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May 8 2005, 10:33 PM
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#1026
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
Now that Virgil has completed second combat pass and third combat pass results in mostly held/monitoring actions for Dragon and Daedalus (accurate?), while the others continue moving into the alleyway --
Which places us into initiative 5, where everyone can now see the incoming missile. Oh, fyi, same general line of flight: which is burning car (where it now looks like it's not going to stop), Dragon, the fleeing trio. (There's been two dice rolls behind the screens.) |
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May 8 2005, 11:13 PM
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#1027
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
Hmm ... I'm stumbling a bit on translation between post-playing and face-to-face playing.
It's initiative 5 of the third pass. You can all see the missile now. Dragon and Daedalus, you can both take your actions now. Daedalus is first. |
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May 8 2005, 11:52 PM
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#1028
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Moving Target ![]() ![]() Group: Members Posts: 196 Joined: 21-June 04 Member No.: 6,427 |
Active sensor test to check for the fleeing drone:
sensors 3 + rating 4 clearsight 11 11 07 05 03 01 01 (very polar this diceroller..) : P or... if this should be a passive test: (int+clearsight) 14 10 08 05 05 03 03 03 03 02 01 01 of course.. if the downed drone is doing anything suspicious, Daedalus may take other actions (i.e. call out a warning) btw... is that grenade that fell out any sort of threat?... |
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May 8 2005, 11:56 PM
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#1029
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
The grenade that fell out is billowing smoke, which is going to create visibility problems next round. That's all it's doing for now. You know that smoke grenades usually don't do anything else.
The fleeing drone is fleeing. It's very clear that it's taking off, fast. It will be out of your sensor range soon. The missile is already passing the only obvious vehicular target. It looks like it's bearing down on Dragon but ... not quite. You know the other call isn't from Virgil. |
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May 9 2005, 12:38 AM
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#1030
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
Sunday karma: for the week of May 2 - 8
bandit: 1 (+1 GM bonus) = 2 Sentinel: 1 tiredronin: 1 (+1 for in-the-background gaming over the week prior to this one, +1 for sheer patience for waiting for months for the right moment) = 3 WinterRat: 1 (+1 GM bonus; +1 for sheer audacity in protecting another) = 3 |
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May 9 2005, 01:49 AM
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#1031
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Moving Target ![]() ![]() Group: Members Posts: 196 Joined: 21-June 04 Member No.: 6,427 |
hrm.. not to be annoying but how about the downed drone? (if it looks like it is still just sitting there then that's fine, but if it is moving we shall have to do something)
missile not heading for my drone... phew! but... darn. missile not hitting already hit car... bad.. our opponent isn't a moron. missile not heading for Dragon... definitely bad.. plus we won't get to see him try to shrug off 16D :P (ooh I hope i didn't just jinx something... mua hahaha....) not looking good... the missile drone looks to be pretty quick right? (maybe I won't follow it) Can I get some sort of record of what this drone looks like (like a picture or something) anything that will help me recognize/detect it in the future? (or possibly use as a blueprint.. mwa haha.) any caller ID on the phone call? well I think Daedalus will let it ring for the next 3 seconds while the missile resolves, and if something else comes up send it to voice mail. |
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May 9 2005, 02:11 AM
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#1032
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
Downed drone is just sitting there. Odds are it probably can't lift, the way you hit it: damage from above would have cost it much of its helium.
Missile drone is faster than a Condor should be. Except for odd discrepancies like that -- which are almost entirely in the performance, not the appearance (and thus observable only by someone who knows what a Condor should be like) -- it looks exactly like a Condor should look. There's a couple of small differences, such as the brackets where exterior cargo space can be quickly fitted on: but you'd have a heck of a time spotting it. To use as a blueprint: from what you've seen, for that one you'd almost have to reverse-engineer it, or possibly get an in at the factory. No caller ID on the phone. |
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May 9 2005, 07:35 AM
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#1033
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
double post
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May 9 2005, 07:36 AM
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#1034
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Argh!!! Bloody frag! It just hit me that one of the missing posts (from the black hole thingy) was a karma post I was trying to post! Dang it...=( OK OK, karma is coming up for my players soon. Blast! I didn't even realize it. Amazing the things you can forget sometimes.
And Sedna- That was definitely a fun karma award for 'sheer audacity'. In retrospect, that probably wasn't the brightest thing Dragon could have done. Assuming we survive that, hopefully it'll earn some brownie points there. Basically, Dragon is just shouting a warning to the three in the alley and getting the heck out of the way. |
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May 9 2005, 04:17 PM
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#1035
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Shadowrunner13: I need a perception check from Tenmou and how were you planning on checking out the delivery point? Just a drive by or were you planning on stepping inside?
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May 9 2005, 05:33 PM
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#1036
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
[/learning from grendel]
WinterRat, bandit, ronin: you're out of combat. Post at will. (ronin: remember those blanks you agreed to let me fill in? :grinbig: ) |
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May 9 2005, 06:14 PM
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#1037
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Moving Target ![]() ![]() Group: Members Posts: 361 Joined: 26-February 02 From: Oshawa, ON Member No.: 163 |
OK, Tenmou's Perception check:
Int 5 = 8, 5, 4, 4, 2 I was planning on doing a drive-by. Scope the place out, figure out where exactly in the city it was, etc. Anything I can figure out from a cursory check from the curb. SR13 |
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May 9 2005, 07:55 PM
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#1038
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
All right, since you're going to visit a location specific to the run, I'm going to shift you over to the run specific IC. If you're acting outside of the run, though, i.e. phone calls, research, etc., continue to post in the main LitS IC thread. Otherwise everything goes in the run IC.
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May 10 2005, 02:14 AM
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#1039
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Moving Target ![]() ![]() Group: Members Posts: 196 Joined: 21-June 04 Member No.: 6,427 |
Sedna:
Can you let me know if Dragon destination is out my flux range? Coincidentially I'm going to slow Talos down to a reasonable speed (vs the breakneck pace he was traveling at earlier) and make to catch up with them) mechanics question: Is it feasable to have a drone burning fuel traveling around escorting these guys around? OR just keep the solar powered one up and keep the gas burning on on standby. Winterrat: is it reasonable to assume that Dragon and Daedalus had each other's phone contact numbers with the intention of establishing a radio frequency they should be using once they met up? Or would it make more sense of they had preestablished codes/frequencies and would already begin using them. wonder how call waiting works when you have a the phone in your body and a transducer in your head... |
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May 10 2005, 03:17 AM
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#1040
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,507 Joined: 27-January 05 From: ...and I'm all out of bubblegum Member No.: 7,021 |
grendel: just looking for a place to park this thing for a bit, till a few minutes before midnight. If you need me to roll perception to find it, let me know and I will. If not, I'll just edit the IC post to find one.
Also, I used to drive a beige Ford pickup IRL :) Good time, good times. |
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May 10 2005, 04:46 AM
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#1041
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
I would say they had contact numbers as well as preestablished codes and frequencies. PM/email me and perhaps we should set up the actual protocols? |
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May 10 2005, 05:16 AM
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#1042
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 |
Sedna:
Virgil dismisses the summoned city-spirit. Then summons another force 5 city-spirit as him and Dragon begin the car ride. Conjuring (6): 14 08 05 05 01 01 *Given the likely +1 background count I assume that is two successes. Drain (WL 6): 11 07 04 04 03 01 *Two successes, Virgil takes a light stun. -And so the accumulation of drain begins . . . |
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May 10 2005, 02:50 PM
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#1043
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Bclements: go ahead and roll perception for me. It won't be too difficult to find a place to park, but traffic in this area is light, consisting mostly of heavy cargo semi trucks and flatbeds.
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May 10 2005, 03:14 PM
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#1044
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,485 Joined: 4-January 05 Member No.: 6,931 |
Bandit, would Erebus know where Caveman Kate's is?
Also, Erebus is scanning the parking lot, looking for any signs of occupation, heat signatures etc. |
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May 10 2005, 03:25 PM
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#1045
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 |
Erebus would have likely heard of the place due to it's popularity and he could easily search for directions on his p-sec. I know that I can use a modern PDA to get driving directions right now, stands to reason they would also have that feature in 2063.
Roll a perception test for your scanning. |
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May 10 2005, 03:38 PM
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#1046
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
Should be okay. It's closer to you than where they are now, but there's more random electronic interference.
Barring extended extremes of movement, solar-powered Condors can pretty much keep themselves going indefinitely. But as long as they don't take too long, gas consumed by Talos shouldn't be too much of an issue. (Barring those extremes, Talos has a rough range of 88 km: more than enough for your purposes.) Re pre-established codes and frequencies: yes from me as well. Let me know once you've worked it out. bandit: the drain should be gone by the time you get to Jonah's place.
The easier version would be to assume you contacted Dragon by radio, per those pre-arranged protocols. |
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May 10 2005, 04:49 PM
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#1047
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 |
Astral Perception (IN 6): 05 05 04 04 02 01
Aura Reading (4): 05 08 03 02 *What floor would that number place Jonah's apartment on? |
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May 10 2005, 04:56 PM
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#1048
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
It could be either. Most fourplexes have A/B on the main floor and C/D on the upper floor. Some have A/B on the left side, and C/D on the right.
From the astral, since you can't read the door numbers, you can't tell which: but odds suggest it's the apartment on the main floor on the right. Failing that, it's the apartment on the upper floor on the left. Oh, and there's no sense that someone might have been killed here, or anything like that. A final note: you'll keep the watchers, but you'll lose the city spirit you just conjured if you enter the building. |
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May 10 2005, 05:03 PM
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#1049
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 |
You might want to write a bit further, Sentinel. I'd already addressed your perception in the previous post, astrally, since you never mentioned you were shifting back into mundane perception:
Andie might also possibly suspect that Solomon is being just a bit generally ironic in his answer to him ... but if he is, he isn't likely to say it. Oh ... and please tell me "no apparent reason" is entirely in character? :) |
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May 10 2005, 05:09 PM
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#1050
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 |
Sedna:
*In case your wondering why I am posting so frequently today . . . I am only working a half-day :) Virgil will choose to search the right side of the main floor first. Let me know if I should post in the IC for that, otherwise I trust your judgement in moving the action along. Also, based on Virgil's mind probe of Cindy you stated that he would know what Jonah looks like. Is that enough to ID him from the astral? |
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