Grenade Availabilty |
Grenade Availabilty |
Aug 19 2004, 05:32 PM
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#1
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Target Group: Members Posts: 22 Joined: 16-August 02 From: Squalming the Frobnish Member No.: 3,121 |
Looking at the Explosive's chart in the BBB page 283, I noticed that Offensive and Defensive Grenades don't list an availability score. Both say only "4 days". I haven't been able to find anything in the text to give me a hint as to what that score should be. I've also checked the errata at the Official web page and they have no correction to this. What am I missing?
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Aug 19 2004, 06:26 PM
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#2
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
That is truly odd. There's no correction to it in the Canon Companion master chart, the availability listing there is '4 days' also. I wish I knew what to tell you ...
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Aug 19 2004, 06:57 PM
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#3
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Moving Target Group: Members Posts: 400 Joined: 26-February 02 Member No.: 825 |
Nothing in the errata about it, either. I'd give them at least availablilty 6, considering IR smoke and Concussion are 4 and 5, respectively.
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Aug 19 2004, 07:02 PM
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#4
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
If I was going to set one, I'd call it 4. I would think the simplest of simple hand grenades would be more prevalent and easier to find that the specialty stuff like IR smoke and Concussion. There's simply a lot more that really go boom. |
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Aug 19 2004, 07:08 PM
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#5
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
You're not missing anything. It's a genuine bit of errata.
Looking at the Availabilities of the IPE versions of Offensive, Defensive, and Concussion grenades suggests the Availability should be 5/4 days, however. |
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Sep 16 2004, 01:05 PM
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#6
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
I got a reply from ShadowFaq today.
I know everyone was waiting with 'bated breath for the thrilling conclusion ... ;) Of all the things I thought to check, my old 2E sourcebook was not one of them. |
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Sep 17 2004, 01:41 AM
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#7
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Target Group: Members Posts: 50 Joined: 5-August 04 Member No.: 6,541 |
The world would be a scary place indeed, if grenades were that easy to find.
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Sep 17 2004, 05:23 PM
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#8
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Moving Target Group: Members Posts: 334 Joined: 17-November 03 From: Texas Member No.: 5,828 |
On the other hand, if grenades were only slightly more lethal than your average heavy pistol, it wouldn't be so bad. |
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Sep 17 2004, 05:32 PM
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#9
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Target Group: Members Posts: 50 Joined: 5-August 04 Member No.: 6,541 |
Touché.
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Sep 17 2004, 06:15 PM
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#10
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
What, when they do an average of 10D+3 successes? ~J |
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Sep 17 2004, 06:26 PM
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#11
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
5 dice, averages 2 successes against TN 4 = average of 10D, flat. |
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Sep 17 2004, 06:28 PM
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#12
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Erk, you're right. I keep forgetting that it's half Power. Retracted.
~J |
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Sep 17 2004, 06:29 PM
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#13
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Moving Target Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Slightly worse in a confined space though, which is where fights often happen.
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