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> Charm City [OOC]
Seth
post Aug 4 2023, 04:27 PM
Post #126


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OK thanks thanee.

Are you OK with the character sheet GM?
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Seth
post Aug 4 2023, 05:02 PM
Post #127


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Oh I changed Avatar. Having an avatar of a troll didn't really seem right!
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Koekepan
post Aug 4 2023, 05:58 PM
Post #128


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QUOTE (pbangarth @ Aug 4 2023, 06:40 PM) *
Koekepan, you're having fun with all that Tubesnake construction shit, aren't you? (IMG:style_emoticons/default/biggrin.gif)


Yup! It's how I tend to think. Bits and pieces, forming a big picture like a plant growing.

Then, one day, it blossoms, turns into a triffid, and eats Pittsburgh.
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pbangarth
post Aug 4 2023, 06:11 PM
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Not sure if sunnyside wants us to have rescued Angel 316, but what the hell. We can edit later.
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Seth
post Aug 4 2023, 07:11 PM
Post #130


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Read good to me. I just ran with it. This is 'cooperative fiction' as well as a game after all
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sunnyside
post Aug 4 2023, 07:21 PM
Post #131


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QUOTE (Seth @ Aug 4 2023, 03:11 PM) *
Read good to me. I just ran with it. This is 'cooperative fiction' as well as a game after all


Well, if you went with the whole "washed up in Ridgleys Cove" thing it wouldn't be this team that was involved, so you'd be new to them.

(Basically it seemed a bit much to have two pod polts involved so I offered to merge them. Though you could go a different direciton, corps could reasonably have all sorts of pod projects going. )

Just to restate it here in case Crossbow wonders too, the GM directed disadvantages don't count towards the limit of 35. So that gives you some more points to work with.

I'd say you're close enough to start interacting except

1. You'd need to decide if you want to have them already know you via some Seattle background you could work out or if you want to go with the Baltimore backstory
2. You need some way to get to the house that doesn't risk brining cops down on it immediately. Well, I guess you could always get a cab or bus and walk in on foot.
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Seth
post Aug 4 2023, 08:10 PM
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*laughs in an embaressed way* Sorry I already turned up. My bad I misread something somewhere. I do mean sorry. If you want we can delete them. All good (although I will say I like them)

I walked in on foot. With my Transys Steed riding shotgun... No make that 'assault rifle'. We can assume I met them at Brewsters before if that's better for you.
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pbangarth
post Aug 4 2023, 08:12 PM
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Oh, man, sunnyside, you're going to have your hands full wit this crew!

And I'm looking forward to seeing how we all mesh into a team. Stand back, A Team. Watch out, Misfits.

We The As-Yet-Unnamed are about to show you how it's done.
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sunnyside
post Aug 4 2023, 10:05 PM
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QUOTE (pbangarth @ Aug 4 2023, 04:12 PM) *
Oh, man, sunnyside, you're going to have your hands full wit this crew!


Yeah, between Angel and Willie it feels like you might have a hard time going to a stuffer shack for some Soycaf without a firefight and an all points bulletin. (IMG:style_emoticons/default/spin.gif)

I was trying to push Seth to go with a concealed weapon option, but given their character it might be more fun to just stick with exactly what they wrote and assume that this time anybody else on the streets just assumed they were a cop or corporate or just didn't give a flying frag what they had if they weren't shooting at them. The gangers were expecting her, if not her ride. So she got to the safehouse OK.

But its availability lists it as a forbidden vehicle mod. You can get a license for an assault rifle these days, but openly carrying one has a fair chance of inviting trouble, either from the police or whoever's turf you are on depending on how nice the neighborhood is. But maybe the rest of the team can help them out with that.
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sunnyside
post Aug 4 2023, 10:07 PM
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QUOTE (Seth @ Aug 4 2023, 03:10 PM) *
We can assume I met them at Brewsters before if that's better for you.


Just to be clear this wasn't a pre-made team.

Most of the team doesn't know each other. It just so happened two of the players used characters they already had that happened to know each other from some other game on the forum.

Edit:
Looks like the group is rolling with the option where they knew you from before, so Angel wouldn't know Brewster either, except by reputation. The local gangers would still be expecting Angel by description, but also wouldn't have met her.
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pbangarth
post Aug 4 2023, 10:23 PM
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Clear as mud! (IMG:style_emoticons/default/smile.gif)
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sunnyside
post Aug 7 2023, 06:03 PM
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As the local, Tubesnake will probably be your resource in character for what you can get away with where. Though just basic searching can get a fair bit of info pulled up in your AR in a pinch.

In terms of neighborhood I suppose I still mostly think in terms of AAA, AA, A, B, C ,D, E and Z. However that isn't so emphasized in 4th, if it ever was. Maybe it would be easier to go with the neighborhood classifications from lifestyles in the runners compendium? At least Thanee knows those. This might seem like an entirely squatter area, but there's more of that going on in Baltimore downtown areas, with functional businesses around your neighborhood manages a solid "low". The Balitmore Police Union has jurisdiction and is notoriously ineffective, even in better neighborhoods, but can somewhat erratically come down on things, especially if called or if they think they can pull it off without too much trouble.

For Seth, I'll just seperate their backstory from other stuff to avoid confusion and consistency issues.

They got extracted in Seattle, Brewster is broad enough to have been involved, especially in a virtual hire. Of course Brewster would be interested in roping in a technomancer after the fact, and moving to Baltimore would foil most attempts to track Angel down by anyone thinking they're in Seattle.

Sounds like Willie was involved, but the rest not. Which could work well as I think pbangarth could handle that.
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sunnyside
post Aug 7 2023, 07:06 PM
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And for Seth's benifit there are maglocks on the front and back doors. Everyone has user but not security or admin access currently. The bedroom doors also have maglocks, the players also have user access to those, but they are designed on a first come first served basis for claiming a room so you're the only one with access.

There was another comlink but Angel wouldn't know about it, and I don't think Bongo or Willie ever put it's battery back in so it's entirely off.

While the gangers are talking my understanding is the wheelchair is just inside the open front door.
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Thanee
post Aug 7 2023, 08:57 PM
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QUOTE (sunnyside @ Aug 7 2023, 08:03 PM) *
In terms of neighborhood I suppose I still mostly think in terms of AAA, AA, A, B, C ,D, E and Z.


I think, those work fine. And they definitely still have those in 4th edition. At least Z and AAA are directly mentioned in the Advanced Lifestyle Neighborhood categories.

They also seem to translate pretty directly to the Neighborhood categories.

Z - Street - Z-Zones/Barrens (0 LP)
E - Street (0 LP)
D - Squatter (1 LP)
C - Low (2 LP)
B - Middle (3 LP)
A - High (4 LP)
AA - Luxury (6 LP)
AAA - Luxury-AAA (7 LP)

Bye
Thanee
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sunnyside
post Aug 12 2023, 05:02 AM
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That perhaps drifts a bit, but really does seem like a logical enough mapping I'll just stick with it. (IMG:style_emoticons/default/smile.gif)

There was table for enforcement based on weapons etc, and some refences to the letters in runners companion, but as an upshot:
There really isn't a police presence in Z or E/Street. The difference being they're scared of a Z zone, but just don't feel like checking out the sewers or abandoned buildings of E
D Once you start shooting you might well get police attention
C/Low or up you'll want to watch it with moving around with automatics the like. (where you are currently)
B/middle and up in wireless 4th ed you start having to think about cameras proliferating and queries for a SIN.
A/high and up and you want to keep your stuff concealed and look like you belong, though the world seems relaxed about melee weapons and pistols, perhaps assuming folks have a permit if they aren't acting up.
Visiting a AA or AAA area is almost a run in and of itself if you don't belong there.

In terms of moving forward I'm going on my vacation. Not sure how much I'll be able to post.

I'm not sure if Flatline is joining, but I think when I get back, or sooner if you want to call Brewster I'm liking the idea that Baltimore is indeed busy and he's got two things.

Flatline needs to do a somewhat risky "house call" and pickup for the clinic, and Willie has a boat to get him there. This might be handled off screen until/if Crossbow finishes the character.

The rest of the party goes ahead as planned.

Let me know if you feel you have everything up to date. I think most have some little things to do, and please have the math right.

pbangarth perhaps make some space separately for things gained post char gen, such as the SIN/Cash from Brewster for being out of town and maybe the other things they've snagged or have on their beds.
Koekepan I think you were going to have a medium Brisket so your drones were only one Body high.
Thanee If the 1/1 contact was from the nightclubs knowledge skill it's a freebie. I think you meant to do that but you indicate you paid.
Seth I think you haven't incorporated some of the extra points from GM disadvantages yet.

Anyway let me know when you think you're chars are done and ready to run.
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Thanee
post Aug 12 2023, 07:39 AM
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I havn't added any free contacts, but can add one more for the Nightclub knowledge. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
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sunnyside
post Aug 12 2023, 02:09 PM
Post #142


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QUOTE (Thanee @ Aug 12 2023, 03:39 AM) *
I havn't added any free contacts, but can add one more for the Nightclub knowledge. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee


Out of towners can also wait on free contacts and make them here. So you could just leave it as is.

Let me know if the character sheet is considered done.
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pbangarth
post Aug 12 2023, 02:45 PM
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I've updated Quick Willie and Bongo Slade in post #26 to reflect Brewster's gifts, but I don't know the rating of the fake SIN.

The gear we found is still laid out and likely to become communal property.

I'm happy to have Willie and Flatline go for a little nautical jaunt first, if Flatline joins us.
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Thanee
post Aug 12 2023, 05:33 PM
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QUOTE (sunnyside @ Aug 12 2023, 04:09 PM) *
Out of towners can also wait on free contacts and make them here. So you could just leave it as is.


Oh, yeah. That is a good idea, actually. (IMG:style_emoticons/default/smile.gif)

QUOTE
Let me know if the character sheet is considered done.


I'm done from my perspective.

Bye
Thanee
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Seth
post Aug 14 2023, 05:08 PM
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Is there anything I need to do? I think I'm now busy until people come and get me

How many hours is that by the way?
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pbangarth
post Aug 14 2023, 05:43 PM
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There is the matter of the conclave in the garage, which may be nothing more than a compassionate city taking care of its disadvantaged residents. (Shadowrun?? Care??)

Once that is worked out, and Flatline appears, there would appear to be some small action to get Flatline to/from an important place in town for some important thing.

If that is dealt with, or Flatline does not join the group, we will be ready to rock!
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Seth
post Aug 18 2023, 05:35 AM
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We've gone very quiet

If we are waiting on a starter... why don't we just start anyway? It takes time to do briefings and the new starter can just be a bit late
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Thanee
post Aug 18 2023, 06:11 AM
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QUOTE (sunnyside @ Aug 12 2023, 07:02 AM) *
In terms of moving forward I'm going on my vacation. Not sure how much I'll be able to post.


I think we are waiting for sunnyside to come back from vacation. (IMG:style_emoticons/default/smile.gif)

Bye
Thanee
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sunnyside
post Aug 18 2023, 09:33 PM
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Mostly that (IMG:style_emoticons/default/nyahnyah.gif)

But also waiting for folks to confirm characters are ready. Did you update yours Seth?
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pbangarth
post Aug 19 2023, 01:55 AM
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Willie and Bongo are set up to find new contacts with the gifts the GM gave.

They are ready to go.
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