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> Run! Recruitment, 2075/6 Persistent Game World Thread
Ennui
post Sep 17 2016, 03:57 PM
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Armorer: 6d6t5 2 starting the bow
spending edge because why not Armorer edge reroll misses: 4d6t5 1
Tracking: 10d6t5 2 pathetic but they left an arrow and aren't covering their tracks I'll assume 2 is enough.
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irn0rchid
post Sep 17 2016, 05:10 PM
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Lindsey has the spirit cast movement on itself and then come in and separate the burning stuff from the non-burning stuff.
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Mercy
post Sep 17 2016, 05:39 PM
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Thank you. I have a clearer idea of where my companions are. I am trying to rally the other people to help me save the food. I have no real skill at putting out fires so will just do the best I can. Would you be able to summon a spirit of water to help or perhaps you or Dana could throw a wall of earth over the flames? We could dig the supplies out later. One of the things I would have tried if the event had not gone so fast was to ask Dana to create a wall of earth around the food to keep the thugs from stealing it. Spilt soymilk now, though.
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irn0rchid
post Sep 17 2016, 05:46 PM
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The fire should be fairly dealt with at this point. I'm not going to drive Rick's reaction though. (IMG:style_emoticons/default/smile.gif)
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adamu
post Sep 17 2016, 06:29 PM
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One of the only things I like better about Shadowgrid than here is it give a handy warning if someone else has posted while you were typing.

So does Dana rush to Maya's side and save her, or does the spirit whisk her away first?

gilga's post was up first, but whichever...
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irn0rchid
post Sep 17 2016, 06:31 PM
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I spoilered mine out. Priority goes to person who posted first, plus I'd had the most recent 'say' anyway. (IMG:style_emoticons/default/smile.gif)
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Gilga
post Sep 17 2016, 06:33 PM
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I'd say both happens - but it seems that the spirit is closer, so I am editing to say that they were met half way.

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irn0rchid
post Sep 17 2016, 06:54 PM
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Timeline is healed!
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Aria
post Sep 17 2016, 07:03 PM
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QUOTE (irn0rchid @ Sep 17 2016, 06:46 PM) *
The fire should be fairly dealt with at this point. I'm not going to drive Rick's reaction though. (IMG:style_emoticons/default/smile.gif)

Let's leave it at Rick saying something like "I will deal with the orcs!" and I will try to resolve that soon!
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Mercy
post Sep 19 2016, 04:14 AM
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I have a question about the fire damage that Maya has. Would Dana's healing magic prevent the scars?
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Imladir
post Sep 19 2016, 04:21 AM
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Given that it was done mere seconds after the damage, probably yeah. Unless you want to keep them of course, it could somehow have been worse than it appeared at first.
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Mercy
post Sep 19 2016, 04:42 AM
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Nah, I am not sure that she needs them as she is pretty badly scarred already. I was just wondering if I had done something really bad to my character. I could live with it, but it is not necessary. Thanks for your opinion.
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Aria
post Sep 19 2016, 12:24 PM
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Is anyone going to follow Rick or can I handle it 'off camera'?!?
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Imladir
post Sep 19 2016, 12:41 PM
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At least Lindsey and Cailin.
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irn0rchid
post Sep 19 2016, 12:57 PM
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Lindsey is just planning to watch the action.
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Imladir
post Sep 19 2016, 01:00 PM
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Cailin certainly hopes she won't have anything to do (and she will probably be too slow to change anything anyway)
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Beta
post Sep 19 2016, 01:30 PM
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Just a quick clarification, since I was writing pretty quickly on Friday and may have left a wrong impression. My having Addie run off was not meant as a 'I don't like this, so I'm taking my toys and going home' type of thing, but rather it was accelerating a bunch of stuff that I'd thought would happen anyway.

Given the nature of this game, I always figured that the camp woulf eventually fracture. I deliberately had Addie doing what she (thought she) could to hold things together, with me knowing that most likely this was a lost cause (yes, I can be cruel to my characters sometimes). I had figured it for more of an interactive scene and not something that would happen so early (in-game time), but in the end we got exactly where I thought we'd get.

I always knew that at some point she was likely to crack or break down. Major insecurities combined with a perfectionist streak combined with her code of honor meant that there was no way she was going to meet her own expectations in this environment in the long run. What happened could have gone down in a few ways, but between having set up the rape and failing yet again to get (what she views as) the strongest characters to work together*, running away from it all seemed reasonable -- and it nicely dealt with why she hadn't intervened in camp.

'No more plans' was because this was about as far as I figured her likely story arc out. I'd thought that it wouldn't reach this point for her until things hit a Hunger Games type survival stage where 'what happens next' would be quite constrained by circumstances, so I hadn't thought through what would happen with her after she cracked.

And a final reason for having her run off: I'm going to continue to be quite limited in posting time for the rest of September (and am way behind on TC posts for Preston, so need to put some posting time there), so having her off in the wilderness for a bit kind of works out for me not holding things up. I'll just try to make time to enjoy reading what the rest of you get up to, without worrying as much that I'm three days behind again (IMG:style_emoticons/default/smile.gif)

* I mentioned that she was never likely to achieve all of her goals, right?

ETA: She was ‘chasing her shadow’ in the latter part of the day, so will be somewhere to the east of the camp. If anyone is wandering/exploring out that way and it works for you to encounter her, go for it (but please fire me a PM to draw attention to it, to improve the odds of a quick response). And things really should get better for my responsiveness by early October.
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Gilga
post Sep 19 2016, 04:51 PM
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I'll have Dana go after her when this scene is over. Dana is so chaotic that she cannot even be disappointed when things break apart - it feels like the way the world work - we move from order into chaos. Perhaps they can have a nice chat about expectations (both also share the same code of honor with very different interpretation).

Dana feels that she need to protect people from external dangers, but she accepts that she cannot protect them from themselves. Addie feels that she is in control of things because she manages things - but that control is nothing but an illusion as there are so many forces out of hand.
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Ennui
post Sep 20 2016, 07:21 PM
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Ooh and I can meet some elves maybe.
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Beta
post Sep 20 2016, 08:49 PM
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QUOTE (Gilga @ Sep 19 2016, 05:51 PM) *
Dana feels that she need to protect people from external dangers, but she accepts that she cannot protect them from themselves. Addie feels that she is in control of things because she manages things - but that control is nothing but an illusion as there are so many forces out of hand.


Addie hasn't felt in control this whole time -- but you are right in that she was trying to project otherwise, and in that she was trying to gain a sense of control (by a mixture of doing and managing), but there was far too much for her to manage. As I said above, I can be cruel to my characters -- she was built to eventually fail in this environment. What that failure-under-stress leads to is something I hope will be interesting (at least to me). But I'm happy to put off figuring that out for a bit, so happy if nobody goes to find her right away. (As justification for that: We were late in the day, so in all the chaos it is possible that nobody noticed her missing until dusk, which would make tracking challenging I'd think? And optional whether anyone noticed her leaving, so may not be immediately obvious if she ran off, got eaten, stolen by the toxic mage .... )
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Gilga
post Sep 20 2016, 08:56 PM
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Recall that Addie has a comlink - she is not very difficult to find. In fact, Addie can summon us when she decide not to die.
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Beta
post Sep 20 2016, 09:35 PM
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QUOTE (Gilga @ Sep 20 2016, 09:56 PM) *
Recall that Addie has a comlink - she is not very difficult to find. In fact, Addie can summon us when she decide not to die.


Good point, editing the post for that, and just changed it to have her run west, not east -- I had the map turned around in my head. When I went to actually look at it, up-hill was not the direction I'd been thinking. I dropped a marker on the map for what seems like a likely place where she ends up.
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Beta
post Sep 23 2016, 06:44 PM
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QUOTE
One startling discovery though, a crate, considerably older looking judging by the patination on it, yields up a bounty! Inside, neatly packaged in shrink wrap are about fifty sets of tight fitting clothing, each with a name stencilled on… although they are clearly tailored garments you find one that will do you more or less…


Now THAT sent a shiver down my spine! Also: poor blighters did even worse than we did?

Just checking: Blank is down in the river valley (one way or the other from the camps)? I'd been wondering about the odds of him stumbling upon Addie, but for now she is up on the higher ground. A several hundred metre elevation difference (part of which is a cliff) would probably make casual path crossing unlikely. I'd just thought that it might give you something to react to (whether or not he made his presence known to her).
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Imladir
post Sep 23 2016, 06:46 PM
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I'm pretty sure he went the opposite way.
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Aria
post Sep 24 2016, 10:28 PM
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@Gilga: if you check the map the toxic lake is due south whereas the orcs headed south west... but Dana may not know exactly where the lake is?!?
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