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> [OOC] Panzerknacker
SquirrelDude
post Jun 4 2018, 10:31 PM
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Volker
post Jun 5 2018, 07:39 AM
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I imagine bnc sitting in front of Krestov. I'd like him very much to rest on hand casually on his shoulder, protecting her in a non-invasive way. bnc would have control AROs in front of her, like the decker in the CRB. It would be really awesome if we could somehow fit her persona into the image. Maybe she's editing it or something, and thus hovers in front of her. She'd be absorbed in whatever she does on the image.

And yeah, maybe her eye drone hovers over the whole image, surveilling the whole group. I think it would be fun, if the image feed of the drone could be visible on a small ARO screen in front of bnc, somewhere at the top left, visible to her without being distracting.

What do you think?
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Volker
post Jun 6 2018, 06:11 AM
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Thanks, Squirrel, for waiting on me. I really tried hard to come up with the post earlier, but life's a fragging mess atm, and this post was huge. I'm back, though. I guess, I can catch up a bit with stuff tomorrow, and might be able to produce something sensible here as well. Don't be angry, if I don't, however. As I said, some stuff to deal with.
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Jack_Spade
post Jun 6 2018, 05:49 PM
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Eh, Real Life ™ comes first.

This is now the epilog anyway. So there's no rush.
After the story is done I'll need a bit of time before I can master the next run anyway.
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Volker
post Jun 7 2018, 06:50 AM
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cool by me
If that's okay for you, I would like not to rush the epilog. First, because the earlier we're finished the longer we will have to wait until we can proceed. Second, because I think there's a lot of potential for roleplay after what we survived. Third ... third, because I don't want to say goodbye from Slob sooner than necessary. I'm really sad about him leaving the party, although it makes sense, IC.
@Squirrel: You will stay as a player, won't you?
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SquirrelDude
post Jun 7 2018, 01:46 PM
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Yeah I'd stay as a player, and I'll give my thoughts on Josiah later. No idea what I would play, though.

Believe it not, I actually tend to play spellcaster characters in other systems, but my first character in a system is usually combat+some other skill. After I get a grasp of combat I'll pick up a magic user. It's just a way for me to limit my interactions with the system as I pick it up.
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Volker
post Jun 7 2018, 03:51 PM
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this your first SR experience?
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SquirrelDude
post Jun 7 2018, 03:57 PM
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Sort of. When this started, it was running concurrently with a short Virtual Table Top game where I was playing a German assassin/face Elf character, and it was after I had played the first (and second?) Shadowrun games by Harebrained schemes. I'd been introduced to the world a bit, but hadn't ever sat down at the table to play.

Compared to D&D 3.5/Pathfinder, where I've GMd 3 campaigns and played 10+ characters (if my memory serves: fighter, druid, cleric, ninja, wizard, psion, wizard, warlord, swordsage, psion), my experience with Shadowrun is very limited.
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Jack_Spade
post Jun 7 2018, 05:33 PM
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Eh, you are doing well enough from my perspective.
If you have any questions, don't hesitate to ask.

I haven't developed anything yet, but the rough outline for my next run will be a visit to Austria, so bnc can deal with her past like Slobber had a chance to do.
I'd be very happy to have you on board for that - no matter what you decide to play (not true: no more Pixies (IMG:style_emoticons/default/wink.gif) )
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SquirrelDude
post Jun 8 2018, 05:33 AM
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I considered bringing Grey Fox (the previously mentioned Elf Assassin) back out to play. I already have an image of the character and he's more useful outside of high-stress situations. However, he'd need a lot of work both on the character and mechanics side, and I'm not sure he'd get along well with the group. Waaaaaay too high strung a guy.

[ Spoiler ]
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Gilga
post Jun 8 2018, 06:12 AM
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I imagine him as a good looking arrogant and vain, probably difficult to work with which limits his employability. Think about these employers that deviated from the plan, or perhaps even got cold feet and GF still did the run as agreed due to his code of honor. (just tossing ideas)... Perhaps the Raven(trickster) mentor spirit is a good match?

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Volker
post Jun 8 2018, 07:00 AM
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Why does Slob have to leave? He's the only one bnc has left from the original troupe.
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SquirrelDude
post Jun 8 2018, 12:44 PM
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QUOTE (Volker @ Jun 8 2018, 01:00 AM) *
Why does Slob have to leave? He's the only one bnc has left from the original troupe.
Slob's plan is to bring it up over drinks IC, and he will answer questions more in depth if asked.

IC: The brief overview.

- Josiah started doing this out of fear for others' safety and to get revenge. He got revenge.
- He's getting older. As an Orc, he's got maybe 25 years left.
- He has a foster family he'd like to see again.

OOC: Why I want to let the character retire

- It feels honest to the character and his motivations
- I don't know how to end his story. I know what the end would be about: Can Josiah Willows ever really go home? I don't know the answer to that question. I'm biased towards Slob, and would like to say the answer to that question is "yes," but that isn't an totally honest answer looking at certain details. I'm also not a good enough writer to possibly cover that, and I don't even think it's a good topic to try and explore in a cooperative game setting.
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Volker
post Jun 8 2018, 03:22 PM
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With Special K gone, losing Slobbertooth too will be rough for bnc. As a player, I'm looking forward to another character of yours, but as a character I'm going to regret this a lot.

About the new character ... I'm not entirely sure, as the party still was kind of a moral one. None of us were wetworkers and each of those had a strong moral compass, especially Special K and bnc. I have difficulty picturing bnc getting along with an ice-cold murderer who finds it amusing to play with people's lives. Again, as a player, I think it's quite interesting to play in a situation where you have to get a long with someone you despise. And to be fair, bnc looks down on Anna, too, and they managed to get along quite well. Ahem.
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SquirrelDude
post Jun 8 2018, 08:18 PM
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Gilga
post Jun 9 2018, 09:30 PM
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Well, it is up to you, I think you can justify going to Austria for a few months (as your last IC implied) from a Slob's motivation that is. Laying low not to return too hot to his life. Though at the end of the day, I think it is more of a question of what you as a player would like to play. I feel that the story can go both ways, and out of all destination in the world - Hawaii or

Though play who you wish - though don't expect Anna/Yael to take on networks. She likes robbing people, not killing them.
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SquirrelDude
post Jun 9 2018, 10:52 PM
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I'll admit, I really bad at picking what to play in an established party. I generally like to just fill holes, and I suspect that if we're going to continue we're going to need one or two more players to round out the team. NPC PCs are pretty reliable in that they generally do exactly what you need them to, but they're not nearly as fun.
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Gilga
post Jun 10 2018, 03:56 AM
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Mechanically wise I think we are pretty rounded, we have a decker a mage and a muscle. What we'll lack in flexibility we can gradually grow our characters to be able to do.

E.g. While Yael's spell selection is a bit limited mages are very flexible and can grow. Slob and bnc are also good drivers (bnc even has a control rig) she can grow to be a good rigger. Socially, it would be fun to have a few more active players, but I'll recommend to just make the one you love rather than close a hole.
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SquirrelDude
post Jun 10 2018, 04:20 AM
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Hey Jack what would the rules for creating a new character be, btw? Gear access, Nuyen, BP, Karma? It might not be optimal, but I think I'm going to stay in the muscle role, but use v-triggers, missile drop kicks, and lariats instead of guns.
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Jack_Spade
post Jun 10 2018, 06:55 AM
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In generally, I allow any kind of generation method.
Considering that there will be a pretty big Karma and Nuyen difference, I'd like to give you two options:
You can use Prime Runner generation (Sumto14 with 18 AVA) or you can make a normal Character and enjoy 60 bonus Karma.

Oh and by the way: Since you have a very generous money package: You can freely convert Money to Karma at 2000 Nuyen per point
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Gilga
post Jun 10 2018, 12:47 PM
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Sweet, seems like I'll have a lot of crunching to do before the next run.
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SquirrelDude
post Jun 10 2018, 01:53 PM
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Also, what is the Karma reward for this run, or are we saying it's not over until people get on the sub-orbital?
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Volker
post Jun 10 2018, 02:26 PM
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I'm in no hurry, regarding that.

gilga, you'll stay with Yael, won't ya?

@players How long do you give bnc to calm down. It you chase after her like 10 minutes later, she'll probably react in a non-committing, maybe even violent way. If you give her an hour to stomach the wearing off of her drugs (and her temper), she'll come along. The more specific you are, the easier it's for me to estimate the mood bnc will be in atm
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Gilga
post Jun 10 2018, 03:53 PM
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If bnc would not come, Yael would ask Slob to back off, and either she'll join us later once relaxed or we'll just have some more beer and stuff. Though (perhaps) it took us about 30 minutes to finish eating/mingling whatever... It does not seems so in the writing because we focus on dialogs, but there are actions in there like grabbing a bear and then a hot dog, eating (which bnc did not do) and so forth.

Yes, I am staying with Yael but as Jack implied we get quite a boost in resources/karma before next chapter. So I'll need to think which direction she'd like to improve herself in.
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Volker
post Jun 10 2018, 04:58 PM
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cool, thanks
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