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> Salted Wounds [OOC], a Deep Black Sea game
Volker
post Jul 24 2018, 09:56 PM
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Okay ^^

What about the CCC people?
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Volker
post Jul 24 2018, 10:07 PM
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QUOTE (Jack_Spade @ Jul 24 2018, 09:34 PM) *
Sorry, you did not specify that you wanted to hack that drone. The chiphead does not have a drone. Also you'd have to spend a simple action on Matrix Perception first. As soon as you do that you'll realize that this drone (a simple Horizon Flying Eye) is slaved to the local security host and currently following and filming autonomously Anna's activities.


I was confused because you said there were no security drones at all.

His cyberhands are offline, right?
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Jack_Spade
post Jul 25 2018, 05:36 PM
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Sorry for the confusion. To make this perfectly clear:

Anna has - because she tried to smuggle a weapon - a small drone hovering over her, that transmitts her every action to a security host. On the other levels there were also security drones around, but on the highest and second highest level you didn't see any of them - which probably means something...

The cyberhands have no online bonus, so there is no reason for him to take them online, his other ware though...

The CCC people are not on this level - they decided to walk slowly up the spiral.


@gilga
Recognizing that you have casted a spell is a Threshold 2 perception check. Since I don't want to roll for every person around, I'll just buy hits: About a third of them noticed your spell casting and everyone who is observing in detail also. As did your drone.

About 10% of the people can see through your spell - which by the way does nothing to change the AR overlay these people wear. So all in all you won't get more than a moment of confusion from the five chip heads
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Gilga
post Jul 25 2018, 05:55 PM
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Did you notice that she has 7 spellcasting?
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Jack_Spade
post Jul 25 2018, 06:00 PM
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Oh right, I was confused by the write up. That shifts things a bit in your favor, but the people actively watching still notice (+3 bonus to perception) - after all the physical mask thing is pretty obvious...
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Gilga
post Jul 25 2018, 06:17 PM
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About the AR difference, I expect bnc to take care of that, she is the decker after all.

I am not sure how are magical laws are, is it illegal to use illusion magic for say a practical joke? Though, I was counting on security being alarmed by Anna using magic. I did not want to have her do anything that actually gets her arrested though or harms another person. So I went for something that is more a joke than an actual harm. I hope that it would draw security close enough so that it does not escalate. At least that was her plan.
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Gilga
post Jul 25 2018, 06:27 PM
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Initiative: 14+2d6 22


and there goes my plan to avoid violence (IMG:style_emoticons/default/wink.gif) Jack - did you say that the rest of the chipheads are dashing toward bnc?


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Jack_Spade
post Jul 25 2018, 06:32 PM
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Illusion magic is not forbidden per se, it depends on what you are doing with it. Water baloons aren't forbidden either - but throwing them on people you don't know and without warning will likely alert security as well.

By the way: If you want to alert security: How about calling out for security? Or for help from the people around you?
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Gilga
post Jul 25 2018, 06:34 PM
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I think that it is too late for that...
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Gilga
post Jul 25 2018, 06:59 PM
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@Jack how tall is the ceiling of the place? I am considering levitating myself and bnc as the first action, hoping that (unless they have firearms - it would end the fight without violence).

Does that make sense where we are?

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Jack_Spade
post Jul 25 2018, 07:04 PM
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Jupp, it's a very high ceiling - though not high enough that you'd be out of range of thrown objects...
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Gilga
post Jul 25 2018, 07:06 PM
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Do I need two spells or can I just grab bnc and levitate us both?
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Jack_Spade
post Jul 25 2018, 07:08 PM
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One spell will do
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Volker
post Jul 25 2018, 07:13 PM
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Yes, but I left a drone with the ccc hackers.
Did I reach the car and find the processor?
Could I load the soft and command the drone before this combat round?
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Jack_Spade
post Jul 25 2018, 08:31 PM
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Jupp, and they are three levels below you
Not yet, since you didn't say anything to that effect (at least I didn't remember reading it)
The combat started when Anna did her little stunt with her spell - loading your wires and sending a message are both simple actions, so you could do both if you win Ini.
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Volker
post Jul 25 2018, 09:17 PM
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ad 1: So? What does the camera feed say?

ad 2:
QUOTE (Volker @ Jul 24 2018, 10:05 PM) *
I can't believe that I have a fucking mage with me who would just stand and watch a bunch of weirdos geek me without much of a hassle!

bnc draws breath, then hurries towards the Ivetta. If you're not with me, then I'll survive on my own. And I have to know whether it was a set-up trap from the beginning!


ad 3: okay, thanks
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Jack_Spade
post Jul 25 2018, 09:22 PM
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They are enjoying themselves - looking at stands, chatting with vendors, etc.

Ah sorry, missed it indeed. Yes, as mentioned it was 15m away, your AGI is now high enough to get their walking within one combat round

And yes, the package is there.
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Volker
post Jul 25 2018, 09:40 PM
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Okay, to get this in order.
The 15 m distance was a couple posts ago. I guess I should have covered some space before Anna triggers the combat situation. With my first action, I can cover 8 m. Is this enough to spot the thing? Does spotting cost me a Simple Action? If not, am I close enough to grab the processor?

Is the mask spell Anna's first action of the combat round or does the combat round begin after that? Essentially, the question is: Can I snatch it before Anna flies me out of reach just mere inches before I can get hold of my tool ^^

I would appreciate if you could make a list of which actions happen in which order and which ones have already happened in the previous combat round (without rolling iniative) or in this one.
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Jack_Spade
post Jul 25 2018, 10:00 PM
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Order of operations as I understood If:
1) chiphead spots you, calls bis friends, moves in your direction
2) you spot chiphead and mage group, warn Anna
3) Anna starts assensing, takes full round for 5 people

New round
4) bnc looks at chiphead in the matrix and hacks his link
5) chiphead friends arrive
6) Anna moves away from bnc towards chiphead, casts Illusion
7) bnc moves to isetta, calls Skill wires and drone

Combat starts, everyone rolls ini
Bnc and Anna are roughly 10 m appart.
4 chipheads will attack bnc, 1 Anna

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Gilga
post Jul 26 2018, 03:17 AM
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Alright, so how do we continue?
I take it that finding something to throw will take them a short while so we should have a few actions before we are bombarded right?

Can Anna understand which one interferes with her spell?
Perception (visual): 15d6t5 6



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Volker
post Jul 26 2018, 06:04 AM
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I realized that I forgot my Opposed roll against the Livatate spell:
Opposed roll: 3d6t5 1
So no chance anyway.

okay, so the Skill wires and the drone have already been activated when the round starts. In that case, I already have -5 INI.
[Edit]Wait: Unless I use it, I don't get the penalty. As I can't use it from the air, I still have INI 23

So we have by now:

Anna ?? cast Levitate spell
Singerian ?? Counterspell

Sharkboy 22 no action declared yet
Teeth 14 taking up stuff
bnc 18 - Hack (now)
Breath 13 taking up stuff
Wraith 13 taking up stuff
Cyberhands 13 taking up stuff
Boots 10 taking up stuff
Fists 9 taking up stuff

is that correct?

When will the drone be in position to shoot?

@gilga There's only one magical active opponent.
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Gilga
post Jul 26 2018, 06:17 AM
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Why would bnc try to opose the levitation? It prevented her having to dodge from four creepy guys trying to whack her I thought she'd be happy about it... I wanted to ask if I can try the infamous GTFM strategy before we drop from the sky.


Question 1: Can Anna identify the mage.
Question 2: Is there a way to escape while flying (e.g. a window or to land somewhere tall that would make it more difficult to target us.)
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Volker
post Jul 26 2018, 06:55 AM
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QUOTE (Gilga @ Jul 26 2018, 06:17 AM) *
Why would bnc try to opose the levitation? It prevented her having to dodge from four creepy guys trying to whack her I thought she'd be happy about it... I wanted to ask if I can try the infamous GTFM strategy before we drop from the sky.


Question 1: Can Anna identify the mage.
Question 2: Is there a way to escape while flying (e.g. a window or to land somewhere tall that would make it more difficult to target us.


Because she's easy to spot, am easy target for ranged attacks, can't fight, can't move on her own and the spell can be broken, sending her 5 meters falling
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Gilga
post Jul 26 2018, 07:04 AM
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Well, it seemed like a good move at the time... I was thinking invisibility as the next move for defense against the thrown stuff.
Though, we can just whack them with magic - I mean they have to be pretty superhuman strong to really hurt us with improvised thrown items. Though, if she see a way out of that combat she'll just take that.
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Volker
post Jul 26 2018, 10:05 AM
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I don't want to discuss plans with you OoC because I think it's part of the games that either one doesn't know what the other wants. Anna can tell, however, that bnc is furious and almost in a state of panic because she's soaring in 5 meters height, and that she's eager to kick some balls. You can tell that by her face. Oh, and she's screaming randomly stuff in German.
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