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Jul 20 2004, 01:22 AM
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#101
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Moving Target ![]() ![]() Group: Members Posts: 409 Joined: 9-March 04 Member No.: 6,140 |
Ooh, forgot about masking. I can try to just fool the ward. Will have to see how powerful it is though. I am masking my foci, and anytime I astrally perceive I am masking my astral form to appear as a normal aura.
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Jul 20 2004, 01:24 AM
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#102
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Target ![]() Group: Members Posts: 97 Joined: 12-July 04 From: A spherical chunk of green cheese Member No.: 6,472 |
Yep. But Alertness shouldn't be treated as a separate skill - if you can roll Alertness, you can roll Stealth.
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Jul 20 2004, 01:25 AM
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#103
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 30-March 04 Member No.: 6,206 |
I just noticed I missed one of mikey's posts oh-so-long ago. It doesn't help very much now...
Sorry for missing it. Don't know how much it means now, but yeah, sure. Class starting, got to jet. |
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Jul 20 2004, 01:46 AM
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#104
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Okay, time to go inside. I'll open the door, then Kyle goes in first, then me, then the mages. Axe is a hermetic, so he can just send his elementals back to the metaplanes and recall them once he's inside, right?
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Jul 20 2004, 01:46 AM
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#105
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
Not exactly. Axe is a Bacchus shaman ;)
He's going to whip up a few building spirits (city or hearth, whatever applies) and get concealment now and leave the rest on call for when we've passed the ward. Using the metaplanar trick to dodge a ward sucks up a service, but I'd rather have one less service than not have any at all (ie, have to do the summoning inside). He'll try to synch the ward, too, with his masking. [ Spoiler ]
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Jul 20 2004, 01:47 AM
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#106
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Ah, so he will have to deal with the ward too if he wants his spirits to enter.
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Jul 20 2004, 01:50 AM
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#107
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Target ![]() Group: Members Posts: 97 Joined: 12-July 04 From: A spherical chunk of green cheese Member No.: 6,472 |
How come shamans can't do this? I'm a bit rusty on the ins and outs of magic. |
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Jul 20 2004, 01:54 AM
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#108
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Moving Target ![]() ![]() Group: Members Posts: 409 Joined: 9-March 04 Member No.: 6,140 |
I'm fairly sure they can't. FX, you have any idea? Also, what is the force of the ard?
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Jul 20 2004, 01:59 AM
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#109
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
You're wrong. Any sprit can be put on standby. Domain limited spirits can only be left on standby so long as you're within their domain. Great form spirits don't have that problem. Still costs a service, though. MitS p 98, upper left. |
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Jul 20 2004, 02:03 AM
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#110
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Moving Target ![]() ![]() Group: Members Posts: 409 Joined: 9-March 04 Member No.: 6,140 |
Oh, I didn't expect the relevant info to be in that book. Alright then, I'll just put my spirits on standby, dismiss my watchers, and deactivate my sustaining focus, and go in behind Slash. Thanks for the tip.
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Jul 20 2004, 02:08 AM
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#111
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Well I'll be damned. Okay, that nixes that problem. FX, did the delta team chopper crash into this tower, the toer black team landed on, another tower, or the roof of the building at the base of the towers?
Here's an initiative roll if there are enemies behind the door: 20 |
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Jul 20 2004, 02:12 AM
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#112
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
You know, on further reading, I don't think you can synchronize a spell past a barrier. At least, you can't explicitely do so. So I guess I'm deactivating my focus, as well.
Still, assensing for fun and profit: 13 09 03 03 02 01 #D:6 TN:4 H#:13 S:2 So not much. |
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Jul 20 2004, 05:01 AM
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#113
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Moving Target ![]() ![]() Group: Members Posts: 328 Joined: 1-October 03 Member No.: 5,667 |
I had a quick question - I thought that a shaman could only have one spirit of any type of domain summoned at any one time - regardless if they're great forms or not. I had thought the advantage of GF's were that you could change domains to summon more but that they wouldn't go away. . . am I interpreting this wrong?
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Jul 20 2004, 05:26 AM
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#114
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Moving Target ![]() ![]() Group: Members Posts: 328 Joined: 1-October 03 Member No.: 5,667 |
Casting Improved Invisibility
[ Spoiler ] Sustained Improved Invisibility, Force 6 with 5 success. >5 success on Int to Resist. |
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Jul 20 2004, 05:43 AM
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#115
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,359 Joined: 25-June 02 From: Vancouver, B.C., Canada (go Canucks!) Member No.: 2,904 |
Allright. Excaliber, place my character wherever it suits for your purposes. I been keeping the rooms vague for just that reason.
Stealth: 1,1,3,3, 10 Perception: 1,2,2,2,5 Remember, I have vision magnification 3, blindfighting and enhanced smell equal to olfactory booster 6. |
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Jul 20 2004, 06:51 AM
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#116
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Fu, that is true of normal spirits, but not great forms.
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Jul 20 2004, 06:57 AM
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#117
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 30-March 04 Member No.: 6,206 |
Alright, back from school. Now, let's see what I have to do...
Fireteam A The Delta chopper crashed into the actual building a few levels below the roof where the towers are based on. The towers actually aren't that high (4 or 5 storeys). Assensing reveals that the ward on the roof door heading down into the ritz proper is a force 8 ward. I plan to have Sioux Asskicker meet fireteam A somewhere on the level they're going into now. I'll see if I can hustle up a post right now. Oh, and do me a favour and roll initiative if you haven't already. Terry, you too ;) Fireteam B Nope, there's nothing you can see when you look up the trapdoor to the roof of the lift cab. The lift shaft's lights are off, and the area is plunged into near total darkness. I'll describe what you see up there when somebody goes up. Oh, and Reaper got info from the projecting mages he met before going on the run that the mages the Ritz supposedly contacted for security haven't been found. Right, if I missed anything, lemme know and I'll get right on it. |
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Jul 20 2004, 01:46 PM
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#118
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 27-April 04 From: Everywhere, but nowhere. Member No.: 6,286 |
Making Stealth -> Awareness roll for perception. Defaulting to Stealth (no speciality):
5, 4, 2, 6, 4 TN: Unknown (using Light Systems and Orientation System overlay) |
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Jul 20 2004, 03:18 PM
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#119
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
Yuck, definitely not going to try synching that sucker without a good reason.
Initiative: 7 He'll pass the barrier and fling a bind on his first action, since I highly doubt he'll be able to cast stun ball and not nail team members ;) Either way, rolls: [ Spoiler ]
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Jul 20 2004, 07:53 PM
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#120
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,359 Joined: 25-June 02 From: Vancouver, B.C., Canada (go Canucks!) Member No.: 2,904 |
Initiative (Improved Reflexes 3) 11+4d6=: 29
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Jul 20 2004, 08:19 PM
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#121
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Moving Target ![]() ![]() Group: Members Posts: 409 Joined: 9-March 04 Member No.: 6,140 |
Initiative 12
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Jul 20 2004, 08:32 PM
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#122
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
Here's Roland's stealth rolls as he's trying to be somewhat quiet along with the others in the elevator shaft.
1: 2 2: 5 3: 4 4: 2 5: 1 6: 5 7: 3 Oh, hey GreatChicken, don't forget the rule of six in Shadowrun, roll and that extra die for that six of yours. |
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Jul 20 2004, 11:15 PM
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#123
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 |
Hey Fu Man Chu, I might be mistaken, but I don't think we ran across any living creatures yet from our part in the elevator shaft. I just read back from what FXCaliber has said and we didn't see anyone, just the bloodstains and clawmarks in the elevatorshaft.... Though, that's a good idea to do an astral peek in the area before we actually send someone up.
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Jul 20 2004, 11:29 PM
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#124
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Moving Target ![]() ![]() Group: Members Posts: 328 Joined: 1-October 03 Member No.: 5,667 |
Team Beta
Reaper's vital information Equipment: Large Halbred which is his primary attack weapon Valiant LMG carried as a rifle slung across the back (and multiple XX ammo clips) Bunch of grenades The main spells used are Improved Reflexes, Invisibility, Stunball, and Heal. |
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Jul 20 2004, 11:45 PM
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#125
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Target ![]() Group: Members Posts: 97 Joined: 12-July 04 From: A spherical chunk of green cheese Member No.: 6,472 |
Does Reaper have any spirits on hold?
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