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> [OOC] Panzerknacker
SquirrelDude
post Jul 11 2018, 02:58 PM
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BTB, I am extremely frustrated that the Wrestling, Professional martial art doesn't have finishing maneuver as one of its techniques.
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Jack_Spade
post Jul 11 2018, 05:14 PM
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Good news, my expendable minions:

Obidancer has expressed interest in portraiting our little group - it will just take a while since he is pretty busy with his day job.

In other news, I think I have found the real life equivalent of bnc - should she get older and decide to go into cabaret
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SquirrelDude
post Jul 11 2018, 05:37 PM
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Sorry it's taking so long to actually finish up my character. I'm not even paying attention to the guys kicking a ball in the grass.

I'll admit, I'm a bit stuck in a quagmire. I had forgotten how tedious character creation is for me with a system this technical and detailed. I'm also running into a situation where it feels like every interesting option is just kind of shit. By the time I get 75% of the way through the character build and fine tuning starts I want to start from scratch cause I'm not happy with what the final product is going to be. Part of that is because I'm comparing it to Slobber, who is a one trick min/max combat focused character. Nonetheless, I constantly look at the builds I'm coming up with for a melee character and walk away thinking "Wow, melee sure is really expensive and yet also less powerful and versatile to just buying a fucking Ares Alpha and 120 rounds of APDS ammo."
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Gilga
post Jul 11 2018, 06:02 PM
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Plenty of options... I see your pain.
Why not both? You get 14 points, not 10 - allow for very rounded characters.

You should be able to do some scary unarmed character, and if you play an adept then you can also use the mastery qualities from forbidden arcana. One let you cast some utility spells with your unarmed attacks, the other (Death dealer?) gives you +1 DV for your killing hands. If you built for Melee then you have a very high strength I'd consider also looking into thrown weapons should be more stealthy than guns and do plenty of damage and have good range. There are some cool adept powers for that, but you should also be very good as a mundane.

Oh... and if you want to have just unarmed - there is the Horse mentor spirit - that lets you learn the movement power. So you may not even need a ranged option as you close the distance within a heart blink - sure it can be achieved with a spirit, but when it is your own ability it feels so much cooler.

... but why not have a gun as well?

I am just tossing some ideas, hoping it helps.
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Volker
post Jul 12 2018, 12:17 PM
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@Jack
So, how much karma did we get for the last part?

QUOTE (Jack_Spade @ Jul 11 2018, 06:14 PM) *
In other news, I think I have found the real life equivalent of bnc - should she get older and decide to go into cabaret

So funny! xD When I read your post, I immediately thought of her xD
luckace and I watched her live. I absolutely get what you mean ^^


-----------

@Slobbertooth

QUOTE (Jack_Spade @ Jul 7 2018, 08:29 AM) *
SquirrelDude as...Hans N Francis, the dwarven wrestler


So you dropped your psycho killer?


As for the char build ... well, did you expect a wrestler to be a bad-ass shadowrunner? I think, if you go for melee, it should be something like a street samurai: quick, agile, versatile, sneaky and mobile. A predator. High defense pool, quick, and able to cover all kinds of terrain. There's plenty of gear and augmentations that allow you to do that. Throwing weapons are an awesome idea, and for long distance you could add a bow. Drawn by someone really strong, a bow can be a horrific weapon.
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SquirrelDude
post Jul 12 2018, 05:26 PM
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QUOTE
-----------
@Slobbertooth

So you dropped your psycho killer?
He's soooooo boring.


QUOTE
As for the char build ... well, did you expect a wrestler to be a bad-ass shadowrunner? I think, if you go for melee, it should be something like a street samurai: quick, agile, versatile, sneaky and mobile. A predator. High defense pool, quick, and able to cover all kinds of terrain. There's plenty of gear and augmentations that allow you to do that. Throwing weapons are an awesome idea, and for long distance you could add a bow. Drawn by someone really strong, a bow can be a horrific weapon.
Yes

I long gave up on using the professional wrestler martial art. If I'm doing martial arts, I'm just going to pick up Muay Thai and Jiu Jitsu and be happy. I'll just flavor him as a wrestler.
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Jack_Spade
post Jul 12 2018, 05:52 PM
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@Slobber:
I thought you wanted to be more of a Face with a dash of badass melee. But I get what you mean. I've build some really capable characters in my time to which I now always compare all my other Chars (For the curious: Kynos, Isaint, John Henry and Rex are in order: Street Sam, Adept, Robot and Mage.) The trick is not to be the one to do the most damage (that requires extreme min-maxing) but to be capable to do just enough damage and at a time when others can't.
And it doesn't matter if you are not the best - no-one needs to know that after all. You'll be surrounded by mages, one of them certainly can give you a boost.
If you are looking for a cheap way to get your char into the heavy weight game: Narco+Double Elastin reduce the damage you take from drugs by 3. That allows you to take Narco and Stim with relative impunity. At a strong nephritic screen so you don't have to worry about addiction either. Get the Adrenaline Boost Quality and you'll be always first - no matter what.

(speaking of which: Stay away from the bioware boosted reflexes. That shit is really bad since it can't be enhanced by drugs and also can't be upgraded)

@Volker:
According to my notes it should have been 9 Karma, bringing the total to 50 Karma for this story.
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SquirrelDude
post Jul 12 2018, 06:14 PM
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I want to make sure I'm clear on the rules here.

1. Shapeshifters have two sets of stat blocks. One for their animal form and then one for their metahuman form. I would have a separate set of stat blocks

2. Boosts to one form don't count as boosts towards the other? A str 8 Tiger could be a Str 2 human

3. Is the animal form more like this or like this?
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Jack_Spade
post Jul 12 2018, 06:38 PM
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1. Yes, but your stats are usually within a certain range of each other STR 8 Tiger would translate to a STR 6 Human - unless you started as a STR 4 Tiger and spend Karma to get to 8 during the story.
On the whole I don't hold with the separate stat blocks. If you train, you train both sides of your being equally, so a raise affects both sides automatically (and stops me from getting a headache trying to keep track of the stats)

2. See above

3. The former. You are born as a real animal of your species and learn to transform into a metahuman. But be aware that the Uneducated quality is a real pita, making canine shifters one of the better options.
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SquirrelDude
post Jul 12 2018, 06:59 PM
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Followups

1. Could I buy off the uneducated trait?

2. The initiative bonus only applies in the animal form and not in the metahuman form, correct?

3. How do shifters interact with 'ware? Can they use it all? Do they lose dual-natured if they lose their innate magic rating to essence loss?
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Jack_Spade
post Jul 12 2018, 07:31 PM
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1. Yes

2. Yes

3. They can't shift without at least one point of magic. They need Deltaware, everything else is rejected during the transformation and do essence x 10 P damage. Shapeshifters aren't dual natured anymore by default (they also don't regenerate and don't have an automatic allergy against silver)
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SquirrelDude
post Jul 12 2018, 08:43 PM
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QUOTE (Jack_Spade @ Jul 12 2018, 02:31 PM) *
3. They can't shift without at least one point of magic. They need Deltaware, everything else is rejected during the transformation and do essence x 10 P damage. Shapeshifters aren't dual natured anymore by default (they also don't regenerate and don't have an automatic allergy against silver)
So was the errata errata'd?
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Jack_Spade
post Jul 12 2018, 08:48 PM
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Sadly, the errata didn't go through in the end (IMG:style_emoticons/default/frown.gif)

But if you want, we can add that rule anyway. Just be aware that as a dual natured critter you are pretty vulnerable against attacks from the astral.
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SquirrelDude
post Jul 12 2018, 08:51 PM
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QUOTE (Jack_Spade @ Jul 12 2018, 03:48 PM) *
Sadly, the errata didn't go through in the end (IMG:style_emoticons/default/frown.gif)

But if you want, we can add that rule anyway. Just be aware that as a dual natured critter you are pretty vulnerable against attacks from the astral.
I don't care one way or the other. I'd like to have the regen, but mostly for the flavor of the "Hulking up" and the heroic comeback, and not having it makes things happily simpler
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Volker
post Jul 12 2018, 11:35 PM
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At which rate can we convert money to Karma?
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Jack_Spade
post Jul 13 2018, 04:55 AM
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the usual 1 karma = 2000 Nuyen
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Volker
post Jul 13 2018, 08:46 AM
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That's cheap. Why am I considering buying stuff? o.O

---

Uhm, Jack. Would it mess up your storyline if bnc went searching for Slob and Krestov instead of boarding the plane? xD I think this is what she'd do. If she can't reach them, doesn't know whether they're okay, knows they're being hunted by both the law and Aztechnology blood mages, she wouldn't just lean back and think "oh, yeah, probably they just forgot to arrive at one of the most important flights in their life in time". If the links are off, she'd have to assume that something bad might have happened.
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Gilga
post Jul 13 2018, 12:09 PM
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I'll edit - but Yael is going on the plane... She feels that we can only make it worse by staying in town.
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Volker
post Jul 13 2018, 12:14 PM
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That's what bnc does: making things worse.
Of I get news that they're okay, she'll go on board
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Gilga
post Jul 13 2018, 12:29 PM
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Yael is too street-smart to do that kind of thing, but I rolled her thrill seeker just to see if her sense of adventure gets the best of her.

Thrill seeker: 10d6t5 5
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Volker
post Jul 13 2018, 03:51 PM
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Can you please roll on Con (Persuasion)?
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Gilga
post Jul 13 2018, 04:20 PM
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Con: 9d6t5 3

She'll improve a bit next chapter - but for now we settle for 9 dice;)
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Volker
post Jul 13 2018, 04:58 PM
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Opposed: 6d6t5 4
Sorry (IMG:style_emoticons/default/wink.gif)
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Gilga
post Jul 13 2018, 05:56 PM
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So Yael is boarding the suborbital alone and bnc is going to look for troubles... I hope that I am not writing her off the plot,
but she does not want to miss that flight, given how many dead bodies were left behind.
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SquirrelDude
post Jul 13 2018, 10:02 PM
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I know there is a way to give a character sharp claws. Is there a way to give them sharp teeth and a bite attack?
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