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#1
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Resident Legionnaire ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,136 Joined: 8-August 04 From: Usually Work Member No.: 6,550 ![]() |
Ok, the other thread has me all amped about this. I figured I could slag a decent armor rating onto a large anthro, along with a LMG and an IWS Multilauncher.
This will be part of a villian's arsenal. Along with spotter drones, and a few other assorted drones. BTW, what is the limit of drones you can run in "captain's chair" mode on a remote network? Now my main question is, what skill would the rigger need to drive (remotely albeit) this thing? There doesn't appear to be an Anthroform skill. Am I correct in the assumption that he will need a mechanical arm operation skill too, or is that just for specialized tasks and what-not? Or are niether of these skills neccessary and the rigger drives as if he were actually walking and picking stuff up? |
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#2
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 ![]() |
max drones in captains chair IIRC is the rating of the RCD.
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#3
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Moving Target ![]() ![]() Group: Members Posts: 407 Joined: 22-March 04 Member No.: 6,183 ![]() |
Just get it all the robot options and let it operate on its own.
It can have 10 +4d6 Init, 10 Adaptation pool (think combat, control and task all rolled into one), and understand some pretty complex commands. |
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#4
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Moving Target ![]() ![]() Group: Members Posts: 214 Joined: 8-June 03 Member No.: 4,696 ![]() |
Going to need Mechanical Arm Operation for the arms, Walkers for the legs. Both covered on page 24, Rigger 3. |
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#5
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Target ![]() Group: Members Posts: 27 Joined: 12-August 04 Member No.: 6,559 ![]() |
Depending on whether your GM will allow the rule interpretations, you could always do the Go 'Borg! thing and for a bit of essence and a good chunk of nuyen, have your brain and vital organs pulled out of your body and placed in a special container with a VCR, then plug that entire thing into a specially configured anthro. It takes a bit of, ah, "creative interpretation" of the rules, in my opinion, but it could be do-able.
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#6
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,512 Joined: 16-August 03 From: Northampton Member No.: 5,499 ![]() |
Although it's not quite what your after you may want to look at this thread Power Armour
Also that due to the extra level of skill tests involved, you have an extra level of success degradation |
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#7
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Target ![]() Group: Members Posts: 37 Joined: 24-October 03 From: Australia Member No.: 5,758 ![]() |
Or, because the rigger 'becomes' the machine when using it and it is fairly alike to his natural body he may require no skills. In R3R it has a section on how to streem-;ine vehicle into normal combat. For ease I would say that the Arthroform becomes the riggers body, and he uses his skills and its physical stats.
Be sure to boost its reflexes (a wack in move by wire etc for hella fun) |
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#8
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Moving Target ![]() ![]() Group: Members Posts: 379 Joined: 26-February 02 From: Earth Member No.: 1,274 ![]() |
Technically, you can't fit Move-by-wire into a drone - that cyberware is designed to work with biological systems in a very specific (and detrimental in the long term!) way. Howerver, you could have something evoled like response increase for cyberdecks only apply it to technical constructs like drones...
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#9
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 ![]() |
You could, however, fit the Drive-by-wire system into the drone. (Not quite the same, I know.)
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#10
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,012 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Drive-by-wire is, in some ways, better. As wonderful as MBW is, it can't drop your dodge TNs to 2.
~J |
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#11
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
As Captain Dave pointed out, make it a robotic drone and give it Robotic Reflexes 3 for a piddly 300 DP (only 12,000 nuyen for anthroforms). When functioning on its own it has either 4D6 or 5D6 (I can't remember if they have an Initiative of 1D6 or 2D6 by default). Then sit back and just Captain Chair them. You're not stuck inside any one drone and can focus on using Small Unit Tactics (Vehicles) or the like to coordinate all of them and make them a force to be reckoned with.
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#12
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,012 Joined: 30-December 02 From: Boston Member No.: 3,802 ![]() |
Don't you have to make it a robot to do that? The DPV cost for that ain't cheap at all, IIRC.
~J |
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#13
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Yeah, but it's not insane either. An Advanced Robotic Pilot with a rating of 3 only costs 1,350 DP (54,000 nuyen for an anthroform), and if you really have the cash to spend a Rating 5 Robot is "only" 250,000 nuyen (6,250 DP). Considering all the perks that come with it, its well worth the pricetag even at Rating 2 (16,000 nuyen) or 3.
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#14
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,458 Joined: 22-March 03 From: I am a figment of my own imagination. Member No.: 4,302 ![]() |
On the Power Armor thread linked above, buried way back, was the armor scratch built by a Rigger of mine named Twitchy... stats are:
Dwarven Powersuit Chasis: Anthroform, Large Handling: 4 Speed: 50 Acceleration: 5 Body: 3 Armor: 5 Signature: 5 Auto: - Pilot: 1 Sensor: 1 Cargo: 1 Load: 145 Seating: 1 (Bucket) Entry: 1 (Rear) Fuel: 60L Economy: 1.5 S/B: N/a L/T: N/a Street Index: 4 Avaliablility: Unique Design Points: 3204 Initial Markup: 0.4 Street Markup: 4 Base Cost: 128,160 Final Cost: 512,640 Mods Radio Controlled Interface Rigger Adaptation Mechanical Arms (2, STR 15) Extra Entry Point (Rear) Adjustec Controls (Dwarf) Contingency Maneuver Comtrols (9) Advanced Passenger Protection System Crash Cage Roll Bars Spotlights (6) No guns, but using the following skills: Unarmed Combat (Fists) 2(4) Walkers 6 Mechanical Arm Operations 6 Clubs 3 He can act pretty much as regular in melee combat, dealing 15M stun with a mechanical arm punch, and various damage with improvised clubs (17M stun with a chair!)... would have been muay fun to play, given he'd been picked on all his life by trolls... |
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#15
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King of the Hobos ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,117 Joined: 26-February 02 Member No.: 127 ![]() |
Might want to make it airtight and add an air supply, forget what the system is called, so you're completely covered. That way you don't keel over at the first whiff of neurostun and also get to go underwater.
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#16
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
EnviroSeal and Life Support Systems.
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