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> Living in the Shadows: OOC, never relax...
banditf50
post Mar 22 2005, 04:02 PM
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Cedric:
You are indeed correct about your starting cash.

Cedric and Moirdryd:
Posts for you two are finaly up with the ball being back into your courts. I thank you for putting up with my work schedule and allowing me my much awaited and planned for vacation. I hope your vacation goes well Moirdryd, I find New York to be a very exciting city, as long as the weather isn't bleak.

I will have karma award for both of you this coming Sunday, complete with back-karma that is owed. Let the game continue!!

Sedna and Winterrat:
Since Dragon is going to go into the "room" first I will let Winterrat make the first post in that respect. However should I get a break in the next few hours I will post concerning the thoughts of Virgil on this alien enviroment.
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grendel
post Mar 23 2005, 03:41 PM
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Karma awards for my players:

Shadowrunner13: 1 pt (Mar. 16th - Mar. 22nd)
Ecclesiastes: 1 pt (Mar. 16th - Mar. 22nd)
Bastard: 1 pt (Mar. 16th - Mar. 22nd)
Bclements: 1 pt (Mar. 16th - Mar. 22nd)
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Cedric Rolfsson
post Mar 23 2005, 04:46 PM
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Bandit, I do have a negotiation skill with Erebus, do I make a negotiation roll to help determine the costs of the phones? I understand that something this simple may have such a standardized price that there really isn't much negotiation but let me know if I need to do a roll.
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Bastard
post Mar 23 2005, 07:59 PM
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grendel I know 3000 is steep, but I plan on melting it down...no more gun.


4 NEGOTIATIONS (edges: Good Reputation 2, and Friendly Face 1)
[ Spoiler ]



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Ecclesiastes
post Mar 24 2005, 02:34 AM
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Grendel: Todd will spend the next couple days doing a detailed search for the guys on the video (attackers and the troll). I'll leave the roll to see how long it takes up to you. I'll also give you a roll for decrypting the chip, though it isn't Todd's strongest area (Files is only 3). If I can't do the chip, I'll just have to find some help once I'm done with the search. This should get me caught up on the time table and moved over to the new thread. For the search I'll be keeping a low profile and I'll leave it up to you to deside what other modifiers should apply.

Decrypt: 11 10 10 08 05 05 05 05 04 04 04 04 03 03 03 02 02 02 01 01
Info Search: 09 08 05 05 04 03 02 01

Will karma the info search to get the 5 successes if I need to, I'm not sure what my TN is.
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grendel
post Mar 24 2005, 02:30 AM
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You'll have to drop a karma, right now you've got 2 successes.
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Ecclesiastes
post Mar 24 2005, 02:33 AM
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Ouch, I didn't have the mods to bring it down much. :|

15 10 03 03 02 01
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grendel
post Mar 24 2005, 02:49 AM
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It's the database modifier, actually, but you have enough for 4 successes, which will get you all the info you were looking for.
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Slipshade
post Mar 24 2005, 09:36 PM
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Summoning Force 6 City Spirit (Spirit Affinity: City Spirits)

Conjuring 5 (+2 Totem Bonus) = 7

08,01,04,09,05,04,05

Drain 6M Stun

Drain Resist 7 (+2 Totem Bonus) = 9

03,09,02,07,03,01,01,09,04

I don't know if you are using Background count for Touristville or not, so let me know how many successes I have and I will go from there.
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bclements
post Mar 24 2005, 09:50 PM
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grendal: do I need a check to tell which direction I'm facing? I sure don't want to drive into gunfire if possible
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grendel
post Mar 25 2005, 02:09 AM
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The truck is facing west. Van Medter runs north-south.
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WinterRat1
post Mar 25 2005, 02:46 AM
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My people will get a double karma award this weekend.

Slipshade- Are you waiting on me? I get the impression you'll just be working at the kitchen for now, right? If so, I'm going to let you move yourself along. FYI, Gloom isn't going to do anything other than talk to you and then do what he usually does: be gloomy and mope around the streets
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Slipshade
post Mar 25 2005, 04:00 AM
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WinterRat1.

I was just waiting to see if my rolls were going to be good enough for the summoning with the background count. By your post I am guessing they are not. :)

Slip
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WinterRat1
post Mar 25 2005, 05:36 AM
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No they are not. Extremely high background count right now for some reason you're not exactly sure of, but you sense a lot of violence in the area. A LOT.

Oh and for the record, totem bonuses can be split between the drain resistance and success test, but you do not get the full bonus for BOTH tests.

So you can go
+2/+0,
+1/+1,
+0/+2,

basically any combo that adds up to the full totem bonus.

EDIT: Sorry, for some reason my IC post on this did not go through, hence my OOC post and the subseqent confusion. I put it back up. Hope that gets us back on track.
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Bastard
post Mar 25 2005, 07:53 AM
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Grendel
Im going to use a metal saw, that I assume I have in at least one of the shops. A table saw or even hand saw with a metal blade, should be easy to cut the barrel up into a bunch of 3/4 inch rings. That way I can scrap them with other engine parts to be recycled. First Im going to bore out the rifling, then saw it up, then mix it with the other scrap metal parts to be recycled.

Oh in case I need to roll not to saw off any fingers
[ Spoiler ]
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grendel
post Mar 25 2005, 03:48 PM
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That will do the trick, but you're going to have to replace the blade after the job. The Gepard's barrel is heat-treated high strength steel. It's going to do a number even on a tungsten-carbide cutting blade.

And the roll would be Heavy Weapons B/R.
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Slipshade
post Mar 25 2005, 05:13 PM
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WinterRat1,

Not a problem.

Slip
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Bastard
post Mar 25 2005, 06:20 PM
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no prob:

b/r heavy weapons to use saw
[ Spoiler ]

how much is a new blade, like 20 bucks?

Is the gun a 50 cal sniper rifle, or machine gun? How much of the gun do I actually have? Everything except the bolt?
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Scrapheap
post Mar 25 2005, 07:06 PM
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WinterRat1,
First off, better roll initiative:
[ Spoiler ]


Second, can I tell what gang these punks run with?
[ Spoiler ]


Do I need a street etiquette roll to know if Scrapheap should respond in kind while on gang-neutral turf? (IE-would it hurt his rep, or escalate the entire situation in the arcade, if he drew a weapon?) If so, my roll is below:
[ Spoiler ]


If the situation ends up in combat, he'll hold his action and wait for them to make the first move.
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WinterRat1
post Mar 25 2005, 08:23 PM
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OK, in order:
1. You're first, but if you want to hold action, they'll both be attacking you in melee (note that you can interrupt them both should you choose since your initiative was higher).
2. You have no idea who these guys run with
3. A general brawl just broke out, not directly due to you. However, you may or may not be held accountable for that since the situation started with you grabbing the girl. Pulling a melee weapon should be fine, pulling a gun may or may not be, depending on how heavy it is. (I.E. Pistol should be ok and is probably expected, pulling a shotgun or SMG could arouse some suspicions)

Combat (both punks are human, btw):
Punk A: TN 3 (base 4, -1 friend in combat): 1, 2, 3, 3 = 2 successes
Punk B: TN 3 (base 4, -1 friend in combat): 8, 7, 3, 4 = 4 successes

Go ahead and roll for what you're going to do.
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grendel
post Mar 25 2005, 08:17 PM
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QUOTE
how much is a new blade, like 20 bucks?


50 :nuyen:

QUOTE
Is the gun a 50 cal sniper rifle, or machine gun?  How much of the gun do I actually have?  Everything except the bolt?


The weapon is a 12.5mm anti-material rifle. The parts present are the barrel, recoil guide, recoil piston, and upper receiver. You don't have the bolt, bolt carrier group, stock, or lower receiver.
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grendel
post Mar 25 2005, 08:22 PM
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Artwork brought to you courtesy of Fred Gallagher and Megatokyo.
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WinterRat1
post Mar 25 2005, 09:13 PM
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Slipshade- give me a perception roll
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Slipshade
post Mar 25 2005, 09:27 PM
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Perception Roll = 03,02,05,02,04
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Scrapheap
post Mar 25 2005, 09:39 PM
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WinterRat-
As soon as it's obvious that they're going to attack, Scrapheap pops his spur and goes for Goon A. He'll try and position himself so that A is between him and Goon B. I have no idea what the rule on that would be, or if it is just understood in the general melee rules.

[ Spoiler ]
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