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> Run! Recruitment, 2075/6 Persistent Game World Thread
Imladir
post Feb 2 2017, 03:29 PM
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Uh, Cailin will most definitely be against it for two reasons:
1) She will have stood most of the night to watch in the astral in case something/someone comes
2) All the best fighters are away, and the best time to ambush people is when they are on the move
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Beta
post Feb 2 2017, 07:39 PM
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QUOTE (Imladir @ Feb 2 2017, 04:29 PM) *
Uh, Cailin will most definitely be against it for two reasons:
1) She will have stood most of the night to watch in the astral in case something/someone comes
2) All the best fighters are away, and the best time to ambush people is when they are on the move


I guess this is the peril of long posts, that people won’t catch everything. Posts 1109 had Addie tell those heading off that if they weren’t back by dawn to look for the group down river, in posts 1130 and 1132 she was getting everyone in the caves ready to move out pre-dawn unless those looking for the hunters came back before then and said not to. Caillin would have been there for post 1109, but I think you were away from the boards for a bit at that point, and Caillin was not at the caves to catch the other parts.

So simple enough, we say that the Maya, Raf, Dana group made it back in the middle of the night and made the call not to head out in a few hours. Sentries and anyone awake then would have been told, and Addie would have heard when she woke up and went out to take up watch a couple of hours later. With nobody waking them, people would sleep in (and anyone who did wake up early told that the early departure was off, go back to sleep).

Which would take us to dawn with probably Caillin keeping an astral watch, Addie up a tree keeping watch, and a couple of the orcs that bulldog had persuaded to do sentry duty out there (maybe awake?).

And that saves a bunch of posts of Addie and Caillin arguing.

Sound fair?
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Imladir
post Feb 2 2017, 07:46 PM
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That's fine by me.
Plus she'll be able to sleep if the group comes back in the night, and will be able to move in the day.
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Gilga
post Feb 2 2017, 09:43 PM
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Lovely flashback post Beta, could feel the dynamics between the two.
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Aria
post Feb 6 2017, 01:17 PM
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I've taken some liberties in allowing the foe within spitting distance of you, but the terrain is pretty concealing (even from the astral...you can't see through trees any more than you could do in the flesh) and this is the first sort of LOS judging by the contours... if you'd been astral scouting you might have seen them further out, but again only if you were dodging through the trees themselves as the canopy is fairly dense.

If this is really a problem or I've misinterpreted your defences then let me know and I can edit the IC a tad!
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Imladir
post Feb 6 2017, 01:19 PM
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Just astral perception for Cailin so it's fine for me. Just that is disgusting enough. She doesn't want to bathe in the background more than she has too.
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Beta
post Feb 6 2017, 11:03 PM
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Addie is trying to coordinate their matrix folks. I included Digital Heroin's character Scrap in there, because presumably she is still with the group. Is that OK?

One advantage of using her is that she is statted out -- computers dice pool of 9 (skill 4). If we want to omit her, I'll guess that Aria, our other little technomancer, has something similar. (if anyone has better computers willing to use that, obviously) Addie will augment with leadership -- while she doesn't trust her leadership overall this is an emergency! She's at a -2, so just 9 dice, which would be enough to buy two successes. Assuming that the other kids can augment for another 2 dice at least (i.e. computer dice pool 4 or better) (Scrap's max teamwork benefit is four dice), that would take us to 13 dice for ... I guess it is matrix perception? Not by my books, but I think it is something like each net success gets you a piece of information about the target icon -- anyone else know those rules better? (I'll look it up later tonight) Also not sure if there are penalties of any kind due to circumstances. Assuming no penalties for now:

Matrix perception
matrix perception?: 13d6t5 6

Six successes -- nice! Hopefully enough to know if that is a commlink, or a smart gun ....

ETA: Addie is up to 3 levels in her Run!ners knowledge, and given that she can do basic matrix sensing, I figure that by now she'd know who has a matrix presence.
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Imladir
post Feb 6 2017, 11:09 PM
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There's probably some noise due to the poor quality of the connection, but I suppose there are at least some noise reductions so you probably can ignore that.

You indeed get one information per net hit. However if the icon is running silent, it has a defence roll of Sleaze + Logic (or Sleaze + DR if it's not a persona, which in most cases translates to DR alone since there's no Sleaze). So odds are you know pretty much whatever you want to know about that icon.
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Aria
post Feb 7 2017, 01:14 PM
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Ok folks, I'm snowed this week so I will try and give you OoC intel so that you can continue posting!

1. The matrix signals (two of them) are bionodes, other TMs! More matrix savvy people can probably tells us what can be done against them, signal intercept springs to mind although they aren't actually communicating with each other at the moment but they aren't running silent either
2. The group seem content to wait on the ridge, they are no longer hiding...as it gets lighter you can see they are a) dressed in a variety of animal headdresses etc b) probably a group of kids much like yourselves c) have a smattering of modern weaponry...perhaps they got luckier on a drop than you lot?
3. Anyone looking in the astral can identify two magic users and a single spirit in the line up
4. In case it wasn't clear they are spread out, about 20-25m between each of them...I've updated the Google map...you might want to tinker with where you think the caves might be and where Dana is digging a way out?
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Beta
post Feb 7 2017, 03:57 PM
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Now that we can get a better view on them, can we tell anything about races (trolls and dwarves at the least should be clear enough even from a distance, depending on how elaborate the costumes are elves and orcs might be a bit harder to tell?) For that matter can we tell male from female? (certainly one area of concern given the ratio in our drop group, if they are similar they could be looking to take the girls) ETA: just checked the map and they are ~500 - 600m from the caves (closer from the edge of the woods near the river -- they are on the ridge on the far side of the river), so no we won't get much detail unless someone takes an astral jaunt or has vision with range extension (hawk eye quality or cybereyes with that). Possibly take a shot at identifying trolls by their profile, but they have their backs to the brightening sky / eventual sun-rise, and we'll have trouble at that range telling how high each is standing, so I doubt we get more visually.

ETA: just looked at the map, and one note is that it is probably 'tent' singular (and that one with a roughly patched hole in it). At least, I doubt we went back to the dog's territory to recover the tent that the girls took, and I don't know that we took the radioactive one (while it should have been safe after a bit, per the rules, I can't imagine anyone volunteering to carry it .... ) Hence the great appreciation of the caves!

And at that, from what was written by Mercy initially, and that I then followed up on, the kids were all in the two caves for the night (so no need for the tent for a change).
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adamu
post Feb 7 2017, 11:30 PM
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Besides Beta's questions about metatype and gender composition, I'd be very interested in average age/age range.

So looks like the earlier theory about Most Dangerous Game/Predator-style rich-people-hunt-the-kids is out the window. Looking a bit more like a previous group similar to ours, now gone all feral and Lord of the Flies - though that doesn't jive with them leaving one of those badass arrows behind if they are in limited supply....

How about these animal skins - do they at all match the fauna we've sighted around here?
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Aria
post Feb 8 2017, 01:51 PM
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The animal skins match...and the badass arrow was broken so no use any more... Lord of the Flies it is (IMG:style_emoticons/default/ork.gif)

Age, metatype etc is fairly close to your own group and follows the approx. population curve for say, Downtown Seattle
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Beta
post Feb 8 2017, 03:09 PM
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Addie is pulling from her intimidate skill and psychology (child) knowledge in that post about showing strength and all of that. Happy to have opposing points of view (per the usual I expect Caillin to dismiss whatever Addie says (IMG:style_emoticons/default/wink.gif) )
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Imladir
post Feb 8 2017, 03:13 PM
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In fact... I think you'll be surprised ^^
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Aria
post Feb 10 2017, 12:57 PM
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QUOTE (Mercy @ Feb 10 2017, 08:18 AM) *
Maya looks grim. "We can do the snatch and try to get someone we can question, but these fraggers started a war already and killed friends. I am not of a mind to take it easy on them. Dana, I would like you to move enough earth to topple a couple of them into the gorge. Can we get any spirits to assist in pushing a few more over the cliff edge? Cailin, Lindsey, Dana? Anyone else. If we do it as a coordinated attack, we might catch a few off guard and kill some before they know what is happening and step back from the edge."

Well if it wasn't a war before it certainly will be after you follow this plan (IMG:style_emoticons/default/biggrin.gif)

Shape earth isn't instantaneous, you need to sustain it for Force Combat Turns...but we won't let that spoil your vicious plan!

I would also point out that you have no evidence that these are the people that killed your hunters...it's likely...but you have no hard proof!

WAAARRRR!!!! (IMG:style_emoticons/default/ork.gif)
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Imladir
post Feb 10 2017, 01:09 PM
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Except that Cailin is a pacifist. War? No way!
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Gilga
post Feb 10 2017, 03:18 PM
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According to Dana's philosophy: "So far everything we met have tried to kill us... why would these people be any different."
(IMG:style_emoticons/default/wink.gif)

though seriously as an OOC comment perhaps we can try to figure out a non violent course of action - allow some other PC's to take the spotlight? I feel like Dana's combat abilities are always the center of attention because everything tries to kill us.
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Beta
post Feb 10 2017, 03:51 PM
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I still like the 'bring someone to us' option -- not just for the reasons that Addie has mentioned, but it makes it easy to have all the player-characters involved (while they would be less likely to all troop across the river to try and parlay)
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Gilga
post Feb 10 2017, 04:05 PM
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As a player I agree that the plan to kill a bunch of them and capture one will start a war. Dana however is keen of solving problems with violence, this is what she did in all previous problems so she thinks it is a brilliant idea.
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Beta
post Feb 10 2017, 04:11 PM
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Note that I'm advocating 'capture one without killing a bunch of others' (although I'm not against causing some chaos and disruption).
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Gilga
post Feb 10 2017, 04:15 PM
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Dana will go with whatever plan... she has no opinion. If she was alone she would have just butchered them for getting so close, without talking to us. She has a code of honor to protect the group, so she has no idea what if they do not show hostility.
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Aria
post Feb 13 2017, 01:17 PM
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Kids still seem to be waiting on the ridge, for some sort of sign perhaps?! That and my work schedule is going to be crazy again this week, sorry (IMG:style_emoticons/default/frown.gif)

Will get an IC up if I can but otherwise you seem to be fine arguing amongst yourselves (IMG:style_emoticons/default/smile.gif)
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Beta
post Feb 16 2017, 04:33 PM
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Bit of a placeholder post up in the IC thread – a long way to say ‘waiting to see what happens with Cailin and Maya, but watching for any other surprises just to be on the safe side.’

(and in case anyone reads it and doesn't remember the isue with Fig, he was one of the two boys who started assaulting one of the girls on the first day. Grok killed the other boy, but we never did do anything about Fig, and I figure Simon wouldn’t have taken him off of our hands.)
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Beta
post Feb 18 2017, 01:40 PM
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@Gilga, I think Simon is with the other group of kids, up on a ridge and about half a kilometre away ... even for Dana that is probably beyond leaping range.
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Gilga
post Feb 18 2017, 02:41 PM
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I edited.
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