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#1226
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 13-July 17 Member No.: 210,878 ![]() |
As stated, the vehicles come with drivers.
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#1227
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
I think we best stay together for now. I can look in the astral, but I'm not going to project for now.
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#1228
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
second attempt, call force 5 fire spirit call spirit: 8d6t5 4 spirit resist spirit resist: 5d6t5 3 drain resist (drain 6) drain: 8d6t5 4 You only had one service on that spirit farothel, need to do a rewrite, because that firespirit is gone home. I am going to move the action forward and you can adjust your post |
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#1229
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
I assume my spirit is still using that power. It's not a single 'attack', but a series of 'attacks' as far as I know. So as long as the spirit is using powers, I can keep track of the spirit to have some idea where the dude is. At least that's how I understood it (it's been quite some time since I summoned a spirit).
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#1230
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
Noxious breath is an instant effect power. Your spirit made the attack and fulfilled it's service.
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#1231
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
I've modified that I've summoned a watcher. I can buy enough hits to have it here for at least one hour and in one hour this is resolved, one way or another. I'm not sure if that means we go somewhere else, but I'll await that before I post.
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#1232
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
Crossbow you figure out the background count effect on this. (IMG:style_emoticons/default/question.gif)
Sure, easy peasy. Background count is 2 so you are missing 2 points of magic. Since you didn't roll the dice anyway, the background is blocking your Kinesics levels and the other inproved skill you have. Necrogigas, might be a good idea to figure out what you lost too. |
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#1233
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 13-July 17 Member No.: 210,878 ![]() |
Dropping improved ability (dodge) and spell resistance
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#1234
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
Crossbow you figure out the background count effect on this. (IMG:style_emoticons/default/question.gif) Sure, easy peasy. Background count is 2 so you are missing 2 points of magic. Since you didn't roll the dice anyway, the background is blocking your Kinesics levels and the other inproved skill you have. Necrogigas, might be a good idea to figure out what you lost too. remind me when I forget the time I have to roll spells. I don't lose any, but it will make it hard for me to cast anything. |
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#1235
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 13-July 17 Member No.: 210,878 ![]() |
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#1236
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
Moving this post to OOC where it belongs.
So, the black arrow shows the direction of travel of our target, the red dot is O'Connor, the crosshairs mark the unfortunate van, and the rest of us are just approaching the intersection. Is all of that right? No, the black arrow shows where Starlet and Torley are, just off the map in that direction. Medjay is not in sight. |
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#1237
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
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#1238
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 13-July 17 Member No.: 210,878 ![]() |
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#1239
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
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#1240
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
Waiting for an initiative roll for Starlet, I know Torley goes last.
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#1241
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,131 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Waiting for an initiative roll for Starlet, I know Torley goes last. Harsh! True, but harsh. (IMG:style_emoticons/default/frown.gif) |
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#1242
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
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#1243
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,131 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Not harsh, Combat Paraysis Reality can be harsh. Never the GM, though. (IMG:style_emoticons/default/biggrin.gif) I hope Torley's internal dialogue supports the character of his Negative Quality. |
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#1244
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
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#1245
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,131 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
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#1246
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,131 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Bullet Storm loves explosions, the trids and 2d flatscreen action movies he grew up on were always filled with them. Because he love explosions he has always been attracted to grenades. Seeing heroes being able to blind-toss thermite grenades over their shoulder through the partially open window of a moving car made little O'Conner's blood race. Unfortunately, the Barrens never had a plethora of grenades to practice with, so he never developed any skill with parabolic arcs and backspins that would have made him an effective grenadier, nor did it give him a real sense of the strength needed to accurately throw a grenade the required distance to a target, and no more. These thoughts passed through his mind as he saw his tear gas grenade arc to the right and explode harmlessly in the open lot beyond the orcs he was throwing at. (long range throw, -5 to skill pool, 0 hits remaining) Years ago a PC of mine had the thrown weapon skill, had the strength ... did not have the luck or the Edge left to fix things. In a narrow alleyway (brick wall both sides), being fired upon by aggressors on a roof top, he throws a grenade up to fall on the roof and deal with the ambush. Critical glitch. The grenade falls back on the team. In a narrow alleyway between brick walls. *sigh* |
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#1247
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Moving Target ![]() ![]() Group: Members Posts: 491 Joined: 21-July 17 Member No.: 211,121 ![]() |
It looks as if it's good I have an IP remaining. And it's good I've taken the Heal spell.
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#1248
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 1-December 08 From: South Carolina USA Member No.: 16,647 ![]() |
He would probably want you to fireball those bangers, not worry about a couple of scratches.
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#1249
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,131 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Yaaahhhh! Fireball!
That'll teach those thugs not to mess with |
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#1250
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Moving Target ![]() ![]() Group: Members Posts: 583 Joined: 13-July 17 Member No.: 210,878 ![]() |
He would probably want you to fireball those bangers, not worry about a couple of scratches. You're a bastard. (IMG:style_emoticons/default/sarcastic.gif) |
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