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> Living in the Shadows: OOC, never relax...
WinterRat1
post Apr 12 2005, 12:07 AM
Post #776


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Heh, as the one guy who's seen everyone's character sheets, I have to say that most of the LITS characters wouldn't make in most other games. Which is why your GM staff is eagerly looking forward to what actually happens when a fight does break out.

We figure it should give you all a chance to express your creativity and experience combat from an entirely different POV than the usual 'how can I destroy the most bad guys with the maximum efficiency/cool factor/destructiveness/insert adjective of your choice'.

I would like to add that is a compliment to all of you, the players of LITS. When we started that was exactly what we were looking for, and are pleased to have gotten: characters who are PEOPLE first, and RUNNERS (heck in quite a few cases not even runners) second. In my own opinion at least, the amount of role-playing has been awesome, and it's been a blast to read everyone's stories and watch them unfold and the characters come to life.

I for one am excited to see how each one of your stories unfolds, if the thread progress thus far is any indication, then it tells me it's going to be great!

I was mentioning to the GMs the other day, after an in-game month, you could copy and paste this thread (and all related ones) direct, and you'd have a pretty freaking good (and LONG) novel. A testament to all the players and GM staff here who've made that happen.

And it just hit me, since I didn't give much a testimonial to our 1000 post bonus karma point (happens when you sneak in posts at work), consider this it. Great job everyone! :)
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Sedna
post Apr 12 2005, 12:07 AM
Post #777


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QUOTE
so running away and hiding is my first instinct.

Mine too -- the hiding part anyway. The running away part would involve an actual instinct of self-preservation ;)

Old Other Game joke: best investment a first level mage can make, is in as awesome a suit of armor as can be afforded ... and then put it on the big guy at the front (aka the Arrow Shield).
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WinterRat1
post Apr 12 2005, 12:12 AM
Post #778


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Sedna- that works great, until your other two party members happen to be a monk and a two-weapon melee fighter relying on dexterity. Doh! And guess who was the mage?

I'll add also that Bandit and Ronin's brother (playing the monk) collective attitude was: Quit being a wuss and suck it up! You've got 4 hit points! As long as the GM rolls 1 on damage, you'll be fine!

Slipshade- Give me a Body or Willpower roll (whichever is higher) against a TN of 6 as well.

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Shadow
post Apr 12 2005, 12:22 AM
Post #779


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I was always the charge-heroically-to-my-death-Paladin guy. And somehow I never died :)
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Sedna
post Apr 12 2005, 01:00 AM
Post #780


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Relying, shmying. Dexterity is for wusses :D
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WinterRat1
post Apr 12 2005, 01:07 AM
Post #781


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General Public Announcement

I'd like to welcome Shadow aboard as our latest addition to the GM Staff of LITS! He will be joining us as a Run GM, and he (or your World GMs) will most likely be recruiting (in game) as soon as we have the relevant details worked out amongst the GM staff. So don't worry, your fixers and/or appropriate contacts will contact you if they think you're the right fit for the job.

Welcome aboard Shadow! :)
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Sedna
post Apr 12 2005, 01:17 AM
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Always bearing in mind that he's the "I was always the charge-heroically-to-my-death-Paladin guy." ;)
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The_Eyes
post Apr 12 2005, 01:18 AM
Post #783


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QUOTE (WinterRat1)
We figure it should give you all a chance to express your creativity and experience combat from an entirely different POV than the usual 'how can I destroy the most bad guys with the maximum efficiency/cool factor/destructiveness/insert adjective of your choice'.

I would like to add that is a compliment to all of you, the players of LITS. When we started that was exactly what we were looking for, and are pleased to have gotten: characters who are PEOPLE first, and RUNNERS (heck in quite a few cases not even runners) second. In my own opinion at least, the amount of role-playing has been awesome, and it's been a blast to read everyone's stories and watch them unfold and the characters come to life.

Kinda makes me regret wimping out and actually taking Stunball over Analyze Device like I was originally planning. :) If only the Analyze spell didn't suck so completely for anything I might actually use it for... :P
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WinterRat1
post Apr 12 2005, 03:58 AM
Post #784


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QUOTE
Relying, shmying. Dexterity is for wusses


So Sedna, should I take this to mean Alleycat will be the 'brute force' member of the team? After all, who needs evasive tactics or strategy when charging straight ahead into confronation will do, right? ;)
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Sedna
post Apr 12 2005, 02:08 PM
Post #785


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Damn straight :D

You know, Slipshade, in an ironic sort of way, Max's karma pool probably did save his life ...

FYI: Something life-urgent has come up. I don't know if I'll be back to the computer today; but hopefully it will just be the one day. Pass the word as needed, please?
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banditf50
post Apr 12 2005, 02:36 PM
Post #786


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Sedna,

Of course the word will be passed. Best of luck with what need's your attention. I hope that things turn out alright.
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Slipshade
post Apr 12 2005, 03:39 PM
Post #787


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Sedna,

Yah, never thought it would be a good thing not to have karma. :)

Good luck with the Real Life stuff. I hope everything is ok.
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Slipshade
post Apr 12 2005, 04:02 PM
Post #788


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OK WinterRat1 post is edited and Willpower roll is: 11,05,02,02,01
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Morgannah
post Apr 12 2005, 07:32 PM
Post #789


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Welcome to our world, Shadow. *tries not to sound too evil saying it*

@Grendel: a perception roll, if you need one:

[ Spoiler ]
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grendel
post Apr 12 2005, 08:23 PM
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That patio is covered by cameras mounted discreetly at the corners of the house and protected by armored lexan bubbles. The installations are multi-spectrum, mobile, with 10X optical zoom, and probably linked to data recorders somewhere in the house. It's a professional installation, and difficult to bypass. Also, the grounds of the house feature defensive landscaping, and the floodlights are set so that their backscatter from the walls raises the ambient light level to constant low-light. It's a layered, state of the art defensive system, and only the exposure to a long range sniper shot keeps Cosmo from feeling safe. That and her dinner companion, of course.
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Morgannah
post Apr 12 2005, 08:28 PM
Post #791


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:wobble: Of course....

Thanks for the rundown!
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Slipshade
post Apr 12 2005, 08:50 PM
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Welcome Shadow!
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grendel
post Apr 12 2005, 09:05 PM
Post #793


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Heheheheheheheheh.

Ahem.

You're welcome.
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Morgannah
post Apr 12 2005, 09:09 PM
Post #794


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Puh-lease .. he's just a big ol' misunderstood teddy bear, I'm sure of it .... :please:
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grendel
post Apr 12 2005, 09:12 PM
Post #795


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Yes, that's it exactly. Make sure you continue to operate under that assumption.
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Ecclesiastes
post Apr 12 2005, 09:39 PM
Post #796


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Not sure what to roll for code breaking... Intel I guess?

10 10 08 05 05 05 04 03 03 01

If you need something else from me about it, let me know, otherwise just let me know I don't get anything so I can move foward.
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grendel
post Apr 12 2005, 09:50 PM
Post #797


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The program spits out gibberish, no matter how you rearrange the resulting string of numbers none of the locations derived appear to make any sense. Also, given the resolution from your initial location, it appears the intersection of the lines of position is directly on top of the crypt.
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Ecclesiastes
post Apr 12 2005, 10:24 PM
Post #798


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On top or inside? Did the location indicate elevation?
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grendel
post Apr 12 2005, 10:41 PM
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No elevation information was supplied.
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bclements
post Apr 13 2005, 04:07 AM
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This crypt, is it like a structure or like a sarcophogus?
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