IPB

Welcome Guest ( Log In | Register )

86 Pages V  « < 21 22 23 24 25 > »   
Reply to this topicStart new topic
> Salted Wounds [OOC], a Deep Black Sea game
Jack_Spade
post Oct 13 2018, 10:11 PM
Post #551


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



Good job.

28 bnc (jumped into James) -- outside at the kitchen window of the appartement (bnc is in the van): Fried the Warhawk of the second Merc.
27 (E3R8) Assault (Assault Shotgun) -- in front of appartement: Shot through wall at Anna
27 (E3) Anna -- in a neighbouring appartement: Tried to levitate Battery
24 (E7) Nova -- in the staircase: Shot at Battery
23 Battery (Ruger Super Warhawk, Riot Shield) -- in front of appartement: Activated Astral Perception and Weapon Focus
22 Aeraziel (Wraith's Spirit) -- in astral space: Using Fear on Battery
17 Sharkboy -- in a neighbouring appartement: Disarms Assault
15 bnc's Rotodrone -- outside at the lving room window of the appartement: No Autosoft loaded, doesn't act
13 Enemy Spirit -- in the astral outside the appartment: Attacks Aeraziel in Astral Combat
13 Wraith -- Downstairs flat:

?? Ritual Mage -- in the appartement (assumed)

Wraith can do something.
Go to the top of the page
 
+Quote Post
Thanee
post Oct 14 2018, 12:41 AM
Post #552


jacked in
**********

Group: Admin
Posts: 9,418
Joined: 26-February 02
Member No.: 463



Yeah, nice move there, Sharkboy! (IMG:style_emoticons/default/smile.gif)

I had been looking into the called shots myself, before posting for Nova, but did not find anything terribly useful there... melee has a few more options, of course.

Bye
Thanee
Go to the top of the page
 
+Quote Post
Volker
post Oct 14 2018, 06:15 AM
Post #553


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



Wow.
How on Earth to you get 19 dice on a Called Shot??
Go to the top of the page
 
+Quote Post
SquirrelDude
post Oct 14 2018, 06:50 AM
Post #554


Moving Target
**

Group: Members
Posts: 846
Joined: 19-July 17
Member No.: 211,063



1 By being good at it
2. I suspect by me reading the rules incorrectly.

So I read this on page 111
QUOTE
Unlike the Called Shots in the Shadowrun, Fifth Edition, not all of these Called Shots have the same –4 dice pool penalty.

Reading through the rules I noticed two things: 1. For large selections of called shots (notably ones that require martial arts training) don't list a modifier. 2. This is unlike the Location,Location,Location and Ammo Whammy Called Shots, which always list the modifier, even when it is also -4. Not noticing that the section on called shots effectively includes the equivalent to SR5e citations (because why would you do that), I make the deduction that by spending karma and money for you character to train a martial art to do a specific action they no longer had a penalty to do that specific action. Who needs standardized formatting,really?

Let's look at that dice roll and remove the last 4 dice.
[19d6t5=3, 6, 5, 2, 5, 5, 4, 3, 6, 5, 1, 2, 2, 6, 3, 2, 5, 5, 6] -_- Of course.

That drops it from 10 hits to 7, which is a good roll on 15 dice, and likely wouldn't have spent edge to either push the limit or reroll the misses in that moment. So with the defenders 8 hits, the disarm attempt fails and he gets a +2 to hit me next action phase.
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 14 2018, 08:11 AM
Post #555


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



Not so fast.
It is correct that you need to include -4 for the called shot.

But you can make a charge attack for a net +2 to your roll. Also I didn't include your reach in my defense roll, so I'm willing to give you a circumstantial 1 dice bonus.

The only other thing you missed is the closed door for which you either need a simple action to open, or the nimble finger power.

The third option, that I'd recommend to you would be to ignore the door and just charge through.
The door is made of cheap material and only has Structure 2 and Armor 4. I'm pretty sure your melee damage is high enough to just power through.
Go to the top of the page
 
+Quote Post
Gilga
post Oct 14 2018, 10:33 AM
Post #556


Great Dragon
*********

Group: Members
Posts: 5,069
Joined: 12-June 16
From: Israel
Member No.: 200,423



@Jack: if I understand correctly the pistol can be used to this called shot and I don't have to be able to damage the target?

Blast out of Hands: You knock an item out of your
target’s hand, but the target takes no damage. Attacks intended
to disarm suffer the normal –4 dice pool modifier
for Called Shots as well as any other situational modifiers
that apply such as wounds, lighting, or range. The defender
rolls as normal. The item can be sent flying, coming to
a rest (net hits - 1) meters from the defender. The item
should travel in a direction away from the shooter.


Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 14 2018, 12:13 PM
Post #557


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



That is correct (IMG:style_emoticons/default/cool.gif)
Go to the top of the page
 
+Quote Post
SquirrelDude
post Oct 14 2018, 03:26 PM
Post #558


Moving Target
**

Group: Members
Posts: 846
Joined: 19-July 17
Member No.: 211,063



QUOTE (Jack_Spade @ Oct 14 2018, 03:11 AM) *
Not so fast.
It is correct that you need to include -4 for the called shot.

But you can make a charge attack for a net +2 to your roll. Also I didn't include your reach in my defense roll, so I'm willing to give you a circumstantial 1 dice bonus.
Neat

QUOTE
The only other thing you missed is the closed door for which you either need a simple action to open, or the nimble finger power.

The third option, that I'd recommend to you would be to ignore the door and just charge through.
The door is made of cheap material and only has Structure 2 and Armor 4. I'm pretty sure your melee damage is high enough to just power through.
I don't think I even need to roll. My character's melee DV is more double the door structure and armor, and he'll have 17 dice to roll 1 hit.
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 14 2018, 07:01 PM
Post #559


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



Yeah, you can just buy your success (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Volker
post Oct 14 2018, 07:24 PM
Post #560


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



Thanks for clarification. As I take another swing at GMing soon, I need to get a better understanding for NPC builds.
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 14 2018, 07:54 PM
Post #561


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



So we are throught he first phase: bnc is up again

18 bnc (jumped into James) -- outside at the kitchen window of the appartement (bnc is in the van):
17 (E3R8) Assault (unarmed) -- in front of appartement:
17 (E3) Anna -- in corridor:
14 (E7) Nova -- in the staircase:
12 Battery (Sword Riot Shield) -- in front of appartement:
12 Aeraziel (Wraith's Spirit) -- in astral space:
7 Sharkboy -- in front of appartment:
5 bnc's Rotodrone -- outside at the lving room window of the appartement:
3 Enemy Spirit -- in the astral outside the appartment:
3 Wraith -- Downstairs flat:
Go to the top of the page
 
+Quote Post
Thanee
post Oct 14 2018, 08:18 PM
Post #562


jacked in
**********

Group: Admin
Posts: 9,418
Joined: 26-February 02
Member No.: 463



That F10 Ward would also protect anyone inside from the spell, or not? (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
Go to the top of the page
 
+Quote Post
Volker
post Oct 14 2018, 08:31 PM
Post #563


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



May I assume that a wall being shot through, a door being run through, flying bullets and screams would provide a suitable cover for breaking a window?

bnc kicks open the window frame if that's possible. Otherwise, she'll just shatter the glass and open it from the inside.
I assume that this will be either one or two Simple Actions. If I have one Simple Action left, it will depend on whether there's someone in the kitchen (then probably shoot at them) and whether the mercenaries react to me (as I can tell from Nova's cam feed) or not.
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 14 2018, 08:36 PM
Post #564


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



Breaking and entering will be a complex action.
You can make a strealth test at -3 to use the right moment to break in and add your result to the threshold to notice you.
Go to the top of the page
 
+Quote Post
Gilga
post Oct 15 2018, 01:13 AM
Post #565


Great Dragon
*********

Group: Members
Posts: 5,069
Joined: 12-June 16
From: Israel
Member No.: 200,423



I think it is, giving them 10 dice bonus to resist.
Go to the top of the page
 
+Quote Post
Luckace
post Oct 15 2018, 08:21 AM
Post #566


Moving Target
**

Group: Members
Posts: 539
Joined: 15-July 18
From: Germany
Member No.: 221,430



Whom do you mean by"Them"? Aren't the mercenaries outside of the ward?
Go to the top of the page
 
+Quote Post
Volker
post Oct 15 2018, 08:43 AM
Post #567


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



QUOTE (Jack_Spade @ Oct 14 2018, 08:36 PM) *
Breaking and entering will be a complex action.


If they notice me or someone is inside, I will break but not enter. If need be, I will delay my action, but I'd rather first look and see before I jump into a potentially very dangerous room.

QUOTE (Jack_Spade @ Oct 14 2018, 08:36 PM) *
You can make a strealth test at -3 to use the right moment to break in and add your result to the threshold to notice you.


Jumped In I use Intuition rather than Agility for the Sneaking test, right? I get the 2 bonus dice from hot-sim, but do I also get the bonus dice from the Simrig Booster?

Go to the top of the page
 
+Quote Post
Gilga
post Oct 15 2018, 08:50 AM
Post #568


Great Dragon
*********

Group: Members
Posts: 5,069
Joined: 12-June 16
From: Israel
Member No.: 200,423



them as in anyone in the ward. Perhaps a slip from my own language.
Go to the top of the page
 
+Quote Post
Luckace
post Oct 15 2018, 09:02 AM
Post #569


Moving Target
**

Group: Members
Posts: 539
Joined: 15-July 18
From: Germany
Member No.: 221,430



Ah, ok (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Thanee
post Oct 15 2018, 09:02 AM
Post #570


jacked in
**********

Group: Admin
Posts: 9,418
Joined: 26-February 02
Member No.: 463



QUOTE (Luckace @ Oct 15 2018, 10:21 AM) *
Whom do you mean by"Them"? Aren't the mercenaries outside of the ward?


Yes, they are. We do not know, however, what is inside. Assumption is: one mage.

Bye
Thanee
Go to the top of the page
 
+Quote Post
Gilga
post Oct 15 2018, 03:18 PM
Post #571


Great Dragon
*********

Group: Members
Posts: 5,069
Joined: 12-June 16
From: Israel
Member No.: 200,423



Whose turn is it?
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 15 2018, 05:37 PM
Post #572


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444



QUOTE (Volker @ Oct 15 2018, 10:43 AM) *
If they notice me or someone is inside, I will break but not enter. If need be, I will delay my action, but I'd rather first look and see before I jump into a potentially very dangerous room.



Jumped In I use Intuition rather than Agility for the Sneaking test, right? I get the 2 bonus dice from hot-sim, but do I also get the bonus dice from the Simrig Booster?


As mentioned before, blackout curtains prevent you from seeing inside. You'll have to break open the window first and then make a perception test - while sneaking (effectively peeking through the curtains)
You use Logic instead of Agility, but in this case it's a piloting test, so it's actually Reaction (IMG:style_emoticons/default/wink.gif)

And yes, the ward also inhibits getting an accurate reading. So far you only have confirmation about the two mercs and the spirit outside the flat.

It's still bnc's turn as long as Volker hasn't posted his action yet.
Go to the top of the page
 
+Quote Post
Volker
post Oct 15 2018, 07:55 PM
Post #573


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



Which is exactly what I meant to do.

I hope, I have understood everything correctly:

phase 28:

As you stated, breaking and entering would be a Complex action together, I assume that it's a Simple Action to break and another one to enter.

Simple Action: Shattering the window silently.
I'm a bit confused what you mean by Piloting. According to CRB, 270 it's Stealth + Intuition [Handling]. Thus, it's 4 (Stealth) + 7 (Intuition) + 2 (hot-sim bonus) - 3 (penalty for catching the shattering wall or something) = 10 dice. Sneaking: 10d6t5 4
I assume that it's not an Opposed test, is it? Because the -3 penalty for catching the loud noises to cover my action wouldn't make a lot of sense otherwise, if I understood you correctly.

Free Action: pull away the curtain.
Perception (James): 13d6t5 4

I will make the mentioned piloting test as soon as I actually move. I hope that's right that way.

As soon as you have described to me what I see, I will declare the other Simple Action. Please don't forget about Nova's gun cam feed which I'm observing as well.
Go to the top of the page
 
+Quote Post
Jack_Spade
post Oct 15 2018, 09:08 PM
Post #574


Dragon
********

Group: Members
Posts: 4,896
Joined: 18-September 13
From: Germany
Member No.: 154,444




Perception: 14d6t5 4

Nothing happens yet (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Volker
post Oct 15 2018, 09:48 PM
Post #575


Shooting Target
****

Group: Members
Posts: 1,970
Joined: 22-July 17
From: Austria
Member No.: 211,160



So it was an Opposed test?? Why did i then get a penalty for the noise all around me? O.o

I use the other Simple Action to enter the kitchen. Phase 28 is finished.


Do I need any more Piloting or Sneak rolls?

Also, where does the singing come from? The common room (where the mercs are) or the sleeping room?
Go to the top of the page
 
+Quote Post

86 Pages V  « < 21 22 23 24 25 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 23rd February 2025 - 11:47 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.