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> NSRCG - PC Windows Character Generation Program, Bug reports, hints and tips for NSRCG
Ed Simons
post Nov 21 2004, 09:18 PM
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One of my players took Sensitve Neural Structure 2.

But the generator complains:

QUOTE
Incompatible:Sensitive_Neural_Struct._vs_Sensitive_Neural_Struct._2______cite:_src.??
Incompatible:Sensitive_Neural_Struct._2_vs_Sensitive_Neural_Struct._2______cite:_src.??


Note that the player only took the Flaw at level 2, they did not take it twice.
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Mr. Man
post Dec 1 2004, 08:16 AM
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In Gear -> Lifestyle -> Credsticks and other all of the credsticks have 11 levels with different costs, etc. In what books and on what pages are the effects of these levels discussed? I don't have any old or non-canon books selected and AFAIK the only places credsticks are discussed are in SR3 and SSG, but I'm not seeing anything about credstick levels in these books...

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Thistledown
post Dec 1 2004, 09:50 AM
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I've updated a dat file with the new metamagics from SotA64, where should I send it? And is there anybody working on a dat file for Raygun's Site?
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Jetmaster
post Dec 1 2004, 11:38 PM
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I've attempted to write one, but I got about half way through the pistols and after that they wouldnt show up on the screen. I know I programmed em in right, as I've used them in 'custom gear' before porting them over to the gear.dat file.
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mcmackie
post Dec 2 2004, 12:07 AM
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QUOTE (Jetmaster)
I've attempted to write one, but I got about half way through the pistols and after that they wouldnt show up on the screen. I know I programmed em in right, as I've used them in 'custom gear' before porting them over to the gear.dat file.

You need to add a book like "RAY" to the book.dat file then include it in the options. You'll note your entries have "CUS" for custom and that's why they're not showing up in the main location. I use the books as a module scheme to allow people to select which books they want to include "no SOTA 2064 for this game".... Back to the grindstone ... need to finish the patches..... :)
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mcmackie
post Dec 2 2004, 12:10 AM
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QUOTE (Thistledown)
I've updated a dat file with the new metamagics from SotA64, where should I send it? And is there anybody working on a dat file for Raygun's Site?

Please send to me and I'll incorporate into the next version (as always)... I also try to credit people for their work. If you open any DAT file you'll see people who've contributed listed (your chance for immortality!" :D
my email address is mcmackie<at>hotmail.com
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Ecclesiastes
post Dec 2 2004, 01:15 AM
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McMackie: Can you include an option to turn off the limiter on the ammount of cyber packed into an eye?
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AngelGabriel
post Dec 2 2004, 01:20 AM
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That wouldn't make any sense. This would be a houserule and thus the NSRCG couldn't be trusted anymore. ;)
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Jetmaster
post Dec 2 2004, 02:48 AM
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QUOTE (mcmackie @ Dec 1 2004, 06:07 PM)
QUOTE (Jetmaster @ Dec 1 2004, 04:38 PM)
I've attempted to write one, but I got about half way through the pistols and after that they wouldnt show up on the screen.  I know I programmed em in right, as I've used them in 'custom gear' before porting them over to the gear.dat file.

You need to add a book like "RAY" to the book.dat file then include it in the options. You'll note your entries have "CUS" for custom and that's why they're not showing up in the main location. I use the books as a module scheme to allow people to select which books they want to include "no SOTA 2064 for this game".... Back to the grindstone ... need to finish the patches..... :)

Actually McMackie, what I was doing was leaving them with sr3 books at the moment, so I could test them, once I verified that it worked, I'd swap all the gear into raygun's stuff. The problem I was having was it just wasnt showing the menu/guns I'd built (The structure went (Pistols)->(Holdout)->(*Insert brand name here*) -> Gun.
The menu titles are inside the ()'s. That didnt work, so what I did was start adding them to the regular list, and a few worked, the rest decided to puke and not show up.


Edit: To clarify, I dont even bother with the Dat editor, I've found that editing the dat files directly (with a backup of course) is on the whole, much faster and much neater. I took an entry from a working weapon, pasted it and edited what was necessary. I'll give it another shot after my finals are over. Who knows, I may have messed up formatting.
Stuipd formatting.
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Fix-it
post Dec 2 2004, 05:04 AM
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The formating is driving me nuts too. I can't seem to get Raygun's P90 to display correctly.

CODE
4-* F-N P90                  (LCar) 3|3|50(c)|SA/FA|6M|2.5|6/7days|1330|2.5|std ammo gives x0.5 Armor Rating mod. Rflx sight -1 TN|bfj.00|||


anything wrong with this entry??

It either doesn't display correctly, or doesn't display at all...
(NO, I don't have the "Don't display high-avail items" option enabled)
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mcmackie
post Dec 2 2004, 04:07 PM
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QUOTE (Fix-it)
The formating is driving me nuts too. I can't seem to get Raygun's P90 to display correctly.

CODE
4-* F-N P90                  (LCar) 3|3|50(c)|SA/FA|6M|2.5|6/7days|1330|2.5|std ammo gives x0.5 Armor Rating mod. Rflx sight -1 TN|bfj.00|||


anything wrong with this entry??

It either doesn't display correctly, or doesn't display at all...
(NO, I don't have the "Don't display high-avail items" option enabled)

Okay, here's what I found that's wrong
1) There is an extra space in the name that is pushing the fields one character to the left. remove any of the extra spaces betwen P90 and (LCar). The DAT files are alignment dependent for names only. If you use a text editor, make sure you use a fixed font like Courier New and you'll see what I mean.
2) What kind of abrev is (LCar)? I have (Carb) available. The abreviations and the associated ranges are listed in Range.dat.
3) What kind of book abreviation is bjf.000? I have no book listed as bjf. To test you might want to replace it with "sr3" ie sr3.00.
4) You have 2 "|" too many. Remove the last 2 separator bars.

The current menu structure is
1 - Weapons
2 - Firearms
3 - Pistols
4 - Holdouts
5 - * enter your pistol here (note the star means it is not part of the menu structure)

The numbers in front are part of an indentation scheme. The complete scheme as explain by Paolo is listed here. This is a very powerful, flexiable scheme that allows for simple text entry (no specialized databases that require installation of custom programs to modify ie MS Access).
Hope this helps. :)
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Fix-it
post Dec 2 2004, 05:16 PM
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QUOTE (mcmackie)
QUOTE (Fix-it @ Dec 1 2004, 10:04 PM)
The formating is driving me nuts too. I can't seem to get Raygun's P90 to display correctly.

CODE
4-* F-N P90                  (LCar) 3|3|50(c)|SA/FA|6M|2.5|6/7days|1330|2.5|std ammo gives x0.5 Armor Rating mod. Rflx sight -1 TN|bfj.00|||


anything wrong with this entry??

It either doesn't display correctly, or doesn't display at all...
(NO, I don't have the "Don't display high-avail items" option enabled)

Okay, here's what I found that's wrong
1) There is an extra space in the name that is pushing the fields one character to the left. remove any of the extra spaces betwen P90 and (LCar). The DAT files are alignment dependent for names only. If you use a text editor, make sure you use a fixed font like Courier New and you'll see what I mean.
2) What kind of abrev is (LCar)? I have (Carb) available. The abreviations and the associated ranges are listed in Range.dat.
3) What kind of book abreviation is bjf.000? I have no book listed as bjf. To test you might want to replace it with "sr3" ie sr3.00.
4) You have 2 "|" too many. Remove the last 2 separator bars.

The current menu structure is
1 - Weapons
2 - Firearms
3 - Pistols
4 - Holdouts
5 - * enter your pistol here (note the star means it is not part of the menu structure)

The numbers in front are part of an indentation scheme. The complete scheme as explain by Paolo is listed here. This is a very powerful, flexiable scheme that allows for simple text entry (no specialized databases that require installation of custom programs to modify ie MS Access).
Hope this helps. :)

1. I'll try that.
2. Light Carbine Custom abreviation, I'm using Raygun's Ranges and firearm classes.
3. Good question. I don't know either.
4. all the rest of the entries in the dat file have 3 "|" at the end.

I'll have to mess with it more when I get home.
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Thistledown
post Dec 3 2004, 03:06 AM
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Ok, I've sent off the rest of the changes for SOTA64. Pretty sure I got everything.
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Jetmaster
post Dec 3 2004, 04:18 AM
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Now i'm pretty sure that it was just a formatting error, i'll crack edit pad open and get working on it in two weeks. I think i've still got the original file here somewhere, which had lots of the pistols completed already.
Fix-it, what have you all done? I'd hate to go through all the weapons only to have you do that too. should figure out and split off the work into bits for each of us.


edit: bjf.. that seems to be blackjacks firearms. at least it is according to my copy of the 'books.dat' file
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Thistledown
post Dec 3 2004, 04:20 PM
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I wouldn't mind helping with that, if you don't mind splitting it three ways.
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Fix-it
post Dec 3 2004, 05:14 PM
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It's actually Raygun's, yeah, I have NO idea why I put it as Blackjacks. must not have been thinking.

But yeah, we can split inputting Raygun's stuff into the gen.
there's 9 catagories, so it splits 3 ways, but some are larger than others.
I'll take Handguns (I have half them anyway) Sniper rifles, and shotguns.
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Thistledown
post Dec 3 2004, 11:19 PM
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Ok, I'll take anti-material, machine guns, and sport rifles. Oh, how did we want to do book/page# Just use |ray.???| or try and have it deal with the url somehow.
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Fix-it
post Dec 6 2004, 02:01 AM
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meh, ray.000 would be fine.
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Thistledown
post Dec 6 2004, 06:15 PM
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cool, I'll get on it.
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Thistledown
post Dec 7 2004, 02:44 AM
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Ok, I finished off Sport Rifles, Machine Guns, and Anti- Material, and did the grenade launchers too. If you send me what you have, I can put it into the dat file that's already been updated for 2064, and send it on. Or we can just send everything in parts to McMackie.
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Thistledown
post Dec 7 2004, 02:47 AM
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Oh, I also updated the range file. The gun part now looks like:

!-------------FIREARMS----------------
Taser|(Tasr)|5|10|12|15
Hold-out Pistols|(HOPist)|5|15|30|50
Light Pistol|(LPist)|5|15|30|50
Machine Pistol|(MaPist)|5|15|30|50
Heavy Pistol|(HPist)|5|20|40|60
SMG|(SMG)|10|40|80|150
Shotgun|(ShtG)|10|20|50|100
Light Carbine|(LCarb)|20|50|100|200
Carbine|(Carb)|40|150|250|350
Assault Rifle|(AsRf)|50|150|350|550
Sporting Rifle|(SptR)|100|250|500|750
Sniper Rifle|(Snip)|150|300|700|1000
Heavy Sniper Rifle|(HSR)|150|350|900|1800
Anti-Materiel Rifle|(AmRf)|100|300|900|2400

Everything that was cannon stayed the same, and I added in the new ones Raygun made. You should probably use the same abbreviations so we're on the same page.
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Fix-it
post Dec 7 2004, 03:50 AM
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You forgot Medium pistols.

Medium Pistol|(Mpist)|5|20|40|60

and I don't have it finished. should be by end of next weekend

(school got kinda hectic all of a sudden.)
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Thistledown
post Dec 7 2004, 09:12 AM
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The ranges for raygun's medium pistols are the same as canon heavy pistol ranges, which I don't think should be changed. So, how about this:

Light Hold-out|(LHOP)|3|8|15|25
Hold-out Pistols|(HOPist)|5|15|30|50
Light Pistol|(LPist)|5|15|30|50
Machine Pistol|(MaPist)|5|15|30|50
Medium Pistol(MPist)|5|20|40|60
Heavy Pistol|(HPist)|5|20|40|60
Very Heavy Pistol|(VHP)|10|20|50|100

and use the (MPist) for raygun's "medium pistol," (VHP) for raygun's "heavy pistol," and (LHOP) for raygun's "Hold-Out Pistol"

I don't want to change the info from Raygun's site, but I think it's the only way to make the ranges fit with the canon rules.
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Lindt
post Dec 7 2004, 07:22 PM
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I must first ask if this is aginst cannon. Im working out (cringe with me, its for an entertaining game) an Albino Troll Ghoul. As soon as I switch to the edge/flaw tab I get an illegal charcter note. And I cant for the life of me make it go away...
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GrinderTheTroll
post Dec 7 2004, 11:43 PM
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I noticed that taking the "Uneducated" Flaw doesn't lower or restrict your Knowledge skill selection.
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