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> Salted Wounds [OOC], a Deep Black Sea game
Gilga
post Nov 8 2018, 12:29 AM
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Oh, forgot about the gas - so out of the window it is then or perhaps up the stairs? which are the reasonable options? how tall are we (Assult seemed to have no problem to jump?)
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Jack_Spade
post Nov 8 2018, 05:59 AM
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The whole corridor leading to the stairs is still full of gas, and the stairs itself also are filled up and down to a certain degree.
But as you remember, there is scaffolding around every level of the building and you actually entered through a empty flat. Getting 8m away from the explosion will already nullifiy it's effect completely, so just running back into the flat you came from should be enough.
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Gilga
post Nov 8 2018, 06:31 AM
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Okay, I'll do that then I forgot about the gas grenade.

P.S I rolled composure (6 hits) so I think she can keep functioning.
Anna has a code of honor that forbids her to hurt anyone which is uninvolved, so I assume an incapacitated man falls into the category. She cannot agree to have her party do so as well and knows nothing of the Lazarus combination.
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Thanee
post Nov 8 2018, 09:35 AM
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QUOTE
I need the exact result of your shot, so correct me if I got the numbers wrong.


It would be 17 dice (or 18 with Take Aim, which would make sense, of course), because of the wound modifiers. Result would be the same (removing dice from the back).

I have my common dice pools listed near the beginning of the character sheet.


Nova only has 2 initiative left, so no interrupt possible.


Also, it is kinda ironic, that Assault actually killed his friend. (IMG:style_emoticons/default/wink.gif)

Bye
Thanee
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Volker
post Nov 8 2018, 12:40 PM
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Aah, you meant James withn John ^^ I really could have realized without asking -.- my bad
Yep, bnc will Run for her life. According to the Movement rates table for vehicles that means a running rate of 80 m per turn. I don't know if you, Jack, want anthropomorphic drones to use that table. If not, please tell me what else I use.
Anyway, I lower my initiative to 12.

Can I use Gunnery from my rotordrone while still Jumped Into James?

I have lost orientation where James is, where the grenades are and where the opponents are. Could someone update the map with our respective locations? I'd like to follow Assault (with my hydraulic jacks I think that should be possible) but not if I'm on the open then. He's still a brutal gunslinger. I could also dive into the gas cloud, as the drone would be immune to it. But I have lost orientation.



@gilga
I don't think "uninvolved" fits the description of the very person who tried to kill you seconds ago.

@Thanee
Jack allows you to still perform the interrupt action but you lower your next CR's initiative by the amount you fall below zero.
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Gilga
post Nov 8 2018, 05:19 PM
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Even if incapacitated now?
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Jack_Spade
post Nov 8 2018, 08:48 PM
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@Volker

A right - mixed it up with a character of mine who also rode a Secretary drone.
As to your question: You can use the Control Device action instead of jumping into the drone, but you won't get the benefits of your Control Rig and you have to use your data processing as your limit for this action if it's lower than the accuracy of your gun.


Here is the situation as I understood it:
https://pyrophilios.files.wordpress.com/201...ngexplosion.png


Anna: 20 (Stun Bolt at Battery)
bnc: 17 (shoots at Assault)
Aeraziel Spirit Team 15 (Fear at Assault)
Mage: 14 (Astral Combat at Anna's spirit)
Guardian Spirit OP-Force (with Mage): 13 (Astral Combat at Anna's Spirit)
Nova: 12 (Murder Battery)
Bound Spirit OP-Force (Astral): 11 (Astral Combat at Anna's Spirit)
Assault: 6 (Fires Grenade and drops out of the window)
Sharkboy: 5
Wraith: 3
Anna's Spirit: 3 (Went to full defense, Astral Attack on Mage)
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SquirrelDude
post Nov 8 2018, 09:06 PM
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Sharkboy hasn't moved yet this round. He's been grappling or punching through all of it. If he used run for his life could he dive after assault?
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Jack_Spade
post Nov 8 2018, 09:09 PM
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Absolutely. You'll just not have an action to attack him left.
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Volker
post Nov 8 2018, 10:11 PM
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All right. Let's do it then (IMG:style_emoticons/default/biggrin.gif)
I go Run For Your Life straight after Assault and out of the window.
Leap: 10d6t5 3
From my understanding that should cover at least 1.5 m of height. I have two hydraulic jacks each rating 2 (I'm not sure if they are bought as a pair or if I have to pay each of them individually...) so that should reduce another 4m, leaving 2.5 m of "falling height". With that, I should not suffer any falling damage.

Also, I just realized that he might actually bump right into the rotordrone. I left it at the very window he leaves through (IMG:style_emoticons/default/biggrin.gif) just sayin'

@gilga
I guess that's your call. If you think Anna's code of honor would forbid to kill a stunned opponent, that's what it is.

Init:
Anna: 20 (Stun Bolt at Battery)
Aeraziel Spirit Team 15 (Fear at Assault)
Mage: 14 (Astral Combat at Anna's spirit)
Guardian Spirit OP-Force (with Mage): 13 (Astral Combat at Anna's Spirit)
bnc: 17 12 (shoots at Assault, Run For Your Life)
Nova: 12 (Murder Battery)
Bound Spirit OP-Force (Astral): 11 (Astral Combat at Anna's Spirit)
Assault: 6 (Fires Grenade and drops out of the window)
Sharkboy: 5
Wraith: 3
Anna's Spirit: 3 (Went to full defense, Astral Attack on Mage)
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SquirrelDude
post Nov 8 2018, 10:21 PM
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Well I'll give up my initiative to help out a robot that's already been a little cooked by lightning.
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Thanee
post Nov 8 2018, 10:31 PM
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QUOTE (Volker @ Nov 8 2018, 11:11 PM) *
I have two hydraulic jacks each rating 2 (I'm not sure if they are bought as a pair or if I have to pay each of them individually...)


You have to buy them seperately, one for each leg (at the same Rating).

Bye
Thanee
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Volker
post Nov 8 2018, 10:33 PM
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QUOTE (SquirrelDude @ Nov 8 2018, 11:21 PM) *
Well I'll give up my initiative to help out a robot that's already been a little cooked by lightning.


huh, why?
If we can't all get through the window (GM call), I'll instead dive into the gas cloud. Sharkboy is closer to the window, so he'd be first.
btw, the lightning missed
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Jack_Spade
post Nov 8 2018, 10:36 PM
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I'll repeat it: There is scaffolding around the whole building.
Jumping through the window will incur the risk of overshooting, while just rolling through the window (no test needed) will allow you to pretty savely land on the scaffold albeit prone (IMG:style_emoticons/default/wink.gif)
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SquirrelDude
post Nov 9 2018, 01:31 AM
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Well without the attack action to do what I really want to do cleanly rolling through is probably safer
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Gilga
post Nov 9 2018, 07:01 AM
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If I understand correctly:

Init phase 3: These are the people with positive initiative:

Anna: 5( Stun Bolt at Assult)
Aeraziel Spirit Team 5 - (would he run for his life? or should he take damage by the grenade - he is physically present int he corridor as he used Fear on Assault.)
Mage: 4
Guardian Spirit OP-Force (with Mage): 3
bnc: 2
Nova: 2
Bound Spirit OP-Force (Astral): 1

PS: Although Nova acted she had 12 initiative and we only reduce -10 at the END of the phase, so she can run if she likes.
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Volker
post Nov 9 2018, 07:17 AM
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QUOTE (Jack_Spade @ Nov 8 2018, 11:36 PM) *
I'll repeat it: There is scaffolding around the whole building.
Jumping through the window will incur the risk of overshooting, while just rolling through the window (no test needed) will allow you to pretty savely land on the scaffold albeit prone (IMG:style_emoticons/default/wink.gif)


Oh darn! I completely missed that. Is it okay if I just run into the gas, then? If not, Was liegt, des pickt, but I'd rather avoid landing next to him on a melee.
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Gilga
post Nov 9 2018, 08:56 AM
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Well the code of honor means that she will not hurt uninvolved.

Though, she does not really kill people, her pistol is (inadequately) with gel rounds and she uses the stunbolt spell.
Perhaps she felt okay about the Blood mage which seemed pure evil and we did the world a favor.
Though, killing a couple of cooperate soldiers/mercenaries simply for being in our way is a bit much for her.
And she does not know about the autoinjector+steampatch combination which may justify it for her.
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Luckace
post Nov 9 2018, 01:03 PM
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QUOTE (Gilga @ Nov 9 2018, 08:01 AM) *
If I understand correctly:

Init phase 3: These are the people with positive initiative:

Anna: 5( Stun Bolt at Assult)
Aeraziel Spirit Team 5 - (would he run for his life? or should he take damage by the grenade - he is physically present int he corridor as he used Fear on Assault.)
Mage: 4
Guardian Spirit OP-Force (with Mage): 3
bnc: 2
Nova: 2
Bound Spirit OP-Force (Astral): 1

PS: Although Nova acted she had 12 initiative and we only reduce -10 at the END of the phase, so she can run if she likes.


Right, Aeraziel is in the corridore as well.
Guess he will also use run for your life, reducing his Initiative to 0. He still has more than enough movement left, walking rate for spirits of air is insane, and (as posted in the spoilers of Aeraziel'S last action: "if I still have my free action, I'll float away from his direct LOS afterwards.", he already moved out of Assault's LOS anyways.
@Jack: Is the ward still active and blocking him from entering the flat? If so, he would move through the corridore and outwards through the next flat.
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Thanee
post Nov 9 2018, 01:17 PM
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Why would the ward not be there? It is active for days or even weeks.

Bye
Thanee
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Luckace
post Nov 9 2018, 01:29 PM
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I just thought it could tecnically be upheld by a preparation that got destroyed by the grenade or something like that and wanted to make sure it was still active before I take the unnecessary u-turn.
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Thanee
post Nov 9 2018, 03:55 PM
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I see, I see. But I highly doubt, that it is gone. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
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Jack_Spade
post Nov 9 2018, 06:30 PM
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The ward is intact and I have no problem with James instead dodging towards the stairs.

And yes, the spirit would be affected too, although its hardened armor would take out the sting of the grenade quite a bit.
But I have to say: The spirit is materialized, so it can't just ignore walls and doors, unless it uses a complex action to ram through them, which the interrupt action won't allow. The flats that Anna and Sharkboy used to approach would allow it to move out unimpeded, but then it would come out at the other side of the building.

So just to reiterate and make sure we are all on the same page:

Nova: Stayed her ground and took the blast like the relentless cyborg she is
James: Moved into the stairwell with the gas to which it is immune
Sharkboy: Followed Assault out through the window onto the scaffolding
Aeraziel: Moves out through an open window and likely joins the fray anyway thanks to insane movement in the next round
Anna: Went back into the flat she entered from, so has no line of sight at the moment to Assault.
Assault: Just outside the window of bnc's old flat, lying on the scaffolding - no line of sight to those inside, but right under bnc's roto drone
Mage: Two floors above the flat in mist form, accompanied by his two guardian spirits - who by the way have magical guard active
Anna's spirit: Up and close to the mage and his two bodyguard spirits.
Wraith: Astrally projecting??? and closing in on the Mage? (did I miss a post where he went from astral perceiving to astral projecting? Otherwise he has no line of sight to the Mage as that one is four floors above him inside the building)


Everyone ok with that analyses?
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SquirrelDude
post Nov 9 2018, 07:41 PM
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I'm fine with Sharkboy's action
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Gilga
post Nov 9 2018, 08:27 PM
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if I understood correctly, Anna's apartment is to the right of the guarded apartment and Sharkboy's is to the left. So Anna should have line of sight.
Even if she does not, the grenade exploded and she has enough movement to get into the apartment i meant her to get - and have line of sight.
(Again, left and right of the apartment with the mage - but on the same side these are the apartments we entered from).
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