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> Run! Recruitment, 2075/6 Persistent Game World Thread
Beta
post Dec 6 2016, 10:43 PM
Post #1176


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I hope that Lindsey's spirit does something soon -- numerical advantage is quite strong in SR.
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Gilga
post Dec 7 2016, 04:42 AM
Post #1177


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Whack the Rad hounds instead.
unarmed: 13d6t5 6
Damage is 12P -3 AP + net hits.
Dodge: 11d6t5 5
Dana hits with 1 net hit: 13P damage
resist damage: 7d6t5 2
Rad hound KO as it took 11P damage.

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Aria
post Dec 7 2016, 07:36 AM
Post #1178


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QUOTE (Beta @ Dec 6 2016, 10:43 PM) *
I hope that Lindsey's spirit does something soon -- numerical advantage is quite strong in SR.

It has been rolling against the beast to little avail, lower force and -2D are not in its favour
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Aria
post Dec 7 2016, 07:39 AM
Post #1179


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QUOTE (Gilga @ Dec 7 2016, 04:42 AM) *
Whack the Rad hounds instead.
unarmed: 13d6t5 6
Damage is 12P -3 AP + net hits.
Dodge: 11d6t5 5
Dana hits with 1 net hit: 13P damage
resist damage: 7d6t5 2
Rad hound KO as it took 11P damage.

Except it's probably sparky toast when you add in elemental body!

Fighting while holding your breath has to be tough though!!!
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Gilga
post Dec 7 2016, 11:28 AM
Post #1180


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Well if she breaths she dies, will probably die when the elemental body ends as well - unless the dice gods are kind to her. Technically speaking, I'll probably need to burn a bunch of edge and even then - she is in really bad shape. The fun stuf is that the combat is just a few seconds, really so even if she was breathing normally she does not miss that many breaths.
They are fighting for just 3-4 seconds...

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Aria
post Dec 7 2016, 12:52 PM
Post #1181


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QUOTE (Gilga @ Dec 7 2016, 11:28 AM) *
Well if she breaths she dies, will probably die when the elemental body ends as well - unless the dice gods are kind to her. Technically speaking, I'll probably need to burn a bunch of edge and even then - she is in really bad shape. The fun stuf is that the combat is just a few seconds, really so even if she was breathing normally she does not miss that many breaths.
They are fighting for just 3-4 seconds...

Not as tough as what is about to happen!!!

Excerpt from the OP:

21 Dana: dispatches one of the radhounds with strike + elemental body
11 Radhound nr Dana: called shot to vitals w. edge re-roll 7 hits, 11P – 1 AP, then resist 12P – 3AP from elemental body, 3 hits, 9 boxes physical and knocked flat

You've still got enough initiative to go Full Def if you want?!?
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Gilga
post Dec 7 2016, 01:14 PM
Post #1182


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dodge + full defense: 18d6t5 8 Not this time Rad hound...
Attack the second Radhound:
unarmed: 13d6t5 5
dodge:
Dodge: 8d6t5 3

Dana hit +2 hits + elemental body.
resist damage: 7d6t5 4
takes 10 damage.
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Aria
post Dec 7 2016, 05:32 PM
Post #1183


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More carnage coming Dana's way... (IMG:style_emoticons/default/nyahnyah.gif)

2.2
21 Dana: dispatches one of the radhounds with strike + elemental body
11 Radhound nr Dana: called shot to vitals w. edge re-roll 7 hits, 11P – 1 AP, -then resist 12P – 3AP from elemental body, 3 hits, 9 boxes physical and knocked flat- Dana Full Def, dodge
11 Uberhound: _casts invisibility_ on radhound
11 Radhounds (x2) circle
9 Beast Spirit uses Fear on Dana Will+Magic vs. Will+Log 4 hits vs. ?
2 Lindsey’s Spirit: ???
2 _Ordinary_ Dogs (x8): circle

2.3
-11- 1 Dana: takes out radhound with strike + elemental body
1 Uberhound: Commands pack
1 Radhound (x1) charge attack -10- hits (limit 9), 9P – 1 AP, then resist 12P – 3AP from elemental body 3 hits, 9 boxes physical and knocked flat
1 Invisible Radhound (x1) charge attack 6 hits, 9P – 1 AP, then resist 12P – 3AP from elemental body 5 hits, 7 boxes physical and knocked flat
- 1D and – 2D def for multiple attackers

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Gilga
post Dec 7 2016, 06:11 PM
Post #1184


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Dodge + Full defense: 17d6t5 9 not today Rad hound!!! - but still takes the elemental body.
Fear: Dana -->

Fear: 6d6t5 1 --> same result takes damage Dana is untouched.

Dodge + Full defense: 16d6t5 6 - second one is fired with no damage to Dana.

Dana is running due to fear... she eliminated elemental body and took 1 more stun damage.
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Aria
post Dec 7 2016, 07:55 PM
Post #1185


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Bit confused by the fear?! If you got 1 hit to resist then you are running, the pack chasing you! So no spell casting etc for a bit, mind is too fearful!?!

The dogs have been coming out of the trees following commands, you did know there were more out there! The uber hound was the one that you first saw who slunk out of sight!

Fog of pbp (IMG:style_emoticons/default/nyahnyah.gif) ... should perhaps have done a Google map overlay... sorry
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Gilga
post Dec 7 2016, 08:02 PM
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OK - then no charging the spellcaster hound - she is running - and if the spirit is alive then it will cast movement on Dana I think that was the intention.

She dodged 9 and 6 hits and electrecuted these dogs - I have this and it is nice;) She survvied her elemental body... perhaps she'll get out of there. Dana can probably run faster than dogs.


running: 8d6t5 4
She has agility 7 so she moves: 28 + 8 = 36 meters per combat turn.

Dogs run at 8*3 = 24 meters per turn - they need 3 hits in running test to match Dana.

If the spirit indeed casts movement then Dana should be safe with a whooping
36*4 = 144 meters per turn... (insane really).
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Aria
post Dec 7 2016, 10:25 PM
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Sadly you aren't out of the woods yet, time for one last confrontation with uber hound and his spirit, courtesy of the spirit movement power (IMG:style_emoticons/default/smile.gif)
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Aria
post Dec 7 2016, 10:27 PM
Post #1188


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And can you randomly determine which direction you flee in please with a D12?! 2 o'clock will take you towards the rest of the group 5 is towards the toxic more or less!
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Gilga
post Dec 8 2016, 04:36 AM
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direction: 1d12 7
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Aria
post Dec 8 2016, 10:33 AM
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South south west, ok, at least you aren't leading them towards the others! Will carry on the epic battle in a bit!
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Gilga
post Dec 8 2016, 01:23 PM
Post #1191


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There is no way the spirit can accelerate all the dogs? can it?
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Aria
post Dec 8 2016, 08:15 PM
Post #1192


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QUOTE (Gilga @ Dec 8 2016, 01:23 PM) *
There is no way the spirit can accelerate all the dogs? can it?

No, as far as I'm aware it can affect a number of targets equal to magic, so 4 dogs and it!
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Gilga
post Dec 8 2016, 08:23 PM
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uber spirit and 3 dogs? or did uber stay away?
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Aria
post Dec 8 2016, 10:23 PM
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Excerpt from OP

4.1
xx Dana: Still running! Assume Full Def
21 Beast spirit (9 boxes damage): melee teamwork Combat Skill + Agility 8D vs Dana’s Intuition 5D, 3 net hits
21 Uberhound: charge attack 16D, 6 hits, 6P – 1AP
20 Radhound 1 (7 boxes damage): melee teamwork Combat Skill + Agility 15D vs 5D, 4 net hits
18 Radhound 2 (9 boxes damage): charge attack 19D, 8 hits, 9P – 1 AP
11 Dog: charge attack 10D, 3 hits, 5P 0AP

Note: Uberhound looks just like an un-singed version of the 2 radhounds!

***

3.1 – 3.3
xx Dana: Running! Full Def is acceptable, no other actions can be taken for 3 turns!
22 Uberhound: Drops invisibility, _casts Fc 6 combat sense_ on itself 6 hits (- 2D for sustaining), edge Drain no drain
20 Radhounds 1 & 2 pick themselves up, begin pursuit
20 Beast spirit uses Movement on itself and 4 dogs

***
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Aria
post Dec 8 2016, 10:26 PM
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To anyone else watching this unfurl...sorry (IMG:style_emoticons/default/nyahnyah.gif) Normal play will resume shortly but I wanted to do the fight justice and I'm amazed that Dana is still with us!!!
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Beta
post Dec 8 2016, 11:08 PM
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I so want to help, but know that Addie would be toast very quickly in all of that (IMG:style_emoticons/default/frown.gif)
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irn0rchid
post Dec 9 2016, 03:56 AM
Post #1197


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Been AWOL with life more. Looks like Aria did reasonable things with Lindsey's spirit, so thanks for that. Sorry for not running it myself. Looks like it's alive but hurt and failed to stop the pursuit on Dana. Does Dana have enough of a lead for Concealment to matter?
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Gilga
post Dec 9 2016, 04:36 AM
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If you are up for it, make the spirit use astral combat and expand edge - if the spirit dies Dana is out of the hook.

@Aria - I am completely at odds with you with Dana unable to defend herself. She is afraid of the spirit not the dogs, is there ANYTHING she can do to defend herself?

Because I did not KNOW that when she rolled for fear resistance. I thought she can escape in other means. (shape change?) Why can't she strike back?! Why do the fear still affects her when she has no choice but to remain in combat - she is not thick she understands that they are much faster, I feel it is abuse of that power. Also due to the nature of PbP I dropped elemental body because I thought that Dana ends up as a bird - so if she is no bird - elemental body stays - ESPECIALLy if it remains the only thing Dana has shielding her from the big bad wolf. So lets take a step back now that I understand how you interpret fear power.


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irn0rchid
post Dec 9 2016, 05:08 AM
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If Lindsey has the spirit do something that ends up with the spirit dead, you lose Movement, which I think spells the end of Dana. And her spirit would only be able to stop one of the others, right? Your call! (IMG:style_emoticons/default/nyahnyah.gif)
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Gilga
post Dec 9 2016, 07:11 AM
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DO IT, this is the only way Dana stays in the story if that spirit is not taken out Dana cannot strike back (?!) and the movement is dramatic but it is not really helping us - they are still faster.
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