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> Essence and Conjurers, does it matter?
kuroko
post May 26 2004, 08:28 PM
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So I'm pretty sure that having a higher essence/magic rating is a big deal to conjuring adepts as well as sorcerory ones, but I couldn't find anything in the books to tell me why. Since I'm still trying to deal with 4 re-locations in a month, and everything has not yet caught up with me, I lack the errata and the online time to find it (composing in a text file - will post today(5/25) if work gives me a ten minute breather).
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Abstruse
post May 26 2004, 08:42 PM
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Higher Essence doesn't really mean anything for PCs because their Magic rating is capped at 6 no matter what their essence is. Higher Magic, though, means you can summon higher force spirits without taking physical drain I believe, just like with spells.

The Abstruse One
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A Rodent of Unus...
post May 26 2004, 08:52 PM
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The Magic Attribute has less impact on Conjurers as it does other types of magicians, yes, but it does have some impact.

The two big ones are:
* Your Magic Attribute plays an important part when Banishing spirits.
* Your Magic Attribute is used to determine if Drain is Physical or Stun.

Then there's the times where Magic matters to any magician:
* Your Magic Attribute limits the strength of wards you create.
* Your Magic Attribute limits how much Force in foci you can safely have active at any given time.

And etc.
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Zazen
post May 26 2004, 09:09 PM
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It also determines the highest force spirit you can conjure.

Max spirit force: Magic x 2
Max watcher force: Magic / 2
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Joker9125
post May 26 2004, 09:38 PM
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QUOTE (Zazen)
Max spirit force: Magic x 2


I always thought it was Charisma X 2. I could be wrong.
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BitBasher
post May 26 2004, 09:58 PM
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I used to think that too till one of my players pulled that little rule out on me.
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Zeel De Mort
post May 26 2004, 10:20 PM
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Yep, top-right of p188, SR3.

Magic x2 is the maximum Force of the spirit.

If the spirit's Force > Magic, the drain is physical.

Drain damage level is determined by Force relative to Charisma, drain power level is Force.


There. :)
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Snow_Fox
post May 31 2004, 06:58 PM
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Right, magic level says how powerful a spirit you can summon, Charisma says how much it will hurt.
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Prospero
post May 31 2004, 07:42 PM
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One of the cool repercussions of this is that conjurors can generally handle more cyber/bioware than other magic types. A 5 or 4 magic rating is a lot less problematic, leaving room for other things. That gives conjurors more flexibility in some ways than full-blown mages.
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Kagetenshi
post May 31 2004, 08:31 PM
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Also, the times when geasa matter are shorter, especially for a Hermetic.

~J
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kuroko
post Jun 1 2004, 07:11 AM
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So a char with the following:

Cha: 6
---
Essence: 4.5
Magic: 4

can summon a force 4 spirit taking 4M(stun) and a force 8 but he will take 8S drain. And this is charisma rolled, with only dice unused in the conjuring being useful.

Thanks for the page reference, that's what I really needed.
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