[OOC] Panzerknacker |
[OOC] Panzerknacker |
May 31 2018, 12:30 AM
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#301
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
Slobber may or may not be going for a really stupid all-in geek the mage play, which invisibility may help with.
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May 31 2018, 12:34 AM
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#302
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
but he has a spirit channeled and the spirit sees the astral... Perhaps it would protect from some of his line of sight spells though.
Jack - which way would be more sensible to run? through the car or through the corridor? You mentioned that getting out the car is multiple complex actions so I assume that the corridor and get a wall or two between herself and the grenade? |
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May 31 2018, 08:58 AM
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#303
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Yep, invisibility will be a bit of a waste - except that your opponent can't really see what equipment you carry.
Time to bring this to a close. @gilga You don't know the force of the grenade and have no idea about it's reach. But it certainly would be savest to seek shelter in another room. |
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May 31 2018, 02:23 PM
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#304
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
So this is a dumb play that I'm about to do, but it's probably the only way we live.
What is the exact location of Zola's commlink at this moment? I'm going to make the poor assumption it's still on his body. I want to know his exact location and see if this dumb idea is even possible. This is the stupid plan. Slob's probably dead or mind controlled or fucked in some other unpleasant way, but continuing to playing defensively and just react to Zola is a losing strategy. Anna's going to pass out with much more stress, Kite's out of action, Kretov's useless, and I suspect Kynos is about to be useless too. Maybe bnc can control the fucking combat drones, but we need to buy time for that to happen. Slob already said his death poem anyway. |
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May 31 2018, 05:08 PM
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#305
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Reckless, maybe but not dumb.
You don't need the commlink although, yes he has it on him and it corresponds with the invisble presence you can feel through your movement sense. So I say, go for it, let's roll initiative. Ini: 18+1d6 20 Zola's first action would indeed be to try an mind control Kynos: Control Thoughts F8: 22d6t5 8 Kynos really doesn't want to be controled and spends Edge Resist: 10d6h5 5 Kynos Ini: Ini: 15+2d6 25 -10 for late start. At the start of his turn he has exactly 1 dice to reduce Zola's remaining 3 successes before he is forced to attack you. Resist: 1d6t5 1 So, two rounds of control. Zola's next simple action will be to give a command to Kynos at Ini 10 Time for Slobber to shine... |
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May 31 2018, 06:16 PM
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#306
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
Rules question.
E.G. I get 4 hits on 21 dice. Three success were 6s, but none generated more hits. Do I reroll 17 misses, or 20 misses with the failed exploding 6s. On the reroll do the 17 misses also explodeon 6s, or are they just standard rolls to hit? You can only spend one point of edge at a time. Fine. |
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May 31 2018, 09:11 PM
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#307
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
Fortune favored the bold (and those who's spirit guides wouldn't let them run away if they wanted to).
FWIW the death poem Slob uttered earlier translates to If your time to die has come and you die—very well! If your time to die has come and you don't— all the better! I'm also glad that I didn't invoke the trope and have Slob mention that he was retiring after this job. Would have died for sure. |
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Jun 1 2018, 02:44 AM
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#308
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
@Squirelldude, Brilliant move! Would have been very difficult without it.
Jack, I think that Anna should have used her counterspell to help Kynos, but this is water under the bridge. |
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Jun 1 2018, 02:02 PM
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#309
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
@Jack
Quick confirmations What can the team estimate is the arrrival time of the cops Where is the loot, how long would it take Anna to levitate Did we actually finish blowing up the horrible horror beacon. |
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Jun 1 2018, 10:13 PM
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#310
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
The estimated time for additional guards was between 5 and 10 minutes
The loot is still near the back door. Getting it back to the front would take one minute with leviation at F4 bnc detonated the grenades, so yes, the artifact is as destroyed as you could manage. The Rover took a beating but is still drivable (although you should avoid getting into any chases) |
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Jun 1 2018, 10:54 PM
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#311
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
How long ago was the start of that timer for additional guards. 3 minutes. 4 minutes? 4.5 minutes?
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Jun 1 2018, 10:57 PM
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#312
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
From the moment you noticed that the door was locked until you geeked Zola it has been about two minutes or so. (Yeah combat is crazy fast)
Extracting the loot will take another two minutes. Discussions aren't included in that estimate (IMG:style_emoticons/default/wink.gif) |
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Jun 2 2018, 03:00 AM
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#313
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
So what happened to our submarine plan? I mean we are not really planning to cross an international border, driving with a car with a two unconscious, one dead, stolen diamonds and gold while all wearing body armors and heavily armed... right?
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Jun 2 2018, 05:13 AM
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#314
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
There is no reason not to use the subs
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Jun 3 2018, 02:14 AM
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#315
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
I'll let Anna and bnc make the call/correct Slob about the sub/truck. I'd say he's delegating responsibility, but it's much more like abdicating it.
In the meantime, proposal for the group. The campaign's coming to a close after this (or at least Slob's role, I'm serious about him retiring). I've been considering getting some art commissioned for this group. A Big ol' group photo of the Original 4+Anna, along with Zelda, the good doctor, and Mike. The composition I've been thinking of would look something like this (my MS paint skills are next level). The characters all lined up, in the standard relaxed/all-my-character-traits pose. E.G. Krestov smiling while leaning on his giant shield. bnc's cyber eye flying about, Torrent's ballistic mask covering half of his face, etc. The issue now is twofold 1. Finding someone who we all think could do a decent job of it and would approve of Obviously, some are out of any reasonable price range.. Well, maybe it's more like many, many, many, many, many are out of our price range. That's before we even considered other key details. Whether it would preferable to have just headshots, or full-body portraits of each character. Whether we want a blank background or one to put them in a setting like hanging in a bar 2. Making sure we had detailed character descriptions for the appearances. This is one where I can't do it on my own. Slob's appearance has been pretty well described, but it also doesn't change that often. We'd need detailed descriptions of each character so that an artist could properly show them. Wouldn't want our handsome man Krestov to look like every other troll. |
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Jun 3 2018, 07:59 AM
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#316
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Nice idea on the artwork. I'll have to ask Obidancer - he has made some really great character art work for some of the other games I participate in.
https://db4sgowjqfwig.cloudfront.net/images...cer-d939431.jpg https://db4sgowjqfwig.cloudfront.net/images...nt_websmall.jpg https://db4sgowjqfwig.cloudfront.net/images.../Deckard_2b.jpg https://db4sgowjqfwig.cloudfront.net/images...lf_immortal.jpg Only problem is that he is usually pretty busy with his day job. |
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Jun 3 2018, 12:02 PM
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#317
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Nice to be included in the gang. I am not very good with physical descriptions but I'll try to come up with something.
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Jun 3 2018, 03:15 PM
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#318
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
Don't just provide a physical description, also provide some types of actions your character could be taking to show what they are. We don't have the space of full person portraits where we can put all the little bits of tatt in the background that symbolize their character. For example if Volker couldn't provide a description for bnc, I'd have her sitting on a drone, maybe tinkering in the matrix on her commlink( or with drugs), while her helicopter eye hovers of her head inconspicuously looking at Anna's "cute butt." Similar suggestions for clothing. Obviously, we could all wear FBA and look like pros, but I think it would be better if folks were in their casual or milk-run type clothes. Krestov in his custom suit, Slobber loosely wearing his armored jacket, Torrent in his chameleon suit looking charming.
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Jun 3 2018, 06:51 PM
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#319
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
I envision her wearing a fancy black dress and then sneaking away to steal something. Or perhaps on stage in open mic night with the guitar. Or trying to study - but bored to tears in the university. The challenge is that she does not have any distinctive tattoos or drones or fancy tech on her. I also did not give her such a distinctive appearance all I have in mind is an attractive woman, a bit curvey for the 'elven' standard of beauty but she does not even try to imitate it. She likes having tits and ass and 'something to grab'. She likes her body, nurtures it, trains a lot, eats well and grooms herself.
I'll try to crystalize it into something more drawable though. |
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Jun 4 2018, 07:35 AM
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#320
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Shooting Target Group: Members Posts: 1,970 Joined: 22-July 17 From: Austria Member No.: 211,160 |
I'll post on that later, but I find the idea awesome!
Regarding the game: Did bnc do anything useful during the fight? She had like 2 full combat rounds controlling the entire security system. Or did she just act like the knight in white in The Gamers? Anyway, I'm back. And I have the distinct feeling that I somehow missed the finale of a 4-year-run (IMG:style_emoticons/default/biggrin.gif) still, it's awesome. That way, it was more like watching it unfold which might just be what bnc did, if she didn't find the time to find out which switch was which. Say that last part 10 times fast. |
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Jun 4 2018, 08:34 AM
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#321
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Great Dragon Group: Members Posts: 5,039 Joined: 12-June 16 From: Israel Member No.: 200,423 |
It was over before I noticed too (IMG:style_emoticons/default/wink.gif)
I woke up to see that my spirit jumped the grenade... (was not my intention) and that Slob singlehandedly (with some help from Kynos) saved the day! It was awesome and only took a few hours. How was LARPing? |
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Jun 4 2018, 04:44 PM
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#322
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Well, to be fair: Anna and bnc did the majority of the heavy lifting while Slobber did have to play against type. It's only fair that in the climatic battle our outlaw orc gets to shine as well.
As for what bnc did: She had just convinced the pilot program to give her access to the drones - only to find the whole fight already over since Slobber went on the offensive (IMG:style_emoticons/default/rotfl.gif) |
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Jun 4 2018, 05:38 PM
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#323
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Shooting Target Group: Members Posts: 1,970 Joined: 22-July 17 From: Austria Member No.: 211,160 |
Absolutely fine by me! I just wanted to know what bnc did while I rolled under a table in full armor at running speed (IMG:style_emoticons/default/biggrin.gif)
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Jun 4 2018, 08:52 PM
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#324
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Moving Target Group: Members Posts: 846 Joined: 19-July 17 Member No.: 211,063 |
Slobbertooth
Metatype: Ork Height/Weight 6'2" - 6'5" / 240-260 LBS. I never really got a good idea of how much I wanted him to weigh or how tall he would be. I'm usually one to roll this stuff on random tables. Skin Color: Pale white. Almost grey. Both from orc ancestry and his tendency to work at night. Eyes: Grey-Red Hair Color: Black, poorly maintained. Hair usually kept in a ponytail. A scruffy beard that runs along his jawline from ear to ear. No mustache. No neckbeard. Key facial features: Abnormally large tusks, and scar lines on his left cheek that could be claw marks. Mentor Spirit: Wolf Build: Large and Athletic. Damaged from his profession and lifestyle, but in the condition necessary to run the shadows. Not this or this. Closer to this or this with the usual proviso of "less handsome". Key body features: No cybernetics. No tattoos ( Clothing: An unzipped and loosely fitting black armored jacket and jeans. Well worn boots or athletic wear for shoes. Motorcycle/combat helmet sitting next to his feet. Armament: Customized Yamaha Raiden w/Grenade Launcher, optics, and slide-rails on each each side, hanging from a sling. Ruger Super Warhawk in a holster. Next to him would be Zelda, a Tibetan Mastiff rescued from some Triad gangsters. Slob could be either kneeling or maybe sitting with her head resting on his thigh. Slobber would be giving her a big smile and petting her head or scratching behind the ears. I'll also put here what we have on Krestov and Torrent Krestov QUOTE If the words "troll pretty boy" could ever possibly fit together into the same sentence, it would be in reference to this man. Clean teeth, evenly symmetrical horns that aren't too large, smooth skin, and an Adonis-like body fitness nuts only dream about. His golden blonde hair is kept long and straight, a veritable mane extending just past his jawline, reflecting the sunlight almost as well as his ice-blue eyes. Only a few scars here or there mar his otherwise perfect features, but those only do to accentuate a rugged, fearless disposition. When comfortable, he dresses comfortably, loose jeans and a snug t-shirt donning his frame, a lined trenchcoat covering that for when he goes out. On the job, though, that changes quickly. Gearing up, his armored jacket covers what seems to be a sort of BDU outfit, his head covered by a stylised helmet decorated with golden feathers etched on the sides. His voice rumbles with power, giving off the notion that this man could hurt you...but chooses not to. Good, but It's a bit out of date. E.G. Krestov doesn't have natural eyes anymore. Height ??? Avg troll height is 2.5m/8'2" Weight ??? Avg weight is 300 kg/661lbs Notable Cyberwear: Cybereyes are the only visible chrome. Armament: Ares Crusader II Machine Pistol (Most likely hidden in his jacket). More importantly, carries a Ballistic Shield Outfit: Purchased a Sleeping Tiger, which doesn't have an official description. It's apparently pretty garish piece of clothing designed to catch the eye and mesh with the world of high fashion. Maybe something like this or this, but with a bit more color. Bodytype. Typically a troll in shadowrun looks something like this. Tall and Wide. Doesn't really work for a troll pretty-boy though. Something like this or the current-standard fantasy orc would work better for maintaining that stereotypical male ideal triangle shape that Krestov should have. He'd obviously be more handsome than the first example, less green than the second two, something like this, but with horns. Don't know what type of horns they would be though. Torrent QUOTE Metatype: Elf That's all we got, but that makes sense for how often Torrent changes his appearance. Sex:male Height:1.90 m (6'2") Weight 82 kg (180lbs) This picture of Torrent in his chameleon suit and helmet Clothing: Chameleon Suit, Ballistic Mask Armament: Silenced Savalette Guardian Notable Gear/Features: Gecko Tape Gloves, Qi Focus Tatoo Improved Sneaking Notable powers: Face Sculpt, Melanin/Keratin/Voice control. Mentor Spirit: Raven That torrent changed his appearance so often makes this difficult, obviously. It's why I proposed the symbolic act of him hiding half of his face behind his ballistic mask. Perhaps also have some kind visual to indicate the purposeful manipulation of his appearance with magic. |
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Jun 4 2018, 09:11 PM
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#325
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Dragon Group: Members Posts: 4,879 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Description Schmitt:
About 185cm tall, weight ca. 75kg, Western European phenotype, lightly tanned skin, blue eyes, dark blond hair: Schmitt is tall and has the physique of a marathon runner - more lanky than muscular, but with wirry strength. Usually clean shaven, hair cut rather short with slightly receeding hairline, wears rimless glasses, but not for corrective purposes, has a discreet datajack at the base of the neck. Wears tailored, dark/marine blue suits with no visible jewelry like rings or a watch. Mike: About 170cm tall, weight ca. 90kg Broad shouldereed orc, light brown skin, amber eyes, grey/salt'n pepper hair: Has the physique of a prize boxer, although he is visibly aged with sagging skin and a clearly broken and badly set nose. Usually sports some unstylish stubble, but no full beard, close cropped hair with very large, slightly pointy ears. No visible cyber, wears contacts. Wears grey jump suits and heavy boots and occassionally a base cap (shield facing front), usually smiles and carries most often a broom or some other tool with him. |
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