Run! Recruitment, 2075/6 Persistent Game World Thread |
Run! Recruitment, 2075/6 Persistent Game World Thread |
Jul 12 2016, 10:42 PM
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#326
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
You hope they're the alpha predator! ;P
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Jul 12 2016, 10:50 PM
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#327
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Rick isn't cocky, just sure of himself...and he didn't thrive in the Puyallup barrens by being overly trusting so the good stuff is centrally located and watched. The perimeter is also watched by groups of at least two with at least one meta per group... These are presumably the indolent seeming lot Dana mentioned as Rick won't tolerate laziness!
The majority are out looking for food, more crates or a way out. Some are tasked with making weapons too! Wooden clubs and spears... Oh and the armour is form fitting [8] with insulation. Most will choose to wear their flats over the top... It's not called a body glove for nothing! With some control the ration bars should last until the end of the week more or less... Summer says there are Aztech tags on the armour |
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Jul 12 2016, 11:11 PM
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#328
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Quick note on timings, Rick will have insisted on astral scouting accompanied by Sim. That will take around 4 hours at least before he will give up any armour... And as it yielded little useful info he will have extracted a promise of more in the future! Likely no extra trading today!
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Jul 12 2016, 11:17 PM
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#329
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Noted. Cailin will bargain a bit about the promise. She's not against it, but let it be known that much like scouts not finding anything doesn't mean they didn't do their job, Astral scouting not finding anything doesn't mean that the required job wasn't done. She doesn't press the issue this time: she wants him to know that she will listen to him and probably do what he asks if she can but she won't let him push her too far.
I didn't expect to be able to do the trade today anyway. Good rolls there... Don't expect everything to be that "nice" (given the conditions at least) ^^ |
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Jul 13 2016, 04:46 AM
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#330
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Note that we tried to trade the carcass in the late morning long before Callin has arrived.
+ As Dana wandered naked half a day, I doubt she'll feel the need to use the flats in addition - she'll probably just place it on a rock to dry out after using it as a towel. @irn0rchid silly teenagers (IMG:style_emoticons/default/wink.gif) |
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Jul 13 2016, 06:04 AM
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#331
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
I didn't answer for Dot's origin, but that's not an overshight: I think Betx gave a hint somewhere regarding Dot's origin, but I don't remember so...
Cailin will definitely wear her flats :o She's no more than a child, doesn't even have the beginning of a chest, but still... I hadn't thought about the impact of the delay of Cailin's recon on the trade, right. Well, if you did it before, that's all for the better then, it'll help Rick forget a bit how Cailin can be irritating (IMG:style_emoticons/default/biggrin.gif) And I'll try to slow down a bit, I'm probably posting a bit too much now that I think about it (IMG:style_emoticons/default/indifferent.gif) |
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Jul 13 2016, 07:59 AM
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#332
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Neophyte Runner Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 |
Okay, usual formatting and spell checking is being eschewed in favor of time. Sorry, y'all.
Also, Blank is on his own count's day two, as he started with zero. Any confusion and I'll knock that off. |
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Jul 13 2016, 11:15 AM
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#333
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Note that we tried to trade the carcass in the late morning long before Callin has arrived. + As Dana wandered naked half a day, I doubt she'll feel the need to use the flats in addition - she'll probably just place it on a rock to dry out after using it as a towel. @irn0rchid silly teenagers (IMG:style_emoticons/default/wink.gif) You killed the second tiger mid to late morning and then spent hours prepping it! So that makes it evening day 3, or 2 by Blank's count, thanks for the clarification it was confusing me lol |
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Jul 13 2016, 02:27 PM
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#334
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Okay, usual formatting and spell checking is being eschewed in favor of time. Sorry, y'all. Also, Blank is on his own count's day two, as he started with zero. Any confusion and I'll knock that off. Blank clearly has some formal computer science education... (IMG:style_emoticons/default/wink.gif) |
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Jul 13 2016, 04:06 PM
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#335
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Neophyte Runner Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 |
Blank clearly has some formal computer science education... (IMG:style_emoticons/default/wink.gif) I chalk it up to my half-assed computer programming background, or some absorbed knowledge of him from listening to his 'creator'. Mad scientist zombie movie fans are all about Day Zero and Patient Zero and such, eh. |
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Jul 13 2016, 04:34 PM
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#336
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I've been deliberately vague about Blank's victims...I suggest it is one dwarf and a couple of humans, maybe two of them have any kind of combat experience...so you can assess their threat level IC (errr non existent?!?) ...they have crude spears...and a small kill
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Jul 13 2016, 06:06 PM
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#337
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
@Aria, would it be possible to edit a link to the map into the first post on this thread? Would it make it much easier to find it again (or is there a link on Obsidian Portal? That could work too ....)
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Jul 13 2016, 06:21 PM
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#338
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
There's a link on the 2nd post of the master ooc but when I'm not on my phone I will try and put it here and on OP!
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Jul 13 2016, 07:35 PM
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#339
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
There's a link on the 2nd post of the master ooc but when I'm not on my phone I will try and put it here and on OP! Oh, I'd. Missed that it was linked in that other thread, that works! You might have mentioned it before and I just hadn't read properly, hadn't thought at all about that thread. |
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Jul 13 2016, 07:45 PM
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#340
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Were all those makeover and fashion spells cast at -2D for background count? Force of spell (except instants) is also reduced by 2!
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Jul 13 2016, 07:48 PM
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#341
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
She has 16 dice for Manipulation spells, so the rolls themselves are correct.
Edit: Oh, also, for Fashion, the clothes get a defense roll. (IMG:style_emoticons/default/nyahnyah.gif) Fashion is actually pretty hard spell to cast and has not-insignificant drain. |
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Jul 13 2016, 07:57 PM
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#342
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Oh, I didn't know for the Force of the spells being reduced by two, sorry. I would have to cast the spells as Force 6 to get the results of a Force 4 spell then?
Since I already wrote the results I won't change the actual Force of the spells, but next time I'll go a bit lower for the Fashion ones :o And I'll have to roll the drains for them now. Drain (Fashion spell): 13d6t5 2 Since I had 8 successes on the second Fashion spell, the -1d from stun damage doesn't change anything. Drain (Fashion spell): 13d6t5 3 So a total of 5 stun (Fashion is F-1, so at Force 6 it would be 5S DV each). Good thing we'll go to sleep soon :o Is it okay? Edit: Oh, also, for Fashion, the clothes get a defense roll. (IMG:style_emoticons/default/nyahnyah.gif) Fashion is actually pretty hard spell to cast and has not-insignificant drain. Damn, forgot about that. You're right. Looks like I'll have to change the description then. I don't know how high is their Object Resistance pool though (beetwen 6 and 9 probably?), so this will have to wait. Sorry, I'll be sure to entirely read the spells before using them next time (IMG:style_emoticons/default/eek.gif) |
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Jul 13 2016, 08:02 PM
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#343
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Flats would be OR 6 (minimum). Aria would have to determine the armor jumpsuits. Assuming no electronics in them it would be 7 or 8 (9 is max).
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Jul 13 2016, 08:07 PM
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#344
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Wow, fashion has gotten a lot harder since first/second edition (when it was a cheap fluff spell, mostly). I'd not looked at it carefully in fifth, but was had been feeling very jealous for Addie's sake (she's tough on clothes, it seems). Still a very cool spell choice!
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Jul 13 2016, 08:12 PM
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#345
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
If 7, the clothes buy one success, and it still works (IMG:style_emoticons/default/biggrin.gif)
No? Damn! I had to try (IMG:style_emoticons/default/sarcastic.gif) Still a very cool spell choice! Thanks, seemed appropriate for a little eleven princess that was never supposed to get in this kind of situations ^^ Of course, the fact that I have absolutely zero instant spells tends to make things a bit harder than anticipated. I'll think about adding some more appropriate in the circumstances :o Aria, I have to ask though, the background count rules state this: QUOTE Pre-existing active foci, sustained spells, quickened/anchored spells and rituals are reduced by the background count. As I understand it, it means that sustained spells cast before entering the background count zone are reduced by two. Did I make a mistake or is the -2 on the Force of Sustained/Permanent spells cast in BC something you added here? If the latter that's cool, no problem I'll adapt, but if its the former since I have another mage on a table game it would be nice to know it (well kinda, since it's not exactly good news ^^). |
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Jul 13 2016, 09:13 PM
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#346
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I think the background count rules are a little fuzzy (IMG:style_emoticons/default/nyahnyah.gif) for the purposes of this game the house rule is 'if in doubt take the harshest possible interpretation of BC' ! So basically anything that is influenced by magic is at -2D... except drain rolls, I'm not that vicious (IMG:style_emoticons/default/ork.gif)
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Jul 13 2016, 09:15 PM
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#347
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Ok, no problem!
I can still craft stuff, I'm not useless (IMG:style_emoticons/default/biggrin.gif) And there's always spirits... As for the Object Resistance of the clothes? Not that I absolutely want it to fail but rules are rules, so... |
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Jul 13 2016, 09:17 PM
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#348
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
And there's always spirits... Summoning them is at -2 dice and every action they take is at -2 dice (so, effectively, they're 1 force weaker than normal), so they're not *as* cool as the normally are. (IMG:style_emoticons/default/smile.gif) |
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Jul 13 2016, 09:23 PM
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#349
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
True, but there are some things they can do that don't require dice (Movement, Guard or Concealment among others) and they still keep their immunity which given the current circumstances is very nice.
And you don't need huge spirits to take advantage of all this. |
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Jul 13 2016, 09:29 PM
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#350
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Guard seems good, but I'd argue if we're taking BC in the harshest possible light, then Movement and Concealment would lose 2 from the spirits Magic attribute (as a sustained spell). (IMG:style_emoticons/default/smile.gif) That would be Aria's call though.
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