Run! Recruitment, 2075/6 Persistent Game World Thread |
Run! Recruitment, 2075/6 Persistent Game World Thread |
Jul 18 2016, 10:49 PM
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#426
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Doesn't really matter anyway in the long run since the victims know it wasn't Dana, Klarissa can say (tomorrow at least) that Dana left too late for that, Dot (who is in the main camp right now) that they came directly, and most of all, Scrap filmed everything.
So even if some of those choose to stay silent for one reason or another, the truth will be known, Then the problem becomes "what did you do about it in the meantime and can you recover?"... |
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Jul 18 2016, 11:53 PM
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#427
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Yup, a lot of what Lindsey says/does can be disregarded once there's perfect information. Stupid commlinks! (IMG:style_emoticons/default/wink.gif)
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Jul 19 2016, 12:28 AM
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#428
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Dana would just be happy that you give her credit for being capable to do that.
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Jul 19 2016, 12:48 AM
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#429
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
. So even if some of those choose to stay silent for one reason or another, the truth will be known, Then the problem becomes "what did you do about it in the meantime and can you recover?"... Exactly! Also a chance for Addie to agree with Lindsey, and also an easy chance for her to be wrong (it is usually a bit tough to make my characters decide or say or do something which I as a player suspect is wrong, but they can't be right all of the time, so it is nice when there is an easy one like this) Yup, a lot of what Lindsey says/does can be disregarded once there's perfect information. Stupid commlinks! (IMG:style_emoticons/default/wink.gif) I have faith in her talents! Dana would just be happy that you give her credit for being capable to do that. Oh, Addie gives Dana lots of credit .... She just hasn't talked to anyone yet about where that is leading her (IMG:style_emoticons/default/smile.gif) |
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Jul 19 2016, 04:34 PM
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#430
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
@Adam: re bow interval, sorry it has taken a while…Google hasn’t been extremely helpful but the suggestions there were 2-3 hours with the aid of power tools, and that’s just for the stave…the string is another matter! I know as little about this as I suspect most people do so I’m prepared to be swayed but let’s say it will take you a few hours for the bow stave, and a few more for the string…so it will be ready sometime in day 4 to5?!? That sound ok?
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Jul 19 2016, 04:36 PM
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#431
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Yup, a lot of what Lindsey says/does can be disregarded once there's perfect information. Stupid commlinks! (IMG:style_emoticons/default/wink.gif) It's only as perfect as the people relaying the info...I don't think there are any display devices anywhere so it is just one person's word against another! Same goes for time, only a few have internal chronos...and I suspect most people rely so heavily on tech they couldn't give an accurate assessment of time passing without one! |
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Jul 19 2016, 05:16 PM
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#432
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Are we past dusk at the main camp now? And did the spirit Lindsey sent off to find anything 'man made' in as wide a range as it could cover before dusk report anything back?
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Jul 19 2016, 05:47 PM
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#433
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Trying to help the recovery of the unconscious hunters. Medicine 1 + logic 4:
medicine: 5d6t5 1 I don't remember if one hit actually helps or not, but at least no glitch. Also working towards buying her computer skill up to 1 (probably the next day). |
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Jul 19 2016, 05:48 PM
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#434
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Heh, I'll edit Lindsey's post, gimme a min.
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Jul 19 2016, 06:01 PM
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#435
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Heh, I'll edit Lindsey's post, gimme a min. Sorry, looks like we cross posted again -- nothing was up when I started writing. Sorry I forgot to check to see if you'd beaten me to the submit button again! (and btw, you can always ask me to edit my post, especially when I submit after you) |
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Jul 19 2016, 06:07 PM
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#436
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
No worries. You had more detail. I wasn't wedded to my post. (IMG:style_emoticons/default/smile.gif)
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Jul 19 2016, 07:19 PM
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#437
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Are we past dusk at the main camp now? And did the spirit Lindsey sent off to find anything 'man made' in as wide a range as it could cover before dusk report anything back? The spirit seems confused, it found man made stuff but didn't... It gives you a vague direction along the river... |
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Jul 19 2016, 08:13 PM
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#438
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
So yeah. Figured I should actually roll some dice since Lindsey was going to do something significant. That was a mistake.
Summon air elemental (F2): 10d6t5 1 Edge Re-roll: 9d6t5 1 Spirit defense: 4d6t5 2 Drain (4): 11d6t5 2 - 2 Try again!: 10d6t5 0 /Cry Spirit defense: 4d6t5 3 Drain (6): 11d6t5 5 - 1 Try again!: 9d6t5 2 Spirit defense: 4d6t5 1 Drain (2): 11d6t5 3 - 0 F3 Air Spirit, 1 service, 3 total drain, 1 Edge used. 4 total successes on 38 summoning dice. One 1 away from crit glitching on 10 dice. Apparently Orokos doesn't like Lindsey either. (IMG:style_emoticons/default/nyahnyah.gif) Spirit Engulf's the armor packets and Sprints away, hopefully using Movement (although spirits in Combat use powers for 'free' to accomplish the goal, the rules don't say anything about not in Combat). Lindsey scrubs the Astral Signature (should take 3 seconds, F3, BGC2). |
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Jul 19 2016, 08:55 PM
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#439
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Lol (IMG:style_emoticons/default/wink.gif)
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Jul 19 2016, 09:00 PM
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#440
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
@Adam: re bow interval, sorry it has taken a while…Google hasn’t been extremely helpful but the suggestions there were 2-3 hours with the aid of power tools, and that’s just for the stave…the string is another matter! I know as little about this as I suspect most people do so I’m prepared to be swayed but let’s say it will take you a few hours for the bow stave, and a few more for the string…so it will be ready sometime in day 4 to5?!? That sound ok? That's cool - diceless is fine with me. Say, throw in five arrows? I'll be making the first one with a pull (rating) equal to Raf's strength. Then get to work on one for someone else... |
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Jul 19 2016, 09:22 PM
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#441
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
The wood around here is pretty crap I would think for bow making, it's all softwood / pine by the looks of Google... Don't count on making a strong bow any time soon!
5 arrows is fine although you'll need fletching of some sort?!? |
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Jul 19 2016, 09:26 PM
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#442
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
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Jul 19 2016, 10:28 PM
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#443
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Got some karma lying around so here goes:
30 karma to increase Str 5-->6 10 karma to increase edge 1-->2 5 karma to increase outdoors group 0-->1. |
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Jul 19 2016, 10:31 PM
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#444
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Just remember, the harder you make yourself, the nastier the opposition gets (IMG:style_emoticons/default/ork.gif)
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Jul 19 2016, 10:33 PM
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#445
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
I'm so glad I'm not at the main camp, I'd have gone mad with Lindsey's manipulations...
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Jul 19 2016, 10:47 PM
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#446
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Great Dragon Group: Members Posts: 5,038 Joined: 12-June 16 From: Israel Member No.: 200,423 |
As long as we're all having fun.
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Jul 19 2016, 10:56 PM
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#447
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'm loving it (IMG:style_emoticons/default/biggrin.gif)
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Jul 19 2016, 11:00 PM
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#448
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
The wood around here is pretty crap I would think for bow making, it's all softwood / pine by the looks of Google... Don't count on making a strong bow any time soon! 5 arrows is fine although you'll need fletching of some sort?!? Not a problem for now - Raf's not very strong! I'll bet hawk-Dana can get us a bird. Once we have the first one, we'll be able to get more for ourselves. |
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Jul 19 2016, 11:07 PM
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#449
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
posted something and changed my mind
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Jul 20 2016, 12:12 AM
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#450
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
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