New Shadowrun Anarchy Actual Play |
New Shadowrun Anarchy Actual Play |
Jun 21 2023, 08:23 PM
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#1
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Moving Target Group: Members Posts: 191 Joined: 26-February 02 From: East Jerusalem Member No.: 2,022 |
New Shadowrun Anarchy Actual Play In French, on the Role'n Play channel. Auto-CC does a quasi-decent job at translating for non-speakers. Campaign is heavily influenced by Power Plays and Emerald City lore. https://www.youtube.com/watch?v=AX8rjUhRIvo...C3%B4le%27nPlay |
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Jun 21 2023, 09:14 PM
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#2
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Shooting Target Group: Members Posts: 1,972 Joined: 31-December 06 Member No.: 10,502 |
Well...they look like they're having fun....
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Jun 22 2023, 08:50 PM
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#3
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Awakened Master Ninja Group: Dumpshocked Posts: 932 Joined: 30-January 07 From: CalFree Member No.: 10,844 |
I might listen to a session while I'm at work but that's not going to work in this case, unfortunately.
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Jun 25 2023, 11:03 PM
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#4
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
Shadowrun: Anarchy is widely regarded as borken as written and requires significant fan hacks to make it work.
Heck, the very first thing that you have to do is ignore the whole limit on AMPs to make it feel more like Shadowrun and not some FATE distro. Sorry. I hardcore wanted to love both it and the Earthdawn equivalent in the FU system. |
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Jun 29 2023, 08:55 PM
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#5
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Target Group: Members Posts: 1 Joined: 10-April 21 Member No.: 226,007 |
Actually, the french version of Anarchy is quite different, and the system is hugely popular in France. It basically relaunched the french shadowrun community.
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Jun 29 2023, 09:16 PM
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#6
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Target Group: Members Posts: 19 Joined: 21-August 05 From: France Member No.: 7,584 |
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Jun 29 2023, 10:58 PM
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#7
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Actually, the french version of Anarchy is quite different, and the system is hugely popular in France. It basically relaunched the french shadowrun community. Any chance you could expound on this? You’ve piqued my curiosity. (For that matter, what was the deal with the English version of Anarchy? An attempt at a rules-lite Shadowrun variant?) (This also got me curious about what changes might exist in the international version I could do my own research on, and according to Pixiv Dic they have an interesting variant on the old saying we know so well: 油断するな。迷わず撃て。弾を切らすな。ドラゴンには手を出すな。 “Don’t let your guard down/be careless. Shoot without hesitation/doubt. Don’t run out of ammo. Don’t get yourself involved with Dragons.” It loses something in the retranslation, but the JP has a nice ring to it.) ~J |
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Jun 30 2023, 02:06 AM
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#8
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
You should add English subtitles. That's not exactly non-trivial to do. And if you know how to make it non-trivial, please let me know. I hate having to manually add closed captions to things for work and would just love to be able to use SRT's but... Alas. (For that matter, what was the deal with the English version of Anarchy? An attempt at a rules-lite Shadowrun variant?) That's exactly what it was, but more specifically, it was meant to be keyed into the SR5 rules so that you could use the full SR5 rules to build down into SR:A. |
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Jun 30 2023, 10:48 AM
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#9
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Moving Target Group: Dumpshocked Posts: 140 Joined: 6-April 17 From: Copenhagen, Republic of Scandinavia Member No.: 207,604 |
That's not exactly non-trivial to do. And if you know how to make it non-trivial, please let me know. I hate having to manually add closed captions to things for work and would just love to be able to use SRT's but... Alas. I am not up to speed on this whole speech-to-text issue, but 10 years ago, a program called Dragon Naturally Speaking was awe-inspiring in its ability to convert spoken language into text, and could be trained to understand other languages than its native English in a matter of days. Maybe it's worth looking into for you, if this actual play series is something that you plan to continue? |
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Jun 30 2023, 11:21 PM
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#10
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
I am not up to speed on this whole speech-to-text issue, but 10 years ago, a program called Dragon Naturally Speaking was awe-inspiring in its ability to convert spoken language into text, and could be trained to understand other languages than its native English in a matter of days. Maybe it's worth looking into for you, if this actual play series is something that you plan to continue? Well, to be fair it's not my series to continue or not. I was just thinking about how to get about "easily" translate it. While transcription serves are common--heck, if you use Slack that will transcribe audio for you when you upload it, or Adobe Premiere Pro will produce a "good enough" transcription--you can then put the text through Google Translate or some such. It's going to be two errors compounding themselves. Then just upload the SRT. |
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Jul 1 2023, 09:25 PM
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#11
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Target Group: Members Posts: 19 Joined: 21-August 05 From: France Member No.: 7,584 |
Any chance you could expound on this? You’ve piqued my curiosity. The table of content of the French version of SRA : SYNCHRONISME 6 INTRO 12 LE SIXIÈME MONDE 14 TOUT A UN PRIX 14 FORCES DU CHAOS 55 LES ÉTAPES DE LA CRÉATION DU PERSONNAGE 55 PERSONNAGES JOUEURS 79 COYDOG 80 LES RÈGLES DE LA RUE 146 JOUER À SHADOWRUN : ANARCHY 146 COURIR LES OMBRES 170 AVANT LE DÉBUT DE LA PARTIE 170 LES HABITANTS DU SIXIÈME MONDE 181 PERSONNAGES NON-JOUEURS 181 LES DESSOUS DE SEATTLE 207 UN MONDE PLEIN D’ACTION 220 FOOD FIGHT 222 ANARCHY & SHADOWRUN 275 LES OUVRAGES DE LA CINQUIÈME ÉDITION 275 |
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Jul 19 2023, 03:21 PM
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#12
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Target Group: Members Posts: 5 Joined: 16-March 23 Member No.: 230,889 |
I bought the French PDF and converted it by feeding 10MB chunks into Google Translate, and then recombining the PDFs, and it is better.
For example, there are rules for using thresholds instead of opposed dice pools for everything, the amp system is more detailed and better costed, missing rules like sprites are included, plot points are better and tie into cues and dispositions, cues actually have a purpose now, tags act as extra knowledge skills, there are two kinds of glitch dice (to allow for dice that don't roll an exploit as well and ones that do), and the game introduces things like danger levels for NPCs and defined degrees of success (if you roll a few hits but not enough, you can still get a partial success, for example). It feels like a "complete" game out of the box. If you can be bothered with the effort of chopping the PDF up, translating each section, and then recombining it again, you get a legible game. It's perhaps a bit more effort than most people are willing to put in, though. |
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Jul 27 2023, 11:57 AM
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#13
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Moving Target Group: Members Posts: 917 Joined: 5-September 03 From: Melbourne, Victoria, Australia Member No.: 5,585 |
Actually, the french version of Anarchy is quite different, and the system is hugely popular in France. It basically relaunched the french shadowrun community. Ohhh? You have my attention at this! - Bounced a one-shot off of people half my age, they were tired of the whole DnD stuff and were amazed at a brutal, crunchy system that could one-shot a "Hero/Boss" if you did good. (I do SR3) It hit warcrimes-level of immersion really really fast. Yeeesh -Tir |
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Feb 29 2024, 12:58 AM
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#14
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
It hit warcrimes-level of immersion really really fast. Yeeesh -Tir Last edition i played was 4th. I wouuld agree that the difference between a longtime D&D player and a longtime shadowrun player is that the former looks for ways to optimize their combat capabilities while the latter looks for ways to optimize avoiding combat. |
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Mar 1 2024, 10:16 AM
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#15
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Moving Target Group: Dumpshocked Posts: 573 Joined: 23-July 03 From: outside America Member No.: 5,015 |
To that I would add that when the latter is situated in the former (ie a Shadowrun adherent plays D&D) it makes sense that they prioritise survivability foremost and overwhelmingly powerful alphastrike next so that one combat spans no more than three sessions. There's no point pulling punches in a system where a dagger to the barbarian's throat still takes 40 standard actions before it starts endangering their life. No: an attrition-based sack of hitpoints needs powergaming to the hilt so that combat is swift, lethal, decisive, and over in one round. That way, you can get back to the story sooner which is the area where D&D does well.
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