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> Salted Wounds [OOC], a Deep Black Sea game
Thanee
post Sep 6 2018, 12:53 PM
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QUOTE (Volker @ Sep 6 2018, 02:44 PM) *
I already sorted the draws in the correct order (Nova has REA+INT 11, Critter 3 has 10, then comes bnc with 9).


That's actually done differently in SR5. I looked it up, yesterday, because I wasn't sure myself. (IMG:style_emoticons/default/smile.gif)

There is a rule called "ERIC" for resolving ties in initiative.

E - Edge
R - Reaction
I - Initiative
C - Coin Toss

So, Nova will still be first (Edge 7), then probably bnc and the critter afterwards (assuming it does not have Edge higher than bnc).

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Thanee
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Volker
post Sep 6 2018, 02:25 PM
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lol

CRB 158 says:
"If more than one character has the same Initiative
Score, compare Attributes according to Initiative Score
(p. 159) to determine who acts first. Alternatively, the
gamemaster can simply determine that all actions occur
simultaneously."

On p. 159 there's only the table which says what attributes are the base for what kind of initiative.

But I found the ERIC rule. Thanks for pointing that out.

By the way ... Edge 7? Wow!
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Thanee
post Sep 6 2018, 04:55 PM
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What action would it be to send a video feed from Nova's guncam to the team (so the ones waiting up there can also see what is going on)?

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Thanee
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Volker
post Sep 6 2018, 05:22 PM
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As you're its owner, a simple Change Device Mode should do. You have an ARO already, so all you have to do is to alter its visibility from "only myself" to a already defined group (as we have a team channel).
Last word is, of course, Jack's.
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Thanee
post Sep 6 2018, 05:41 PM
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Thank you! Though, that would still leave the question, whether it is a free (since it is probably linked via the Smartlink?) or simple action. (IMG:style_emoticons/default/smile.gif)

There is Change Device Mode and Change Linked Device Mode.

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Thanee
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Luckace
post Sep 6 2018, 07:14 PM
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As long as he has no clue what's going on down there, Wraith will position himself on the other side of the entrance, occasionally checking astral sight of the graveyard.

@Jack: Any perception roll required to hear the fighting (once it occurs) echoing through the tunnel?
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Jack_Spade
post Sep 6 2018, 07:25 PM
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Video feed is no problem and neither is for the rest of team to learn about the fight - you are all in a shared AR network.

Also, yes, ERIC is in effect - you are up before the critters (you can do another Magic Threats Knowledge Test (or Theory at -3)
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Volker
post Sep 6 2018, 07:38 PM
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Magic theory (-3): 10d6t5 4
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Thanee
post Sep 6 2018, 07:52 PM
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@Volker: Being a bit overenthusiastic there? You were the one who asked to stay in initiative order, right? (IMG:style_emoticons/default/biggrin.gif) (IMG:style_emoticons/default/biggrin.gif) (IMG:style_emoticons/default/biggrin.gif)

j/k

But you might need to shoot a different target...

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Thanee
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Jack_Spade
post Sep 6 2018, 08:19 PM
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@Volker

bnc realizes that you are tangling with two goblins (HMHVV1) and one gnawer (HMHVV2). The goblins have regeneration, the gnawer has animal control (vermin) and noxious breath.
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Thanee
post Sep 6 2018, 08:27 PM
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QUOTE (Jack_Spade @ Sep 6 2018, 10:19 PM) *
The goblins have regeneration, ...


Well, maybe shooting the same one might not be such a bad idea after all. (IMG:style_emoticons/default/smile.gif)

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Thanee
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Volker
post Sep 6 2018, 09:42 PM
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I think, as long as it's not confusing, we don't have to - as the Germans put it - be popisher than the pope.

@Jack
If you'd allow, I would instead target the gnawer. If bnc knows that he has Animal Control and she could thus maybe take out both him and the roaches, he presents a more interesting target - especially if she realizes that Nova is shooting the goblin anyway.

If you decide that she just empties her rounds in whatever is next, I'm okay with that, too. She'd be scared and the situation is quite a tad overwhelming. Just let me know.
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Thanee
post Sep 6 2018, 09:56 PM
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How does that Noxious Breath defense work, exactly?

It's a ranged attack, so you first try to dodge it with Rea+Int like normal? Is this considered an area attack (which would give us a -2 penalty on the defense roll, I think)?

And then, if you fail there, you get to do the Toxin Resistance, but net hits on the attack roll do nothing, since the hits on the resistance test directly reduce the power of the toxin...

Does that sound right?

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Thanee

P.S. Nova would have had only 10 dice to avoid that second critter (-1 for the previous attack in the same pass), but that would still work out fine.
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Gilga
post Sep 7 2018, 02:36 AM
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Oh, I want to do magic threats: If Anna thinks they are dual natured she'll use a simple action to ask the spirit to help.
Magical Threats: 6d6t5 2 Then again she is not nearly the brainiac that bnc is.
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Jack_Spade
post Sep 7 2018, 04:49 AM
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Just so we don't have to rewind everything, I'd say we keep the result where you all fired at the first target (his regeneration is unlikely to bring him back with that ammount of damage )

@Thanee
That's one of those contradictions in the rule book: Area of Effect attacks you can't defend against - the -2 to defense are imho a mistake. Instead you can make Interrupt Actions at -5 ini to move away from where the attack hits (without a roll).

@gilga
Your result is enough to recognize them as dual-natured - but be aware that the BC is still at 4 and therefore heavily affecting spirits.

@others
At the very least when the shots start to sound you'll be aware of what's going on, should you want to join the fight, you just have to roll ini and move 10m to get line of sight.
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Thanee
post Sep 7 2018, 07:43 AM
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Okay. (IMG:style_emoticons/default/smile.gif)

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Thanee
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Gilga
post Sep 7 2018, 07:51 AM
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@Volker - Critter 3 and 2 are the same for me. I said critter 2 because Jack said that it was charging Nova and did not say what critter 3 was doing at the time.
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Gilga
post Sep 7 2018, 09:34 AM
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I'll leave Anna's actions as is for now. (no spirit), but in case the 'stinker' is dead by her turn then she'll shoot the one still kicking.
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Volker
post Sep 7 2018, 09:42 PM
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32 dice? What kind of armor is Nova wearing?
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SquirrelDude
post Sep 7 2018, 09:46 PM
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It's not what she's wearing, it's what she's made of.
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Thanee
post Sep 7 2018, 09:48 PM
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QUOTE (Volker @ Sep 7 2018, 11:42 PM) *
32 dice? What kind of armor is Nova wearing?


Just a nice business suit. Plus some extra protective items at the moment. (IMG:style_emoticons/default/smile.gif)

But, yeah, a good deal of that comes from the cyberlimbs.

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Thanee
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Volker
post Sep 8 2018, 06:42 AM
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How do cyber limbs provide soak dice? I'm aware of that positive quality but that can't be more than 3 dice...
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Gilga
post Sep 8 2018, 08:36 AM
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They can be armored... up to +3 armor per one for a total of +12 dice of armor.
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Jack_Spade
post Sep 8 2018, 10:29 AM
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Jupp, and before you ask: Sadly no, drones don't profit from limb armor...
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Luckace
post Sep 8 2018, 03:34 PM
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So, I have no idea how mind probe works on a such a critter, but I see no rule that would prohibit it. The text always mentions a "target" and never specifies that it has to be a person.
Therefore, I assume it works just like on a human, perhaps with some um... Darker thoughts (IMG:style_emoticons/default/wink.gif)

Oh, and: "you know nothin', Wraith."
Magic theory (-3): 2d6t5 1
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