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#1226
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 ![]() |
Poor Sedna, looks like you're stuck in WinterRat1's bad acid trip. :silly:
Slip |
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#1227
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
You don't know the half of it :wobble:
bandit: fyi, Virgil's headache isn't subsiding. Also, you get only Inleat's voicemail. Feel free to take it however far you want to take it through that evening, both. I'll monitor, and step in to answer questions as they are asked. (Sorry about all the post-edits! It's just been that kind of day.) |
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#1228
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 ![]() |
Sorry, I like to try and wait for just the right moment of dramatic tension. I'll work on my timing for next time.
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#1229
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
Slip- All I can say in my defense is that boy, did she have it coming. She's more than earned this. 8)
Grendel- Personally, I thought your timing was pretty darn good. I know I was cracking up. :rotfl: |
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#1230
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 ![]() |
Noted Sedna. Winterrat and I will take it from here . . .hopefully without any more ambushes. Am I correct in thinking that you have nothing more planned until the next day?
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#1231
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
Partly depends on what ronin does, but you two should be clear regardless. Go for it.
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#1232
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
Ahem, I should qualify that last statement. She didn't really 'earn' it from anything she did, more like, the circumstances of her life made this inevitable. She is not to blame for it. Sorry Sedna, hope that last one didn't sound too hostile or aggressive towards you or Alleycat. :)
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#1233
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
Actually, I thought both meanings were appropriate :)
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#1234
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Moving Target ![]() ![]() Group: Members Posts: 534 Joined: 25-January 05 From: Bug City Member No.: 7,016 ![]() |
WinterRat-
[ Spoiler ]
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#1235
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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 30-July 04 Member No.: 6,525 ![]() |
Winterrat: Just FYI, I am waiting on you in our storyline. There is only so much to talk about when your sitting in a restaurant by your lonesome :-P
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#1236
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Moving Target ![]() ![]() Group: Members Posts: 196 Joined: 21-June 04 Member No.: 6,427 ![]() |
wow that is one sagely bunny. I can just picture it... sadly lowering its big bulbous fuzzy head as it utters a life changing proverb. its like Fictionology coming to life right before our eyes. : P |
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#1237
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Moving Target ![]() ![]() Group: Members Posts: 803 Joined: 16-March 02 From: The Great White North Member No.: 2,386 ![]() |
:grinbig: Praise Batman! |
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#1238
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 ![]() |
Wow, you guys, just... yeesh. I'm glad my char isn't mixed up in with your plotting; I'd never be able to keep up. Impressive all; I'm gonna need to get a different job so I can be on when you guys are or something.
And yet another regret that I can't ditch and rebuild my charsheet; if only I had played for a month before writing the damn thing it might actually make sense with the character. Ah well, gotta play the hand you're dealt I guess, especially if you're the idiot who dealt it to yourself. :) Oh, and just to be a pissant, January 6, 2073 is a Friday. :P |
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#1239
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
What makes you think you're not? :grinbig: But backstory: are you finding it very incompatible with who the character is turning out to be? |
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#1240
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
I'm going to have to adjust a time in Shadowland, to match an earlier guesstimate. The action is still happening, just a bit earlier with the initial question, and she won't have seen the answers yet.
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#1241
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 ![]() |
Well, maybe not *very*, but enough that every three posts or so I kinda wish I could change out one or two things on the sheet to align them better with the character I'm seeing in my head. It's one of those things that comes from years of freeform RP; you get used to defining people's abilities on-the-fly. |
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#1242
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
Sedna- You're clear to wake up whenever and to do whatever. I'm working on the details of the results of this little escapade. Per our earlier discussions, I need to sort out all the details of your character to fit the results with the role-playing, if that makes sense. I will get it to you ASAP. Otherwise, you're clear for now. No more fuzzy bunnies or strange voices or husbands or kids or random events. At least in the near future. :D Scrapheap and Slipshade- Give me perception rolls please. Eyes-
Heh, that's cause I'm off tax season and it's a bit slow right now. During tax season was a whole other story...ugh, I'm just glad to be in the flow for my crew now, I know I'm enjoying it a lot more.
This is what the 'probationary period' is for, so you can actually play your character and see if the way it's written and the way it's being played match up. This is by my count the second (or maybe third) time you've mentioned some dissatisfaction with your character, either to me personally or in the OOC thread. If you have serious issues with the way your character is currently, talk to Grendel and me and we'll see if we can't work something out. |
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#1243
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 ![]() |
Nah, not acid trip; just someone who's watched Family Man once or twice, neh? :D I really liked that movie myself. |
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#1244
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
Public Announcement
What I said to Eyes goes for everyone. The 'probationary period' exists for precisely this reason, that often the characters we make on paper do not translate into how that character is actually being played. We want players to have characters they're truly satisfied with and want to play for the long haul, and we put in the probationary period for that reason, so you could all get some experience seeing how it works out before putting in a 'final' version. Now it is important to note that we seriously frown upon (and will probably reject) changes to make the character more 'effective'. For example, if I went to Sedna and said I wanted to change a skill like Survival (a very logical and useful skill for a field mercenary to have, but not that useful in an urban sprawl) for say, Heavy Weapons or Launch Weapons (complete with Assault Cannon and/or Missile Launchers), because I need something to combat vehicles and drones...just in case we happen to run into any...ahem, yes, just in case... :D Clearly this is not in line with a recon oriented field merc and is simply an attempt to make Dragon more 'effective', which we frown upon. But if there are changes that make sense within the context of the character, then by all means, discuss it with your GM. For myself, I ended up dropping a fixer as a contact because reasonably speaking, it just didn't make sense for Dragon's character to have or need a fixer. Note that we're not saying changes can't make characters more effective, sometimes that happens. What we're saying is that the rationale, basis, and motive for the change should be to play the character more appropriately, and to have the stats reflect the person, not the other way around. If you believe you fall into this category, by all means discuss it with your GM and myself (unless you're one of mine, then you're stuck with just me :grinbig: ) because that's what we're there for. Ultimately, we want to make LITS a world of people who are also runners, not runners who just happen to be people. I'm very proud of all of your characters, as it is very obvious just reading the posts without even looking at each others' stats that you have all done your best to hold true to this. So if you feel some changes and tweaks are necessary to continue working towards that goal, then by all means, please discuss with us and hopefully we can work something out that we'll all be happy with. |
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#1245
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 ![]() |
Again, it's not really an issue so much as something I need to get used to. My last online RP (another long-running one too; it went five years before we all finally moved on) was more of a collaborative story than an RPG; the only real rule was you couldn't permenantly kill off or severely alter someone else's creations without asking them first. As I said before, I just have to get used to not being able to define my character on-the-fly. Besides, it makes sense that some of his skills/abilities aren't *exactly* what I envision anyway; it makes him more (meta)human and less a living plot point. And therein lies the difference. :) And now, to actually post. Well first take brother to school, *then* post. :) |
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#1246
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
Two more notes:
1. Changes and tweaks are one thing. A constant stream of changes and tweaks are another, so please be reasonably sure of all the things you are examining before bringing it up so we don't want to strangle you for having to go through the process over and over and over... :) 2. This is not any new policy, btw, it's all in the Guidelines thread, but we figured out a long time ago that you guys don't always go through the Guidelines with a fine toothed comb, and sometimes you miss stuff, so I figured I'd post that to remind you all. ;) |
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#1247
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Moving Target ![]() ![]() Group: Members Posts: 534 Joined: 25-January 05 From: Bug City Member No.: 7,016 ![]() |
WinterRat-
[ Spoiler ] FYI- I had already provided a much crappier roll in an earlier post above. So, you may want to use that one. |
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#1248
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 ![]() |
OK good, glad that you're cool then. Just wanted to check in and put that out there in case there was some serious and legitimate dissatisfaction with someone and their character that should have been addressed. |
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#1249
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,582 Joined: 6-August 04 Member No.: 6,546 ![]() |
Noted (re posting freedom/character details), WinterRat. In the background, besides all the rest, I'm doing the usual catch-up work myself, so I'll hold off a bit, match closer with paul. (It's not like she doesn't need the sleep!)
Eyes: in case it's more of a clash than you're willing to let on here, we're serious -- and WinterRat's in a position to understand what this means, it was an in-game discovery that his PC was mercenary First! which shifted perspective on quite a few things. I think everyone understands the distinction between tweaks to reinforce internal consistency/revised understanding of the PC based on gameplay, and self-discovery/growth. Your PC has depth. Be confident that what you're discovering in the layers is consistent within your own understanding of the character and backstory. If you're at all uneasy about this, talk to WinterRat and grendel. I think we're easy to work with? :) |
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#1250
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Moving Target ![]() ![]() Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 ![]() |
Heh, very. Okay, I'll expound a little on what the problem is, and why it might not really be a problem.
[ Spoiler ]
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Lo-Fi Version | Time is now: 23rd February 2025 - 08:39 PM |
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