kuroko
May 26 2004, 08:28 PM
So I'm pretty sure that having a higher essence/magic rating is a big deal to conjuring adepts as well as sorcerory ones, but I couldn't find anything in the books to tell me why. Since I'm still trying to deal with 4 re-locations in a month, and everything has not yet caught up with me, I lack the errata and the online time to find it (composing in a text file - will post today(5/25) if work gives me a ten minute breather).
Abstruse
May 26 2004, 08:42 PM
Higher Essence doesn't really mean anything for PCs because their Magic rating is capped at 6 no matter what their essence is. Higher Magic, though, means you can summon higher force spirits without taking physical drain I believe, just like with spells.
The Abstruse One
A Rodent of Unusual Size
May 26 2004, 08:52 PM
The Magic Attribute has less impact on Conjurers as it does other types of magicians, yes, but it does have some impact.
The two big ones are:
* Your Magic Attribute plays an important part when Banishing spirits.
* Your Magic Attribute is used to determine if Drain is Physical or Stun.
Then there's the times where Magic matters to any magician:
* Your Magic Attribute limits the strength of wards you create.
* Your Magic Attribute limits how much Force in foci you can safely have active at any given time.
And etc.
Zazen
May 26 2004, 09:09 PM
It also determines the highest force spirit you can conjure.
Max spirit force: Magic x 2
Max watcher force: Magic / 2
Joker9125
May 26 2004, 09:38 PM
QUOTE (Zazen) |
Max spirit force: Magic x 2 |
I always thought it was Charisma X 2. I could be wrong.
BitBasher
May 26 2004, 09:58 PM
I used to think that too till one of my players pulled that little rule out on me.
Zeel De Mort
May 26 2004, 10:20 PM
Yep, top-right of p188, SR3.
Magic x2 is the maximum Force of the spirit.
If the spirit's Force > Magic, the drain is physical.
Drain damage level is determined by Force relative to Charisma, drain power level is Force.
There.
Snow_Fox
May 31 2004, 06:58 PM
Right, magic level says how powerful a spirit you can summon, Charisma says how much it will hurt.
Prospero
May 31 2004, 07:42 PM
One of the cool repercussions of this is that conjurors can generally handle more cyber/bioware than other magic types. A 5 or 4 magic rating is a lot less problematic, leaving room for other things. That gives conjurors more flexibility in some ways than full-blown mages.
Kagetenshi
May 31 2004, 08:31 PM
Also, the times when geasa matter are shorter, especially for a Hermetic.
~J
kuroko
Jun 1 2004, 07:11 AM
So a char with the following:
Cha: 6
---
Essence: 4.5
Magic: 4
can summon a force 4 spirit taking 4M(stun) and a force 8 but he will take 8S drain. And this is charisma rolled, with only dice unused in the conjuring being useful.
Thanks for the page reference, that's what I really needed.
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