Run! Recruitment, 2075/6 Persistent Game World Thread |
Run! Recruitment, 2075/6 Persistent Game World Thread |
Aug 10 2016, 01:32 PM
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#601
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Good point, I'll get a quick Addie reply in, as well as IC bringing them up to the group.
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Aug 10 2016, 02:45 PM
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#602
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
IC post is up.
Quick question: mechanically, are there rules for the dryad effect? Or for that matter what it tends to make people feel? I've taken a shot at what it would be like to deal with it, but I'm not sure if that matches up with official rules. |
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Aug 10 2016, 03:18 PM
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#603
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
The rules are a +1 on all charisma skills (except Intimidation) and a +2 social limit.
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Aug 10 2016, 05:26 PM
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#604
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
The rules are a +1 on all charisma skills (except Intimidation) and a +2 social limit. Thanks! Does the fluff give any description of the nature of people's favorable reaction to dryads? (they are attractive, they seem trustworthy, it seems almost magical (but isn't magic) in a way that people just want to help them ..... or is it more open to interpretation? |
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Aug 10 2016, 05:30 PM
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#605
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Part of the description of dryads (Run Faster, p95):
QUOTE Dryads are the most intelligent of all the nobilis metavariants, and they are often perceived by others to be graceful and physically attractive. Some of this perception may be magically enhanced—Awakened dryads have been known to use their powers to enhance how others perceive them. Glamour: QUOTE A character with Glamour is paranaturally gifted so that all sapient beings perceive him as moving with unearthly grace. His countenance always seems radiant, and his voice is soul wrenching and laden with emotion. People may describe him as angelic or fairylike, and everyone he speaks to cannot help but feel moved and inspired. Sapient beings always respond with awe, deference, and kindness to the character as long as he does not act hostile.
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Aug 10 2016, 05:42 PM
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#606
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Thanks -- should have thought to have looked that up at home, before I suddenly had to describe interacting with Cailin!
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Aug 10 2016, 06:12 PM
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#607
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Great Dragon Group: Members Posts: 5,047 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Modified my post as commenting on Addie's introduction to big camp politics was too old (IMG:style_emoticons/default/wink.gif)
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Aug 10 2016, 07:02 PM
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#608
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Ack, and I didn't see the change, and just posted a response to the old one (and Cailin has since responded, making it unclear who Addie was responding to).
Ummm, I think I'll delete Addie's post for the moment will re-post when I get another few mintues. Please excuse the blank post for a bit. |
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Aug 10 2016, 07:26 PM
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#609
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Great Dragon Group: Members Posts: 5,047 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Well I did not think I'd convince her to abandon politics and dedicate her life to martial arts (IMG:style_emoticons/default/wink.gif)
I can have Dana try again later, as long as we can still talk to each other. |
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Aug 10 2016, 09:26 PM
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#610
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
OK, I've updated Addie's IC post (twice -- first time didn't have the bridge into the larger group discussion)
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Aug 11 2016, 02:52 PM
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#611
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
By the way Mercy, I see that Maya is working on the pelt, but Cailin already did most of it in the evening, unless you wanted more than the blankets?
QUOTE Right now though, in the better light, she is working on the tigers' pelts, making some big blankets. Artisan (pelt work, -2 lack of tools): 8d6t5 5 While she couldn't do much with the bones, lacking the adequate tools - which she found really frustrating - she went for more than functional on the blankets: with a stone heated on the fire, she drew some esoteric patterns on the skins, which eliminates a good part of the primitive feel of the work. This won't sell in a nice shop, but she seems pleased nonetheless. As such, she greets Maya happily "Hi! Good night?" I should have put the rolls in here and not in the IC post though. It's here if you missed it. And another (for tools, etc.) is here. |
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Aug 11 2016, 04:01 PM
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#612
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Great Dragon Group: Members Posts: 5,047 Joined: 12-June 16 From: Israel Member No.: 200,423 |
I edited the post to reflect looking for Caillin's apporval and as we simultaniously posted I edited again to forward Lindsey to boss lady.
So no floating Carcass toward campfire. |
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Aug 11 2016, 04:02 PM
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#613
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Well then, I edited my edit :o
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Aug 11 2016, 04:04 PM
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#614
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Aww! Lindsey was pumping her fist on the inside. (IMG:style_emoticons/default/nyahnyah.gif) I'm gonna wait and let Addie/Rick chime in.
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Aug 11 2016, 04:14 PM
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#615
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Great Dragon Group: Members Posts: 5,047 Joined: 12-June 16 From: Israel Member No.: 200,423 |
I have the habit of posting then rereading edit and fix but now the three of us are on at the same time so I need to be more careful lol (IMG:style_emoticons/default/wink.gif)
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Aug 11 2016, 04:29 PM
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#616
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Yeah, I'm the same, especially since I often make mistakes and come back to fix things. And more often than not, I add stuff while I'm at it...
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Aug 11 2016, 11:23 PM
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#617
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Just re-reading the last few post's, and .... We have canteens now? When did I miss that?
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Aug 11 2016, 11:25 PM
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#618
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
I thought I missed it too, and supposed it came in the same box as the tools and/or the tents.
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Aug 11 2016, 11:39 PM
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#619
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Lindsey picked one out of a crate on like page 2. Hasn't been relevant since.
Edit: yeah, declared it was in the tent crate. |
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Aug 12 2016, 02:29 AM
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#620
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
OK, so most don't have them. Would have felt silly having Addie moving water by soaking it into clothes if everyone had canfeens.
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Aug 12 2016, 02:36 AM
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#621
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
I'd imagine there weren't 30+ canteens, but that's up to Aria I guess? I have a hard time drawing the line between what we as players can state as fact vs what the GM decides. (IMG:style_emoticons/default/wink.gif)
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Aug 12 2016, 04:59 AM
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#622
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Cailin's response got in while I was typing, but I think it still works, so I'm leaving it. (IMG:style_emoticons/default/smile.gif) I'm out for the night!
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Aug 12 2016, 11:57 AM
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#623
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'd imagine there weren't 30+ canteens, but that's up to Aria I guess? I have a hard time drawing the line between what we as players can state as fact vs what the GM decides. (IMG:style_emoticons/default/wink.gif) I'm happy to give you lots of leeway! (IMG:style_emoticons/default/smile.gif) Much more than a 'normal' game... We are all telling this story together! |
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Aug 12 2016, 02:39 PM
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#624
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Runner Group: Members Posts: 3,348 Joined: 20-March 16 From: Alaska, USA Member No.: 200,310 |
I have to go to work and might not be back on until very late my time. Maya is planning on going to the large camp to see Rick, so someone can write that part up and get us there, if they like. Please?
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Aug 12 2016, 06:15 PM
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#625
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Neophyte Runner Group: Dumpshocked Posts: 2,001 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Addie is about to go all baby-sitter/big-sister on Cailin. Apologies in advance if Cailin hates that sort of thing.
ETA: And if Cailin rebuffs this attempt, it will create quite a lovely parallel, dramatically speaking, with Maya's original departure. Disagreement with Rick, Lindsey stirs things up more, Addie tries to smooth things over but fails. Obviously Addie would not approve of life imitating itself, but I have to admit that from a story-telling perspective it has possibilities. |
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