IPB

Welcome Guest ( Log In | Register )

113 Pages V  « < 94 95 96 97 98 > »   
Reply to this topicStart new topic
> Living in the Shadows: OOC, never relax...
Scrapheap
post Oct 26 2005, 09:13 PM
Post #2376


Moving Target
**

Group: Members
Posts: 534
Joined: 25-January 05
From: Bug City
Member No.: 7,016



Nothing like a polite GM!
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 26 2005, 09:33 PM
Post #2377


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



WR1

[ Spoiler ]
Go to the top of the page
 
+Quote Post
bclements
post Oct 27 2005, 06:33 AM
Post #2378


Shooting Target
****

Group: Members
Posts: 1,507
Joined: 27-January 05
From: ...and I'm all out of bubblegum
Member No.: 7,021



Shadow, roll me a perception check for Ivan.
Go to the top of the page
 
+Quote Post
Sedna
post Oct 27 2005, 02:58 PM
Post #2379


Shooting Target
****

Group: Members
Posts: 1,582
Joined: 6-August 04
Member No.: 6,546



grendel:

Per that rough map earlier, you've got maybe 20' of slightly curving ~ 5'-wide corridor to get to before you reach the door. I wrote it as suggestion because he's able to extrapolate what happened, but he too isn't in a position to see it directly.

All surprise has been dealt with, from now on we're into normal initiative. No sound of bullets yet. Richochets will be an issue.

Q -- how does SR4 Confusion work? As of now, it's active.
Go to the top of the page
 
+Quote Post
WinterRat1
post Oct 27 2005, 04:50 PM
Post #2380


Dragon
********

Group: Members
Posts: 4,289
Joined: 20-April 04
Member No.: 6,260



Eyes- Quick check. Your meet is on Saturday, I keep thinking it was at 12:00:00, correct? Or did I get that time wrong?

Sedna-
[ Spoiler ]


Scrap-
[ Spoiler ]
Go to the top of the page
 
+Quote Post
Scrapheap
post Oct 27 2005, 04:55 PM
Post #2381


Moving Target
**

Group: Members
Posts: 534
Joined: 25-January 05
From: Bug City
Member No.: 7,016



WR1-
Yes. And one at 20:30 at Loveland Quinn's.

Slip-
Can I assume that John told Max about the 20:30 meet as they exchanged stories?
Go to the top of the page
 
+Quote Post
WinterRat1
post Oct 27 2005, 05:09 PM
Post #2382


Dragon
********

Group: Members
Posts: 4,289
Joined: 20-April 04
Member No.: 6,260



Scrap- Crap, which one is the Loveland Quinn's one again? Who are you meeting and what for? Refresh my memory please? Argh. Too much to remember! :)
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 27 2005, 05:11 PM
Post #2383


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



Scrap - Yah, I just didn't want us to have to repeat everything again in the IC post, so I just left it with a blacnket statement about use telling each other our information.

WR1 - Still no contact from Blaze yet correct? I also assume you know that Max is always looking at people's auras...being dual natured kind of does that to a person. :)
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 27 2005, 05:12 PM
Post #2384


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



WR1 - Loveland Qinn's was the Shaman that John's contact set him up with. I am guessing it is the same Shaman that my contact set me up with, but that is just a guess. :)
Go to the top of the page
 
+Quote Post
Shadow
post Oct 27 2005, 05:28 PM
Post #2385


Why oh why didn't I take the blue pill.
*********

Group: Dumpshocked
Posts: 6,545
Joined: 26-February 02
From: Gloomy Boise Idaho
Member No.: 2,006



QUOTE (bclements)
Shadow, roll me a perception check for Ivan.

Sorry I missed this,

8, 5, 3, 1
Go to the top of the page
 
+Quote Post
WinterRat1
post Oct 27 2005, 05:31 PM
Post #2386


Dragon
********

Group: Members
Posts: 4,289
Joined: 20-April 04
Member No.: 6,260



Slip- They're being totally honest, open, and vulnerable, as far as your reading of their auras shows. And thanks for the Loveland Quinn's reminder.
Go to the top of the page
 
+Quote Post
Scrapheap
post Oct 27 2005, 05:31 PM
Post #2387


Moving Target
**

Group: Members
Posts: 534
Joined: 25-January 05
From: Bug City
Member No.: 7,016



QUOTE (WinterRat1)
Scrap- Crap, which one is the Loveland Quinn's one again? Who are you meeting and what for? Refresh my memory please? Argh. Too much to remember!  :)

WR1-
Slip is correct in his post above. It is the meet that John arranged with Rosa for some magical help. Sedna was actually GMing Rosa at the time, which is why it may have slipped your mind.
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 27 2005, 05:34 PM
Post #2388


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



WR1 - Why does the phrase "Little worm on a big F%#$ing hook," sound so appropriate right now. :D
Go to the top of the page
 
+Quote Post
WinterRat1
post Oct 27 2005, 05:42 PM
Post #2389


Dragon
********

Group: Members
Posts: 4,289
Joined: 20-April 04
Member No.: 6,260



Slip- Don't blame me, you're the one who volunteered to help. :)
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 27 2005, 06:09 PM
Post #2390


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



WR1 - Not blaming you. :)

It is just amusing that Max actually thinks he will be able to walk into a prison camp for metahumans looking as he does and then walk right back out with one or two of the camps detainees, because hey we are all civilized people around here, right?....right?!?

:D
Go to the top of the page
 
+Quote Post
WinterRat1
post Oct 27 2005, 06:17 PM
Post #2391


Dragon
********

Group: Members
Posts: 4,289
Joined: 20-April 04
Member No.: 6,260



You just keep telling yourself that Slip. :D
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 27 2005, 06:19 PM
Post #2392


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



LOL! There's no place like home...there's no place like home.
Go to the top of the page
 
+Quote Post
bclements
post Oct 27 2005, 06:26 PM
Post #2393


Shooting Target
****

Group: Members
Posts: 1,507
Joined: 27-January 05
From: ...and I'm all out of bubblegum
Member No.: 7,021



QUOTE (Shadow @ Oct 27 2005, 12:28 PM)
QUOTE (bclements @ Oct 26 2005, 10:33 PM)
Shadow, roll me a perception check for Ivan.

Sorry I missed this,

8, 5, 3, 1

Just wanted to see if Ivan spotted the slate grey Bulldog-type van that was leaving the parking lot as he was leaving (walking to his bike, I ment). He did, by the way ;)
Go to the top of the page
 
+Quote Post
grendel
post Oct 27 2005, 09:11 PM
Post #2394


Prime Runner
*******

Group: Members
Posts: 3,763
Joined: 26-February 02
From: Special Hell
Member No.: 284



QUOTE (Sedna @ Oct 27 2005, 07:58 AM)
Q -- how does SR4 Confusion work?  As of now, it's active.

SR4, p. 287:

Confusion
Type: M. Action: Complex. Range: LOS. Duration: Sustained

The confusion power allows a critter to befuddle a victim, so that the target is unable to make decisions, loses his sense of direction, remember what he was doing, and so on. The critter makes a Magic + Willpower Opposed Test versus the target's Willpower. The net hits scored by the critter serve as a dice pool modifier to any action the character takes.

Remember that spirits have to be on the same plane of the target in order to use their powers.

Vedic's willpower (4): 5, 4, 3, 3 (1 hit)
Go to the top of the page
 
+Quote Post
The_Eyes
post Oct 27 2005, 11:08 PM
Post #2395


Moving Target
**

Group: Members
Posts: 269
Joined: 25-March 05
Member No.: 7,235



Heh, a hippie with a sense of schedule? Will wonders never cease. :)

Do I remember anything else about Carla? Or, related to that, how free am I to make up details here? I mean, saying someone's on the extremist side of the People's University, is that like saying that you've found a particularly ravenous rabid dog, or did you mean an extremist on the more humanitarian, docile side of the Uni? :)

[ Spoiler ]


(Edit): Okay, post written. Does that sound like the Carla you envisioned? :)
Go to the top of the page
 
+Quote Post
Sedna
post Oct 28 2005, 02:27 AM
Post #2396


Shooting Target
****

Group: Members
Posts: 1,582
Joined: 6-August 04
Member No.: 6,546



Sorry, grendel, my total SR4 know-not is really showing, which is actually the major reason for this current slowness of posting (otherwise mostly caught up in all things except webbing): I know storyline, I know environment to be able to react to whatever Vedic does, I know what every NPC is doing in the abstract, I have their stats, but I am still very much learning out game mechanics, and in this case specifically how initiative and actions work.

The current question is regarding what would SR3 be a Force 6 Hearth spirit (same plane, yes: if not same elevation ;) ). Does MG and WL still equal Force? How do its initiative / RE change? The other powers (Accident, Alienation, Concealment, Confusion, Guard, Search) -- same pattern of change as what you've already written? (Trying to minimise your work needed in answering.)

WinterRat:
[ Spoiler ]


Everyone: web -- specifically Blogger -- help needed, specifically two things. Anyone here know how to:

(1) reverse the reverse chronology (so it goes oldest to newest, and not just in archives)?
(2) trick the software into printing a different year outside usual posting limits?
Go to the top of the page
 
+Quote Post
grendel
post Oct 28 2005, 03:56 AM
Post #2397


Prime Runner
*******

Group: Members
Posts: 3,763
Joined: 26-February 02
From: Special Hell
Member No.: 284



QUOTE (Sedna @ Oct 27 2005, 07:27 PM)
The current question is regarding what would SR3 be a Force 6 Hearth spirit (same plane, yes: if not same elevation ;) ).  Does MG and WL still equal Force?  How do its initiative / RE change?  The other powers (Accident, Alienation, Concealment, Confusion, Guard, Search) -- same pattern of change as what you've already written?  (Trying to minimise your work needed in answering.)


CODE
B..A..R...S..C..I..L..W..EDG..ESS..M..Init..IP
7..6..12..4..6..6..6..6..6....6....6..18....2


Yes to the powers questions, I can post the necessary rules if requested.
Go to the top of the page
 
+Quote Post
Scrapheap
post Oct 28 2005, 01:48 PM
Post #2398


Moving Target
**

Group: Members
Posts: 534
Joined: 25-January 05
From: Bug City
Member No.: 7,016



QUOTE (Sedna @ Oct 27 2005, 09:27 PM)
(1) reverse the reverse chronology (so it goes oldest to newest, and not just in archives)?


You probably already found this, as I think it is for the Archives:
Blogger Help.

As far as the date, that probably runs off of the server the Blog is hosted on. There's probably a hack, but my quick search didn't find anything. I'll look again and let you know.

Edit: I've posted the question on a couple of relevant boards. I'll forward any answers.
Go to the top of the page
 
+Quote Post
The_Eyes
post Oct 28 2005, 02:11 PM
Post #2399


Moving Target
**

Group: Members
Posts: 269
Joined: 25-March 05
Member No.: 7,235



Keep in mind that a Force 6 spirit is far and away more powerful in SR4 than it was in SR3 in many ways. The Reaction attribute alone tells you it rolls 12 dice to defend itself against ranged attacks even without full defense, and 18 dice against melee. This is of course assuming you can find enough armor penetration to deal with the weapon immunity, or on the flip side note that Willpower and Cha are on average lower. Air spirits are damn near invincible under the new ruleset. Basically in terms of raw power a F6 spirit under these rules is something like a force 8-9 spirit under SR3.

This balances by noting that spirits are tough to summon, and have pretty hellish Drain as well.
Go to the top of the page
 
+Quote Post
Slipshade
post Oct 28 2005, 04:24 PM
Post #2400


Running Target
***

Group: Members
Posts: 1,031
Joined: 23-April 04
From: Cal Free
Member No.: 6,278



WR1 - I am not sure if you saw my update yesterday or not, but I thought I would give you a heads up.

Slip
Go to the top of the page
 
+Quote Post

113 Pages V  « < 94 95 96 97 98 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 27th November 2024 - 09:27 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.