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> Quick Question about Concealable Holsters, Can I put a shotgun in it?
JaronK
post May 20 2004, 06:25 PM
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Of course, I'm refering to the Remmington Roomsweeper. It seems to be halfway between a pistol and a shotgun... can I throw it into a concealable holster? I'm playing around with a pint-sized elven decker with a lot of curiosity and moxy, and, when the first two get him in trouble, a shotgun to bail him out.

JaronK
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Kagetenshi
post May 20 2004, 06:32 PM
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If it's classed as a pistol, I'd say yes. I don't remember the Roomsweeper offhand.

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Req
post May 20 2004, 06:33 PM
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It's classed as a pistol. Conceal away.
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Arethusa
post May 20 2004, 06:52 PM
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The roomsweeper is classified as a shotgun, despite its pistol size concealability. By the rules, despite having a higher conceal than most heavy pistols, you can't. Why? Because the rules are insane, of course.
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booklord
post May 20 2004, 07:06 PM
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You know there is a point where one could just put the rules aside for a moment and just use common sense. Wouldn't this qualify as one of those times?
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Kagetenshi
post May 20 2004, 07:10 PM
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No.

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A Clockwork Lime
post May 20 2004, 07:24 PM
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Actually, it's classified as a heavy pistol, including the ability to use heavy pistol ammunition ("in which case the weapon does 9M damage"), and is perfectly acceptable in a concealed holster. It just uses the rules (choke, shot, etc.) for shotguns.
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JaronK
post May 20 2004, 07:28 PM
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Hmm. Well, my decker only has shotguns skill, not pistols... will that be an issue? I'm sorta confused as to where it counts as a pistol and where it's a shotgun.

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A Clockwork Lime
post May 20 2004, 07:32 PM
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It's one of those weird ones where you're basically okay with either skill as long as you settle on which skill your character is going to use with it. It's really up to your GM, though.
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Ecclesiastes
post May 20 2004, 07:45 PM
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I allow any weapon with a conceal of 4 or better to be used in a concealed holster.
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JaronK
post May 20 2004, 07:47 PM
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Hmm, so you allow a standard shotgun, the 250, in a concealable holster... rock!

JaronK
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Smiley
post May 20 2004, 07:49 PM
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If you want to use the pistol rules and be able to conceal it, you're gonna need the pistol skill. If you want to use the shotgun rules and use your shotgun skill, you shouldn't be able to conceal it. Using only the rules that are convenient (i.e., pistol rules to be able to throw it into the concealable holster, but shotgun rules to fire it) just seems cheesy and wrong somehow.
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Moonwolf
post May 20 2004, 07:50 PM
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Well, the Ares Predator 2 and 3 both have conceal 4, for some reason.
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Arethusa
post May 20 2004, 08:05 PM
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QUOTE (JaronK)
Hmm, so you allow a standard shotgun, the 250, in a concealable holster... rock!

JaronK

Right. Because it made so much more sense with conceal 6 shotguns and conceal 5 SMGs not being allowed.
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Nikoli
post May 20 2004, 08:08 PM
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On a troll, a shotgun SHOULD be concealable.
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Phaeton
post May 20 2004, 08:12 PM
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:rotfl: Amen to that.
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TinkerGnome
post May 20 2004, 08:19 PM
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Depends on WHERE you are concealing it.
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A Clockwork Lime
post May 20 2004, 08:19 PM
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QUOTE (Arethusa @ May 20 2004, 02:05 PM)
QUOTE (JaronK @ May 20 2004, 03:47 PM)
Hmm, so you allow a standard shotgun, the 250, in a concealable holster... rock!

JaronK

Right. Because it made so much more sense with conceal 6 shotguns and conceal 5 SMGs not being allowed.

It's a good thing, then, that the standard rules make no mention whatsoever of Concealability with regards to what weapons can gain the +2 bonus a Concealable Holster grants. Only pistols, regardless of their Concealability, gain the bonus.

The Remington Roomsweeper is one of the odd ones in the rules. They're classified as heavy pistols, they use heavy pistol ranges, and they use heavy pistol calibers and clips apparently. They just happen to use shotgun rules when shooting one, including the ability to use shot (which, apparently, is readily available in a heavy pistol caliber). It's up to the GM to decide if they can be holstered or not and what skill you use, but the rules as written heavily suggest they can and that you use Pistols when doing so.

If you want to bitch about something, bitch about how they organize weapons by range instead of by class with range simply given as a stat.
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JaronK
post May 20 2004, 08:22 PM
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Quick other thing about shotguns... I read something about this, but now I forget. With shot, do you actually have to pay Flechette prices for the stuff, or can you just pay standard ammo prices for the shot? 100 ny for a single shot seems steep for what's basically just some pellets.

JaronK
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Kagetenshi
post May 20 2004, 08:28 PM
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First off, it'd be 100 for 10. Second, shot rounds cost the same as normal rounds. It's in there somewhere.

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Nikoli
post May 20 2004, 08:29 PM
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Flechette is just that, shot shells are different, less areodynamic.

Shot and Solid are the same, flechette is more
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JaronK
post May 20 2004, 08:30 PM
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Err, yeah. 100 for 10. I knew that.

But anyway, where does it say that? My poor decker's so strapped for starting cash he can't afford an armour or attack program (thank goodness for high evasion and masking... it fits with the character anyway).

JaronK
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Ecclesiastes
post May 20 2004, 08:32 PM
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QUOTE (TinkerGnome)
Depends on WHERE you are concealing it.

Exactly. A shotgun could be concealed along the length of your back or something.
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Req
post May 20 2004, 08:42 PM
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QUOTE (Ecclesiastes)
QUOTE (TinkerGnome @ May 20 2004, 01:19 PM)
Depends on WHERE you are concealing it.

Exactly. A shotgun could be concealed along the length of your back or something.

Um, I don't think that's where he was going with it. :please:
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Nikoli
post May 20 2004, 08:43 PM
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Talk about busting a cap
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