Run! Recruitment, 2075/6 Persistent Game World Thread |
Run! Recruitment, 2075/6 Persistent Game World Thread |
Sep 25 2016, 05:40 PM
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#876
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
I haven't looked just guessed as you said that the vegitation looks worse than where we previously were. Where can I looked at the map? in OP the map is of some oxford office building from another game. (circles of power I think).
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Sep 25 2016, 06:40 PM
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#877
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Runner Group: Members Posts: 3,348 Joined: 20-March 16 From: Alaska, USA Member No.: 200,310 |
Gilga, whatever color you are using in your spoiler posts is almost completely invisible against the white background. Can you please pick a different color?
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Sep 25 2016, 06:45 PM
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#878
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
It's not a colour Gilga used, it's a link to Orokos. And you can't change the colour of the links (well, unless you tweak the CSS a bit, but that's for admins to do, not users ^^)
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Sep 25 2016, 06:50 PM
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#879
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
4 hits on sneaking text (figured Aria might have us sneaking). I have no control on the color but I'll post in OOC thread next time.
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Sep 25 2016, 07:30 PM
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#880
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Runner Group: Members Posts: 3,348 Joined: 20-March 16 From: Alaska, USA Member No.: 200,310 |
OK. I did not realize you could not change it. I will make do.
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Sep 26 2016, 12:18 PM
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#881
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I haven't looked just guessed as you said that the vegitation looks worse than where we previously were. Where can I looked at the map? in OP the map is of some oxford office building from another game. (circles of power I think). You need the Google map...which I've recently tweaked to my understanding of locations... <<here>> The corruption is more obvious because you are actually in amongst the trees...it will have been fairly obvious to the hunters in the party already but we'll gloss over that...it may or may not have anything to do with the supposed toxic! |
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Sep 26 2016, 02:21 PM
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#882
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Quick rules check: to reflect Addie’s crisis of confidence and failure to live up to her own expectations, I was looking at getting rid of her “code of honour: protect those weaker than her” (15 points) and taking “loss of confidence: leadership” (10 points). Buying off negative qualities in play is 2x cost, and normally there is no karma for taking negative qualities in play. Would the cost of this be:
a) (15 – 10) x 2 = 10 karma (pay 2x the difference) b) (15 x 2) -10 = 20 karma (pay 2x the whole quality being bought off) c) 15 x 2 = 30 (pay 2x the whole quality, no credit for loss of confidence) Thanks for any guidance on that. =========================== Also, in case Blank should cross paths with Addie (and I'm good either way), Addie will be at the top of Bridal Veil Falls by mid-morning (have the scene worked out, just waiting for the IC to get to the next day). She should be visible for some distance from parts of the valley where Blank is, I think. |
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Sep 26 2016, 04:59 PM
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#883
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
@beta: You should only pay 10 karma (for the delta). The books are filled with examples that negative qualities replace each others (pregnant) becomes dependent and so on.
@Aria - it is highly unlikely for the orcs to go where you suggested as that means going directly toward the council and stopping in a shout range from there, also they should manage to get further away than two kilometers. (they are really lame if 2km is all they managed to go). |
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Sep 26 2016, 05:09 PM
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#884
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
@beta: You should only pay 10 karma (for the delta). The books are filled with examples that negative qualities replace each others (pregnant) becomes dependent and so on. thanks! Had never come up in my game, so I'd never looked at it much before.QUOTE @Aria - it is highly unlikely for the orcs to go where you suggested as that means going directly toward the council and stopping in a shout range from there, also they should manage to get further away than two kilometers. (they are really lame if 2km is all they managed to go). Remember that Aria's original post on the orcs running off was: QUOTE The marauding orcs make a beeline for the cover of the trees keen to put as much distance between themselves and the chaos they wrought as quickly as possible. Rick followed, moving surprisingly quickly and assuredly for a city dweller…it would seem the Puyallup Barrens have equipped him for the wilderness rather better than the average street rat. Rather than pursuing directly behind he swung wide clearly intending to get ahead of them, and indeed that seems like it might be possible as the orcs slowed considerably when they got to the unfamiliar territory of the woods. Although the pines were relatively open and from a distance fairly normal looking, on closer inspection the corruption of this place is more evident and despite the show of bravado they were clearly spooked by what they had done and the implications of running off in to the wilds behind a dubious leader… Which did kind of imply that they were not moving all that far or fast once they made it to the trees. (direction is a different issue) ==================================== Put up an Addie post happening at sundown. I know the others aren't that far along yet, but I don't think anyone else will cross her path before then. Next planned post is in the small hours of the morning, assuming nothing else of note happens, but I'll wait on that for a bit. |
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Sep 26 2016, 10:57 PM
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#885
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
@beta: You should only pay 10 karma (for the delta). The books are filled with examples that negative qualities replace each others (pregnant) becomes dependent and so on. Agreed on the karma cost!@Aria - it is highly unlikely for the orcs to go where you suggested as that means going directly toward the council and stopping in a shout range from there, also they should manage to get further away than two kilometers. (they are really lame if 2km is all they managed to go). If you look at the terrain map they had to go significantly up hill to cross the ridge, south of the tribunal area...and then fairly sharply down the other side. Not easy ground for city dwellers! |
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Sep 27 2016, 03:30 AM
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#886
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
This is why I think it is wired they basically went through the tirbunal and took such a hard path instead of going down stream like Blank for example. Being hunters they should have had some understanding of the surrounding.
I do not feel very strongly about it though, Dana's comment can also be plain wrong, she does not have a compass and has only studied the basics of navigation the day before. |
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Sep 27 2016, 04:17 AM
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#887
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Not sure on how long Rick is going to take dealing with Muhammad and co with Dana in tow. Lindsey's goal is to present them with a fait accompli of the camp (what the girls can carry at least) packed up and ready to move/moving by the time they get back (or, even better, be gone). She's going to lead them south to the man made (sorta) place the spirit found if permitted. If Muhammad/Rick went south as well, then maybe they can meet in route? Or he can return just as they start moving that way? Whatever works for the story. (IMG:style_emoticons/default/smile.gif) Maybe can even run across Addie!
I'm not sure if the small campers are out of eyesight of this or not. Probably relevant to know where Sim is in all this. |
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Sep 27 2016, 04:21 AM
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#888
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Rick will be gone for at least a couple of hours apparently, so you probably will have been away for a while.
Normally, we're on the east, not south, of the camp, so we shouldn't be able to see much. There's Sim, and Simon too. Klarissa will probably wait by one the tents, guarding it. Dot...? Assembling some kids to bring them over to the "small" camp? |
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Sep 27 2016, 04:25 AM
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#889
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Oh, Aria, can you add the location of the man made something or other the spirit found to the south to the Google map? Is it where the toxic shaman is? ;P
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Sep 27 2016, 12:27 PM
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#890
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
This is why I think it is wired they basically went through the tirbunal and took such a hard path instead of going down stream like Blank for example. Being hunters they should have had some understanding of the surrounding. I do not feel very strongly about it though, Dana's comment can also be plain wrong, she does not have a compass and has only studied the basics of navigation the day before. I saw it as them seeking cover first rather than how difficult the terrain was...I've tweaked the map again to move the tribunal a bit away from their route and the confrontation further south... manmade 'thing' on the map - not the toxic, yet... I've also tweaked the girl's route a little to follow the valley a little more...although going south you are heading upstream! But at least you don't need to negotiate the cliffs! I think Blank went north around the original drop off point...but I'm a little hazy on that point! Oh, and the map is linked at the beginning of post 1 of this thread in case you need to find it again! |
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Sep 27 2016, 12:41 PM
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#891
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Nice! I really like it - it seems like Muhammad had a reasonable plan (ditch the tents and go live in the man made building) and that they are moving directly toward that building. It makes a lot of sense now.
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Sep 27 2016, 01:17 PM
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#892
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Runner Group: Members Posts: 3,348 Joined: 20-March 16 From: Alaska, USA Member No.: 200,310 |
Hmm. Looks like Lindsey is leading the girls right to the Toxic Shaman. How sad.
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Sep 27 2016, 04:00 PM
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#893
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Yup! She has no clue where he's supposed to be (and really, doesn't even think he exists).
Aria: Do you want to make a ruling on if any of the boys glom on to Lindsey's parade? Determines if there's contention for the 2nd unburned tent. If it's just the girls, they're only trying to take the one tent, and Maya's group is interested in the other. I don't want to unilaterally decide that since it effects the other PCs. |
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Sep 29 2016, 12:49 PM
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#894
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
@Adam/Raf: the bell tent is big and heavy when wrapped up... I can't remember off hand what your Str is but I'd assume you'll be dragging it behind you rather than merrily hefting it on your shoulder!
Example: http://www.newforestbelltents.co.uk/7m-bell-tent |
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Sep 29 2016, 03:57 PM
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#895
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Snakehandler Group: Dumpshocked Posts: 7,454 Joined: 28-April 06 From: London, England Member No.: 8,508 |
@Adam/Raf: the bell tent is big and heavy when wrapped up... I can't remember off hand what your Str is but I'd assume you'll be dragging it behind you rather than merrily hefting it on your shoulder! Example: http://www.newforestbelltents.co.uk/7m-bell-tent No worries, will edit that point in! |
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Sep 30 2016, 09:26 PM
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#896
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Addie is still running ahead a bit (by time of day in posts), but wanted to get that one up and out of my system. In other news my crazy September is almost done This weekend is still going to be a bit frazzly but then 'things' should stop eating so much of my time and attention, and I'll embrace regular posting again.
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Sep 30 2016, 09:56 PM
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#897
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Moving Target Group: Members Posts: 267 Joined: 12-June 16 Member No.: 200,422 |
Does anyone want to lay claim to any of the previously named non-orc/troll females before I flesh out Lindsey's group and include them?
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Sep 30 2016, 10:18 PM
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#898
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Shooting Target Group: Dumpshocked Posts: 1,995 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Does anyone want to lay claim to any of the previously named non-orc/troll females before I flesh out Lindsey's group and include them? Well, if I recall correctly I think about third of the original camp was female, of around 40 kids? (If I remember that wrongly, I apologize) So far, of that we have named: PC Dana Maya Lindsey Addie I forget her name – Digital Heroin's other character, the observer girl who watched Blank’s assault on the hunters (not counting the two elf girl PC, as they were not in sight early on) NPC (working from what we have listed on the OP site, here: https://stormy-waters-2075.obsidianportal.com/wikis/runers apologies if someone has come up in the narrative that I've forgotten about) Nora Niyaf Gem Klarissa Dot Aria Summer Which is twelve. Even allowing for some non-exact numbers, but maybe leaving a bit of space for future PC characters, I’d think that would leave only four or so more to name? (Also I think we’d suggested that ten girls were to sleep in the tent, and six named characters would have been in that number, so that would also suggest four more). This shortage of un-named girls is something I've been watching for a while; I've been trying to re-use one's we'd already named so that you (or others) would have the opportunity to populate part of the female portion of camp. Where Niyaf goes is an interesting question. Presumably Summer sticks with Maya’s group. Aria is kind of Aria’s NPC, so not sure where she goes. I’m not sure if Klarissa went with the other orcs or not? You were not looking at Dot based on what you said. So I’m assuming that Nora and Gem are with Lindsey, possibly Aria, along with four or five more (unless Nora was back with Maya’s group? I don’t remember what she said about the kids gathered at her camp). Does that sound about right, or were you thinking that there was more? |
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Sep 30 2016, 11:28 PM
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#899
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I think there are around 60 kids but it's late and I'm tired... (IMG:style_emoticons/default/nyahnyah.gif)
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Oct 1 2016, 12:49 AM
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#900
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Shooting Target Group: Dumpshocked Posts: 1,946 Joined: 8-July 16 From: Paris, France Member No.: 200,471 |
Klarissa is staying in the main camp for now, waiting for Rick 's return.
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