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> Home Security - Physical/Matrix/Astral, This is my usual setup
JanessaVR
post Jul 23 2017, 11:26 PM
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This is my standard approach to home and Matrix security. I typically put all this on a single page to give to the GM (when I’m a player). This assumes my PC owns a suburban home, usually in a B Zone, and with the Quiet Neighborhood Lifestyle Quality (SR4 Runner’s Companion, p. 162). This is meant to be a SINner residence, not a shadowrunner safe house, and all of its security measures should be legal.

UPDATED on 03/22/2018

Physical Security
  • The walls are brick/plascrete [Armor Rating 12], and the windows are armored glass [Armor Rating 8].
  • Inside the outer walls (and floor and ceiling) is a wireless blocking layer (excepting the attic, which is deliberately left "undefended" against wireless access). The doors and window coverings also incorporate a wireless blocking layer.
  • The inside walls (and floor and ceiling) are coated with a layer of IR-opaque paint.
  • The armored windows are double-paned with a vacuum between the 2 panes. The outside is also coated with a film to interfere with laser microphones.
  • The doors are also armored [Rating 8], and incorporate two separate locks. The first is a purely mechanical key lock. The second is a tamper-resistant maglock with both a keypad and a smartcard reader. Sensors (only) from these locks are connected to CHN #2 (below), to register when they open or close. These same sensors are on all the windows.
  • The outside of the house and grounds are covered by multiple hidden cameras, each discretely connected to CHN #2 (below) with via a wired connection; these cameras also have night vision ability. The software monitoring them includes facial recognition ability and has a "white list" of approved residents and visitors on record.
  • Wolverine Security (they of the shoot-first-and-ask-questions-later policy, see SR3 SOTA 2064, p. 73) have been contracted for security monitoring and response. Their monitoring software has been installed on CHN #2 (below). If any alarms trip, big guys with guns will show up shortly.

Matrix Security
  • The house has multiple CHNs (SR4 Runner’s Companion, p. 150). On all of them, Analyze runs at all times to assist the Firewall in detecting hacking attempts.
  • CHN #1 – Home Management: This device is not connected to the Matrix. All household devices and drones are slaved to it. Rating 6, except for Signal 1 (40 meter range).
  • CHN #2 – Matrix Access: This device is connected to the Matrix (via a land line), but has no access to any devices inside the house, except for any commlinks present in the house. As the whole house is effectively a Faraday Cage, the only way to access the Matrix from within the house is to wirelessly connect a commlink to this device. Rating 6, except for Signal 1 (40 meter range).
  • CHN #3 – Honey Trap: This one lives in the attic, which has been deliberately kept open to wireless access. A run-of-the-mill Rating 3 CHN (with standard wireless Matrix access) has been installed here, along with a fake setup of wireless home appliances and door locks slaved to it; these are just the ripped-out wireless components of a variety of household devices, all bolted to a large sheet of plywood and labeled appropriately. If any of these devices are ever accessed, it sends a silent alarm (via a wired connection) to CHN #2, alerting Wolverine Security's monitoring software that someone is trying to hack their way into the house.

Astral Security
  • There are 3 wards encompassing the entire property, starting just inside the property line. All of these are Force 6.
  • The 1st ward is a basic ward, 1 cm inside that is a Charged ward, and 1cm inside that is another standard ward. So from the outside and the inside, the ward is reasonably strong, but otherwise unremarkable, but it's got a nasty surprise in the middle if you penetrate the outer layer.
  • There are 2 custom Quickened spells encompassing just the house. Both of these are Force 6.
  • The 1st custom Quickened spell, "Wireless Barrier," blocks all wireless signals from crossing in either direction. Note: this does not encompass the attic, so as to not interfere with the Honey Trap.
  • The 2nd custom Quickened spell, "Intrusion Alarm," will sound an alert if mini-drones poke their noses in to spy on the interior of the house or if someone drills holes in the walls to insert mini-cameras through them.
  • The astral links to the wards and Quickened spells have been rerouted (multiple times each) into the metaplanes (see SR4 Street Magic, p. 132).
  • Awakened Ivy (SR4 Street Magic, p. 126) has been encouraged to grow liberally all over the outside of the house.
  • The entire property is aspected to my tradition (background count of 2), as per the Aspected Domain Lifestyle Quality in SR4 Runner's Companion, p. 161. This is a bit of a gamble - if any intruders aren't members of my tradition, they're hindered and I'm buffed. If they are members of my tradition, well, we're both buffed.

From the outside it appears to be a normal, middle-class home, but it’s really more of an armored bunker. Can anyone suggest any improvements?
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Savar
post Jul 24 2017, 12:40 AM
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don't know if still exists but there used to be plants that could be used to block astral access.

I haven't got to that point in relearning shadowrun magic yet. So I don't know if in astral form you can still pass through solid barriers.
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Titan
post Jul 24 2017, 01:32 AM
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QUOTE (JanessaVR @ Jul 23 2017, 05:26 PM) *
Can anyone suggest any improvements?


That depends.

What is the purpose of all this security?

Are you trying to make your home impenetrable? Don't waste your, or your characters, time. That won't happen. I'm not overly familiar with 4e's rules, but I am fairly certain a proper amount of explosive, or an anti-vehicle missile will get someone determined enough in. Well, assuming that leaves anything to enter.

Are you trying to make it as secure as possible? If so, you need to decide your own point of diminishing returns. I think you have gone far past that. But I am not you. I could point out all the week points in your system, due mostly to understanding real world security, but I will restrict myself to one question / point.

What is the point of not hooking up your locks, or your Home Management system to the Matrix? I know this looks like a dumb question. But hear me out. The point of a security system, at least 9 times out of 10, is to monitor a property when there is no one there, and alert people when something goes wrong. This system can't alert anyone. If your doorlocks get hacked? No one knows. Your Home Management system detects an intruder? No one knows. This system can't perform it's (usual) function. Now, maybe you will say that the two CDNs communicate with each other, but that means the Home Management network is connected to the Matrix, only through the other CDN.

Okay, I lied, one more point. If I had a character with a interest in hackiing your house, I would just take the cheapest commlink I could get away with, with the greatest Signal I could get (again, I'll point out that I am not overly familiar with the 4e rules) link that with my hacking device (likely a cyberdeck) and take the 'link and toss it on your roof, or in the bushes, or duct tape up in the tree, or whatever. Then I only need to be in mutual Signal range with that commlink, since it is in mutual Signal range with your house.

On the other hand, if you are trying to roleplay an overly paranoid character, keep up the good work! (IMG:style_emoticons/default/wink.gif) (IMG:style_emoticons/default/nyahnyah.gif)
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JanessaVR
post Jul 24 2017, 02:06 AM
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QUOTE (Savar @ Jul 23 2017, 04:40 PM) *
don't know if still exists but there used to be plants that could be used to block astral access.

I haven't got to that point in relearning shadowrun magic yet. So I don't know if in astral form you can still pass through solid barriers.

Argh. Totally forgot to list astral security. Will fix that, thanks for the reminder.
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hermit
post Jul 24 2017, 02:44 AM
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Heavy on the Astral. That's really, really expensive to maintain.

Also, on Matrix: If you have Nuyen to throw around, consider adding a bottleneck commlink behind the non-off-grid node, and ice it like whoa, optimize for analyze and custom-build it with the best parts you can find (as Firewall isn't illegal to have up to 10, consider a firewall 10), to act as the house's Matrix bottleneck. Depends on how much money you can afford to spend.

If you still have money to throw around, invest in a few pressure pads and motion-tracker sensors to secure the space around the safehouse. Hardwire them to the in-house node.

Titan has a point if you want a conventional home security. You could hook a normally inactive commlink to the HSN and script the node to activate the commlink (though script rules are very muddy) and send a distress signal if a security incident occurs. You'd need an agent to oversee that, though.

If you want a security system for a safehouse, though, keeping it as dark as possible is a good idea.
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JanessaVR
post Jul 24 2017, 03:24 AM
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QUOTE (Titan @ Jul 23 2017, 05:32 PM) *
That depends.

What is the purpose of all this security?

Are you trying to make your home impenetrable? Don't waste your, or your characters, time. That won't happen. I'm not overly familiar with 4e's rules, but I am fairly certain a proper amount of explosive, or an anti-vehicle missile will get someone determined enough in. Well, assuming that leaves anything to enter.

Are you trying to make it as secure as possible? If so, you need to decide your own point of diminishing returns. I think you have gone far past that. But I am not you. I could point out all the week points in your system, due mostly to understanding real world security, but I will restrict myself to one question / point.

The 2070s aren’t exactly a safe place, so the main thrust of this is to make me pretty immune to street crime or random hackers. I remember reading about one of the Jackpointers who was miffed that someone cut him off in traffic, so he tracked the guy down from his license plate, found his home address, and then basically trashed his house by remote control while he was still at work. That was a major motivation for my severing control of any household devices from the Matrix. Also, if any prowling street punks get the urge to burglarize my house, I want them kept firmly out. If someone can actually order an airstrike on my house (and is inclined to do so), I have bigger problems to worry about.


QUOTE (Titan @ Jul 23 2017, 05:32 PM) *
What is the point of not hooking up your locks, or your Home Management system to the Matrix? I know this looks like a dumb question. But hear me out. The point of a security system, at least 9 times out of 10, is to monitor a property when there is no one there, and alert people when something goes wrong. This system can't alert anyone. If your doorlocks get hacked? No one knows. Your Home Management system detects an intruder? No one knows. This system can't perform it's (usual) function. Now, maybe you will say that the two CDNs communicate with each other, but that means the Home Management network is connected to the Matrix, only through the other CDN.

That’s actually a good point. But the middle ground is to allow a sensor connection (only) to CHN #2, but not allow it to be able to actually control the door locks. See if they open/close, sure, but not control them. That and some outside cameras connected by wires only into CHN #2, and the home security system can monitor the place. I can take that a step further and get a contract with Wolverine Security and allow them access to the video feeds and door sensors. They’re the guys with the reputation of “Stop! [BANG! BANG! BANG!] Or we’ll shoot! [BANG! BANG! BANG!].”


QUOTE (Titan @ Jul 23 2017, 05:32 PM) *
Okay, I lied, one more point. If I had a character with an interest in hacking your house, I would just take the cheapest commlink I could get away with, with the greatest Signal I could get (again, I'll point out that I am not overly familiar with the 4e rules) link that with my hacking device (likely a cyberdeck) and take the 'link and toss it on your roof, or in the bushes, or duct tape up in the tree, or whatever. Then I only need to be in mutual Signal range with that commlink, since it is in mutual Signal range with your house.

On the other hand, if you are trying to roleplay an overly paranoid character, keep up the good work! (IMG:style_emoticons/default/wink.gif) (IMG:style_emoticons/default/nyahnyah.gif)

That’s a pretty neat idea. However, CHN #2 links to the matrix via land line only, and your commlink sitting in a tree outside can’t reach it wirelessly because the house is a Faraday Cage. That was the whole purpose behind setting that up – “drive by hackings” won’t work.
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JanessaVR
post Jul 24 2017, 03:40 AM
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QUOTE (hermit @ Jul 23 2017, 06:44 PM) *
Heavy on the Astral. That's really, really expensive to maintain.

You forget - I always play magicians. (IMG:style_emoticons/default/smile.gif)

So I can do the warding myself. And 3 x Force 6 wards = 18 Karma for permanent wards. I can swing that.

And this was meant to be my main residence, not a safe house. Also, given that my CHN is Rating 6, can I actually run Rating 10 programs on it? I didn't think you could do that. I'll go double-check...

EDIT:

SR4A, p. 222: "System limits the rating of programs running on the device, and sets the limit on most devices for the number of programs that can be run without a Response drop." So I'm pretty sure I can only run Rating 6 programs on my Rating 6 CHNs.
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Mantis
post Jul 24 2017, 06:37 AM
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Firewall is an attribute of the OS. It can go to rating 10 even on a rating 6 system. It's not really a program in the sense of other programs like Attack or Browse. Furthermore, with the program options from Unwired, you can actually run programs higher than rating 6 on a rating 6 system. Specifically Optimization (pg 115 Unwired). It will cost a lot unless you have a hacker buddy writing the code for you but it is an option.
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Tymeaus Jalynsfe...
post Jul 24 2017, 03:08 PM
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Looks like a Mundane Troll with a Sledgehammer and a bad attitude has no worries whatsoever about your security system...
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JanessaVR
post Jul 24 2017, 05:13 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 24 2017, 07:08 AM) *
Looks like a Mundane Troll with a Sledgehammer and a bad attitude has no worries whatsoever about your security system...

What should I up the Armor Rating of the walls and doors to? Also, that monthly service contract with Wolverine Security is looking better and better.

SOTA 2064, p. 73:
"Wolverine has a similar lousy track record of excessive force and police abuse cases, except they don’t seem to discriminate based on metatype—they’re equal opportunity ass-kickers. Wolverine is especially notorious for their gang-suppression policies, which typically involve solving gang problems with lethal hails of bullets."

Hell, that's practically an advertisement of effectiveness and just the attitude I'm looking for in private security in the 2070's. The perfect solution to a Mundane Troll with a Sledgehammer...
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JanessaVR
post Jul 24 2017, 05:20 PM
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QUOTE (Mantis @ Jul 23 2017, 10:37 PM) *
Firewall is an attribute of the OS. It can go to rating 10 even on a rating 6 system. It's not really a program in the sense of other programs like Attack or Browse. Furthermore, with the program options from Unwired, you can actually run programs higher than rating 6 on a rating 6 system. Specifically Optimization (pg 115 Unwired). It will cost a lot unless you have a hacker buddy writing the code for you but it is an option.

I'm assuming that I don't have Super Hacker ™ at my beck and call, and am trying for the best I can reasonably purchase without having to resort to "special contacts" in the hacker community or underworld. This is my primary SINner residence, and I want things to be as legal and aboveboard as possible.
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hermit
post Jul 24 2017, 05:24 PM
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QUOTE
"Wolverine has a similar lousy track record of excessive force and police abuse cases, except they don’t seem to discriminate based on metatype—they’re equal opportunity ass-kickers. Wolverine is especially notorious for their gang-suppression policies, which typically involve solving gang problems with lethal hails of bullets."

Hell, that's practically an advertisement of effectiveness

Well, if you don't mind the collateral damage (which will be your stuff) ...
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JanessaVR
post Jul 24 2017, 05:33 PM
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QUOTE (hermit @ Jul 24 2017, 09:24 AM) *
Well, if you don't mind the collateral damage (which will be your stuff) ...

Well, I did make the house bulletproof. (IMG:style_emoticons/default/smile.gif)
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hermit
post Jul 24 2017, 05:54 PM
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There is no bulletproof, only varying degrees of bullet resistance. (IMG:style_emoticons/default/grinbig.gif) But okay. Some sensors in the perimeter would still be a good idea, for instance tosend a silent alarm to the local wolvies.
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Titan
post Jul 24 2017, 07:53 PM
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QUOTE (hermit @ Jul 23 2017, 08:44 PM) *
If you want a security system for a safehouse, though, keeping it as dark as possible is a good idea.


Depends on the area. A room at a no-tell motel without discreet wireless access isn't strange. If only one house in a suburban neighborhood doesn't have wireless, it stands out as if it had a neon sign flashing "Look Here!" over and over.

QUOTE (JanessaVR @ Jul 23 2017, 09:24 PM) *
If someone can actually order an airstrike on my house (and is inclined to do so), I have bigger problems to worry about.


That was my point. There is a line where any further modifications just don't do anything for you.

QUOTE (JanessaVR @ Jul 23 2017, 09:24 PM) *
That’s a pretty neat idea. However, CHN #2 links to the matrix via land line only, and your commlink sitting in a tree outside can’t reach it wirelessly because the house is a Faraday Cage. That was the whole purpose behind setting that up – “drive by hackings” won’t work.


You are absolutely correct. I forgot about that.

Okay... That has me thinking "outside the box" so to speak. You didn't post it specifically, but I assume you lined the ceiling and floor as well? If not, then it is a wasted effort. If so, you have to go full bore Prepper / Survivalist. Composting toilet, and carry your water in.
I'm thinking a small crawler drone, outfitted with a cheap commlink, pulling fiber optic cable up through your sewer drain.
How sad will you be when your toilet is hacking your home? (IMG:style_emoticons/default/nyahnyah.gif)

Also bear in mind that unless building methods have changed in the next 70 years (quite possible, but impossible to predict) suburban houses have crawl spaces that a metahuman can access, set up gear, drill a hole through the floor / ceiling and insert the necessary gear (I am thinking antenna, but the rules might require a commlink) hardwired to a device outside your house to access your network with. If you think you would spot it, since wires / pipes / ducts run though interior walls, it is easy to figure out where to drill up / down into an interior wall.
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JanessaVR
post Jul 24 2017, 08:45 PM
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QUOTE (Titan @ Jul 24 2017, 11:53 AM) *
That was my point. There is a line where any further modifications just don't do anything for you.

I totally acknowledge this. I've been trying to clarify my position in further posts here, as this is my effort to get the best security setup I can legally purchase for a SINner lifestyle. Anything past that, yes, that's probably the point of diminishing returns. It may not be perfect, but why make things easy for at least the more garden-variety burglars/hackers?


QUOTE (Titan @ Jul 24 2017, 11:53 AM) *
You are absolutely correct. I forgot about that.

Okay... That has me thinking "outside the box" so to speak. You didn't post it specifically, but I assume you lined the ceiling and floor as well? If not, then it is a wasted effort. If so, you have to go full bore Prepper / Survivalist. Composting toilet, and carry your water in.
I'm thinking a small crawler drone, outfitted with a cheap commlink, pulling fiber optic cable up through your sewer drain.
How sad will you be when your toilet is hacking your home? (IMG:style_emoticons/default/nyahnyah.gif)

Also bear in mind that unless building methods have changed in the next 70 years (quite possible, but impossible to predict) suburban houses have crawl spaces that a metahuman can access, set up gear, drill a hole through the floor / ceiling and insert the necessary gear (I am thinking antenna, but the rules might require a commlink) hardwired to a device outside your house to access your network with. If you think you would spot it, since wires / pipes / ducts run though interior walls, it is easy to figure out where to drill up / down into an interior wall.

Yes, you're right, I didn't post about wireless blocking layers in the floor/ceiling, but they're meant to be there as well. I'll be doing an update to the first post here probably later today to incorporate ideas from this thread so far, but I'm having another quick look through Arsenal and Unwired first and see if any security devices look like good additions; hermit has suggested perimeter sensors linked to silent alarms, which is a very good idea.

As for the crawl spaces...hmmm. I was thinking of a 1-story, 2-bedroom house (2nd bedroom for a magical lodge, or I could actually live with a 1-bedroom). I can dispense with an attic or basement, but yes, air and water intake/outflow are further issues. Any thoughts on trying to secure those? Theoretically, I could come up with some custom spells for that, and Quicken them.

As far as drilling though the wall, couldn't I effectively design the wireless blocking layer (usually a fine metal mesh) to function as part of the alarm system? It would be some extra effort to build it and set it up, but surely a monitoring system could look for breaks in those meshes/grids, which is what would happen if you drilled a hole in one?
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Savar
post Jul 24 2017, 09:43 PM
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I work for a security company doing various things. The wire mesh that could alert you if cut already is out there just not used the way you talked about, in window screens. A little tweaking you could probably set them up to react to shorts also.
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binarywraith
post Jul 25 2017, 03:03 AM
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Sounds like all the construction needed to build that would make it a big ol' target to anyone paying attention.

You'd be better off spending a tenth the money and having a couple safehouses scattered around town that you pay a couple well connected friends to keep on the down low.

Security by obscurity is your friend. Fort Knox just makes anyone paying attention keenly interested in what you're defending.
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JanessaVR
post Jul 25 2017, 03:39 AM
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QUOTE (binarywraith @ Jul 24 2017, 07:03 PM) *
Sounds like all the construction needed to build that would make it a big ol' target to anyone paying attention.

You'd be better off spending a tenth the money and having a couple safehouses scattered around town that you pay a couple well connected friends to keep on the down low.

Security by obscurity is your friend. Fort Knox just makes anyone paying attention keenly interested in what you're defending.

Like I said, this is meant to be a suburban SINner residence, not a shadowrunner safe house. Purchasing the best legal security I can isn't likely to stand out all that much in a dystopian world with high crime rates. And it's meant to look unremarkable from the outside.
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Titan
post Jul 25 2017, 03:49 AM
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Disclaimer: We are about to go fully into the realm of GM acceptance. Technically, we were always there, but we were working within the written rules. From here on out, we are restricted to what the GM knows, thinks they know, and / or are willing to research.

Disclaimer 2: I am basing everything on modern building practices, and modern understanding of electronics / electrical.

QUOTE (JanessaVR @ Jul 24 2017, 02:45 PM) *
As far as drilling though the wall, couldn't I effectively design the wireless blocking layer (usually a fine metal mesh) to function as part of the alarm system? It would be some extra effort to build it and set it up, but surely a monitoring system could look for breaks in those meshes/grids, which is what would happen if you drilled a hole in one?


Technically? Yes. Well, maybe. Realistically? Probably not.

As you said, the electronic shielding is a wire mesh. Because of interior walls, wiring, plumbing, etc., you will never get an ideal shielding with zero gaps. Don't worry, it'll still function as written, and prevent signals entering or leaving.
Once it is made, and properly grounded, there are two basic methods to monitor its integrity. Resistance, or power (voltage / amperage / wattage). You will not be able to use power, because every time the shielding intercepts a signal and shunts it to ground, it generates power. Nothing major, but in a world where wireless signals are saturated, you will never get a measurement that is stable enough to compare to what happens if one or two "links" get broken.
The other choice is resistance. Technically, once the mesh is set, it will have a set resistance. Any loss of metal will change the resistance value. While not as variable as measuring power, there are many factors involved that can change the resistance of the mesh. Temperature is one. But the power flowing through the mesh is another. (R = I / E, when current or voltage change, the resistance changes.) It isn't realistic to believe you can get a measurement that is stable enough to to detect when one or two "links" are broken.

The mesh Savar mentions (I'm not aware of it, so I do not know anything about it) could work if you line that inside the wireless blocking layer... But I could only guess at the cost. And I am not certain if you will be able to get the complete coverage you would need to be certain it would have to be breached in order for anyone to breach your wireless blocking layer.

Of course, if metal framing becomes the standard, rather than stick framing (wood), that could all be moot.



As for monitoring plumbing and ventilation:
Ventilation is somewhat easy. Anything that can monitor objects passing while not being air tight will work. Light / laser sensors work wonderfully in this regard.
Plumbing gets a bit more tricky. There aren't any object detection systems I know of that wouldn't be foiled by the water, or the waste being piped out. You could put a variation of a macerator pump on your sewer out that would effectively act as a gate preventing any objects entering that way... But it is far from bulletproof, and easily physically bypassed. It would be fairly easy to put a simple sensor to check that the pump is still intact (a LED in series with the motor coil would let you know if the motor no longer works), but it is far from foolproof. You will get some false positives, like when the pump just fails naturally. But it could be used as an indicator.

Bottom line is: You will never be able to make your home impenetrable. You have to decide what level is enough for you. I would consider moving to be much easier, and less stressful. (IMG:style_emoticons/default/nyahnyah.gif)
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JanessaVR
post Jul 25 2017, 04:31 AM
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Hmmm...I'm starting to think some custom-researched Quickened spells are the right way to go here, as it looks like tech just isn't up to the task of adequate home security. Another benefit - people won't know these protections are there (unless they breach my 3 outer wards, which will hide all astral activity on my property, and of course they have to be Awakened as well). Some ideas:
  • Wireless Signal Containment (in place of a physical Faraday Cage)
  • Detect Perimeter Breach (for those pesky sewer surveillance bugs crawling into the house through the plumbing or people drilling through my walls to insert micro-cameras)
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hermit
post Jul 25 2017, 07:45 AM
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Honestly, as a GM I'd caution players against making infallible spells that mimic electronic surveillance, because if players have them, as a rule, NPC have them, too. And that would make the game even more magicrun than it already is.

Besides, anchored spell are one passed antimagic test away from failing. Electronics need more effort to be effectively disabled. Set your perimeter up as a small network of sub-nodes and it'll take a hacker days to take care of it - hopefully failing the one toll you need to catch them eventually.
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Blade
post Jul 25 2017, 01:20 PM
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I don't like that kind of detailed approach, because most of us already don't know half about security measures and counter-measures today, and I don't want to expect players to know everything about what they could be in the 2070s. It also avoids having player jump in the rabbit-hole of ever-expanding level of detail in search of a perfect solution (that makes you wonder why nobody is already using it).

Also, security is often more limited by the usage than by the setup.

That's why in my games, I prefer to abstract all this with security ratings and limit these to the rating of the associated skill (either active or knowledge skill, depending on what the player has) of whoever setup the security, and adjust it with the rating of the associated skill of the user (so that a clueless user will have -2 due to bad usage, while a knowledgeable user can improve a basic security setup).

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JanessaVR
post Jul 25 2017, 06:02 PM
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QUOTE (hermit @ Jul 24 2017, 11:45 PM) *
Honestly, as a GM I'd caution players against making infallible spells that mimic electronic surveillance, because if players have them, as a rule, NPC have them, too. And that would make the game even more magicrun than it already is.

Besides, anchored spell are one passed antimagic test away from failing. Electronics need more effort to be effectively disabled. Set your perimeter up as a small network of sub-nodes and it'll take a hacker days to take care of it - hopefully failing the one toll you need to catch them eventually.

Actually, I've already done that deliberately. Fed up with ubiquitous RFID tags everywhere, one of my old characters (a few years back) researched the Detect RFID Tags and Demolish RFID Tags spells, then posted them for free (anonymously) all over the Matrix. This not only ensures that all of my new characters always have access to these spells, but so do a lot of other people who don't like the damn little bugs.

As for new spells, I'm actually thinking these could fall under advanced wards - see "Wards With a Twist," SR4 Street Magic, pp. 125 - 126. These aren't complex ideas - "this is a wall that stops wireless signals from crossing it" or "if anything crosses this line, especially if it looks kinda like this or that, sing out an alarm." As we already have Alarm, Charged, Masking, Polarized, and Trap Wards, I don't think this is reaching all that much.

As for MagicRun, heck, they should go ahead and embrace this. Go the Earthdawn route and declare that all PCs are Awakened by default - it's just a question of which kind of Awakened. It would put an end to all the "Mundane versus Awakened PCs" issues.
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hermit
post Jul 25 2017, 08:31 PM
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QUOTE
As for MagicRun, heck, they should go ahead and embrace this. Go the Earthdawn route and declare that all PCs are Awakened by default - it's just a question of which kind of Awakened. It would put an end to all the "Mundane versus Awakened PCs" issues.

And that stupid Cyberpunk idea.
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