechanical complexity of SR and if they took it in half-steps it would be direct competition for the main line.

Now when I play with my lame, rules-lite friends, I will only cry a tiny bit (IMG:style_emoticons/default/wink.gif)

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lokii
post Aug 4 2016, 05:03 PM
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QUOTE (Sendaz @ Apr 8 2016, 04:41 PM) *
There should just be a booklet in it that when you open it says 'There are no rules' (IMG:style_emoticons/default/nyahnyah.gif)
Anarchy does not mean there are no rules. But they better not have a GM. (IMG:style_emoticons/default/wink.gif)
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Tymeaus Jalynsfe...
post Aug 4 2016, 08:18 PM
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QUOTE (lokii @ Aug 4 2016, 11:03 AM) *
Anarchy does not mean there are no rules. But they better not have a GM. (IMG:style_emoticons/default/wink.gif)


Of course there is a GM. *shakes head* (IMG:style_emoticons/default/smile.gif)
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