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> Mana levels, WTF?
Traks
post Jun 15 2004, 08:38 PM
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Haven't read that ED that all keep talking about. But, I am interested to show my players a pair of horrors. Does anyone of you fanboys have converted at least one little tiny puny horror? If so, could you post statistics of one or two of them?
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Lantzer
post Jun 15 2004, 08:41 PM
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Other races:

In any game I run, Tskrang are probably dead. It's hard to see what they might spring from.

Obsidimen are likely viable, but in deep trouble. What are they, after all? Living black stone-like creatures spawned from deposits of probably organic-rich black minerals. You know, like coal, oil shale, and the like.

Most of the Obsidimen have probably been quarried. It doesn't neccesarily mean they have to be all dead. I could see a strip mining operation running into trouble because of 'ecoterrorist' damage. I could see experts brought in to take out the 'toxic earth elemental' which is communicating its disfavor to the miners.
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Siege
post Jun 15 2004, 09:02 PM
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Well frag, I wanted a pair of t'skrang boots.

-Siege
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Lantzer
post Jun 15 2004, 09:06 PM
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Well, there's always the Nagahide sofa.
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Adarael
post Jun 15 2004, 09:19 PM
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QUOTE
But, I am interested to show my players a pair of horrors. Does anyone of you fanboys have conversed at least one little tiny puny horror? If so, could you post statistics of one or two of them?


If by 'conversed' you mean 'gaped in horror', said 'Holy jesus!' and then 'unloaded a whole lotta ammo and spells into it', yeah, we've conversed with one.

I believe my GM converted Chantel's Horror from Earthdawn, but I'm not entirely sure which it was.
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Senchae
post Jun 15 2004, 09:32 PM
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QUOTE (Dax)
I may be wrong about this AH, but I thought Scale was a Drake. One of the first sightings of a Drake before they became more prevalient. What made me think this was something he said in DoTSW.

The posted who was named Drake made a comment about how the Great Dragons rounding up Drakes was paramount to salvery, and then Scale popped on and made a comment about how it was more an "employment opportunity" than anything else.

I'd thought so too, but I believe it was Synner who posted some time ago that it is never explicitly stated what Scale is. All of the descriptions we get are satisfied by him being a Drake, but also by him being, perhaps, an ally spirit of Lofwyr's.

He's a drake in my game (and is trying to recruit a PC who just expressed unexpectedly as a drake into Lofwyr's service), but in canon I think he's deliberately undefined.
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BitBasher
post Jun 15 2004, 09:45 PM
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QUOTE (Lantzer)
Well, there's always the Nagahide sofa.

:grinbig:

Leetle horrors have stats in Harlequin's Back.
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Bob the Ninja
post Jun 15 2004, 09:49 PM
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Personally I can't wait until the Horrors pop out. last go-around they had to deal with bows and arrows.

Now the 6th world has machine guns and nukes. Say hello to my leetle friend!
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Zeel De Mort
post Jun 15 2004, 10:26 PM
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Wraiths are horrors are they not?

They're covered in PAoE, and probably in some other book too although it escapes me which one.

Other than those, and anything in Harlequin's back, I can't think where you can find stats for any horrors in SR. I might have a bash at converting one or two from ED into SR stats though, just for amusement.

I wouldn't be surprised if a handful of other horrors show up in SR books eventually, although I wouldn't expect to see anything major.

As for who'd want horrors to show up sooner: I heard a rumour Aztechnology might be quite keen on this happening...
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Sahandrian
post Jun 15 2004, 10:33 PM
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there was a lengthy thread on the brown forums that had a bunch of horror stats converted (not conversed) to SR3. Of course, I can't find it anymore and never thought to save the thing...
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Backgammon
post Jun 15 2004, 11:55 PM
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QUOTE (Bob the Ninja)
Personally I can't wait until the Horrors pop out. last go-around they had to deal with bows and arrows.

Now the 6th world has machine guns and nukes. Say hello to my leetle friend!

For a LENGTHY discussion on who would win between Horrows and advanced tech, read this thread.

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Ancient History
post Jun 16 2004, 12:11 AM
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Wraiths are either minor Horrors or Horror-constructs. Probably the latter.

Dax; Senchae: I too believe Scale is a drake, but a drake form is frankly impossible to be mistaken for a lizard-man form; and the main reason for taking the form of a t'skrang would be to facilitate communication with t'skrang. Or so the almost-logic goes.

[/edit] For those who want to include Horrors in their game, small localized (and very temporary) mana spikes can let them through; and some very insane magicians may actuall be able to summon (though likely not control) them. Only very minor Horrors should be summonable at this stage, with a few exceptions (Ysrthgrathe, for one), more powerful Horrors would be stuck to pureply astral forms. Like Nomads.
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Hida Tsuzua
post Jun 16 2004, 12:36 AM
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Out of curiosity, is there ever been anything about the pre-Scourge/early 4th world in ED? Was the technology like now? Cavemen? Medieval without guns? With guns?
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TinkerGnome
post Jun 16 2004, 01:27 AM
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There are plenty of pieces of the pre-scourge world around. Pretty much high fantasy type medieval world as far as I've seen.
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LaughingTiger
post Jun 16 2004, 01:58 AM
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QUOTE (Hida Tsuzua)
Out of curiosity, is there ever been anything about the pre-Scourge/early 4th world in ED? Was the technology like now? Cavemen? Medieval without guns? With guns?

The major difference between what we have now, and what was back then, is that we are based on technology, they were based on magic.

And I mean "we" in a fictional sense, of course.

The World of Earthdawn, the 4th age, is High Magic Fantasy. The game starts mid to late 4th age, but the history goes back to the beginning, and the level of technology stays fairly constant. It's a world that replicates the convience of modern technology with common magic. There are clothes that automatically size to fit you, baths that warm on command, deserts that float to you without a dish, and more available commonly in the game world. The best way to think of it is that the have/had the same "status of living" as the more advanced world, they just had different means of doing it. Technology is what's closing the gap on magic.
In the absence of that powerful force man (and woman) began to apply thought and logic to everyday problems and came up with ways to replicate magic with technology. There's always downtime between magic cycles, which is when we get the idea of cavemen, barbarians, civilizations lost to time, fantastic things that should not be possible that we attribute to legend. It just seems in this current downcycle, mankind made greater strides than before. In all the other ages, technology had apparently never reached the level it has now, for whatever reason. But now magic has come back, and the "modern" man has no use for the force that used to define him. It's an interesting dichotomy, especially, I would imagine, for a Great Dragon just waking and seeing how far we've come.

Addendum: Earthdawn had a form of cannon, a fire cannon that shot ammunition made from a mix of elemental fire and air, or just pure elemental fire. But they never had guns like we do, with chemicals and powders and science.
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Phaeton
post Jun 16 2004, 02:04 AM
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Saaaaay...I just realized...Think that by the time the Horrors arrive that magic/technology blends will look like something out of Phantasy Star Online? Or will it be more like Half-Life/Doom?

Or both, even better yet? :grinbig:
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LaughingTiger
post Jun 16 2004, 02:11 AM
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QUOTE (Phaeton)
Saaaaay...I just realized...Think that by the time the Horrors arrive that magic/technology blends will look like something out of Phantasy Star Online? Or will it be more like Half-Life/Doom?

Or both, even better yet? :grinbig:

At the risk of being called a heretic for mentioning other games..

I like the way Mage: the Accension looks at magic. It's based on belief. Technology is simply "magic" taking another form, pushing out the old hocus pocus and bringing in the new that's accesible to everyone. No more years of study, no more hours of ritual. You want light? Flick a switch. You want to travel faster than man? Hop in a car.

In my opinion, I see the same thing happening in Shadowrun. I could also see a combination of magic and technology, a synthesis, and that would be really, really interesting.
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Ancient History
post Jun 16 2004, 02:29 AM
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Magical technique actually advanced during the Scourge from Pre-Scourge times, but several notable techniques have been lost:

--The stone ships of the Scavians that could sail the Death's Sea (think the Black Sea, but made out of lava) as a normal ship goes through water or an airship through air.

--Written Sperethiel was almost completely forgotten, due to lack of writing materials

The T'skrang possessed a sort of techno-magical device, the equivalent of a steam engine that ran on a magical element.
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kevyn668
post Jun 16 2004, 05:12 AM
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Chantrell's Horror...<shivers>

I'm a charter member of the "Humans Rule!" camp but that one made me (in RL), well, shiver.

[@ toturi: GO HUMANS!!:)]
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MrSandman666
post Jun 16 2004, 11:21 AM
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Chantrell's Horror? Could somebody enlighten me? :|
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Ancient History
post Jun 16 2004, 12:52 PM
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A Horror that marked, stalks, and mutilates the family of the Human Chantrel. Basically, the Horror can mark anyone (preferrably related by blood) connected to Chantrel...and then it basically vivisects them from the astral plane using it's Astral Slice power. It keeps Chantrel alive so she can go start another family for Chantrel's Horror to destroy and allow the Horror to feed off Chantrel's despair.
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toturi
post Jun 16 2004, 12:58 PM
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QUOTE (kevyn668)
Chantrell's Horror...<shivers>

I'm a charter member of the "Humans Rule!" camp but that one made me (in RL), well, shiver.

[@ toturi: GO HUMANS!!:)]

Ahem...

GO HUMANS!!
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MrSandman666
post Jun 16 2004, 01:12 PM
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QUOTE (Ancient History)
A Horror that marked, stalks, and mutilates the family of the Human Chantrel. Basically, the Horror can mark anyone (preferrably related by blood) connected to Chantrel...and then it basically vivisects them from the astral plane using it's Astral Slice power. It keeps Chantrel alive so she can go start another family for Chantrel's Horror to destroy and allow the Horror to feed off Chantrel's despair.

*shiver*

hm, good one. Makes you wonder why he limits himself to just one family. After all, Chantrel might decide not to found another family in order to not feed the horror any more.
Astral Slice, hu? Is this what I think it is? (chopping a body apart from astralspace)

What does the mark look like? Does the marked person know he or she is marked? Does anybody else know?
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Ancient History
post Jun 16 2004, 01:28 PM
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Some Horrors get fixated on a particular victim, like Ysrthgrathe and Aina.

Yes, Astral Slice is the equivalent of small whirring blades that can afflict victims on the physical plane from the astral.

The test to mark a new victim for vivisection depends on the closeness of the relationship--blood ties are damn near automatic, lovers and spouses are easy, friends and business associates are hard but not impossible.

Just for an example. If Chantrel beds down in a small town for a night after buying a loaf of bread, the Horror could potentially mark and kill the entire town while Chantrel is sleeping (by connecting to the merchant, the merchant's family, their lovers, their friends, the family of the lovers and friends, etc.)

Chantrel's Horror also keeps Chantrel young (although it once let her grow old to trick her into taking a lover), and prevents suicide or murder of it's preferred victim by regenerating her torn flesh (yes, the Horror can make her a new body just like the old one if her old one is too far gone.)

A Horror mark is an astral sign in the victim's aura. You can usually see it on the astral as a black or blank patch.
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toturi
post Jun 16 2004, 01:32 PM
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You know? After so many years of association, Chantel's Horror should be her best friend. Logically, it should target itself. Evil feeds up on itself.
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